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Developers Corner

Developers Corner 

MMORPG Game Concepts  » A reason to not make a MMORPG

10 posts found
  -Zeno-

Apprentice Member

Joined: 12/22/05
Posts: 1003

 
5/26/09 3:08:40 AM#1

The players will tear your hard work to shreads.  Some will go as far as spread lies to down your game for no reason at all.  They will break down the code of your game to dupe and exploit as much as possible and cost you time and energy.  They will laugh at your lore and try their best to ruin other players immersion.

Truth be told, anyone wanting to make a great game should give up.  Only people in it for the money should try.

The definition of insanity: doing the same thing over and over expecting different results. When will developers (and players) become sane? Now go eat some grass like everyone else.

  phazmatis

Novice Member

Joined: 2/01/09
Posts: 20

5/26/09 4:44:03 AM#2

zzzzzzzzzzzzz
zzzzzzzzzzzzz
zzzzzzzzzzzzz
zzzzzzzzzzzzz

  mrw0lf

Hard Core Member

Joined: 4/09/05
Posts: 2245

5/26/09 5:49:43 AM#3

Pretty much agree with OP unfortunately. Too many bigger companies able to dedicate the resources to slating your work if they feel you may take some of their players. With player mentality now, most will judge a game prior to purchase on the reviews.
 

-----
“The essence of the independent mind lies not in what it thinks, but in how it thinks.”

  JB47394

Novice Member

Joined: 10/16/07
Posts: 412

5/26/09 1:44:39 PM#4

That entire post could be talking about just about any creative effort. I can well imagine that this has been the litany of countless authors and designers through the generations when the great work that they had prepared with great effort for the consumption of others was folded, spindled, mutilated and rejected by the very people who were expected to praise it. They turn cynical and tell others to give up - as they intend to do themselves.

Pick yourself up, dust yourself off, learn from your experience and try again. You have been handed many lessons by your first effort. You can either learn from them or waste the experience and give up.

  Xoshua

Novice Member

Joined: 1/12/04
Posts: 103

Fix.It

5/26/09 11:41:49 PM#5
Originally posted by -Zeno-

The players will tear your hard work to shreads.  Some will go as far as spread lies to down your game for no reason at all.  They will break down the code of your game to dupe and exploit as much as possible and cost you time and energy.  They will laugh at your lore and try their best to ruin other players immersion.

Truth be told, anyone wanting to make a great game should give up.  Only people in it for the money should try.


 

I disagree. 

 

*laughs* Wouldn't it be funny if that's all I wrote?  Anyways, that's why you DON'T give up.  If you have good programmers, security, all the tools you need, it can be done.  If I recall wasn't Eve...  Anyways, game creation is meant for passion not companies with money.  I hate companies that make crappy games just because they have money.  It takes a lot more work and it actually means something.

And people in it for only the money...  Good examples of failing games only in for the money...  Ummmm  Cash shop anyone?  :D

PS- If I see another dang MMORPG with classes like "Blader" or pointless classes, so help me.  Lol, anyways, let's keep this going.  :D

Time to fix this genre.

  toddze

Elite Member

Joined: 8/02/08
Posts: 1933

I am not a hater, I call it like I see it.

5/26/09 11:47:50 PM#6
Originally posted by -Zeno-

The players will tear your hard work to shreads.  Some will go as far as spread lies to down your game for no reason at all.  They will break down the code of your game to dupe and exploit as much as possible and cost you time and energy.  They will laugh at your lore and try their best to ruin other players immersion.

Truth be told, anyone wanting to make a great game should give up.  Only people in it for the money should try.

 

The reason you should make one is, if you can fabricate a cool game concept, tell the masses of fans what they want to hear, and put out a product that just passes enough where you wont get sued, you and your company will be rollin in the $$$. Best of all the fanboys will defend your crappy game to the end, well atleast long enough to make 1 hell of a profit.

This theme has been tested and proved Aoc is one DFO is another that use this stratagy. 

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  Urael

Novice Member

Joined: 7/03/04
Posts: 38

6/06/09 8:02:24 PM#7

A reason to not make a MMORPG? WoW exists. You've most likely played it and you most likely enjoyed it (because you haven't played a MMORPG pre-2004). You're a PvP enthusiast. You prefer soloing to grouping. You'll use heavy instancing. You'll implement RMT. You'll make the game F2P. There's certainly more I could post but I'm being summoned.

  User Deleted
6/06/09 9:35:44 PM#8

Just because you can't do something better than someone else isn't a reason to do nothing.  

  Remus3

Novice Member

Joined: 3/27/09
Posts: 35

6/06/09 11:27:56 PM#9
Originally posted by Xoshua
-something OP said that was retarded


 

I disagree. 

 

*laughs* Wouldn't it be funny if that's all I wrote?  Anyways, that's why you DON'T give up.  If you have good programmers, security, all the tools you need, it can be done.  If I recall wasn't Eve...  Anyways, game creation is meant for passion not companies with money.  I hate companies that make crappy games just because they have money.  It takes a lot more work and it actually means something.

And people in it for only the money...  Good examples of failing games only in for the money...  Ummmm  Cash shop anyone?  :D

PS- If I see another dang MMORPG with classes like "Blader" or pointless classes, so help me.  Lol, anyways, let's keep this going.  :D

 

 

... umm please follow through with a bloody thought, pausing in the middle of a sentence is beyond retarded

Your entire response made absolutely no sense what so ever.

 

pertaining to the OP:

Get some Proper security measures; Use the correct hooks to detect memory hack anomalies and lord of lords dont release in debug mode -.- (guess who did this once ...  you betcha,  WoW ; Fact; Private server emulation for WoW would still be 2 years behind if blizzard didn't let out this slip up) Not to mention Warden is utter crap. Works on the small time anti-hacks but so easy to fool, I think Blizzard employed a monkey to write it.

There will always be people who dont want to play a game for the RP or story effect. Who cares, did they not buy the game?

 

 

  tavvra

2029 Correspondent

Joined: 10/19/08
Posts: 97

"Verbosity leads to unclear, inarticulate things."
Dan Quayle, 11/30/88

6/26/09 3:06:09 AM#10
Originally posted by Remus3
Originally posted by Xoshua
-something OP said that was retarded


 

I disagree. 

 

*laughs* Wouldn't it be funny if that's all I wrote?  Anyways, that's why you DON'T give up.  If you have good programmers, security, all the tools you need, it can be done.  If I recall wasn't Eve...  Anyways, game creation is meant for passion not companies with money.  I hate companies that make crappy games just because they have money.  It takes a lot more work and it actually means something.

And people in it for only the money...  Good examples of failing games only in for the money...  Ummmm  Cash shop anyone?  :D

PS- If I see another dang MMORPG with classes like "Blader" or pointless classes, so help me.  Lol, anyways, let's keep this going.  :D

 

 

... umm please follow through with a bloody thought, pausing in the middle of a sentence is beyond retarded

Your entire response made absolutely no sense what so ever.

 

pertaining to the OP:

Get some Proper security measures; Use the correct hooks to detect memory hack anomalies and lord of lords dont release in debug mode -.- (guess who did this once ...  you betcha,  WoW ; Fact; Private server emulation for WoW would still be 2 years behind if blizzard didn't let out this slip up) Not to mention Warden is utter crap. Works on the small time anti-hacks but so easy to fool, I think Blizzard employed a monkey to write it.

There will always be people who dont want to play a game for the RP or story effect. Who cares, did they not buy the game?

 

 

 

Wow. See'in this just proves how low you intillectual level really is.

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