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zazz
Novice Member
Joined: 9/18/05
"To crush your enemies, to see them driven before you, and to hear the lamentation of their women." |
5/25/09 10:44:33 AM#41
Originally posted by Honkie
I agree with this. Races that actually matter in your choice (with plenty of viability, not "every class X must be race Y or you're gimp), lots of customization (including the possibility of oddball dagger dwarf priest builds, for example), gameworld affecting consequences to your interactions. The thing launched wonderfully...then everyone found out how little War has to offer in terms of variety, individuality, pvp, etc., and the population slumped. The only thing I disagree with you about is "wow 2.0". It's more like "wow 0.2". I might have been more disappointed in a gaming purchase, but I can't think of when... You know i try to stay objective cause i think most people have a point in there statements to a point atleast..... But you lose complete creditability when you just talk crap.
I live in nottingham 5 minutes from GW and been there for years so firstly how can you say warhammers graphics should be anything other tha they are ? they been like that for 30 odd years you want them to recreate every model they ever made just case some game like WOW ripped them off GW models a few years ago? Really i can understand you wanting certain thiungs from a game like harder death penalties and more of a sandbox but comparing them to wow when it came 30 yrs later is just retarded.
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5/25/09 10:52:33 AM#42
War's graphics are nothing like WoW's.......Don't be stupid. Also thats how they looked on the board game. |
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5/25/09 10:55:05 AM#43
I have no problem what so ever with the grpahics of WAR, but yes I do agree the game does need some help with it's death penalty. It's leaning far too much on the side of casual that it's just not an issue dying at all, other than perhaps at time a bit of a walk back to the main grp. I'm also starting to get a little frustrated with the mirror classes, but I do enjoy playing them, but would have preferred something that your not going to see on the other factions side and thus creating a stalemate situation. Other than that I do enjoy playing WAR, I am fortunate that I had no preconcieved expectations of the game and how it should look or feel, I came in only knowing that the game had a long history as a table top warfare game.
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5/25/09 11:05:15 AM#44
Originally posted by zazz You know i try to stay objective cause i think most people have a point in there statements to a point atleast..... But you lose complete creditability when you just talk crap.
I live in nottingham 5 minutes from GW and been there for years so firstly how can you say warhammers graphics should be anything other tha they are ? they been like that for 30 odd years you want them to recreate every model they ever made just case some game like WOW ripped them off GW models a few years ago? Really i can understand you wanting certain thiungs from a game like harder death penalties and more of a sandbox but comparing them to wow when it came 30 yrs later is just retarded.
Who were you talking to, Zazz, me? The other guy? Please be more selective in your replies if you want them to make sense. Also, basing them in reality helps too. How you can say that this: http://www.wallpaperez.net/wallpaper/games/Warhammer-Mark-of-Chaos-Battle-1521.jpg looks as bad as this: http://mythicmktg.fileburst.com/war/us/home/images/screenshots/WAR_ss_may09-12.jpg is beyond me. The in-game graphics don't have anywhere near the detail, grit, shine, coloring...it's a washed out crappier version by far. it's the implementation in the online game which came out wow-ish, not the original artwork of the game itself, which is quite different. How you can saw WoW came out 30 years after Warhammer Online makes no sense either, since WoW clearly came out first by several years. Oh, you're talking about WoW coming out after the original tabletop Warhammer game? Then perhaps we should compare Warcraft (the original source of WoW) to Warhammer (the original source of Warhammer Online), with a difference of...drum roll please...11 years. But hey, you were only off by about 2/3, so bully for you bud. Furthermore...living near a place doesn't have any bearing on credibility. Getting your facts straight does though, and you failed miserably at that. |
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5/25/09 6:29:04 PM#45
What I find funny in the 300.000 posts i read so far, is the fact that people still come with the argument WoW stole Warhammer designs and concepts from whatever century you guys think off. Its the totaly brainless excuse, to someway, keep their dream game in a kind of magical uber state...a kind of superiority comparing to WoW. So after the game completly failed to what was anounced from Mythic "hey..is a great game cause WoW copyed the orcs and trees and the rabbits". But none of you can stop a minute to think where did War copyed this design from... lol I'm not even going to say... use your head, chilled and slap yourself. This argument is ridiculous... and sad.
