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Darkfall

Darkfall 

General Discussion  » any reason for the hating?

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55 posts found
  kanon247

Apprentice Member

Joined: 5/13/09
Posts: 4

5/13/09 12:49:16 AM#41

Yeah, and we'll forever be stuck with games that try to take a great PvE experience and model every game after that. Some of us prefer competition as well as cooperation. But the games that keep coming out want every person to feel as if they are the awesomest leetest mofo on the server because his character is twinked out through experiences that cant be affected by other players and these ppl will never be off the top until the next expansion comes out and then a week later he is back to the same spot.

I just wish a UO vet had made that review and he probably would have at least gave it a 5/10. The PvP core is there but much of the fluff that makes other games great isn't there. The game is flawed (obviously) but I will give it time before I abandon ship. I played WAR and AoC for three months before I left. I was hoping they would bring back the fun in pvp, but simply found a game that I had played many times before with a different story and unfulfilled promises.

I hope MO will stick to what it says, but I highly doubt it will. But until another competitive game of its nature knocks it off, i will stay. I hate relying on numbers and statistics to win a fight. and i especially hate a lucky dice roll. My friend was telling about the ret bomb and how awesome it was, and it only succeeded in pushing me further from WoW. And then his brother started telling me about how awesome it was when 2 moonkin and a few deathknights could effective stun lock over 40 ppl and kill them all. I don't see the fun in this and I never will.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 13309

5/13/09 1:02:10 AM#42
Originally posted by deathtripp

 "I hope Darkfall succeeds as it would show developers that there is potential profit with a niche community." Well, everyone would hope that Kanon.... but the fact is, Darkfall pretty much succeeded in doing the opposite of that from what I've seen.

 

I agree that a niche game should succed, it would be very good for the genre in itself, then we might see a lot of other small games offering a different experience.

But DF isnt the only game trying this, Mortal online is trying the same thing so one of those 2 hopefully will make it. DFs problem is basicly the same as Vanguard, AoC and WAr: It released way too early. I understand that Avi was out of money but time is running out for it, it must fix all issues it have ASAP or the game will really fail.

A MMO needs a playerbase that is at least 75K to survive and Df both needs to fix the buggs it have, add more content and open up new servers now. It also needs to create a better noob experience so that people gets into it easier, or it will loose potential customers.

I still hope they can fix that but the clock is ticking. If it cant I hope MO can do it instead, but I am afraid that it will do the same thing and release way too early also. The real problem here is that making a MMO costs a lot of cash, particulary if you make your own engine for it. And cash is hard to get for small companies so they released it too early and think they fix the problems as the game runs but that makes them lose a lot of potential customers.

It may be that very soon only big companies can afford to make MMOs because of the costs. That is a bad thing but the only really succesful MMO from a small company the last 5 years is Guildwars and they have 3 of the worlds best programmers owning the company. It is a loss for us if things turn that way.

  0theri0n

Novice Member

Joined: 7/01/04
Posts: 100

5/13/09 1:06:54 AM#43

Indie company over hyped their game. Give us free trials, so we can form an opinion, instead of wasting $50 bucks to decide. From what i have seen, DF = lame... and i have been following it from forums + youtube visuals.... so far, it doesnt look good.

  Xemous

Novice Member

Joined: 7/31/08
Posts: 248

5/13/09 1:13:02 AM#44

People like to argue.

I'm loving DF btw.  It either is or isnt your game, depends what mindset you go in it with.

  Yamota

Elite Member

Joined: 10/05/03
Posts: 4838

Money in politics is the root of all political evil. It is corruption at it's worst.

