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Wizard101

Wizard 101 

General Discussion  » I wouldn't recomment this game

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26 posts found
  StuBidasoe

Novice Member

Joined: 7/06/09
Posts: 108

MMOs would be more fun without other players! ~ anonymous troll

7/16/09 11:42:11 AM#21

I would recommend this game for any kid.  My 8 year old has a great time playing this game and has progress quite far with little to no help from me (his death school toon is lvl 31).  He even tries to help mentor new players on the game.  Great family friendly game.

  Wizardry

Hard Core Member

Joined: 8/27/04
Posts: 4142

Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not.

7/16/09 11:52:06 AM#22
Originally posted by wesjr

Its just a rip off of Toontown imo

 

Sort of yes,and the fun factor wears out eventually because the game does not encorporate anything new or any changes from level 1 to the end.So the fun wears out depending on how long each individual can stand doing the same thing over and over.

Every game out there is monatonaous,but most of the better games give you new abilities,spells,armour,weapons.Other than the top of the line gear,all else is a waste of time and the seldom gained new cards are rare and do not happen often enough.As a matter of fact i found many of the highest cards were weaker than cards players attained at lower levels,so the game needs a lot of updating and revamping.

Concept=8-9/10 but the way it was implemented get very old very fast,from quests to game play.Of course the age group was VERY young kids,and i think most agree,the simplistic game play may fool or keep them entertained longer than people that expect a slight challenge or a tad of thinking.You would be surprised how many young kids could have their limits pushed FAR beyond the scope of this game.

I would rate it not only a sub 10 year old game,but for those sub 10 years olds that are slow learners,small attention spans.The brighter sub 10 year olds would even get bored of this game and demand a LOT more.

The chat filter is IMO done very well,because the game is geared to a very yound crowd,that is one area i think should be left alone forever,even though i know they stated the ymight think about lowering restrictions.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  StuBidasoe

Novice Member

Joined: 7/06/09
Posts: 108

MMOs would be more fun without other players! ~ anonymous troll

7/16/09 12:27:38 PM#23

"The chat filter is IMO done very well,because the game is geared to a very yound crowd,that is one area i think should be left alone forever,even though i know they stated the ymight think about lowering restrictions."

Agree 100%.  This is really a kids game and it's nice not to have to supervise my kids playtime because of adults inappropriate chat.  There are plenty of MMOs out there for adults.  Let the kids have this one and not ruin it.

  Peregrine2

Novice Member

Joined: 8/16/06
Posts: 169

7/17/09 3:29:15 AM#24

To me, the addition of the new 18+ chat is perfect- kids use the menu based chat that lets them get the point across in a simple way and not have to deal with "wide open" chat, and adults can use the grown up chat version to talk relatively freely (with no profanity of course) and the kids don't see it.

  Gyrus

Apprentice Member

Joined: 11/20/07
Posts: 2033

7/21/09 3:50:09 AM#25
Originally posted by Tyrrhon

....

The combat is shallow and there is not much more to it than that. Also percents of percents of hundreds do not strike me as particulary kid friendly.

... 

 

I disagree.
If you think that then please do this (It will cost you your time that is all.)

Get a free account.
Create two toons - 1 x Storm School + 1 x Life School.
Play them both to level 9 and do Golem Tower with them both.
You cannot fail to notice the difference.
The strategy you use for each is totally different.

As for percentages - when would you suggest children get an introduction to chance and probability?
It's part of mathematics.

I tried playing Real Life but the graphics sucked, the community was annoying too.
- WolfOfBloodAndBone commenting on "The Guild"'s Game On Music Vid

  x10122007

Novice Member

Joined: 6/30/09
Posts: 60

8/01/09 9:30:35 PM#26

Well, a housing system was introduced some time after this OP was written so that point is moot now.

As for crafting and what have you...this is a family game which means kids are playing. I don't think a kid could necessarily grasp a complex crafting system like an older gamer could.

I think, for what it is, it's a good game. I was impressed by the voice overs and by the time it took to animate each spell. Rather than making it generic, they actually put work into it. The camera angle changes and you don't get just odd little sparks here and there, you get creatures and what have you which is a nice touch I think.

And since I last played, they updated it more. Now you can pick up items and the animations seem to have changed which is cool.

Also, the people in charge seem to really care. I made a thread on the official site some time ago and actually had a GM or whatever answer and ask some questions to get more opinions and information. I've never had someone do that before and I really think it reflects well on the whole team so I give it two thumbs up.

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