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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » Before... I couldn't put my finger on it, but now... now I think I understand.

4 Pages « 1 2 3 4 » Search
64 posts found
  gevrik

Novice Member

Joined: 1/16/05
Posts: 97

5/12/09 1:08:45 PM#41

I'm playing since release and the game runs absolutely fine on my two year old laptop! No hitches, no stutter, no lag - even when there's four warbands on the screen...

  WeaponX

Novice Member

Joined: 10/14/03
Posts: 250

Live to Beta Test.

5/12/09 1:10:04 PM#42

I have very little game problems, I get lag every once in awhile but I have never seen stuttering hitching or things like that.

The real problem with War is there are no death pentalty so all you end up with are ppl running in die and run right back, if there was a chance of loseing somthing be it xp or items then they would not be so fast to do things like that. I have tryed my best to not die and I take pride in the fact that  I have not died alot be it PvE PvP or RvR I have not died alot, Most scenarios I am the one who dies the least but am close to the top damage dealer.

Assassin's like to do it in the dark and from behind.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 13309

5/12/09 1:15:02 PM#43
Originally posted by BRYANBARTLEY

A good IP and a good dev team, with good ideas. So what went wrong? It's not the mechanics, it's not the RvR, nor the community, it's the client code.

The game itself runs very clunkily, textures taking forever to load, my character temporarily phasing out of the game when i put new armor on, weapons disappearing from my hand. It's like I can almost feel and see the issues with the code.

This is what deters me from WAR, not the community, or the lackluster RvR, the client.

 

For me it is the mechanics and the facts that they purely based it on the tabletop instead of using a lot of things from the RPG game.

But basicly it is just the things that levels are just wrong in the Warhammer world, any fan of the IP can tell you that.

Bad programming never helped anyone either of course.

  BlackWatch

Apprentice Member

Joined: 11/01/06
Posts: 909

Playing: WoW... again.

5/12/09 1:30:34 PM#44

If they would've waited until NOW to release the game, it would've gone off much, much better.  It would've allowed for WoW to have launched their expansion and for people to filter out of it after they tried it.  It would've given AoC customers to really, finally leave the game.  More importantly, it would've given Mythic time to fix WAR 'before they launched it'.

WAR has some great concepts.  It really does.  The delivery was what failed, imho.

The other thing that kicks WAR in the teeth is the fact that a lot of what would make WAR great is largely based on having millions of players/large customer base. 

Queue times for RvR scenario's are horrible on the servers I've tried.  They simply take too long to get into.  And, yes, I know... this is where a string of 10-15 people chime in and say 'on my server, queue times are very low and I get in almost as quick as I queue up'.  Great.  When, where?  It wasn't that way on the 5 servers I tried... 3 of which I was moved to after my old server was merged.

RvR lakes can't handle large numbers.  Even if WAR had a substantial customer base, the game couldnt' handle it.  I got into some 'large-ish' battles in tier 4... lag... lag... and.... l...uh...aaahh...ggguuuh.  And I have access to some of the best hardware on the market (and even some before it hits the market).  It's not client side lag, it's server-side.

I think Mythic/WAR could've addressed these issues by this time and would've been ready for a solid launch, imho.  As it were, the game launched and fizzled, imho.   Games rarely get second chances and they are very tough to revive once they get rolled/trolled on the forums with negative reviews.

 

  John.A.Zoid

Novice Member

Joined: 10/08/08
Posts: 1554

5/12/09 2:47:55 PM#45
Originally posted by Saerain
Originally posted by Punk999

Warhammer was better in Closed beta...

 

Which i find odd lol.

 

I don't know, I've heard the same about Vanguard, EverQuest II and Star Wars Galaxies, and I agree for the most part.

 

It's because the closed beta communities are better and with games like EQ2 what made it better was the fact it was all on one server and it was so packed there was 6 versions of antonica. I really don't undersatnd why they launched with so many servers when they can clone each zone over and over.

  markshiu

Apprentice Member

Joined: 4/05/09
Posts: 18

5/12/09 5:53:27 PM#46
Originally posted by BlackWatch

I got into some 'large-ish' battles in tier 4... lag... lag... and.... l...uh...aaahh...ggguuuh. 

Yea, they have expand to 170 people per realm on fortress fight in Iron Rock, and they improved the lag from previously 2 - 3 seconds to 1 second on the fortress fight.

  joswij

Novice Member

Joined: 12/24/07
Posts: 81

5/12/09 6:29:19 PM#47
Originally posted by WeaponX

I have very little game problems, I get lag every once in awhile but I have never seen stuttering hitching or things like that.