5/13/09 4:13:56 AM#45
Originally posted by antonatsis

i watch the foroums quite a lot mostly on lotro and df.and in DF forums i keep seeing haters for the game!can you tell me a serious reason on why do you hate this game so much?

btw havent played the game only saw some action from a friend.

but it seemed good from what i saw

 

  • Outdated gfx engine. And this is not subjective, anyone who thinks this gfx engine is up to date for a game released 2009 does not know anything about the current gaming market.
  • Botched controls - In my 20 years of gaming I have to go back atleast 10 years to remember when a games controls was this unintuitive, unresponsive and just plain bad. Also why can I have only one hotbar visible? If there is a way to get more than one displayed I sure havent find any info on how to do that.
  • Lack of content - PvP is fun but I like other content as well and there are some goblins and stuff but the landscape is mostly empty.
  • Basic lack of professionalism - When I played the game they took down the servers during prime time in CET and it was down the whole evening. Now since this is a EUROPEAN game and the servers are in EUROPE there is no excuse for this behaviour other than unproffessionalism. Also the hissy fit that Tasos had over the Eurogame review was just embarrasing. I think I only seen this kind of dev behaviour from devs of games like Dark And Light and Mourning.
  • Forced 1st person view but only for archers and mages. Melees get some kind of 3rd person view but it is pretty bad. Some think this is a "feature" I think it just make the game limited.
  • Quest descruiption in piss poor english - Not a huge issue but really, how hard can it be for them to hire someone to have a sanity check of these descriptions?
  • Tons of lack of features - Their web site is promising everything and more but about half of all that is not in the game. Being too lazy to update your web site is not an excuse for this because most people will, correctly, assume that the info on a games web site should be up to date.
  • Bad combat - Heard this is FPS style combat but I have played alot of FPS and few have had this boring and unimaginative combat
  • No variety in different builds - Having a skill based system is not a recipe for success by itself. It needs to be balanced and tested as well and Darkfall system isnt. Basically everyone is a melee and most of those have some archery and magic so in other words there is only one viable build and that is melee/archer/mages hybrids.
  kanon247

Apprentice Member

Joined: 5/13/09
Posts: 4

5/13/09 4:57:59 AM#46
Originally posted by Yamota

 

  • Outdated gfx engine. And this is not subjective, anyone who thinks this gfx engine is up to date for a game released 2009 does not know anything about the current gaming market.
  • Botched controls - In my 20 years of gaming I have to go back atleast 10 years to remember when a games controls was this unintuitive, unresponsive and just plain bad. Also why can I have only one hotbar visible? If there is a way to get more than one displayed I sure havent find any info on how to do that.
  • Lack of content - PvP is fun but I like other content as well and there are some goblins and stuff but the landscape is mostly empty.
  • Basic lack of professionalism - When I played the game they took down the servers during prime time in CET and it was down the whole evening. Now since this is a EUROPEAN game and the servers are in EUROPE there is no excuse for this behaviour other than unproffessionalism. Also the hissy fit that Tasos had over the Eurogame review was just embarrasing. I think I only seen this kind of dev behaviour from devs of games like Dark And Light and Mourning.
  • Forced 1st person view but only for archers and mages. Melees get some kind of 3rd person view but it is pretty bad. Some think this is a "feature" I think it just make the game limited.
  • Quest descruiption in piss poor english - Not a huge issue but really, how hard can it be for them to hire someone to have a sanity check of these descriptions?
  • Tons of lack of features - Their web site is promising everything and more but about half of all that is not in the game. Being too lazy to update your web site is not an excuse for this because most people will, correctly, assume that the info on a games web site should be up to date.
  • Bad combat - Heard this is FPS style combat but I have played alot of FPS and few have had this boring and unimaginative combat
  • No variety in different builds - Having a skill based system is not a recipe for success by itself. It needs to be balanced and tested as well and Darkfall system isnt. Basically everyone is a melee and most of those have some archery and magic so in other words there is only one viable build and that is melee/archer/mages hybrids.

 

1)  Graphics aren't great but they allow for lower end computers to handle larger numbers on screen. Graphics don't make a game, they may define part of it but no game should be based off of this.

