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News Discussion  » Warhammer Online : Age of Reckoning: War Grab Bag

2 posts found
  Szark

News Manager

Joined: 5/02/06
Posts: 4423

 
5/04/09 12:39:36 PM#1

The folks at Mythic have posted a new grab bag, where they answer Warhammer Online community questions on a variety of topics.

Q. The iron spikes Mohawk for slayers—I want one bad. Is there going to be another way for us to get one?

A. We’ll be giving out the iron spikes Mohawk (Snorri’s Spikes) at all of the Games Day events we’ll be attending (Baltimore, Toronto, and Chicago). We’ll be handing out exclusive in-game items at all of the tradeshows we attend this year, so keep an eye on the Herald and Newsletter for where we’ll be next!

Q. Are there any plans on reworking skills (group heals come to mind) that cause frame-rate slowdown on slower computers to make it more possible to function in high-latency combat situations without lowering the settings?

A. Our number one priority currently is server performance. As such, we are looking at the entire combat system (not just individual abilities) very closely in order to improve and optimize server performance.

Read more here.

  patryns

Novice Member

Joined: 3/24/07
Posts: 67

5/05/09 1:52:51 AM#2

When I came back to war to try it out again. , there was a Live event which involved the ORvR areas.  This was great I thought.  Then the next Live event involved a Scenario only.  If War wants to build on Open RVR they need to stop doing events which involve Scenarios only.  If they stay on this trend they will end up like DAOC which I really liked where people will /noxp /norp to stay level 24 and fight in Thid or another battle group.  In addtion, I am getting constant disconnects and major lag during Battles.  The lag in battles from Scenario to ORVR is worse then High Quality on AOC.  You would think the lag would not be bad in War since the characters look like they came out of the original  Everquest!  The Scenario have a major issue with balance.  You would think by now Ea/Mythic would have a program which would only allow 1 player at a time when another from the opposing realm enters the Scenario to keep it balance.  In addition, people will start to leave on both sides if their side is losing.  I propose if a team member leaves then another of the same class type from the other realm is taken out of the Scenario.  Also, in Scenario people will swtich to another empty party so they can supposely get more renown.  I am not sure if this is true but that is what is bening said when this happens.  Mythic/EA needs to program the Scenario to balance out more.  This does not take a rocket Scientist with todays modern tech!

 

As of this posting and the last 2 months the game is more based on Scenario, less on ORVR and no one wants to do PQs