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Bill Roper is the Design Director at Cryptic Studios for Champions Online. Recently, Managing Editor Jon Wood spoke to him about the super-hero MMO's delay, his comments in Gamasutra on the genre in general and much, much more.
Read the full Q&A here. Dana Massey |
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5/29/09 2:06:36 PM#2
Honest and political aswers, Silly questions that have nothing to do whit the game( well little to do) and would only serve to anoy anyone from any mmo dev team. Lost some credit here MMORPG, The amound of contend you have is based on how mutch a game company wouuld like to talk to you. If you ask silly things that do not serve to promote a mmo they will slowly stop giving interviews. Or atleast less, its already fairly obvious, some other mmo and gaming sites that ask fair questions about games are getting more content. |
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5/29/09 2:28:50 PM#3
Originally posted by Eladi
These interviews only serve to keep the game in the minds of potential consumers. I don't think Bill Roper is gonna throw a hissy fit because Barbara Walters wasn't doing the interview and decide that his game doesn't need free press if it comes at the expense of sitting through the same questions the last game site asked. |
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Deathstrike2
Apprentice Member
Joined: 2/04/06
"We must accept finite disappointment, but never lose infinite hope." - Martin Luther King, Jr. |
5/29/09 3:14:47 PM#4
Originally posted by sudsboy
These interviews only serve to keep the game in the minds of potential consumers. I don't think Bill Roper is gonna throw a hissy fit because Barbara Walters wasn't doing the interview and decide that his game doesn't need free press if it comes at the expense of sitting through the same questions the last game site asked.
Still, I agree that it would have been nice to have fewer questions about WoW and hypothetical questions about success in MMOs and more about the meat of CO. |
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5/29/09 3:29:23 PM#5
Originally posted by Deathstrike2
Still, I agree that it would have been nice to have fewer questions about WoW and hypothetical questions about success in MMOs and more about the meat of CO.
I agree. The interview would have been much better without all the "some people say" questions. Having that opinion, I enjoyed Bills' "I beg to differ" answer to question #2. Bill lives it. All the rest of us hang out in forums like this where the most negative voices congregate. Champions won't be a WoW killer, and they aren't expecting it to be. That means they're probably being prudent on their expectations and production aims. If they build solid and make it relatively easy to create new, interesting content, the game will be a success. |
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5/29/09 3:46:40 PM#6
I do enojoy his aswers, thats why I started whit Honest and political, Anyone can see he nicely moved the aswers to more CO generic content and avoided the nasty things nicely. its his job. Try to be diferent as questions others do not, maybe even find a niche whitin. even if you always ask the same questions to several game company's its a good show. same questions , diferent aswers, build on that.
The basic setup of the interview was good tho, aswers and questions and aswers upon it. the subject was is just totaly boring for anyone to read (in my view ofcource)
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
5/29/09 3:48:43 PM#7
Originally posted by Robsolf
Still, I agree that it would have been nice to have fewer questions about WoW and hypothetical questions about success in MMOs and more about the meat of CO.
I agree. The interview would have been much better without all the "some people say" questions. Having that opinion, I enjoyed Bills' "I beg to differ" answer to question #2. Bill lives it. All the rest of us hang out in forums like this where the most negative voices congregate. Champions won't be a WoW killer, and they aren't expecting it to be. That means they're probably being prudent on their expectations and production aims. If they build solid and make it relatively easy to create new, interesting content, the game will be a success.
These questions were close to worthless if you actually want any decent information about the game. There are still many questions to be asked about this game, not so much the gaming politics, which really have less sway if the game is actually worth playing. I feel like this interview was wasted on what could have been a very nice concise and entertaining interview. Everyones caught up in WoW mania, and luckily its been dying down lately, I would've tried to get some more rough details about the combat and level design out of Roper..... with most interviews.. like some have said in the past, if you've heard one interview by Roper, you've heard them all. He makes the game sound golden but he doesn't always get too detailed into it.. it would have been nice to get specifics.. |
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5/29/09 5:22:38 PM#8
Hidden in the question though was the point that there seems to be an underwelming amount of hype about this game. I know very little about the game and frankly that makes me care to know even less. Seriously if the developers/producers come across as unexcited about their own game, then why should I be.