2) It took me a whopping 5 minutes to get used to the control scheme and i didn't get any of the beta cake. As for the hotbars, can you not remember what buttons you have set those abilities to? or do you have to look at your screen everytime you need to use something?

3) There isn't a lot in the world so it feels like a real world. I will admit much is left out due to being unfinished, but i enjoy the fact there isn't some baddie sitting behind every tree for some odd reason. I take 30 minutes to drive to the next city over and i don't see 40 dear, 20 bears, 12 wolves, 170 other people, and a village that has been on fire for the last 5 years...

4) It is kind of refreshing to see a company act like human beings. It shows they aren't necessarily concerned only with the money. They are willing to put not only their business but their name on the line for this game. As for the server downtime, I am not sure of the reason honestly. You win there.

5) Range has the advantage of being able to hit over a distance and melee has a wider los to compensate. Where's the problem in that?

6)Who wants to do quests anyways? I know i'm not here for that reason. In other words you win, but in a small, small way.

7) Yes things are missing, but i hear that some games can patch themselves and add more content once its ready. They still plan on having most of whats in there. Maybe they should mention it isn't ready yet, but the ideas are still in the making. (some of them) This is one of the downsides of supporting a company that doesn't have other IP's to keep them afloat while they dump in more money to improve the game.

8) Thats your opinion. I find the combat better than facerolling the keyboard for a win.

9) god forbid your characters abilities be based off the skill you have instead of the skills your character doesn't. Since everybody is the same it allows anybody to be competitive against anyone.

p.s. The game does have its flaws and i'm not here to say it doesn't. But there are people who enjoy the game and talk about the positives without their reasons being 'stfu. uz not hardcoer enuf. u doesnt like becuz u suxorz and were looted to many times."

  jimsmith08

Novice Member

Joined: 11/14/07
Posts: 1058

5/13/09 5:49:53 AM#47

I think if Tasos hadnt hyped DF up to the point he had, there wouldnt be such a 'told you so' backlash against it. Tasos promised the world and the fans said 'in your face' to everyone else, but once the game released the truth came out that it was just an amatuer shell of a game. If it had been hyped for what it is, then I guess people wouldnt be so willing to come here and gloat. But claiming that your combat and AI is a revolution in MMO gaming and that your product is more polished and feature complete than any other recent MMO and then delivering this, its no surprise people are either pissed off or just here for a laugh.

 

  Yamota

Elite Member

Joined: 10/05/03
Posts: 4838

Money in politics is the root of all political evil. It is corruption at it's worst.

5/13/09 6:22:54 AM#48
Originally posted by kanon247

1)  Graphics aren't great but they allow for lower end computers to handle larger numbers on screen. Graphics don't make a game, they may define part of it but no game should be based off of this.

Graphics are important for games. To say anything less is to not know the industry.

2) It took me a whopping 5 minutes to get used to the control scheme and i didn't get any of the beta cake. As for the hotbars, can you not remember what buttons you have set those abilities to? or do you have to look at your screen everytime you need to use something?

Drivel. You are not saying anything beside I am good and you are not. Doesn't take away the fact that the controls are bad, regardless of you thinking that you are better than me or not.

3) There isn't a lot in the world so it feels like a real world. I will admit much is left out due to being unfinished, but i enjoy the fact there isn't some baddie sitting behind every tree for some odd reason. I take 30 minutes to drive to the next city over and i don't see 40 dear, 20 bears, 12 wolves, 170 other people, and a village that has been on fire for the last 5 years...

haha, not heard this one before. The lack of content is what makes it feel like a real world LOL, you fanbots crack me up.

4) It is kind of refreshing to see a company act like human beings. It shows they aren't necessarily concerned only with the money. They are willing to put not only their business but their name on the line for this game. As for the server downtime, I am not sure of the reason honestly. You win there.

Human beings? I work as a software developer and acting like they have done and using being human being as excuse does not cut it. Their behaviour has been anything but professional and customers pick up on that.

5) Range has the advantage of being able to hit over a distance and melee has a wider los to compensate. Where's the problem in that?

