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Aion

Aion 

General Discussion  » Wait. So forced PVP?

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158 posts found
  joeshmoe

Novice Member

Joined: 7/02/05
Posts: 84

6/13/09 6:27:08 AM#121

Pretty much the same concept. Elyos vs. Asmodian. Well, technically Elyos vs. Asmodian vs. Balaur, lol.

  bloodaxes

Hard Core Member

Joined: 3/03/09
Posts: 2154

6/13/09 6:31:12 AM#122

Still good if it's like that you won't be getting backstabed from your same race xD

  Warsong

Novice Member

Joined: 12/03/05
Posts: 581

www.piratelords.com

"To err is to
invite
retribution"

6/13/09 6:32:59 AM#123
Originally posted by grunt187

Join or make a guild so you have friends, nothing more

satisfying than PK-ing an ass hat with your friends,or comming to the aid

of a lower level player being ganked,who knows you could even start a anti-gank guild that hunts gankers or even accepts contracts for killing gankers. IMO the possibilites of killing gankers would give me hours of fun

 

You know why some people wont? Because they dont look at it like they do a PVE mob, they don't want to see it as part of the game.

Me, I'm all about PVP, I'm all about beating the snot out of some a$$hat ganker...these are the ones I hunt down and slay over and over and over. But to me it's just as much of the game as anything and by far more appealing to fighting any PVE mob ever. The smarter they are the more I like it...if that ganker can kill me even once then I want more and more...I rarely find a challenge in a good  PVP game and almost never challenged by PVE mobs. Was I always like this?? Nope, took some time...time spent not running from PVP, time spent not running from PVP games, time spent not running from a$$hat gankers.

And now a$$hat gankers run from me or log out or die, and if they want to bring friends I got plenty of those as well.

PS. I will be for hire in AION if your having ganker problems and lucky enough to be on the same server.

  Illthala

Apprentice Member

Joined: 1/18/09
Posts: 56

6/13/09 6:42:24 AM#124

How is this different than say, a PVP server in WOW?

Honestly those are full of areas that require questing and leveling in areas where u risk pvp.

 

I dont mind the overworld having contested areas where one risks pvp.

If u dont like PVP there are plenty of carebear games on the market,  and those of us who like PVP, i mean really like it, dont want it to be 'consensual only' i want a game where the world has the risk of other players fighting you.

  Bruise187

Apprentice Member

Joined: 1/17/06
Posts: 313

AC2..Greatest game ever to be closed. They did it dirty.

6/13/09 8:23:15 AM#125
Originally posted by KaitarBesh

I read somewhere that you will basically have to go into PVP free-for-all areas to level in this game. Meaning gankfest city. I've had one too many bad experiences with free-for-all PVP servers and forced PVP in games, I prefer the option to PVP when/if I feel like, not when/if the game devs say I have to in order to progress a character.

 

So was this misinformation or is this a forced PVP game?


 

I like how you say under your terms to pvp. Is that meaning you want to buff up and toggle on your pvp mode when you are ready and you can gank them lol?

How many delicate flowers have you met in Counterstrike?

I'm not your friend.

I got a case of beer and a chainsaw waiting for me at home after work.

  Calind0r

Novice Member

Joined: 2/10/08
Posts: 739

6/13/09 9:51:00 AM#126
Originally posted by Illthala

How is this different than say, a PVP server in WOW?

Honestly those are full of areas that require questing and leveling in areas where u risk pvp.

 

I dont mind the overworld having contested areas where one risks pvp.

If u dont like PVP there are plenty of carebear games on the market,  and those of us who like PVP, i mean really like it, dont want it to be 'consensual only' i want a game where the world has the risk of other players fighting you.

because anyone really looking for pvp in wow will be in bg/arena. In aion they will be out in the abyss hunting, and getting rewarded for it (similarly to fighting in WoW arena)

  kinnslayor

Novice Member

Joined: 6/13/09
Posts: 55

6/13/09 12:54:55 PM#127

Sounds like there will be "forced" pvp which i dont mind but at least there are penalities for killing lowbies.

Penalties of PvP in Low Level Areas

If you go on a killing rampage in enemy territory (does not apply to the Abyss), you will receive penalties for doing so. This is called the Slayer System. The effects are as follows:

1. Depending on the amount of killings you will receive points. If your penalty points go over a certain limit, you will receive the penalty effects. If you kill lower leveled players than you, you will receive more points.

