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The Pub at MMORPG.COM  » How did SOE screw those up so badly?

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51 posts found
  User Deleted
5/27/09 6:56:18 PM#41

They screwed Everquest too.

  boojiboy

Novice Member

Joined: 10/28/06
Posts: 1517

5/27/09 6:59:27 PM#42
Originally posted by vladww

Yeah SOE also screw Vanguard :

- Diplo is useless

- Crafting is meaningless, most common loot are better than crafted gears

- Boats are now pointless

- Original factions are disabled

- XP gains are so fast you outlevel your own current quests

- PvP server is brainless FFA (everyone left)

Etc...

 

Stop writing SOE improved VG, its a complete joke


 

None of that is correct (except for the PvP server... which is by all accounts dead. 

  • Prior to difficult fights or raids, diplomats work on civic diplomacy to put up buffs in various towns and outposts.  The community works together on this on prime raids nights for the server.  Diplomats can also unlock quests, earn schematics for crafting and disable traps in some dungeons.  Much more too.
  • Many crafted items are still the very best items in the game.. for adventuring, diplomacy and harvesting.  There are some crafters that have the only recipe on the server for certain items.  Crafted runes, talismans, etc. are also a must have.  Heck, even the furnishings market is hot now.  Crafters hold a powerful position in the game and the new game update introduced a lot of new crafting content.
  • The initial Kill on Sight was taken out.  But faction is even more important now as people begin their faction quests... where they will quickly become KoS to opposing cities. 
  • XP curve is very challenging at higher levels, particularly about 50.  But in the mid-levels there is simply too many quests and dungeons to explore before you out level them.  You can either turn exp off or run through different content with an alt.  But exp is by no means easy.
  • Boats don't have great utility now with rentable mounts and/or permanent flying mounts from different quests.  But if someone is a fisherman, they are necessary. 

 

  User Deleted
5/27/09 7:01:07 PM#43
Originally posted by Troneas
Originally posted by Katilla
Originally posted by Sovrath
Originally posted by Ekibiogami
Originally posted by Xiaoki

EQ2 - wanted to push technology more than gameplay and it backfired horribly, also should have delayed a couple months instead of moving up a couple weeks to beat WoW to launch. SOE has done a great job improving EQ2 since.

Vanguard - was not made by SOE, Vanguard's failure is a result of poor leadership by Brad McQuaid. SOE has done a great job improving Vanguard, although very slowly.

PotBS - another MMO that SOE didnt develop yet they get blamed for it. SOE took a very hands off approach with Sigil and Flying Lab and look where it got SOE.


 

This.

These SOE Trolls realy should learn about what they are talking about.

There is Plenty of Reason to hate SOE but Blameing them for Vanguard and Potbs is Silly.

 

I was going to say the same thing. SOE did not develop Vangaurd or PotBS.

so at what point was VG picked up by SOE?  because the box i bought on launch day has the SOE logo on it....


 

Initially, SOE was Vanguard's publisher - hence the logo on the box. A few months after release (about 5 or 6 months) Sigil (Vanguard's Developer) closed its door and sold its name and titles (Vanguard) to SOE, which then took over the development.

 

Initially Vanguard was being developed with The Vision in mind, a nice vision. Then they ran out of money, SOE entered as publishers and lend Vanguard some developers. At this point, The Vision was lost and Vanguard became one more screwed game by SOE. That happened BEFORE release.

  objeff

Apprentice Member

Joined: 1/17/09
Posts: 101

5/27/09 10:13:41 PM#44
Originally posted by altairzq
Originally posted by Troneas
Originally posted by Katilla
Originally posted by Sovrath
Originally posted by Ekibiogami
Originally posted by Xiaoki

EQ2 - wanted to push technology more than gameplay and it backfired horribly, also should have delayed a couple months instead of moving up a couple weeks to beat WoW to launch. SOE has done a great job improving EQ2 since.

Vanguard - was not made by SOE, Vanguard's failure is a result of poor leadership by Brad McQuaid. SOE has done a great job improving Vanguard, although very slowly.

PotBS - another MMO that SOE didnt develop yet they get blamed for it. SOE took a very hands off approach with Sigil and Flying Lab and look where it got SOE.


 

This.

These SOE Trolls realy should learn about what they are talking about.

There is Plenty of Reason to hate SOE but Blameing them for Vanguard and Potbs is Silly.

 

I was going to say the same thing. SOE did not develop Vangaurd or PotBS.

so at what point was VG picked up by SOE?  because the box i bought on launch day has the SOE logo on it....


 

Initially, SOE was Vanguard's publisher - hence the logo on the box. A few months after release (about 5 or 6 months) Sigil (Vanguard's Developer) closed its door and sold its name and titles (Vanguard) to SOE, which then took over the development.

 

Initially Vanguard was being developed with The Vision in mind, a nice vision. Then they ran out of money, SOE entered as publishers and lend Vanguard some developers. At this point, The Vision was lost and Vanguard became one more screwed game by SOE. That happened BEFORE release.