The problem is that forced 1st person view is something that no MMORPG has ever tried before. I wonder why that is. Could it be because the massive majority of players does not like it because it works worse than 3rd person view? Why other is it forced if it works just as good as 3rd person view?

6)Who wants to do quests anyways? I know i'm not here for that reason. In other words you win, but in a small, small way.

If you can't do it properly, or your playerbase does not want it, then why have it in the game at all? Just makes you look bad to have a bunch of quests with poor english. Again, unproffesional.

7) Yes things are missing, but i hear that some games can patch themselves and add more content once its ready. They still plan on having most of whats in there. Maybe they should mention it isn't ready yet, but the ideas are still in the making. (some of them) This is one of the downsides of supporting a company that doesn't have other IP's to keep them afloat while they dump in more money to improve the game.

Even though it is common for MMORPGs to cut down on features, what we see in Darkfall is just extreme. I mean, over half of the stuff on their web site is not in the game, not just one or two stuff HALF.

8) Thats your opinion. I find the combat better than facerolling the keyboard for a win.

Yeah because "facerolling the keyboard for a win" is what modern FPS games are like...

9) god forbid your characters abilities be based off the skill you have instead of the skills your character doesn't. Since everybody is the same it allows anybody to be competitive against anyone.

So what? That is unresponsive to what I said. The problem is that there is only one viable build and you are saying that is good because then everyone are competetive? My good, then why not just give everyone the same class and be done with it? The point of a skill based system is that it, theoretically, gives room for many, many different combinations. However in reality that works only for a balanced and well tested skill based game, which Darkfall is not.

p.s. The game does have its flaws and i'm not here to say it doesn't. But there are people who enjoy the game and talk about the positives without their reasons being 'stfu. uz not hardcoer enuf. u doesnt like becuz u suxorz and were looted to many times."

There are people who enjoy being shit and pissed on. That is not an argument for something being good.

However, I will give you credit for not being like the scores of other Darkfall fans that respond in the way you described.

 

  User Deleted
5/13/09 6:31:47 AM#49
Originally posted by antonatsis

i watch the foroums quite a lot mostly on lotro and df.and in DF forums i keep seeing haters for the game!can you tell me a serious reason on why do you hate this game so much?

btw havent played the game only saw some action from a friend.

but it seemed good from what i saw

 

If you like professional developers and MMOs, you have to hate Darkfall and Aventurine.

  User Deleted
5/13/09 6:40:19 AM#50
Originally posted by antonatsis

i watch the foroums quite a lot mostly on lotro and df.and in DF forums i keep seeing haters for the game!can you tell me a serious reason on why do you hate this game so much?

btw havent played the game only saw some action from a friend.

but it seemed good from what i saw

 

Well if you like a liar like Tasos will you support them? Tasos tactics are tasteless..The game is not near what it should be.But Taos charges full price regardless..

Dose anyone here really know that the game is FULLY released? Did Tasos say the game is fully released or is it still in Beta?You never get a refund if the game is still in beta.But you can when the game is Fully released if it does not live up to what it said it will do..Hint hint...

  User Deleted
5/13/09 8:23:30 AM#51
Originally posted by jimmyman99
Originally posted by Quale

They actively hate it cuz it's DIFFERENT.

The game doesn't appeal to them and they can't understand how it can appeal to anyone else. And as if that wasn't enough, the devloper is basically telling them: "You don't like it so? You know where you can go.. You're credit card is welcome here at a time we decide and on our terms entirely"

What?! What?! WHAT?!!

It's a culture clash between an american short term way of selling an mmo (which has become the norm), in where the customer is always right to the extent that they will alter the premises of the game (and ruin it) if that only sells a few more copies, and a greek macho thing with a little norwegian weirdness mixed in.