2. The penalty effects are categorized into two. One is a ?Curse? and you cannot use rifts. The second is a ?Judgment? and under this effect you cannot be resurrected in any Kiosk placed in the enemy territory, as well as use rifts.

3. The name of the Curse/Judgment depends on the race. If you are Elyos, you will receive Curse/Judgment of Asphel. Asmodians will get Curse/Judgment of Ariel.

4. Once you come under Curse or Judgment, your location will be revealed throughout the local map for the entire opposing faction members. Also, even if you are under a hiding skill, your title will be seen, making it even easier to be spotted.

5. You must go back to your own lands or the Abyss and wait for a certain amount of time for the Curse or Judgment to disappear.

6. If you or someone else kills a slayer, 12 nearby players of the dead body will receive buffs.

7. The killer of the slayer will be announced throughout the area chat under the format of ?[Race]?s Hero [Killer of the Slayer] has defeated [Slayer] while he was under [Judgment or Curse] of [Ariel or Asphel].

 

Info was takin from http://www.aionsource.com/forum/general-discussion/16426-translation-aion-update-1-2-a.html

  junsui85

Novice Member

Joined: 6/02/09
Posts: 2

6/13/09 2:13:50 PM#128

Well, it's a pvp game... The developers have been calling Aion PvPvE for the past few years. The main focus is pvp: faction vs faction, the "vE" part comes in with the 3rd computer/GM controller balaur race. There are a few instances, but the gear they have is the same (or lesser) than the pvp gear you get during fighting in the abyss. There will also be pvp instances, where you race the other faction to the end to kill the dreadgion's captain first, so you're fighting both your enemies at once. It's going to be a blast. :)

People who want to just PvE will not like Aion, and should stay with other games with higher PvE content, like Warcraft. (And I'm not saying that as some nutty fangirl, it's just the truth. WoW has a ton of instances/raids, and has destroyed their pvp with WotLK, it's why I quit, but the folks who like raiding are still fairly happy with WoW. Friends are telling me they're getting bored, though. I guess that's Blizzard's cue for another xpac. lol)

  Calind0r

Novice Member

Joined: 2/10/08
Posts: 739

6/13/09 2:43:39 PM#129

yeah the highest level instances in aion are like symmetrical with 1 party of each race at the either end, they have to fight their way through and meet the boss at the middle and deal with how they're going to dps the boss (who will aggro them) or fight the enemy party. Should be interesting to say the least, and the losers don't get anything, and the boss drops the highest teir gear that can be obtained through PvE.

 

Theres some other cool "arcade" style instance being added where the goal is to clear everything asap, and you get rewarded based on how fast you do it (kind of like a timed strat run, but theres no pass or fail, just rewards based on your time).

 

But Aion is primarily a PvP game, like the above poster said, the PvPvE means nothing more than the Balaur NPC race acting as a third faction showing up at sieges and other PvPs.

  Dionysus187

Apprentice Member

Joined: 10/02/04
Posts: 309

6/13/09 7:54:29 PM#130
Originally posted by Ephimero
Originally posted by Dionysus187

To me it basically comes down to that these officials representing the 'western' Aion are outright liars or they are planning some sort of PvE minded action for western release. Whether it is a patch of content that can't be PvP'd or just flat out PvE rule set servers. Both of which PvP'ers will hate even though it doesn't effect them except that it takes away from their coveted PvE/shitty PvP'er fodder.

 

How are they liars? Am I less of a western person for dissing PvE based mmorpgs?

 

Because like I said before the western producer Brian Knox said this:

As far as end game content goes, we don’t want to force players down a certain route in our game. You’ll be receiving benefits and rewards from PvP and PvE that are pretty much the same. By doing that, we allow players to transfer back and forth a little bit easier between the two playstyles. Aion’s the type of game where, if you don’t want to participate in PvP, you don’t have to. But you very well can and enjoy capturing fortresses and pwning people as well.

http://www.tentonhammer.com/node/67913/page/2

So they are either lying, know nothing about their own game, or are preparing something like PvE centered patch or PvE servers, OR the players are lying/misinformed.

