| 54 posts found | |
|---|---|
|
singsofdeath
Novice Member
Joined: 1/28/06
"You should never underestimate the predictability of stupidity." |
5/28/09 8:36:29 PM#41
Originally posted by jamizzle89
|
|
singsofdeath
Novice Member
Joined: 1/28/06
"You should never underestimate the predictability of stupidity." |
5/28/09 8:39:50 PM#42
Originally posted by Murashu No one has said Star Wars was about crafting or harvesting or player housing, you are just implying that those were the only features available in SWG. They were each in SWG because they keep people playing between large battles and quests. People want to craft, people want to harvest, some of us even want player housing, it doesn't mean that those are the only things that should be in the game.
There are plenty of people out there that do not want to be Darth Vader or Princess Leia, and forcing them into that type role will just alienate them. There are entire guilds and communities willing to try this game out but by alienating those who enjoy playing "the little man" you limit your potential player-base.
*sigh*
OK, for the last time: I took someone's post, someone who claimed that Star Wars galaxies represented the spirit of the original trilogy. I disputed this. I -NEVER- said crafting shouldn#t be in a game. I never said social activities shouldn#t be in a game. Nor did I say housing shouldn't be in a game.
But I -DID- point out that the original Star Wars was a -HEROIC- story. Period. The spirit of the original Star Wars was not about the droid engineer in his back-yard shop (tired of being accused of using SOE pep talk), or about a dancer in a cantina. That's -ALL- I said in my post.
Sure Star Wars Galaxies had other things to it. Never claimed otherwise. I played it for 2 years and played in Beta. I -do- know what the game had to offer. |
|
5/28/09 9:28:42 PM#43
Originally posted by singsofdeath
Sigh.... F. For Fail. Thats what I grade your analysis of my post. You've managed to completely miss everything I've said. I would like to try and explain what I've said in a more basic, rudimentary way, although I'm afraid you'll get your little red marker pen out and whine about how you're right and I'm wrong. Honestly, I don't know how I could simplify this further. I could have more constructive conversation with a shit chucking ape. Perhaps you should crawl back into the TOR forum, where your fanboi friends will accept you back into their non-moisture farm, non-sandbox, pro-Bioware, high octane intense action, non crafting camraderie and then when the game fails, you can blame the SWG Vets for being negative.
|
|
|
singsofdeath
Novice Member
Joined: 1/28/06
"You should never underestimate the predictability of stupidity." |
5/28/09 9:48:25 PM#44
Originally posted by jamizzle89
I have no idea why you make this personal. Really, I don't. The fact is, -YOU- missed what point I was trying to make in my original post. All you did was complain that I am (in your eyes) a whiney, mopey person, complaining that SWG was not what I wanted it to be (or something to that effect).
In reality, I only pointed out that the Star Wars movies were an epic story and that's that. Comparing Star Wars Galaxies to the original movies and saying the game was everything the movies were just does not fit. Didn't say anything else. Whatever other issues you brought up have nothing to do with that anymore. You went on to complain about the Old Republic setting, about too many Jedi about god knows what.
Why you need to resort to insults to strengthen your arguments, I don't know. Maybe you get the same kind of pleasure from it as you get from putting phrases at the end of a post that you can feel smug about knowing where others don't know? Because no, I do not know what it means. I could google it, but frankly, you are not worth the effort anymore. Not after degrading your own, so far quite interesting posts into an insult-fling-fest.
I shall indeed -crawl- back to the TOR forums, where I can have a decent conversation and write my stories and be glad about a game coming out, being made by a company I believe in.
For every other poster I have argued with in this thread: Star Wars Galaxies was a fun game. I enjoyed it while I played it, -DESPITE- its flaws which were there. But no, I did not think it captured the spirit of the original Trilogy movies. The person I have quoted obviously cannot differentiate between the two things.
Good night and enjoy the continuing discussions.
|
|
I'm going to refrain from going back and quoting every point I want to make (reply to someone else) so I'll leave them in one response.
The Jedi were not the focal point of the original trilogy. Yes, his powers and the fact that his father was a Jedi... meeting of Obi Wan, etc had Jedi elements to it, it wasn't the primary focus. The focus was a battle between "good" and "evil" (I liked the Empire myself) in a world that was forced into a civil war between the Rebellion and the Empire. The fact that Moff's came into power to control planets, Admirals of fleets, Generals of Stormtrooper Armies had NOTHING to do with the force. The reason he made those movies first is because they had substance. The other three were very bland.