You got people in this very thread who spend scary amounts of time online just watching for news and posts on a game they're not interested in playing, so they can stick another anti post in there. That's gotta be borderline _something_ 

But I'm no psychologist so all I can really say for sure is that it's intolerant, it's futile and it's sad. If anything, they're actually generating interest in the game rather than the oposite, which kinda makes it the ultimate irony.

Do you really believe what you wrote there?

American short term? Greek macho with a little norwegian weirdness?

Do you realize that you sound like a complete nut with a tin foil on your head? People dedicate their time to watch for DF news and post negative things about the game they are not interested in playing... for what reason? They want to bring it down? Because its different? That's crazy.

I don't listen to rap. Am I gonna find some rap-related forum and post my "dislike" there? I do not like green pepper, am I gonna find several pepper related sites and post my ranting there?

We post here, negative or positive, because we CARE. Because at one point of time we were interested in this game. Maybe some of us still are. The problem is, that we do not like some aspects of the game or the company behind it. We do not like the direction some changes are going. Maybe we do not like how the company did not deliver on what was promised. Maybe we do not like being lied to. Maybe we do not like how a legitimate business hires clowns like Tasos who make a fool out of himself (and the company).

If I had no interest in DF, I wouldn't be posting here, just like I am not posting ANYTHING in countless other MMORPGs I have absolutely no interest in. I think you watched too many X-Files, buddy. There is no conspiracy here. People talk about things that interest(ed) them. If someone likes the game, they post positive aspects of the game, showing their appreciation and encouraging others to join in the fun. If someone does not like the game, they post negative things, showing why they did not like it and informing others of their experience, so that those others do not make the same mistake. As long as people are respective to each other and their arguments are factual, there is no problem with either side.

He hit the nail on the head the conspiracy theories are just insane on these sites.
 

  kanon247

Apprentice Member

Joined: 5/13/09
Posts: 4

5/14/09 4:34:21 AM#52
Originally posted by Yamota
Originally posted by kanon247

1)  Graphics aren't great but they allow for lower end computers to handle larger numbers on screen. Graphics don't make a game, they may define part of it but no game should be based off of this.

Graphics are important for games. To say anything less is to not know the industry.

If you read what i put it stated that a) the graphics aren't great b) it gives a reason why c) never says graphics aren't important d) i state that it defines a part of the game. By your statement here AoC should be the best game every. and wow should have been scrapped from the beginning.

2) It took me a whopping 5 minutes to get used to the control scheme and i didn't get any of the beta cake. As for the hotbars, can you not remember what buttons you have set those abilities to? or do you have to look at your screen everytime you need to use something?

Drivel. You are not saying anything beside I am good and you are not. Doesn't take away the fact that the controls are bad, regardless of you thinking that you are better than me or not.

There is a brief overview of buttons when you start and there is a help button that takes you to a website that shows all commands.

3) There isn't a lot in the world so it feels like a real world. I will admit much is left out due to being unfinished, but i enjoy the fact there isn't some baddie sitting behind every tree for some odd reason. I take 30 minutes to drive to the next city over and i don't see 40 dear, 20 bears, 12 wolves, 170 other people, and a village that has been on fire for the last 5 years...

haha, not heard this one before. The lack of content is what makes it feel like a real world LOL, you fanbots crack me up.

your right. it would be awesome if mobs were around every corner, heard you moving, and you get swarmed by 10 before you even know they're there. When you read a book it isn't constant action, but when you watch the movie it is. I don't know about you but i feel more immersed by a book than a movie.

4) It is kind of refreshing to see a company act like human beings. It shows they aren't necessarily concerned only with the money. They are willing to put not only their business but their name on the line for this game. As for the server downtime, I am not sure of the reason honestly. You win there.

Human beings? I work as a software developer and acting like they have done and using being human being as excuse does not cut it. Their behaviour has been anything but professional and customers pick up on that.

Actually i don't give a damn what you say, because i stated my opinion on how they reacted. I didn't present it as fact. "I" (key word there) don't mind seeing them act this way.

