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News Discussion  » EVE Online: Ship Destruction Stats

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36 posts found
  Szark

News Manager

Joined: 5/02/06
Posts: 4423

 
5/28/09 10:18:29 AM#1

A short time ago, CCP began paying closer attention to the number of ships that have been destroyed in EVE Online, and in their latest dev blog they reveal their data in graph form and break down the numbers.

It was November of 2004, and CCP had just released the brand new Exodus expansion a couple of days beforehand. With extreme confidence, I dock up in Yulai X - DED Assembly Plant and purchased for myself one of the newly released ships, a Catalyst class destroyer. I then proceeded to spend over ten million ISK fitting the newest tech two modules to it.

I went forth, in search of war targets of my corporation at the time, and at the second gate I came to, I found an enemy interceptor. Still feeling confident - a destroyer is meant for killing smaller targets after all, I locked on, warp scrambled him and started firing. Certain of victory, with all eight blasters ablaze, I watched the shields and armor of my opponent rapidly fall. Not paying enough attention to the status of my own ship, I didn't notice the dire straits I was in until it was too late. I saw my ship explode, and realized just how essential fitting a stasis webifier when fighting interceptor class frigates really is. But that was ok, I didn't want that ship anyway. Or so I told myself, as I logged out in a fit of nerd rage, but not before a decent bout of local smacktalk though.

Read more here.

  Euphoryk

Apprentice Member

Joined: 4/30/09
Posts: 464

"A man must live by his principles. Who he is, not what he is."

5/28/09 10:26:13 AM#2

"To quote one of my most esteemed colleagues:

GM Lelouch - EVE CSS says:
i love graphs"

 

Awesome, gotta love CCP. Those graphs are indeed quite exciting to say the least, I figured the numbers would be high, but not quite that high. Plenty of PVP to be had.

  miagisan

Elite Member

Joined: 7/28/06
Posts: 5123

5/28/09 1:40:20 PM#3
Originally posted by Gdemami

omfg, human stupidity is endless...

 

huh?

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 4554

5/28/09 2:04:25 PM#4


Originally posted by miagisan
huh?

The Devblog is another example how uncompetent, stupid and arrogant(ignorant?) CCP employees are.



Originally posted by CCP Diagoras
Whilst all of these numbers sound great, us in Research & Statistics at CCP do find, as we are sure you will all agree, graphs to be incredibly exciting.

They are getting excited and bragging about their 0.67 ships destroyed in PVP per MONTH and account.
For a PVP game it is pretty alarming low number, still they act as they did something awesome. Pretty much the same shit as the late T3 ship Devblog.

CCP Diagoras going on in his is devblog with retarded assumptions how new subscribers are primarily the cause of increased PVP losses.
The fact that 2 graphs have same tendencies does not mean they are affected by each other.

Doh...I really wonder where do they hire those retards from...

I only have 1 real life similar experience where the CEO of the company was so stupid and incompetent that he was intentionaly hiring same or even less competent people in mid and lower management so no one could threaten his position.

  mrcalhou

Spotlight Poster

Joined: 7/23/08
Posts: 1426

5/28/09 2:46:29 PM#5

EVE isn't just about pew-pew pvp.

--------
"Chemistry: 'We do stuff in lab that would be a felony in your garage.'"

The most awesomest after school special T-shirt:
Front: UNO Chemistry Club
Back: /\OH --> Bad Decisions

  Cyborg99

Novice Member

Joined: 6/03/08
Posts: 608

All your base are belong to us....

5/28/09 2:51:38 PM#6
Originally posted by Gdemami

 


Originally posted by miagisan
huh?

 

The Devblog is another example how uncompetent, stupid and arrogant(ignorant?) CCP employees are.


 


Originally posted by CCP Diagoras
Whilst all of these numbers sound great, us in Research & Statistics at CCP do find, as we are sure you will all agree, graphs to be incredibly exciting.

 

They are getting excited and bragging about their 0.67 ships destroyed in PVP per MONTH and account.
For a PVP game it is pretty alarming low number, still they act as they did something awesome. Pretty much the same shit as the late T3 ship Devblog.

CCP Diagoras going on in his is devblog with retarded assumptions how new subscribers are primarily the cause of increased PVP losses.
The fact that 2 graphs have same tendencies does not mean they are affected by each other.

Doh...I really wonder where do they hire those retards from...

I only have 1 real life similar experience where the CEO of the company was so stupid and incompetent that he was intentionaly hiring same or even less competent people in mid and lower management so no one could threaten his position.


 

Thats quite the grudge you got with CCP, did you get blown up and emoragequit or are you just mad because CCP is better then you?

Trolls = Hardcore
Fanbois = Carebears


The only posts I read in threads are my own.

  JGMIII

Novice Member

Joined: 3/17/09
Posts: 1284

If a game is Fun, It's a good game.