Also I find it vey interesting people see the PvPvE acronym as how ever they want. Theres as much PvP in that acronym as PvE. You say its mostly PvP because you fight other players but you also fight PvE as well. I did not read ONCE in any interview with an official for this game say that this game is MOSTLY PvP, not even 51% PvP and 49 PvE. They put it forth as 50/50 in their interviews and propaganda every time. As evident by this thread this type of PR is fucking up BOTH sides unless they truly intend on making it 50/50 and are still working out the kinks.

  Mr.Midnight

Apprentice Member

Joined: 3/04/04
Posts: 48

6/14/09 12:46:11 PM#131
Originally posted by Dionysus187

 So they are either lying, know nothing about their own game, or are preparing something like PvE centered patch or PvE servers, OR the players are lying/misinformed.


 

Nobody is lying and they are all very aware of the design of their game.  BUT when they speak about "endgame" they always mention Sieges and the Abyss first.  I think the reason being the Abyss is the playground where those who reach the cap will play.  Each fortress offers buffs to the side that controls it, as well as bonuses to the legion that holds it.  There will be raids and PvE content (re: update 1.3) but the point of the game is the WAR between the Asmos and Elyos.  Thus PvP is mentioned as the main point of the game and I'm sure there will not be PvE only servers.  It would defeat the point of the lore behind the game if you didn't kill the other side.

 

Through PvP you gain Ranks, which offer buffs you can't get through pure PvE, same with Abyss gear.  Granted the rewards gained through PvP are geared for PvP, but you cannot gain your guardian form through any means other than Abyss points, meaning PvP, or killing mobs in the abyss which opens you to PvP attacks.

 

Those who want to completely bypass PvP in ANY form will be able to, but will miss out on a large portion of the game.

  Dionysus187

Apprentice Member

Joined: 10/02/04
Posts: 309

6/14/09 1:16:47 PM#132
Originally posted by Mr.Midnight
Originally posted by Dionysus187

 So they are either lying, know nothing about their own game, or are preparing something like PvE centered patch or PvE servers, OR the players are lying/misinformed.


 

Nobody is lying and they are all very aware of the design of their game.  BUT when they speak about "endgame" they always mention Sieges and the Abyss first.  I think the reason being the Abyss is the playground where those who reach the cap will play.  Each fortress offers buffs to the side that controls it, as well as bonuses to the legion that holds it.  There will be raids and PvE content (re: update 1.3) but the point of the game is the WAR between the Asmos and Elyos.  Thus PvP is mentioned as the main point of the game and I'm sure there will not be PvE only servers.  It would defeat the point of the lore behind the game if you didn't kill the other side.

 

Through PvP you gain Ranks, which offer buffs you can't get through pure PvE, same with Abyss gear.  Granted the rewards gained through PvP are geared for PvP, but you cannot gain your guardian form through any means other than Abyss points, meaning PvP, or killing mobs in the abyss which opens you to PvP attacks.

 

Those who want to completely bypass PvP in ANY form will be able to, but will miss out on a large portion of the game.

Did you not even bother to read what I posted? Everyone I have talked to says you will have to PvP at one point another to get by and the producer said that isn't the case and can PvE the entire time and NEVER PvP flat out.. So who is right here?

And I quote AGAIN from the PRODUCER of Aion:

You’ll be receiving benefits and rewards from PvP and PvE that are pretty much the same. By doing that, we allow players to transfer back and forth a little bit easier between the two playstyles. Aion’s the type of game where, if you don’t want to participate in PvP, you don’t have to.

So AGAIN I say either the people saying you have to PvP or severely ignorant/lying or the devs are. You both can't be right about this.

FYI one of the new 1.3 raids supposedly is PvE based and gives dragon points but I'm not sure if i'd believe the devs at this point if they said you could fly in the game. So if it can't be interferred in by PvP the people saying PvP is a must are soon to be wrong, and would fall into my 'more PvE cnetered patch' prediction to explain the way they are talking about this game.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 12528

6/14/09 1:46:39 PM#133
Originally posted by Dionysus187
Originally posted by Mr.Midnight
Originally posted by Dionysus187

 So they are either lying, know nothing about their own game, or are preparing something like PvE centered patch or PvE servers, OR the players are lying/misinformed.


 

Nobody is lying and they are all very aware of the design of their game.  BUT when they speak about "endgame" they always mention Sieges and the Abyss first.  I think the reason being the Abyss is the playground where those who reach the cap will play.  Each fortress offers buffs to the side that controls it, as well as bonuses to the legion that holds it.  There will be raids and PvE content (re: update 1.3) but the point of the game is the WAR between the Asmos and Elyos.  Thus PvP is mentioned as the main point of the game and I'm sure there will not be PvE only servers.  It would defeat the point of the lore behind the game if you didn't kill the other side.

