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Vanguard: Saga of Heroes

Vanguard: Saga of Heroes 

General Discussion  » Whats the state of Vanguard?

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31 posts found
  User Deleted
5/16/09 1:06:37 PM#21
Originally posted by Trueth

How the heck could you get a pen and paper feel when there is no encumbrance? That is correct, nothing has weight, and there are no alignments. Pen and Paper? Maybe if I was playing tick tack toe.......

 

Yes, because the weight of items was the defining point of imaginary adventuring. I retract my statement and I'll now go off to thrash myself soundly with a broken bottle.

  Kodgemmo

Novice Member

Joined: 5/11/09
Posts: 21

 
5/16/09 2:37:08 PM#22

I'm more than sold to try this game! Thank you for your posts guys :) Could someone link me to the EU site? or do I have to go through the US site? :)

MMOS played: WoW,War,Cabal Online,AoC,Lotro,Fylff,EQ2,UO,RoM,

  Raav

Novice Member

Joined: 9/01/08
Posts: 120

5/16/09 4:07:29 PM#23

If you want the Free 14-Day Trial go here....  http://vanguard.station.sony.com/isleofdawn/

  Orphes

Hard Core Member

Joined: 3/18/07
Posts: 2876

You make, you buy, you die!

5/16/09 4:32:06 PM#24
Originally posted by Joppari
Originally posted by Trueth

How the heck could you get a pen and paper feel when there is no encumbrance? That is correct, nothing has weight, and there are no alignments. Pen and Paper? Maybe if I was playing tick tack toe.......

 

Yes, because the weight of items was the defining point of imaginary adventuring. I retract my statement and I'll now go off to thrash myself soundly with a broken bottle.

 

Oh, you two lovebirds.

It is 15-16 years since I played a pen and paper roleplaygame. I don't even remember anything about encoumbrance, well I have forgot alot of things about it.

Was encoumbrance a big part in the P&P gaming?

(Yeah I notice that one of you is being sarcastic, but let's neglect that for the sake of argument.)

I'm so broke. I can't even pay attention.
"You have the right not to be killed"

  Trueth

Novice Member

Joined: 8/21/08
Posts: 298

5/16/09 5:49:06 PM#25

Of course it was!

Our DM would start us with 15gp and the players handbook to buy our crap. I could never spend the full 15gp AND not be over encumbered. We would often have to leave copper coins or semi-valuable (but bulky) items behind in the dungeon. "Did encumberance play a big part in PnP", he says.  Silly goose.

Encumbrance used to be in Vangaurd, but they took out a year or so ago - around the same time alingment/good vs. evil was removed.

As it stands now - My character has stacks upon stacks of ore and gems he carries around, tons of crafting materials, two sets of armor (one for tanking and one for dps) and 4 weapons, a bow, 300 + arrows plus a crap load of quest materials. Do I ever get bogged down? Heck no! It's Vanguard!

 

  boojiboy

Novice Member

Joined: 10/28/06
Posts: 1517

5/16/09 8:03:16 PM#26
Originally posted by Orphes
Originally posted by Joppari
Originally posted by Trueth

How the heck could you get a pen and paper feel when there is no encumbrance? That is correct, nothing has weight, and there are no alignments. Pen and Paper? Maybe if I was playing tick tack toe.......

 

Yes, because the weight of items was the defining point of imaginary adventuring. I retract my statement and I'll now go off to thrash myself soundly with a broken bottle.

 

Oh, you two lovebirds.

It is 15-16 years since I played a pen and paper roleplaygame. I don't even remember anything about encoumbrance, well I have forgot alot of things about it.

Was encoumbrance a big part in the P&P gaming?

(Yeah I notice that one of you is being sarcastic, but let's neglect that for the sake of argument.)


 

Hehe, I remember encumberance from EQ1.  Once, I looted so many rusty weapons for resale in Paw I couldn't make it back to the vendor.  My friends had to come help me so I could off-load all that junk and get it to a vendor. 

That said, I don't miss encomberance in Vanguard :)

  ethion

Advanced Member

Joined: 7/25/03
Posts: 2774

5/17/09 4:45:36 AM#27

back in best vg had encombrance.  But really it was a huge pain.   Once you had you adv gear, crafting gear, harvesting gear, and diplo gear you could no longer move.  It made you restrict your characterto only adventuring or go to the bank and swap stuff around a lot.  It was not good in VG where you have gear for each sphere...

ethion21 Xfire Miniprofile
  Orphes

Hard Core Member

Joined: 3/18/07
Posts: 2876

You make, you buy, you die!

5/17/09 5:18:52 AM#28
Originally posted by Trueth

Of course it was!