The real problem with War is there are no death pentalty so all you end up with are ppl running in die and run right back, if there was a chance of loseing somthing be it xp or items then they would not be so fast to do things like that. I have tryed my best to not die and I take pride in the fact that  I have not died alot be it PvE PvP or RvR I have not died alot, Most scenarios I am the one who dies the least but am close to the top damage dealer.


 

Mythic shills can play on the servers, so you guys don't get the lag. ;)

 

edit:

Couldn't find anything better --

http://img11.imageshack.us/img11/8731/oldmanriverm021s.jpg

  markshiu

Apprentice Member

Joined: 4/05/09
Posts: 18

5/12/09 7:06:07 PM#48
Originally posted by joswij
Originally posted by WeaponX

I have very little game problems, I get lag every once in awhile but I have never seen stuttering hitching or things like that.

The real problem with War is there are no death pentalty so all you end up with are ppl running in die and run right back, if there was a chance of loseing somthing be it xp or items then they would not be so fast to do things like that. I have tryed my best to not die and I take pride in the fact that  I have not died alot be it PvE PvP or RvR I have not died alot, Most scenarios I am the one who dies the least but am close to the top damage dealer.


 

Mythic shills can play on the servers, so you guys don't get the lag. ;)

 

edit:

Couldn't find anything better --

http://img11.imageshack.us/img11/8731/oldmanriverm021s.jpg

Just a week ago, on Iron Rock, we had a fortress fight, and we are still having some lag issue.

It was about a second cast delay.

 

  Spaceweed10

Apprentice Member

Joined: 4/01/08
Posts: 617

Where do we go from here?

5/12/09 8:32:40 PM#49
Originally posted by gevrik

I'm playing since release and the game runs absolutely fine on my two year old laptop! No hitches, no stutter, no lag - even when there's four warbands on the screen...

 

You are smoking crack, right?

  _Seeker

Novice Member

Joined: 7/28/04
Posts: 178

What? Me worry?

5/13/09 10:52:42 PM#50
Originally posted by Cursedsei
Originally posted by _Seeker

Hi

Wow, thanks for the information. Can't believe I was going to buy this. Your honesty is appreciated, unlike so many other posts.

Thanks again. : )

 

You do know there is a trial available? And that most of all these are all opinions.

Don't take what 4-5 people say as fact until you've experienced it for yourself.

Warhammer ran well on my year-old laptop well, no issues or anything.


 

Yea, that makes sense. I will get a free trial. It was totally brainless of me to listen to someone else.

  drDamage

Novice Member

Joined: 6/29/07
Posts: 55

5/13/09 11:22:42 PM#51

Well I'll put my input here just for another opinion that doesn't really matter. I have played for about 4 months pretty solid (disclaimer I have only played destruction  side and have zero desire to play Order, thats just me tho... I played Zealot, Squig, DoK and the way I typically lean is caster DPS so a Sorc as main)  as far as bugs or stability problems I haven't seen any other than a very rare crash to desktop. Having said that, I do have some pretty good hardware but lets not get into a "my hardware is better/as good as yours" pissing match, just suffice it to say I have no performance complaints whatsoever.

The game has:

an awesome framework

not bad graphics

a decent community albeit unfortuneately forced to be multiple personality types (from a total disconnect between PVE and PVP which is totally to be expected, just extreme in this case)

Oh yeah and the crafting not that I ever have been a big fan of crafting in any MMO, really seems lame, but I din't really do much with it in all fairness.

I have two main problems with the game and they are both design faults, one of these could be fixed quite easily if Mythic gave a rat's ass and the other I would have to say is between "don't hold your breath" and "LMAO ARE YOU KIDDING?, There will be two new generations of MMOs out at the rate they fix things"

First and most easily fixed is a horrible skill imbalance between classes. there are at least two classes with a "I win" Icon on their spellbar and guess what, they are both Order classes.

Next one won't matter so much if you like to PVE, but if you don't you're gonna hate level 31 to 39 cause all you can do is dig in and be a leach for 8 levels and they are gonna be a long eight levels. as soon as you click 32 your done with Tier 3 Scenarios and you're situation is: you can barely scratch any of the players who are any more than 3 levels above you while they can pretty much one or two shot you (its not about skill its about: they click that then this and oh yeah hes dead wheres my next victim?), and sadly there is not much else to do but die a lot, and try to get in on the dieng breaths of one of your teamates kills. Sorry but 32 to 35 against 40 is a loss I don't care how hard you try, 36 - 38 against 40 maybe if hes down and doesn't get any heals but I doubt it, then 38 or 39 OK and 40 vs 40 then just hope he isnt one of the classes mentioned above with the "I win" skill on his spellbar.

I have played quite a number of MMOs starting with the original EQ about 9 months after lauch. Everyone of those games have had some of these types of problems but I have never seen this situation as far askew as it is in this game. Totally "retarded" at times that you would think if they gave a crap at all it would be quite easy to parse the collective damage logs and see that something is VERY wrong with the balance in Warhammer Online.

