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The Pub at MMORPG.COM  » Settle the Argument: Do you prefer PVP or PVE Centric Games?

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54 posts found
  Grym

Apprentice Member

Joined: 2/17/04
Posts: 185

In total darkness, I look just like Brad Pitt.

 
5/03/09 7:11:22 PM#1

Easy question. Simply vote, no replies required.

Which do you prefer?

PVP
PVE
(login to vote)

(My son speaking to his Japanese Grandmother) " Sorry Obaba, I don't speak Japanese, I only speak human."

  zymurgeist

Elite Member

Joined: 12/24/04
Posts: 4060

5/03/09 7:17:07 PM#2

Neither. I prefer well crafted games that are fun and it can be either.

"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law

  Quizzical

Guide

Joined: 12/11/08
Posts: 7335

5/03/09 7:19:06 PM#3

I prefer games that are done well.  PvE is more often done well than PvP, so I mostly play PvE. 

  Loira

Novice Member

Joined: 2/15/07
Posts: 85

5/03/09 7:27:03 PM#4

Where is the both choice?

I prefer a game to have both, but I expect both to be well done and meanignful. 

  cukimunga

Advanced Member

Joined: 4/03/05
Posts: 2246

Ah I'm drunk and I'm in the street like a vagabond.

5/03/09 7:30:56 PM#5

Well I like both,   I like mostly PvE games with Open World PvP.   That is the best combo IMO, you got a solid PvE game but you still need to watch your back when your in the huge PvP areas later on in the game.   

 

Didnt' vote because there was no both option.

  objeff

Apprentice Member

Joined: 1/17/09
Posts: 101

5/03/09 8:32:25 PM#6

PvE and PvP are two different things.... where is the agrument? :)

 

However, I help settle the big question of what I like!

 

PvE

 

PvP is fun - but I'll play an FPS if I want to challenge people.

  User Deleted
5/03/09 8:35:04 PM#7

Oh, my! Overwhelming PvE.

 

I almost dislike PvP, especially when it has nothing to do with the lore, world, or character development. 

 

PvP is almost frustrating at times rather than immersive.  It could be done so much better in MMORPGs.

  junzo316

Novice Member

Joined: 2/19/07
Posts: 1582

5/03/09 8:36:14 PM#8

I'm definitely more PvE oriented.  I enjoy a story and being a part of it.  I realize, however, that PvP can play a part of this.  PvP can add to the immersion of certain games.

  Master_Razor

Novice Member

Joined: 2/17/08
Posts: 226

I win.

5/03/09 9:14:32 PM#9

PvE focus with instanced PvP.




  Murdus

Novice Member

Joined: 3/05/07
Posts: 631

we own the sky

5/03/09 11:03:16 PM#10

PvE for sure.

Co-Operative play is very fun, also more relaxing and enjoyable for a late night game.

pvp also breeds a very pissy section of the community. If its PvP focused, you're bound to run into a lot more assholes there than a PvE game.

Current: DDO
Played: Things
Future: Something fun

  User Deleted
5/03/09 11:07:42 PM#11

 I prefer a game with both in a solid persistant world

  Chiram

Novice Member

Joined: 8/11/04
Posts: 594

5/03/09 11:12:49 PM#12

PVE generally seems to be more relaxing, something good when you get home from work and can barely move as it is :). The pvp in my opinion has to be much less gear dependant(wow) and more skill dependant ( like Planetside ).

  User Deleted
5/03/09 11:16:21 PM#13

PVE because I like the stories and lore of the games. I enjoy the co-op play and bashing mobs to find that special piece of armor for my characters.

  hoboshoes

Novice Member

Joined: 5/03/09
Posts: 4

5/04/09 12:00:51 AM#14

PvP makes the game more competive and strives you to get better. ialso like the feeling of competing against other players. but whatever i prefer pvp makes the game more intresting to me and more entertaining pve is too repetitive and the only reason i would pve is to level/gear up :D

mightymouse22 Xfire Miniprofile
  Boneserino

Novice Member

Joined: 12/08/07
Posts: 74

5/04/09 12:30:24 AM#15

30 people and the votes are 3:1 in favor of PvE.

It doesn't settle the argument because there is no argument.  But it does explain why you see very few PvP games on the market.

1) they are hard to implement well.

2) You are losing 75 % of the market if you go solely PVP

Yes I know its a small poll.  But I bet that at best it might be 2:1 in favor of PvE.  But if they could correct the implementation part then more people might enjoy it and change their minds.  But I don't see that happening.

  esarphie

Novice Member

Joined: 3/10/04
Posts: 67

5/04/09 12:58:17 AM#16

If I seriously have the urge to play head to head, I turn off my mmorpg, turn on a half-life mod of whatever sort I'm in the mood for, and go for it.