 

Through PvP you gain Ranks, which offer buffs you can't get through pure PvE, same with Abyss gear.  Granted the rewards gained through PvP are geared for PvP, but you cannot gain your guardian form through any means other than Abyss points, meaning PvP, or killing mobs in the abyss which opens you to PvP attacks.

 

Those who want to completely bypass PvP in ANY form will be able to, but will miss out on a large portion of the game.

Did you not even bother to read what I posted? Everyone I have talked to says you will have to PvP at one point another to get by and the producer said that isn't the case and can PvE the entire time and NEVER PvP flat out.. So who is right here?

And I quote AGAIN from the PRODUCER of Aion:

You’ll be receiving benefits and rewards from PvP and PvE that are pretty much the same. By doing that, we allow players to transfer back and forth a little bit easier between the two playstyles. Aion’s the type of game where, if you don’t want to participate in PvP, you don’t have to.

So AGAIN I say either the people saying you have to PvP or severely ignorant/lying or the devs are. You both can't be right about this.

FYI one of the new 1.3 raids supposedly is PvE based and gives dragon points but I'm not sure if i'd believe the devs at this point if they said you could fly in the game. So if it can't be interferred in by PvP the people saying PvP is a must are soon to be wrong, and would fall into my 'more PvE cnetered patch' prediction to explain the way they are talking about this game.


 

My guess is that you can easily avoid pvp if you'd like. you just wouldn't go to the abyss and would just leave if you got a warning that a portal was going to open up.

But I haven't seen this part of the game and can't answer with experience.

It does seem to me that you can avoid pvp if you are not into it. You just have to alter what you are doing. but it is sort of a rvr game and I also think you'd be able to announce to people that a portal was opening and get many people to come to your area in order to pvp.

  Dionysus187

Apprentice Member

Joined: 10/02/04
Posts: 309

6/14/09 1:57:33 PM#134

Yeah but that is bordering on the same concept of avoiding PvP in Aion by not playing Aion or just staying in the main city.

Again I like PvP I just want them to be clear on how it works or how they plan on making it work by the time it releases in the west.

  Mr.Midnight

Apprentice Member

Joined: 3/04/04
Posts: 48

6/14/09 6:44:39 PM#135
Originally posted by Dionysus187
Originally posted by Mr.Midnight
Originally posted by Dionysus187

 So they are either lying, know nothing about their own game, or are preparing something like PvE centered patch or PvE servers, OR the players are lying/misinformed.


 

Nobody is lying and they are all very aware of the design of their game.  BUT when they speak about "endgame" they always mention Sieges and the Abyss first.  I think the reason being the Abyss is the playground where those who reach the cap will play.  Each fortress offers buffs to the side that controls it, as well as bonuses to the legion that holds it.  There will be raids and PvE content (re: update 1.3) but the point of the game is the WAR between the Asmos and Elyos.  Thus PvP is mentioned as the main point of the game and I'm sure there will not be PvE only servers.  It would defeat the point of the lore behind the game if you didn't kill the other side.

 

Through PvP you gain Ranks, which offer buffs you can't get through pure PvE, same with Abyss gear.  Granted the rewards gained through PvP are geared for PvP, but you cannot gain your guardian form through any means other than Abyss points, meaning PvP, or killing mobs in the abyss which opens you to PvP attacks.

 

Those who want to completely bypass PvP in ANY form will be able to, but will miss out on a large portion of the game.

Did you not even bother to read what I posted? Everyone I have talked to says you will have to PvP at one point another to get by and the producer said that isn't the case and can PvE the entire time and NEVER PvP flat out.. So who is right here?

And I quote AGAIN from the PRODUCER of Aion:

You’ll be receiving benefits and rewards from PvP and PvE that are pretty much the same. By doing that, we allow players to transfer back and forth a little bit easier between the two playstyles. Aion’s the type of game where, if you don’t want to participate in PvP, you don’t have to.

So AGAIN I say either the people saying you have to PvP or severely ignorant/lying or the devs are. You both can't be right about this.