 

  Theocritus

Elite Member

Joined: 7/15/08
Posts: 1679

5/15/09 9:28:21 AM#52

       My take on WAR was when it was free I had fun but once the thought of having to pay for it came into play, I just couldnt pull the trigger....Also by the time my free time was up I was in tier 3 and the game just is not as much fun then as it is in 1 and 2......Also many of the vets said 4 was the worst of all of them so I decided not to go on any further......

  User Deleted
5/15/09 9:30:51 AM#53

Just upgraded from the trial last night. I want to see what is beyond level 10.

  Borilius

Novice Member

Joined: 2/23/07
Posts: 13

"I''m a fuel injected suicide machine. I am the rocker, I am the roller, I am the out-of-controller!"

5/15/09 10:57:53 AM#54

Same here. I have CE,  game runs terribly - and selling the "exclusive" books in their store was a punch in my face. I'm not going to look back to this game, EVER, seems like Mythic won't learn from their past mistakes...

  User Deleted
5/15/09 11:49:12 AM#55

Im getting some lag in the RVR stuff but havnt messed with my settings as yet.  Lag seems worse since i upgraded or perhaps its the server. I started a toon on Phoenix Throne to play with my buddy going to play on the one i used in trial and see if there is any difference.

  Dz131

Novice Member

Joined: 5/15/09
Posts: 5

5/15/09 12:19:18 PM#56

I think the reason it runs crap is because they outsources all the gfx stuff to asian countires like Korea.  And then tried to shoe horn it int othe ir code.   This game runs just as bad as those asian f2p mmos if not worse.

  _Seeker

Novice Member

Joined: 7/28/04
Posts: 178

What? Me worry?

5/17/09 12:02:08 AM#57
Originally posted by drDamage

Well I'll put my input here just for another opinion that doesn't really matter. ...

 


 

Didn't read past this. I agree with you.
 

  TheHavok

Hard Core Member

Joined: 7/13/04
Posts: 1582

"Free crack and everybody gets laid."

5/17/09 12:07:50 AM#58
Originally posted by _Seeker
Originally posted by drDamage

Well I'll put my input here just for another opinion that doesn't really matter. ...

 


 

Didn't read past this. I agree with you.
 

 

Nicely done sir.

"The WoW forums are and have always been, the true heartbeat of the game. Having said that... RIP wow. You had a good run." - MAnalog 10/13/10

So WoW is dead?

  User Deleted
5/17/09 12:23:15 AM#59
Originally posted by _Seeker
Originally posted by Cursedsei
Originally posted by _Seeker

Hi

Wow, thanks for the information. Can't believe I was going to buy this. Your honesty is appreciated, unlike so many other posts.

Thanks again. : )

 

You do know there is a trial available? And that most of all these are all opinions.

Don't take what 4-5 people say as fact until you've experienced it for yourself.

Warhammer ran well on my year-old laptop well, no issues or anything.


 

Yea, that makes sense. I will get a free trial. It was totally brainless of me to listen to someone else.

Yep, play the trial and see what you think. Ive just upgraded the trial myself and im having a lot of fun with the game. Dont know what it was like at launch but then i rarely buy a game at launch be it an MMO or single player. People can and do pick apart every game on the market, as said, play the trial and decide for yourself.

  User Deleted
5/17/09 12:32:34 AM#60
Originally posted by BRYANBARTLEY

A good IP and a good dev team, with good ideas. So what went wrong? It's not the mechanics, it's not the RvR, nor the community, it's the client code.

The game itself runs very clunkily, textures taking forever to load, my character temporarily phasing out of the game when i put new armor on, weapons disappearing from my hand. It's like I can almost feel and see the issues with the code.

This is what deters me from WAR, not the community, or the lackluster RvR, the client.


 

 

Dunno the game always ran fine for me... Other than the first month I would get stuck on just about anything and everything for no apparant reason.  It was great when you dropped off a hill and were stuck on a flat piece of ground..

 

I just turned my account back on... played for 2 hours and uninstalled again.  I can't really list anything.. or even complain... I really don't know (it doesn't grab me...)  Nothing bad to say really.

 

As to why I left after the first month?  None of the reasons you listed.  It was the sheer volume of hack use... with the WAR Buddy etc video's uploaded onto youtube daily.. even got to see myself die in a few of them.  All I would see was "we banned XXX gold farmers today!!!!"

 

If I hadn't played DAoC and dealt with 4 years of Radar users... before they did anything about it.. I would have stayed longer.

 

Then again that really still isn't saying anything "bad" about WAR... so much as a certain group of people who play games like WAR that I refuse to deal with.  

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