I don't want to play a pre-quel game, or anything having to do with the era before it. The Knights games were ok... nothing spectacular, and I played them all. After the first for PC it really wasn't revolutionary anymore. It was a sci-fi game set in a world distant from what I know as Star Wars. Of course all the new fans of the saga will only know the new trilogy... and I use that term trilogy lightly. They've read the NJO books, watched the tv show, and played the games all centered on the clone wars.
It's silly to me, sorry but Jedi, Sith, none of that interests me. I'd love nothing more than to sport a Stormtrooper uniform, and do battle on Hoth against hundreds of other players. Maybe steer an AT-AT or other such vehicle. But, we'll never see that outside of the already completed games until people get a grasp on their senses.
Honestly... what are half if not more of population going to be in that game if they have the right off the bat choice? Of course they're going to pick a force user. I don't care if you balance the classes out (which they never will be), you'll still have these fools running all over the place with lightsabers in their hands. LAME.
What these devs don't understand is that a class like Jedi can NOT be made available easily. The best part about pre-CU was that it took CONSIDERABLE effort to get Jedi. Even then I think it was way too easy. One a month is what I proposed on the forums... don't let any more than that be made. Of course they didn't listen and then they had too many. Same will happen here. People will try out the other classes, but they will want to be a Jedi. Why? Because that's what the movies, books, and shows are doing.
The days of Timothy Zahn's Empire and the Galactic Civil War are over. Until people start re-seeding their roots, we'll never go full circle. They'll keep making these "Same Old Republic" games until people are completely put off on Star Wars.
The problem is the fan base pre-prequel... is small. It rose a bit when they re-released the movies as the younger generation finally got their taste, but the fact is anyone who saw the original in the theater probably has a full time job, family, etc and doesn't play games like they used to. The younger crowd is what's taking over and unfortunately they just don't know.
SWG had the biggest player base, and most innovative system (allowing for ENDLESS possibilities in crafting, housing, entertainment professions, and with the mix and match system of the class trees) that made it a very enjoyable game. It only failed because it tried to capture the new generation and forget where it came from. They had HUGE success on the original trilogy era, and should have stuck with it. I remember servers packed to the gills with troopers, rebels, RPers, non-RPers, dancers, doctors, pilots... etc. It was a fantastic world created on the one thing I loved most at the time. But after it dove face first into the ground and LucasArts/LucasFilms or whoever is responsible now, turned it into the mess it is now, I have a hard time loving it like I used to.
This game wont solve that. This game wont appease the masses that felt left out after the SWG crash and burn. This wont appease the fan base that rose this franchise to its height. I wish it was the solution, and that it'll be great... but I'm sorry but anything involving Jedi as a selectable class is very suspect. I'll give it a try, don't get me wrong... but I can't say this will be anything we've not seen before. |
|
|
5/29/09 7:14:15 AM#46
Originally posted by singsofdeath
I have no idea why you make this personal. Really, I don't. The fact is, -YOU- missed what point I was trying to make in my original post. All you did was complain that I am (in your eyes) a whiney, mopey person, complaining that SWG was not what I wanted it to be (or something to that effect).
In reality, I only pointed out that the Star Wars movies were an epic story and that's that. Comparing Star Wars Galaxies to the original movies and saying the game was everything the movies were just does not fit. Didn't say anything else. Whatever other issues you brought up have nothing to do with that anymore. You went on to complain about the Old Republic setting, about too many Jedi about god knows what.
Why you need to resort to insults to strengthen your arguments, I don't know. Maybe you get the same kind of pleasure from it as you get from putting phrases at the end of a post that you can feel smug about knowing where others don't know? Because no, I do not know what it means. I could google it, but frankly, you are not worth the effort anymore. Not after degrading your own, so far quite interesting posts into an insult-fling-fest.
I shall indeed -crawl- back to the TOR forums, where I can have a decent conversation and write my stories and be glad about a game coming out, being made by a company I believe in.
For every other poster I have argued with in this thread: Star Wars Galaxies was a fun game. I enjoyed it while I played it, -DESPITE- its flaws which were there. But no, I did not think it captured the spirit of the original Trilogy movies. The person I have quoted obviously cannot differentiate between the two things.
Good night and enjoy the continuing discussions.
Oh purleaaaaaaaaaaaaase.