Our DM would start us with 15gp and the players handbook to buy our crap. I could never spend the full 15gp AND not be over encumbered. We would often have to leave copper coins or semi-valuable (but bulky) items behind in the dungeon. "Did encumberance play a big part in PnP", he says.  Silly goose.

Encumbrance used to be in Vangaurd, but they took out a year or so ago - around the same time alingment/good vs. evil was removed.

As it stands now - My character has stacks upon stacks of ore and gems he carries around, tons of crafting materials, two sets of armor (one for tanking and one for dps) and 4 weapons, a bow, 300 + arrows plus a crap load of quest materials. Do I ever get bogged down? Heck no! It's Vanguard!

 

 

Well I think you are also pointing out a difference in how you play or played P&P.

I don't remember that we got a set amount of coins. The coins and equipment we had was to be motivated. There was no apperance of a coinbg infront of the house. Leave things behind was, I do not remember, it was a choice take that thing and leave that thing.

"Last time you played you had that armor... how come you have this now?" "Oh, you have built a castle, how intruiging!" See where the road ends?

The meaning of encoumbrance dissapears right away, in any game, when you have the possibility to even have more than one set of t-shirts on the back pack. Either you haul it back with a mule or something, but why staying the night/seesion for the DM to decide ok now we have sat here for a total session time, like 2 days, now you are back home with the loot.

Encoumbrance was not a big part of the actuall time spent in the session.Maybe it was regulating things, but...

Playing a part, major part or big part...

I'm so broke. I can't even pay attention.
"You have the right not to be killed"

  Orphes

Hard Core Member

Joined: 3/18/07
Posts: 2876

You make, you buy, you die!

5/17/09 5:53:31 AM#29
Originally posted by boojiboy
Originally posted by Orphes
Originally posted by Joppari
Originally posted by Trueth

How the heck could you get a pen and paper feel when there is no encumbrance? That is correct, nothing has weight, and there are no alignments. Pen and Paper? Maybe if I was playing tick tack toe.......

 

Yes, because the weight of items was the defining point of imaginary adventuring. I retract my statement and I'll now go off to thrash myself soundly with a broken bottle.

 

Oh, you two lovebirds.

It is 15-16 years since I played a pen and paper roleplaygame. I don't even remember anything about encoumbrance, well I have forgot alot of things about it.

Was encoumbrance a big part in the P&P gaming?

(Yeah I notice that one of you is being sarcastic, but let's neglect that for the sake of argument.)


 

Hehe, I remember encumberance from EQ1.  Once, I looted so many rusty weapons for resale in Paw I couldn't make it back to the vendor.  My friends had to come help me so I could off-load all that junk and get it to a vendor. 

That said, I don't miss encomberance in Vanguard :)

 

That is an interesting thing aswell. That encoumbrance in EQ1 had in some ways more impact than in a P&P game. Actual "real life" time spent.

I'm so broke. I can't even pay attention.
"You have the right not to be killed"

  mindw0rk

Advanced Member

Joined: 8/31/06
Posts: 779

5/17/09 6:39:33 AM#30
Originally posted by Joppari
Originally posted by Ekibiogami

Somewhere Between Alpha and Post launch... Its a verry Odd Mix but It cant be Denied.

Some parts are Polished and Sweet. Others are Buggie and Barren.

Still Worth a try if your Intrested :)

But with the small A-Word Development team Dont expect anything to be fixed Quickly or added Quickly... that said if you max lvl your char in a month your playing Vanguard WRONG. Even if the Stupid Devs keep makeing it faster its still stupid to miss out on that mutch Content to try and get to the End game.

 

I'm going to agree with this one, Vanguard has an end game, but I'm almost dreading getting there! lol

 

I've never felt this way in an MMO before - There's so much in the world I don't want to miss a thing, but I also can't possibly do everything!

 

I'm actually considering using the 'Reduce XP gain to 0%' ability to cover more content.

 

I've felt like an adventuring hero from the word go and I just keep growing in power!

 

Vanguard has taken me back to my pen and paper days to some extent, I get that kind of feeling from it although of course nothing can compare to an all nighter rollin' dice!

 

Lol, I agree. I have 2 main chars for that reason. I'm leveling disciple who will be for raids and high end content (crafting, house, boats, gaining AAs). He is 32 atm. I also have a bard twink level 10 with exp turned off, who is geared very well for his age and he is made for exploring the world and content. I love how fast bards can run. When I do all 1-15 quests and dungeons on him, ill get him to 20.

 

  Adamantine

Hard Core Member

Joined: 1/07/08
Posts: 2802

War is not the ultima ratio, but the ultima irratio - Willy Brandt

5/18/09 9:47:23 AM#31

I use the "no xp" buff a lot recently.

I have enough mains at maxlevel; the rest of my characters are there for enjoying the game and seeing everything.

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