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5/10/09 5:26:55 PM#41
Originally posted by neschria
I think you're kind of missing the point of everyone's arguement here. However, I certainly understand what you're saying, but most people, especially EQ vets, aren't all about the instant gratification. |
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5/10/09 5:47:27 PM#42
So much for that, I thought I would start again with EQ on a progressive server but you can shove this stupid ruleset. |
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5/10/09 6:14:04 PM#43
Nostalgia is one thing but there really isn't anything forcing you to game outside the classic EQ zones. And as someone who literally yesterday resubbed... going back to Qeynos and other original zones is a "wow we got addicted to this?" moment. EQ held my attention and sub money hostage for nearly 5 years but going back.... classic EQ is nostalgic but really terrible in context to new MMOs. Probably why they released TSS which keeps classic EQ mechanics but looks modernish and has quest NPCs. But seriously killing snakes and skeletons for feet and bones in my undies isn't something I want to revisit in '09 ;) |
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5/10/09 10:35:57 PM#44
Originally posted by Solude
It is a different game even if you didn't leave the old zones. Death mechanic has changed, classes have changed, new classes exist, overpowered gear drops exist, zone graphic revamps, character model revamps etc. Also you know that when you artificially limit yourself in a game, you will not have the activity the game would have if everyone was on the same page. Even just creating an new server and just locking it at Velious content and labeling it classic would give folks that want this type of content a single place to congregate and play together. |
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5/10/09 10:58:21 PM#45
EQ will never go back to a group focus game. Raiding killed the game, but it's there to stay. SOE loves raids. They focus on raiding in all of their games. It's easy to program and gives you the most bang for the buck so to speak. People are willing to do the same raids over and over just to get the best gear in the game, making it very long lasting content, if you can even call it content. Grouping content requires so much more effort, even though it caters to the majority of players. Hell, there are is a larger soloing crowd than raiders, but you'll never seen any decent solo content in EQ, ever. SOE is lazy and greedy. They will do the least amount of work for the most return, even if it mean alienating the 2+ million that have tried their game and left, leaving the measly 250,000 they have now. Sadly, most companies are following this trend with raiding, even though less than 20% of their player base ever raids. Even Blizzard has gone raid crazy with their supposedly casual friendly game. Good luck getting content or loot even remotely comparable to raiders in any current MMO. Thank God for Bioware, they are going to break this mold and I'm excited to see how popular it will be just because it won't have raiding for end game. Let alone the inclusion of tons of soloable content. Assuming they make a fun and enjoyable game, nothing difficult for Bioware, those two points above could really make TOR a huge contender in the MMO genre. |
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5/12/09 12:11:15 AM#46
For a second I thought, "Classic servers?!" Boy was that shot down real hard, real fast. What a load of crap. They truely have no clue. This will only appeal to people who think raiding with a high level character is what MMO's were made for. Morons. |
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5/12/09 3:30:32 PM#47
Originally posted by Solude
HAH the last line is pure gold! That made me laugh for a solid few. XD "To arms men! the snakes and rats are at it again at the Freeport gates! Grab your undies and splintered club and meet me outside to thwart their plans!" Deadpool(to "Daredevil): See how you like it when I smack you with an interspatial distorter that will temporarily phase your brain into Dimension X! "Daredevil": This is an ipod with a piece of masking tape attached to it. Deadpool: It is...Ah, but for a second there, you were really worried! "Daredevil": Idiot. |
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5/12/09 9:22:32 PM#48
Instant level 51 and RMT. Wow. If SOE was going to throw the baby out with the bathwater they could have found much better solutions to EQ's fundamental design flaws. |
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5/30/09 12:24:57 AM#49
Originally posted by dreamer05
I think you're kind of missing the point of everyone's arguement here. However, I certainly understand what you're saying, but most people, especially EQ vets, aren't all about the instant gratification.
I am an EQ vet. I just disagree with people who left the game and say it's crap now. I actually prefer the way the game has developed in more recent expansions, in terms of features. I was just saying that it is NOT instant gratification-- there's a ton of game, both in terms of content and character development that just starts at 51. It's just getting you to the starting line of the long haul. They are clearly making NO effort to recruit people who left the game, but rather trying to cater to their current paying customers. I am probably a little "meh" on the first 51 levels because, while I've taken a few extended breaks, I've pretty much never left EQ since I started playing in September '99 , and I've played a variety of alts to about that level on several servers, so even doing the newer newbie content (TSS) is boring to me, and the old school newbie experience is just plain old and tedious at this point. I started a character on the last Progression server and decided I hated it within the first three days. Way too "been there, done that". |
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9/23/09 12:01:25 PM#50
Originally posted by bopice1 So, what you are saying is this is a private server? Those are illegal and it's against forum rules to post about them. |
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9/24/09 11:45:36 AM#51
What is the point of playing on such a ridiculous server? Why even play a MMO? The entire point of playing a MMO is developing your character. The only thing this does is feed the "I want it now generation". Another bonehead move by SOE. |
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