I put the phrase at the end because it rounds off my post rather nicely, if you chose pride, ignorance and laziness over knowledge, what does that say about you..? If you want to play TOR, go ahead, no one is stopping you, but for you to feel offended by what I've said means you need to get a grip mate. Personally, I find it patronising when you write posts and feel I am not quite able enough to take account of your emphasis on certain things by putting a - either side of a word, but I wouldn't ignore the main point of your post because I don't have nothing to respond. Have I said anything about it before now? No, because unlike you, I was focussing on the matter at hand rather than going off on a completely different tangent.
If you can't accept a different opinion, as well as compromise, you should not be posting yours..
|
|
|
5/29/09 4:49:39 PM#47
Originally posted by ianicus
Well, even if it IS stagnateing as you say, thats evolution if you want to get technical, but in the end I disagree with your assement...
Yeah that's fine. I think for the most part it's probably a subjective topic anyway, no absolute rights or wrongs. I'm not claiming that it definitely is stagnating, just that lately it frequently seems that way to me. But my real point was this: I don't believe that all changes are good just because they are change, some can be negative as well, and I'm not obligated or required to embrace or love every new change as something great and positive simply because it is a change. |
|
|
5/29/09 5:38:52 PM#48
Originally posted by Dosska Yeah I could care less what someone calls it at this point. Things just kinda blow at this point. We have a bunch of companies drooling over Blizzards success and instead of creating the next big thing, everyone's trying to create something to compete with WoW. Blizzard proved that there are millions of gamers out there waiting for the right game to come along but everyone seems hellbent on fighting over WoWs customers. www.agonysend.org |
|
|
5/29/09 5:43:43 PM#49
Well I can see where the OP is coming from. No space flight and you can bet far too many People playing Jedi are significant negatives that stand out from the information we have available to us at the moment. We will just have to wait and see how Bioware overcomes these deficiencies. Remember Bioware has zero experience doing MMO's. This is a huge step up from their successful games of the past. I am taking a wait and see attitude at the moment, but I will laugh heartily at anyone extolling this game too.
|
|
|
5/29/09 5:52:17 PM#50
Rip SWG If SWG did what EVE Online has done the last 6 years, building upon their foundation, fixing bugs, tweaking features and adding more content, then SWG would have more then 600k subs. Greetings If you are interested in subscription or PCU numbers for MMORPG's, check out my site : |
|
|
5/29/09 6:07:29 PM#51
Originally posted by TJYoung80234
What about the original SWG embodied the TRUE Star Wars saga? Was it the walking around everywhere, the home decorating, or killing of millions of vicous giant chickens to become a master of kung foo? ____________________________________________ |
|
|
5/29/09 6:24:41 PM#52
OP I mostly agree with you. I understand, however, how people can get hooked on jedi. We both gotta admit, jedi are darn cool. That being said, I agree with everything else. All the planets, and ships, and resources, and housing, not to mention the content that could have been developed. Oh well, one of these days we'll get a good sanbox/hybrid sci-fi mmo and it will be like swg all over again but hopefully better. |
|
|
5/29/09 6:29:30 PM#53
I do not think everyone in an MMO should be a hero, but people of ability. It seems the timeline for TOR sets that up nicely because jedi/sith were abundant, bounty hunters, etc, who were all people of ability. They were not the norms nor the ultimate hero or villain (although I'm sure each had instances of such). I think that is what an MMO needs, characters of ability, who strive to make a name for themselves as a hero or villain. On a side note, I am not sure how this game will pan out as an MMO. It almost seems like an online single player rpg with some interaction, but I will still give the game a try even if that is exactly what it is because I would hopefully still garner some enjoyment from it. |
|
|
Jeffery.h
Darkfall Correspondent
Joined: 5/23/09
Any sufficiently advanced technology is indistinguishable from magic. |
5/29/09 9:04:13 PM#54
Originally posted by BioNut Yes but only against most common soldiers. You play the elite of the elite in the game. For lore reference Bobba Fett was a Jedi Hunter. He killed plenty of Jedi by himself. If you read the books you will notice that mandolorians in general are very good at taking out Jedi. It is not hard to believe that not all Jedi are that amazing either. We only know about the top tier jedi, what about the scrubs? Maybe we will play one of those?
Jedi powers actualy don't work well on certain people. Also even non jedi have force. The elite of the elite soldiers often have latent force ability, though not in a way that could make them jedi or sith. |