5/28/09 2:55:20 PM#7
Originally posted by Gdemami

 


Originally posted by miagisan
huh?

 

The Devblog is another example how uncompetent, stupid and arrogant(ignorant?) CCP employees are.

 


Originally posted by CCP Diagoras
Whilst all of these numbers sound great, us in Research & Statistics at CCP do find, as we are sure you will all agree, graphs to be incredibly exciting.

 

They are getting excited and bragging about their 0.67 ships destroyed in PVP per MONTH and account.
For a PVP game it is pretty alarming low number, still they act as they did something awesome. Pretty much the same shit as the late T3 ship Devblog.

CCP Diagoras going on in his is devblog with retarded assumptions how new subscribers are primarily the cause of increased PVP losses.
The fact that 2 graphs have same tendencies does not mean they are affected by each other.

Doh...I really wonder where do they hire those retards from...

I only have 1 real life similar experience where the CEO of the company was so stupid and incompetent that he was intentionaly hiring same or even less competent people in mid and lower management so no one could threaten his position.

As a old Eve player yourself I'm kinda shocked that your flying off the handle like this.

Eve isn't all about Ship to ship pew pew.

We have many forms of pvp in Eve and pve stuff as well.

This just shows that people that play eve do more than just pew pew.

I also like the increase in ships destroyed from 08 to 09 that's nice.

 

Playing: EvE, Ryzom

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 4554

5/28/09 3:04:17 PM#8


Originally posted by mrcalhou
EVE isn't just about pew-pew pvp.

There is no other PVP without pew-pew PVP...and for that matter, those numbers are alarmingly low.

  Cyborg99

Novice Member

Joined: 6/03/08
Posts: 608

All your base are belong to us....

5/28/09 3:07:07 PM#9
Originally posted by mrcalhou

EVE isn't just about pew-pew pvp.


 

Nope Eve is about  50+ man gatecamps killing badgers. That why I play Eve :)

Trolls = Hardcore
Fanbois = Carebears


The only posts I read in threads are my own.

  JGMIII

Novice Member

Joined: 3/17/09
Posts: 1284

If a game is Fun, It's a good game.

5/28/09 3:10:14 PM#10
Originally posted by Gdemami

 


Originally posted by mrcalhou
EVE isn't just about pew-pew pvp.

 

There is no other PVP without pew-pew PVP...and for that matter, those numbers are alarmingly low.

Now your just trolling.

And no those numbers aren't low, you know jack. think of all the people in Empire that never get killed.

Playing: EvE, Ryzom

  unherdninja

Novice Member

Joined: 1/15/07
Posts: 328

Im Awesume!

5/28/09 3:14:01 PM#11

I acually do alot that doesnt involve pvp. Industry and trade has become my new favorite thing. Theres also missions and worm holes. You could come up with stuff like being a spy or a CEO/director. CEO's can spend there whole day jsut managing the corp if they want. 

  ericbelser

Novice Member

Joined: 11/11/08
Posts: 736

5/28/09 3:16:30 PM#12

Actually those numbers just help reinforce the reality that most EVE subscribers in fact *avoid* actual pew-pew.

.7 ships destroyed per month/player? Please. We accounted for more than that just flying in the alliance tournament. I know lots of pilots who lose 4-5 ships a week, let alone per month...so each of them accounts for what ~30 other players who don't lose even one? heh.

 

  JGMIII

Novice Member

Joined: 3/17/09
Posts: 1284

If a game is Fun, It's a good game.

5/28/09 3:19:43 PM#13
Originally posted by ericbelser

Actually those numbers just help reinforce the reality that most EVE subscribers in fact *avoid* actual pew-pew.

.7 ships destroyed per month/player? Please. We accounted for more than that just flying in the alliance tournament. I know lots of pilots who lose 4-5 ships a week, let alone per month...so each of them accounts for what ~30 other players who don't lose even one? heh.

 

 

And thats bad because? Do people not have the right to play a different way in a sandbox? 

God forbid people do other things that blob or roam in low sec getting blown up.

I don't see this as a bad thing at all.

Hell I havent been blown up in a month.... kill me now!!!!!!!!!! The sky is falling!!!!!!!!!

 

Edit: 4-5 ships a week? what in blobs? jesus people need to grow a brain. Damn newbs dying that much is sad.

 

Playing: EvE, Ryzom

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 4554

5/28/09 3:23:03 PM#14


Originally posted by JGMIII
Now your just trolling.
And no those numbers aren't low, you know jack. think of all the people in Empire that never get killed.


Trolling? Why? I am dead serious about that one.
Losing ships is important attribute dictating the dynamics of EVE economy. As you said yourself 'think of all the people in Empire that never get killed'. Those people do not create any demand.
Those numbers are damn low, they mean that 67% of the players lose 1 ship per month. That is not much of PVP...