Just sayin. |
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5/29/09 5:40:30 PM#9
Originally posted by bverji
He didn't sound unexcited about the game to me. He just sounded honest and realistic. And frankly, that's a nice change from the people like Tasos and Paul Barnett that have been in the spotlight the last few years. Edit: I agree with the other posters about the quality of the questions, though. These questions were horrible. Honestly John, most of your interviews are poorly done. Maybe you should hire someone on your staff to just do interviews that has experience, because 9/10 interviews I read on this website are cringe-worthy. I am not aware of how your Q&A sessions like this are conducted. Are they over the phone, email, IM, IRC? I'm guessing you just send a list of questions by email and the developer chooses which ones to answer. What I would have like to seen was something more along the lines of an actual Q&A session with follow up questions. There should have definitely been more asked about the actual game. Like, oh I dunno. What core features still need to be added to the game? Is there any features that are not going to make this pushed-back release that the development team hopes to add soon after release? What positive feedback is the team getting from testers? What negative feedback? What is being done to correct X negative feedback being received? I would have liked to see those answers a lot more than "Don't you think WoW is an awesome game?" "WoW, WoW, WoW?" "There is as yet insufficient data for a meaningful answer." |
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Shreddi
Apprentice Member
Joined: 3/10/04
"The decisions you make today will effect the rest of your life" |
5/29/09 6:41:10 PM#10
Those first 2 questions were canned and Roper knew it. His response being Really? , He probably said it in disgust thinking here comes the B.S. Anyway, CO probably will not be huge. I hope it is cause I already pre-ordered and Love COH/V. But, a lot of people for some reason just like the mmo with dwarfs, elfs, bows and arrows, staffs, etc. etc. I dont know why. I wish I did, I would reinstall wow, conan, warhammer, etc. Best of Luck to CO. I hope it blows us all away. This post is intentionally written not to make any sense what so ever. Thank You Very Much. |
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5/29/09 6:52:34 PM#11
I thought the article was supposed to be about Champions and not 300 questions trying to compare WOW's success to a game that isn't even released yet ? Sorry, I just would have preferred more focus asking questions about Champions. |
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5/29/09 7:04:56 PM#12
Bill Roper = Steer Clear. I do hope for the games sake, it doesnt follow Bill's last adventure.
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5/29/09 7:12:01 PM#13
Originally posted by Tanvaras
He isn't CEO this time so we are ok. I'm sure it will be a very fun game to play. |
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5/29/09 7:21:43 PM#14
Originally posted by Dameonk
He didn't sound unexcited about the game to me. He just sounded honest and realistic. And frankly, that's a nice change from the people like Tasos and Paul Barnett that have been in the spotlight the last few years.
Sorry but Bill Roper is anything but honest, his last outing proved that. I for one will not touch this game. |
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5/29/09 9:42:19 PM#15
Originally posted by sibs4455
Sorry but Bill Roper is anything but honest, his last outing proved that. I for one will not touch this game.
"There is as yet insufficient data for a meaningful answer." |
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5/29/09 11:34:29 PM#16
The questions here seem to only be related to Champions Online because it was an interview with Bill Roper. It's nothing we haven't heard before, and it's correct to say that comparing MMORPG's success to WoW's is overkill. However, something I do agree in - the amount of people that know about Champions Online, even veterans of City of Heroes, is lacking. The marketing team need to do more to enhance other's knowledge of the game. |
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5/30/09 4:25:39 AM#17
A very differnt kind of interview to what we would normally expect from a games developer so close to release, however I found the honesty of the piece quite refreshing. There is already alot of information out there and it's good to see that Bill didn't just rehype old news, but covered a little new ground with the news that they have been able to add specific features that would not have made it otherwise on the original release date. The WoW comparisions is getting boring but I couldn't find fault with Bill for answering a question to clarify what he meant about previous comments over subscriber numbers and the meaning of success over failure in the MMO market. Overall a good interview that didn't shove the corporate message down our throats. |
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5/30/09 5:00:50 AM#18
Originally posted by Dameonk
Sorry but Bill Roper is anything but honest, his last outing proved that. I for one will not touch this game.
To my knowledge, it was Hellgate: London. And we all know where that ended up. |
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5/30/09 5:29:56 AM#19
Originally posted by Stellus
To my knowledge, it was Hellgate: London. And we all know where that ended up.
I was referring to the part I highlighted in green above. I know he was CEO of Flagship when developing Hellgate. I was just curious where he was "anything but honest".
I saw the fail-train that was Hellgate: London coming from a mile away, so I admit I did not follow the development or read a lot of the interviews Bill did about the game. What I did see at the time was someone that was promoting their game just like any CEO would. I was just asking for some clarification on where he wasn't being honest. I guess I've just been desensitized to the BS these guys put out after listening to Tasos for the last year and a half. When I think of dishonest I think of Tasos, nothing I've seen from Bill has been that caliber of deceit.
"There is as yet insufficient data for a meaningful answer." |
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5/30/09 12:00:16 PM#20
Well you have to be a complete mug if your going to believe the coporate message these guys spew at every interview, thats why it was refreshing to see so little hype of the game, and that Bill was answering various questions about his views, rather than being just advertising spiel. It's been years since I've been listening and believing the BS marketing we get from any new games, they have to give out the same old crap day in day out to the communities to keep them happy (Haha yeah right as if you can keep any games community happy). However I have nothing but respect for these ppl who have to put up with constant crap from all quarters and still keep a smile on their face.
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