Plus... ewwww... dont say War is a WoW 2.0 cause really has nothing to do with it. Even WoW offers more freedom.... chapter 1 follow road to chapter 2 and continue. Not to mention the fact every 25 meters you walk, your zoning into something. |
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5/25/09 6:44:12 PM#46
Originally posted by Devour
I agree. It have probably also something to do with GW selling "Warhammer fantasy roleplaying game" also. The original system would have been really cool, now it is very close to similar games. Only one of my friends that are GW fans play this game (they are at least 25 people BTW), the rest think it is too close to Wow and not close to the original IP). And whats wrong with Skavens? |
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5/25/09 6:51:09 PM#47
I watched that trailer and it looks really crappy. "The WoW forums are and have always been, the true heartbeat of the game. Having said that... RIP wow. You had a good run." - MAnalog 10/13/10 So WoW is dead? |
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daarco
Apprentice Member
Joined: 12/19/06
I have Darkfall now! |
5/25/09 6:57:44 PM#48
Originally posted by Devour
Holy shit! That video made me interested in playing WAR! It had a lot more WAR feeling then the game we see now. So they were gonna do a good game, but decided to make a WoW-clone instead? Welcome to showbusiness : ( |
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5/25/09 7:23:35 PM#49
i liked warhammer as a game i could play for the odd month . its not a mmo i d want to invest a lot of time in but its a great stopgap . the scenarios are fun but it lacks a game world feeling thats its problem . |
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5/25/09 11:57:27 PM#50
It woulda sucked just like WAR does. Tbh Blizzard shoulda made Warhammer Online, they can create some amazing lore. |
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Yamota
Elite Member
Joined: 10/05/03
Money in politics is the root of all political evil. It is corruption at it's worst. |
5/26/09 2:56:30 AM#51
Originally posted by SaintViktor
I have to second this one. Mythic does not have the vision to make great MMORPGs, but they rather make things small and casual. I even heard that they once said: We are not creating a world, we are creating a game. With that kind of attitute it is no wonder WAR has turned into such an extreme themepark MMORPG. They dont even want to create the feeling of a Warhammer world. Not to mention balancing. Game been out for what, 9 months? And patch 1.3 has fundamentally changed how combat damage works and put everything on its head which will lead to months of balancing to sort out. And all that just because some AoE was OP? No, Mythic are not nearly competent enough to be compared to companies like Blizzard. |
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5/26/09 2:00:19 PM#52
They hinted Chaos toons would be something you could work towards.. Player Races Game basically used the Warhammer Fantasy Role Playing rules
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protoroc
Apprentice Member
Joined: 3/06/04
Now Playing: Rock Band 2 |
6/07/09 2:27:41 PM#53
Originally posted by Devour
What's wrong with skaven? They're some of the best villains in the P&P! Also, to the other guy, the point is that it would've been a FAIRLY high quality sandbox, instead of the crap we're getting nowadays.
Like as a themepark it's a high quality MMO? |
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6/07/09 2:39:45 PM#54
There hasn't been a first rate sandbox game on the market for players to really try... or at least, a sandbox offering from a top tier company. The first 2 generations of MMO players have more or less been handheld to the point of losing any reason to use their imaginations or innovative sides. I realize that there were a few games early on that were more thinker-friendly, but as companies chased high-customer counts they went further and further away from 'open' and the reigns were taken out of the players/customers hands in their gaming world. We pay monthly fee's to ride on rails.
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6/07/09 4:10:42 PM#55
thats what u get for hiring bunch of new guys to program mmo, nothing good will come out of it.
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6/07/09 4:55:59 PM#56
Originally posted by JGMIII
You bring up a nice list of sandbox games. Funny, if they are so great, why doesn't the OP support it rather than waste his time and money on WAR? |
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6/07/09 6:10:36 PM#57
War went from hero to zero for me as well. |
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naldric
Novice Member
Joined: 10/01/02
If anything is worth doing, do it with all your heart. (The Dhammapada, Buddha) |
6/08/09 12:27:27 AM#58
Originally posted by Devour What a bunch of lies you got there, the original Warhammer Online was a PVE only game where you could play Empire only!!! So please don't make up stuff. |