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 4554

5/28/09 3:26:20 PM#15

[quote]Originally posted by JGMIII


And thats bad because? Do people not have the right to play a different way in a sandbox? 

There is no EVE sandbox as soon as people stop losing their ships...got it?

  JGMIII

Novice Member

Joined: 3/17/09
Posts: 1284

If a game is Fun, It's a good game.

5/28/09 3:32:40 PM#16
Originally posted by Gdemami

 


Originally posted by JGMIII
Now your just trolling.
And no those numbers aren't low, you know jack. think of all the people in Empire that never get killed.


Trolling? Why? I am dead serious about that one.
Losing ships is important attribute dictating the dynamics of EVE economy. As you said yourself 'think of all the people in Empire that never get killed'. Those people do not create any demand.
Those numbers are damn low, they mean that 67% of the players lose 1 ship per month. That is not much of PVP...

 

Yet the Economy is thriving even with that number of players being blown up.

I think 6 thousand ships going pop per day is more than enough to keep the market going.

Just realize not everyone wants to join in on ship vs ship pvp and move on.

Your trying to say Eve is a carebear game or not much of a pvp game and we all know that's bullshit.

Playing: EvE, Ryzom

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 4554

5/28/09 3:35:47 PM#17


Originally posted by JGMIII
Your trying to say Eve is a carebear game or not much of a pvp game and we all know that's bullshit.



Originally posted by Gdemami

67% of the players lose 1 ship per month.


  JGMIII

Novice Member

Joined: 3/17/09
Posts: 1284

If a game is Fun, It's a good game.

5/28/09 3:55:28 PM#18
Originally posted by Gdemami

 


Originally posted by JGMIII
Your trying to say Eve is a carebear game or not much of a pvp game and we all know that's bullshit.



Originally posted by Gdemami

 

67% of the players lose 1 ship per month.


 

 

6k ships get destroyed everyday. I wouldn't call that a carebear game.

Also this isnt a game where you respawn in 30 seconds with no pvp risk when you pop.

You lose everything in eve.

I don't see how that 60% number even matters, Industrial and mission runner players don't really get killed in combatant pvp those guys are the reason the pvpers have those nice ships and fittings.

 

Playing: EvE, Ryzom

  Salvatoris

Apprentice Member

Joined: 3/13/06
Posts: 1372

5/28/09 4:58:23 PM#19
Originally posted by ericbelser

Actually those numbers just help reinforce the reality that most EVE subscribers in fact *avoid* actual pew-pew.

.7 ships destroyed per month/player? Please. We accounted for more than that just flying in the alliance tournament. I know lots of pilots who lose 4-5 ships a week, let alone per month...so each of them accounts for what ~30 other players who don't lose even one? heh.

 


 

I'd say this probably means that about half of the 300K accounts aren't playing at all.  Even if you remove half the allegedly active subs, the number is still alarmingly low for a game with little more to it than PvP.  As much as people talk about the epic PvP battles, this info suggests that each person destroys a ship or has their own ship destroyed about once a month.  Not very impressive  really.

  Salvatoris

Apprentice Member

Joined: 3/13/06
Posts: 1372

5/28/09 5:08:25 PM#20
Originally posted by JGMIII
Originally posted by Gdemami

 


Originally posted by JGMIII
Your trying to say Eve is a carebear game or not much of a pvp game and we all know that's bullshit.



Originally posted by Gdemami

 

67% of the players lose 1 ship per month.


 

 

6k ships get destroyed everyday. I wouldn't call that a carebear game.

Also this isnt a game where you respawn in 30 seconds with no pvp risk when you pop.

You lose everything in eve.

I don't see how that 60% number even matters, Industrial and mission runner players don't really get killed in combatant pvp those guys are the reason the pvpers have those nice ships and fittings.

 


 

So.. on average, about one in 50 subscribers lose a ship every  day? 

I love how you just said "You lose everything in Eve" when you die.   You guys generally like to call people trolls for saying that.  Shouldn't you be buying ships and equipment in bulk so you always have another ship assembled and ready to go?  Why wouldn't you want to get right back to the action?

The reason the 60% matter is simple.  You remove PvP from Eve and it is nothing.  Short of the crappy agent missions that no one wants to do anyway, there isn't much to the game that doesn't directly involve PvP combat.  Without the equipment loss from PvP almost every other gameplay mechanic is useless and unnecessary.  There is no market without PvP, there is no need for mining, escort or transport without PvP.  This IS a PvP centered game, but apparently not many people are actually engaging in PvP in Eve.  I'm sure a lot of people who have played the game won't be surprised by that fact.. but the people who only hear the Evotist fanbot spin seem genuinely surprised by the low number of ships lost per subscriber.

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