FYI one of the new 1.3 raids supposedly is PvE based and gives dragon points but I'm not sure if i'd believe the devs at this point if they said you could fly in the game. So if it can't be interferred in by PvP the people saying PvP is a must are soon to be wrong, and would fall into my 'more PvE cnetered patch' prediction to explain the way they are talking about this game.


 

Just in case you missed it, the last line in my post says you will be able to avoid PvP entirely, and this is TRUE.  There are channeled leveling areas (with elites I believe) that are NOT RIFTABLE.  Meaning you can level there without a rift opening.  However you will NOT be able to get the 200K+ abyss points needed for the guardian form without going to the abyss.  (At last read it was 240K I believe).  And Abyss gear is not the best in the game, but it has a major buff to att and def against players that NO OTHER GEAR has.  Thus making it more important for PvP than crafted stuff, though Unique items and Dragon items will most likely be better all around than abyss stuff.

 

Also 2 of the new dungeons in 1.3 are PvP open.  1 being a race to a boss against another full team, and the 2nd allows other players to enter.  To make a PvE only server, these quests would have to be completely redone.  I seriously doubt they will rewrite the lore and quests just to make PvE servers when you can already avoid PvP if you wish.

 

So once more, I stand behind what I said.  You can play Aion without ANY PvP, avoiding riftable areas, but you will miss out on a lot of the goodies.  (PVP centric rewards) You will of course have access to PvE goodies, crafted armor and raid rewards, but you won't have access to Abyss stuff.  Of course if you do not intend to PvP, you won't need them.

 

There is a difference between " if you don’t want to participate in PvP, you don’t have to." and having access to all the PvP rewards, or having PvE servers alone. 
 

  Dionysus187

Apprentice Member

Joined: 10/02/04
Posts: 309

6/14/09 7:13:00 PM#136

Well sounds like soloing/grouping will be locked off then if so desired if all that is accurate but what about raiding? "You’ll be receiving benefits and rewards from PvP and PvE that are pretty much the same." there will either need to be raids that are 'pve' locked or some other avenue to receive the same caliber drops as pvp enabled raids via PvE actions. Quests, crafting, or extremely hard group mobs if their arent any PvE locked raids for example. That is unless the raids don't drop anything special to them but just a butt load more like the points or piles of the group caliber loot.

Just for the record I never 'wanted' PvE servers, I hate separate rule set servers myself. was just saying for PvE and PvP to be truly equal as they persist to say exists that might be something they are planning on making since it doesn't appaear to be that way with current information about the game's pve and pvp available. And if they did I doubt they would even bother doing anything to the lore since other games with both don't bother giving different rule set servers different lore.

Basically saying they insist on touting PvE and PvP are seperate(except for abyss) but equal but from my own experiences and from what I hear others who have played say this simply isnt the case.

  ironhelix

Advanced Member

Joined: 5/13/08
Posts: 309

6/14/09 7:22:07 PM#137

the fact that there are opposing factions should tell you that PvP is a huge part of this game. do people read anything about this stuff before posting here?

  Dionysus187

Apprentice Member

Joined: 10/02/04
Posts: 309

6/14/09 7:28:19 PM#138

Opposing factions? Wow I didnt realise games with opposing factions in the lore and participated by the players meant automatically that most of the game must be PvP. Guess I just missed all that required PvP in EQ1, Eq2, WoW, WAR, Vanguard, City of heroes/villains...

Argument of opposing factions requiring PvP is weak. Only reason there is any PvP the way it exists is because they put it in, not because they 'have to' due to the way lore is written.

  Lorenz0

Novice Member

Joined: 2/05/06
Posts: 51

6/14/09 7:30:09 PM#139

Stop Carebearing....

 

 

  ironhelix

Advanced Member

Joined: 5/13/08
Posts: 309

6/14/09 7:36:04 PM#140
Originally posted by Dionysus187

Opposing factions? Wow I didnt realise games with opposing factions in the lore and participated by the players meant automatically that most of the game must be PvP. Guess I just missed all that required PvP in EQ1, Eq2, WoW, WAR, Vanguard, City of heroes/villains...

Argument of opposing factions requiring PvP is weak. Only reason there is any PvP the way it exists is because they put it in, not because they 'have to' due to the way lore is written.

 

excuse me, but what would be the purpose of designing a game with two completely opposit factions, if it weren't for PvP? if you didn't assume that, then you're just not very sharp. everyone else figured it out, stop acting like they are falsely advertising the game or something... sheesh.

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