I've played pvp games, way back when, where player on player death was technically possible, but rarely ever happened, and only in the context of the ongoing story.  I guess these days that would be termed a heavy roleplay game, but it was what it was.

Recently, I have come to realize that although I tend to steer towards the pvp servers in games, I almost invariably prefer the pve experience. Too many games require you to focus choices made in "feats" or equipment towards pve or pvp (like killing an npc human somehow requires different equipment than a player human) or have "choices" where one path is so much more effective in pvp fighting that it really is no choice at all... which force you to either follow the strict guidelines to be viable at pvp, thereby eliminating freedom and choice from the whole gaming/leveling experience, or be a permanent victim.  I play rpgs to be a fun self-created character, as much as possible, and having 4 out of 5 choices eliminated by pvp needs is irritating to me.

Also, the culture of the current pvp servers in most games is horrid. Imagine if we were all amateur tennis players.. in a league without any authority: no judges, no one watching, just some players, a court, and a ball. If the MMO crowd were involved, it wouldn't take long before no shot was "out", extra players on your side is perfectly fine, and smashing the other guy over the head with a racket is a perfectly acceptable strategy if he's ahead. Oh, and in this imaginary death-tennis league of mine: you get nothing for winning.

On the other hand, from the games where you do get something for winning... I hear it's even less tolerable.

To be honest, I have my main characters in Age of Conan on a pvp server, but I stopped seeking out pvp long ago, and avoid it where possible. At best, for me, pvp is a way to add more uncertainty to an environment, because players tend not to have defined patrol routes they stick to... at worst, it's a horrid game-destroying mess of antisocial lashing out and psychopathic behavior.

  bleyzwun

Novice Member

Joined: 8/29/05
Posts: 1013

5/04/09 10:24:27 AM#17

PvP. 

PvE is so damn boring, I start getting sleepy halfway through a dungeon.  MMO AI is just not good enough for me to really enjoy the PVE content.  Also, I rarely get into the lore of the game through playing.  If I can I will find out more about the world through other sources. 

I really don't like the way quests are presented in all the games I've played.  I'm sorry, but I don't want to spend most of my time clicking on NPCs and reading all of their quests.  I would definitely prefer good voice acting, but if it must be text I would rather have it short and to the point.  I do want to know the lore, but 99% of the time I won't read a quest because I rather spend that time gaining exp. I also find it very impersonal.  I feel like I'm just standing next to this guy.  It's more like checking email than talking to a character in a story.  I don't ever get the feeling that I'm part of this adventure like I do in single player games.  I liked how FFXI put together cut scenes from in-game graphics.  Aion is following in it's footsteps, and it definitely adds flavor to the questing, but it's still not enough to really enjoy it. 

Aside from the presentation, the actual quests suck ass.  I have no doubt most people would agree.  There is no avoiding killing, delivery, or escort quests.  What else can you really do?  If the AI was better these quests could be fun. 

Another thing that annoys me are fields of bears, or dragons, etc.  When was the last time you saw a field of bears?  I feel as if running into vicious mobs should be a little more realistic.  You should be panicing if you happen to stumble across a bear, or a pack of wolves (yes a pack, not 100s of them spread in a  field), or definitely a dragon.  I also feel that the current agro range is retarded.  If the mob is supposed to attack on site, and I can see it, it should come after me.  There is no sense of fear in these games (FFXI was pretty good at this because you needed a group).  You're fighting in a FIELD of bears, surrounded, and they all can't see you. 

Sorry for this long ass response, but I'm getting tired of the same old shit.  Sure, newer MMOs have a feature or 2 that's better than older ones, but they're pretty much the same game.  Nothing has changed in years.  The only thing I enjoy about these games is the PvP and playing with my friends.  I know the PVE could be much more, but developers are not willing to take risks.

  r0guy

Novice Member

Joined: 4/28/06
Posts: 73

5/04/09 10:39:44 AM#18

I second bleyzwun's post.

The day PVE MMORPG's become as riveting/challenging as single player RPGs could be the day i change my mind.

If people did WOW quests and the main campaign in Mass Effect or Fallout 3 side by side, I couldn't possibly wrap my mind around someone preferring WOW's gameplay.

  gitawego

Apprentice Member

Joined: 3/14/04
Posts: 198

5/04/09 10:41:03 AM#19

PVE centric for sure with PVP setting

 

 

gitawego Xfire Miniprofile
  daarco

Apprentice Member

Joined: 12/19/06
Posts: 4493

I have Darkfall now!
Caution: Game May Cause Care Bears To Populate Forums
__________________

5/04/09 10:42:47 AM#20

Ths beeing a PvE forum makes it hard to settle the arguments : )

But i dont care, as long there is purpose the the gameplay. I wont do a battleground PvP or kill ten wolf PvE.

 

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