 

Vanguard was originally Sigil and Microsoft combo --- Then Sigil bought off Microsoft (some say MS wanted out) to own all the rights. When money got tight they needed a boost and SOE was there. This was before the launch but not enough to change the development direction.

I do think SOE pushed the game out too early - most likely for financial reason.

I'm enjoying the game... best game I've played in a long time. Tons of content - each character I have is doing things my other characters did not do - the replay factor is pretty sweet.

  lugal

Advanced Member

Joined: 9/13/08
Posts: 222

5/27/09 10:40:29 PM#45
Originally posted by objeff
Originally posted by altairzq
Originally posted by Troneas
Originally posted by Katilla
Originally posted by Sovrath
Originally posted by Ekibiogami
Originally posted by Xiaoki

EQ2 - wanted to push technology more than gameplay and it backfired horribly, also should have delayed a couple months instead of moving up a couple weeks to beat WoW to launch. SOE has done a great job improving EQ2 since.

Vanguard - was not made by SOE, Vanguard's failure is a result of poor leadership by Brad McQuaid. SOE has done a great job improving Vanguard, although very slowly.

PotBS - another MMO that SOE didnt develop yet they get blamed for it. SOE took a very hands off approach with Sigil and Flying Lab and look where it got SOE.


 

This.

These SOE Trolls realy should learn about what they are talking about.

There is Plenty of Reason to hate SOE but Blameing them for Vanguard and Potbs is Silly.

 

I was going to say the same thing. SOE did not develop Vangaurd or PotBS.

so at what point was VG picked up by SOE?  because the box i bought on launch day has the SOE logo on it....


 

Initially, SOE was Vanguard's publisher - hence the logo on the box. A few months after release (about 5 or 6 months) Sigil (Vanguard's Developer) closed its door and sold its name and titles (Vanguard) to SOE, which then took over the development.

 

Initially Vanguard was being developed with The Vision in mind, a nice vision. Then they ran out of money, SOE entered as publishers and lend Vanguard some developers. At this point, The Vision was lost and Vanguard became one more screwed game by SOE. That happened BEFORE release.

 

Vanguard was originally Sigil and Microsoft combo --- Then Sigil bought off Microsoft (some say MS wanted out) to own all the rights. When money got tight they needed a boost and SOE was there. This was before the launch but not enough to change the development direction.

I do think SOE pushed the game out too early - most likely for financial reason.

I'm enjoying the game... best game I've played in a long time. Tons of content - each character I have is doing things my other characters did not do - the replay factor is pretty sweet.


 

Thats what I remember from back then. SOE wanted to get the money they invested paid back and "encouraged" the dev's to launch the game early. Typical SOE tactic. Rush a game to make the profit from the box sales, yet disable or make impossible to beat the new content.  THere was a news article about this many yeas ago by a former employee of SOE, but I cant find it now.

  drDamage

Novice Member

Joined: 6/29/07
Posts: 55

5/27/09 11:54:47 PM#46
Originally posted by lugal
Originally posted by objeff
Originally posted by altairzq
Originally posted by Troneas
Originally posted by Katilla
Originally posted by Sovrath
Originally posted by Ekibiogami
Originally posted by Xiaoki

EQ2 - wanted to push technology more than gameplay and it backfired horribly, also should have delayed a couple months instead of moving up a couple weeks to beat WoW to launch. SOE has done a great job improving EQ2 since.

Vanguard - was not made by SOE, Vanguard's failure is a result of poor leadership by Brad McQuaid. SOE has done a great job improving Vanguard, although very slowly.

PotBS - another MMO that SOE didnt develop yet they get blamed for it. SOE took a very hands off approach with Sigil and Flying Lab and look where it got SOE.


 

This.

These SOE Trolls realy should learn about what they are talking about.

There is Plenty of Reason to hate SOE but Blameing them for Vanguard and Potbs is Silly.

 

I was going to say the same thing. SOE did not develop Vangaurd or PotBS.

so at what point was VG picked up by SOE?  because the box i bought on launch day has the SOE logo on it....


 

Initially, SOE was Vanguard's publisher - hence the logo on the box. A few months after release (about 5 or 6 months) Sigil (Vanguard's Developer) closed its door and sold its name and titles (Vanguard) to SOE, which then took over the development.

 

Initially Vanguard was being developed with The Vision in mind, a nice vision. Then they ran out of money, SOE entered as publishers and lend Vanguard some developers. At this point, The Vision was lost and Vanguard became one more screwed game by SOE. That happened BEFORE release.

 

Vanguard was originally Sigil and Microsoft combo --- Then Sigil bought off Microsoft (some say MS wanted out) to own all the rights. When money got tight they needed a boost and SOE was there. This was before the launch but not enough to change the development direction.

I do think SOE pushed the game out too early - most likely for financial reason.

I'm enjoying the game... best game I've played in a long time. Tons of content - each character I have is doing things my other characters did not do - the replay factor is pretty sweet.