5) Range has the advantage of being able to hit over a distance and melee has a wider los to compensate. Where's the problem in that?

The problem is that forced 1st person view is something that no MMORPG has ever tried before. I wonder why that is. Could it be because the massive majority of players does not like it because it works worse than 3rd person view? Why other is it forced if it works just as good as 3rd person view?

I wonder why all FPS aren't done 3PS instead by your logic? Just because you don't like it doesn't mean there isn't a reason.

6)Who wants to do quests anyways? I know i'm not here for that reason. In other words you win, but in a small, small way.

If you can't do it properly, or your playerbase does not want it, then why have it in the game at all? Just makes you look bad to have a bunch of quests with poor english. Again, unproffesional.

Why are you arguing here? I said you won... You seem as if you just want to argue.

7) Yes things are missing, but i hear that some games can patch themselves and add more content once its ready. They still plan on having most of whats in there. Maybe they should mention it isn't ready yet, but the ideas are still in the making. (some of them) This is one of the downsides of supporting a company that doesn't have other IP's to keep them afloat while they dump in more money to improve the game.

Even though it is common for MMORPGs to cut down on features, what we see in Darkfall is just extreme. I mean, over half of the stuff on their web site is not in the game, not just one or two stuff HALF.

And i also see stuff getting added in. But since you jumped ship so quick if you played at all you wouldn't know that would you?

8) Thats your opinion. I find the combat better than facerolling the keyboard for a win.

Yeah because "facerolling the keyboard for a win" is what modern FPS games are like...

And here i was thinking this argument was about MMO'S...

9) god forbid your characters abilities be based off the skill you have instead of the skills your character doesn't. Since everybody is the same it allows anybody to be competitive against anyone.

So what? That is unresponsive to what I said. The problem is that there is only one viable build and you are saying that is good because then everyone are competetive? My good, then why not just give everyone the same class and be done with it? The point of a skill based system is that it, theoretically, gives room for many, many different combinations. However in reality that works only for a balanced and well tested skill based game, which Darkfall is not.

If you don't want something you don't have to get it. If you want it, you can. How does that limit different combinations? No game is ever perfectly balanced when it first comes out and Darkfall is no exception.

p.s. The game does have its flaws and i'm not here to say it doesn't. But there are people who enjoy the game and talk about the positives without their reasons being 'stfu. uz not hardcoer enuf. u doesnt like becuz u suxorz and were looted to many times."

There are people who enjoy being shit and pissed on. That is not an argument for something being good.

No it isn't.  But someone who is neutral to the scene of Darkfall will see there are people who enjoy the game and will now be able to see some of the things that are good about the game instead of just the bad from naysayers and trolls/flames from supporters.

However, I will give you credit for not being like the scores of other Darkfall fans that respond in the way you described.

Thank You. I just don't want my community being cut down in size because there are forums that say it is bad. When they see contradicting opinions, if they are intelligent they will be able to form an opinion of their own instead of following the rest of the sheep here. Whether that person likes it or not I don't care, but with a niche game like this it is really hard to judge someone elses opinion because you don't know what kind of gaming interests them. You either like the game or hate it and a lot of people who bought the game have realised it either isn't for them or it isn't ready enough for them. I personally don't mind giving AV my money in hopes it will lead to further enjoyment down the road. There are other's that do.

 

 

 

  Fariic

Apprentice Member

Joined: 7/29/04
Posts: 1570

5/14/09 6:30:49 AM#53

Because I paid for 30 days of game time and my account went inactive after 28?

Do I have to list more reasons, or is this one good enough?

  SuperCrap

Novice Member

Joined: 6/09/07
Posts: 344

5/14/09 6:50:45 AM#54

This game is a major flop.  Moving on....

The one and only.

  Zodan

Novice Member

Joined: 10/07/04
Posts: 565

5/14/09 6:56:54 AM#55
Originally posted by SuperCrap

This game is a major flop.  Moving on....

 

Please do and stay away. Thanks.

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