 

Thats what I remember from back then. SOE wanted to get the money they invested paid back and "encouraged" the dev's to launch the game early. Typical SOE tactic. Rush a game to make the profit from the box sales, yet disable or make impossible to beat the new content.  THere was a news article about this many yeas ago by a former employee of SOE, but I cant find it now.


 

Are you kidding me? Those bastard capitalists wanted to make money? unbelievable!!! It was a pretty good game at launch I think the main reason i quit playing it at the time was low population counts, I never remember any significant bugs or hardware issues.

 

Now Vancrap on the other hand I got seriously tired of "walking" for 20 minutes to get to where my group was or my quest objective.

  ZoeMcCloskey

Hard Core Member

Joined: 7/14/05
Posts: 885

INTJ, polite but difficult to be friends with :P

5/28/09 1:02:27 AM#47

How can there be any post about how SOE and screwed up in the same sentence and not have the very first thing brought up be SWG

*cries* '

From so great to completely ruined.

  Sortis

Apprentice Member

Joined: 10/22/05
Posts: 202

5/28/09 1:16:20 AM#48
Originally posted by Sneakers05

Everquest 2

Vanguard

Pirates of the burning sea

 

I know some of you will say well EQ2 and Vanguard ROCK now, they should of rocked at release or even a couple months after release, it took vanguard almost two years to get to acceptable


 

Vanguard wasnt developed by SOE. It was developed by Sigil. SOE just bought rights to the game later in the development when their previous company(microsoft) bailed on them and stopped funding them. It wasnt until like a month or 2 before launch that SOE actually put their foot in the door. I followed this game from the first day it was announced till release and it was a LONG wait for such a HUGE dissapointment, but no SOE didnt really have any effect on the overall game they just pushed it out the door. Some say it was to sabatoge the game because it might be competition for EQ1 and EQ2. Some say it was just because SOE is a bad company. I like to think a company thats been around as long as Sony deserves more credit than what most give them, however sinister it may have been, they probably bought up Vguard to eliminate competition, considering they met the original devs in the parking lot and fired them when they took over.

As far as EQ2 goes their wasnt exactly a lot of main stream MMOs out at that time that tried that kind of approach. SOE is run by humans who make errors, they made an error and then they corrected it, simple as that. In my humble opinion EQ2 is simply an amazing game at the moment. If you havent played EQ2 in the last 2 years then you are missing out. Its probably the closest thing to a Forgotten Realms MMO you can get right now.

I dont think Vanguard ever had the potential for much more than a cult following similar to what it has now. Its not bad as far as PvE but most people have problems with some of the games sounds and graphics feeling and looking dated. Its probably the closest thing you will get to EQ1 without playing it. I just couldnt get past the idea of *death runs*  once I heard about that raid tactic I gracefuly bowed out of the game and re-activated EQ2.

Deadpool(to "Daredevil): See how you like it when I smack you with an interspatial distorter that will temporarily phase your brain into Dimension X!

"Daredevil": This is an ipod with a piece of masking tape attached to it.

Deadpool: It is...Ah, but for a second there, you were really worried!

"Daredevil": Idiot.

  beeker255

Novice Member

Joined: 12/21/08
Posts: 343

5/28/09 3:07:21 AM#49

Vanguard is sad to me. I didn't buy it at release so I bought it recently and played it not the trial the actual game. The game engine and the style should have been everything EQ2 should have been. The problem for me is though Eq2 has had I think 9 expansions and VG does not have any planned expansions. I think they have been working on a little content but like I said SOE is great at pumping out expansions for EQ and EQ2 (EQ even getting expansions) so for them not to even have a planned expansion for VG at this time really tells me alot how SOE feels about VG.

 

Other than that I can't hate on SOE because they have given me tons of great games and years of  entertainment. I didn't play SWG so I can't feel burnt about it! I did play tons of EQ and some of EQ2. Eq2 is a great game now but many of the posters in this thread are dead on why EQ2 was not quite as big as it should have been....besides just the fact you needed a NASA computer to run it when it released. It really did seem like a half baked world with shotty combat. Now it has tons of  content. Armor still bleh and I never did care for the combat. It was the combat system that kept me from playing it...it was the great content that allowed me to play more than a couple months at a time.

  Scot

Apprentice Member

Joined: 10/10/03
Posts: 2643

5/28/09 3:15:57 AM#50

Vanguard has to be the only game released in the last few years with some decent old style gaming other than LotR. It was a real missed opportunity, SoE have poured money into EQ2 as it is a big name, VG gets next to nothing. But what were SoE to do, throw money at a game which had a terrible launch and nearly went under?

The only real mistake I think SoE has made with Vanguard is allowing more and more humorous quests into the game. VG is serious fantasy, but so much of the new stuff is ‘another funny quest’. This detracts from the lore and feeling of immersion in a fine game.

  gaiusmarius

Novice Member

Joined: 7/28/08
Posts: 39

5/28/09 4:38:31 AM#51

This is a much discussed topic at MMORPG.Com and I am locking this thread before it goes off the rails.

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