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archives.cnn.com/2002/TECH/industry/04/05/everquest.suicide.idg/index.html en.wikipedia.org/wiki/Shawn_Woolley www.destructoid.com/man-in-china-dies-after-three-day-mmo-session-44916.phtml news.bbc.co.uk/1/hi/technology/4137782.stm (Starcraft) www.telegraph.co.uk/news/worldnews/1544131/Man-dies-after-7-day-computer-game-session.html http://www.thelocal.se/15742.html www.msnbc.msn.com/id/29681926/ kotaku.com/gaming/crime/baby-dies-as-parents-play-wow-108377.php news.softpedia.com/news/Two-Fanatic-World-of-Warctaft-Gamers-Have-Died-Becouse-Of-WoW-11821.shtml how long will it be before 5-hour breaks become the norm throughout the world not just China-->news.bbc.co.uk/1/hi/technology/4183340.stm Why aren't there more warnings in and out of game to take breaks? Why has no-one been held accountable or sued? Is it because most of them are Asian and no-one cares? Is it because no-one wants to believe that a game can take over someone's live so much that only someone with "no self-control" will die? Why aren't more people asking questions like me?!
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4/27/09 3:31:23 AM#2
Because people are responsible for themselves. Not the game company, not the government. |
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4/27/09 3:32:39 AM#3
If you can't work out to take breaks for eating and sleeping (at the very least), yes, you deserve to die. Natural Selection at its best. ----- |
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4/27/09 3:37:17 AM#4
retards die, there is no other explanation, games arent fun anymore if you dead tired etc , in first place so if you playing game like monkey without joy or reason for it, well, good ridance ?
half of those posts are fhom china too
most of those ppl are 18+ which arent effected by 5h rule anyway |
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4/27/09 3:49:18 AM#5
How willing are you to give control of your life to others? There is a fuzzy line drawn between personal responsibility and enforced behaviour in almost everything. The rule is that people can self-regulate themselves, although there are always exceptions of people that can't. Personally and taking into account my limited lifespan, I prefer to experience as little limitations in my life as possible and live my life as fully as possible and as I see fit. I don't know what others think. |
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4/27/09 3:49:40 AM#6
Yeah I think its absolutely appaling that no safety warnings are given out with games......because they are EXTREMELY dangerous products!!!! I have been playing Spellborn recently and I nearly died!! I was playing it for days on end without stopping once!! I didnt eat anything, drink anything or sleep at all because the damned game didnt tell me too! Fortunately a friend found me in time and saved my life. Phew! That was a real close call I can tell ya. Now I deeply fear playing any more of these dangerous games.......but......but.......I MUST play them! I cannot stop!! However if a safety warning appeared every hour saying things like "Take a 20 minute break", "Go to the toilet" or "Isnt it time you went to sleep young man?" then I might feel more safe playing as my life would not be put into such extreme danger. I also believe that safety warnings should be attached to EVERYTHING!!! I was reading a book several weeks ago and guess what? I NEARLY DIED!!!! I couldnt put it down......and the problem is that I'm a slooooooowwww reader. Again I didnt eat, sleep or even go to the toilet when I needed to. I was sat in a pool of my own excrement and urine. It was very unhealthy indeed. Fortunately I was saved by a friend again. None of this would have happened if there was a safety warning on every 10th page.......but because I wasnt told how to look after myself, that damned book nearly killed me!!! So yes I call for safety warnings on everything!! This is a very dangerous world we live in and millions of peoples lives are being put at risk with every game, book, film, food, drink, car, bike, horse, plane or any other object or activity that gets utilised by someone. My heart goes out to every deeply intelligent and wise soul that has been snuffed out by a lethal computer game. It needs to be stopped or it wont be long before the entire human race becomes extinct! |
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4/27/09 4:15:46 AM#7
Originally posted by Smikis this |
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4/27/09 4:23:51 AM#8
Because if you're stupid enough to find a way to die by playing a game you're stupid enough to find a way to die by doing any inane task. And, no. I don't buy the argument that they can't control themselves. They just convince themselves that the rules(of reality) don't apply to them. If anything should be done; a window should pop up at 18 consecutive hours played saying 'Go to sleep you fucking idiot.' and disconnect them for at least 6 hours. |
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4/27/09 4:27:05 AM#9
Nothing nobler than dying in battle your sword bloodied and your elf ears flapping |
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4/27/09 4:28:43 AM#10
A lot more ppl die at bathtubs.Maybe we stop taking baths.Or even better PUBLIC BATHS KEKE. Really how retarded can u be to not even drink water. |
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4/27/09 4:30:08 AM#11
Don't laugh at martyrs |
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4/27/09 4:41:00 AM#12
Originally posted by dippyzippy
Troll Score 4/10. You need much more work. Try slanting it as for the CHIL-DE-REN! Thats a common tactic for self appointed activists, politicians and other such hysterics. Bottom line, people are responsible for *themselves* and their actions. |
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4/27/09 5:35:21 AM#13
Darwin Award winners right there in the OP. Move on. |
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4/27/09 5:41:57 AM#14
its no ones fault but there own gtfo who gives a shit if someone dies playing |
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Keridwan
Novice Member
Joined: 7/16/06
"Femmes Fatales - The Power of the Feminine in the Art of MMO" |
4/27/09 5:42:49 AM#15
Originally posted by nothing2gein
One should beware of these kinds of comments about "responsibility" as a personal disposition. Responsibility is a hollow and superficial device to make people believe they are in control of their own destinies as a matter of free-will and choice. Of course it is nothing of the sort. Instead the entire "responsibilization" rhetoric is positioned by those who control how we act and think. In effect "being responsible" means to follow a code of duty that is superimposed on people by governments, companies and institutions. (e.g. responsible parents and adults) It is myth and has no basis in how things actually get done. |
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4/27/09 5:49:29 AM#16
sOooo, when are people going to learn that smoking tabaco will kill you, that drinking alcohol and driving will kill you, that not wearing a seat belt will kill you, that J-walking will kill you, that polutoin will kill you that, talking on a cell phone or eating a donut while driving will kill you, that owning a pitbull will kill everyone. And the beat goes on. SEAB EAST |
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4/27/09 5:51:06 AM#17
Originally posted by Keridwan
One should beware of these kinds of comments about "responsibility" as a personal disposition. Responsibility is a hollow and superficial device to make people believe they are in control of their own destinies as a matter of free-will and choice. Of course it is nothing of the sort. Instead the entire "responsibilization" rhetoric is positioned by those who control how we act and think. In effect "being responsible" means to follow a code of duty that is superimposed on people by governments, companies and institutions. (e.g. responsible parents and adults) It is myth and has no basis in how things actually get done.
lolwut?
(sorry...couldn't resist) ---------------------------------------------------------------------------- |
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4/27/09 5:56:01 AM#18
Responsibility is merely advanced self preservation. Beyond what any government, group, organization may wish you to conform to, if your not capable of conforming to the human imperatives of rest and nourishment then nothing will save you. If it wasn't gaming it would be pachinko or roulette, or whatever repetitive/reward task that they stumbled upon. The only thing they should have submitted control to was their lower brain telling them to get some fucking food and sleep. There is NO miracle patch. 95% of what you see in beta won't change by launch. Hope is not a stategy. |
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4/27/09 5:56:25 AM#19
Originally posted by Keridwan
One should beware of these kinds of comments about "responsibility" as a personal disposition. Responsibility is a hollow and superficial device to make people believe they are in control of their own destinies as a matter of free-will and choice. Of course it is nothing of the sort. Instead the entire "responsibilization" rhetoric is positioned by those who control how we act and think. In effect "being responsible" means to follow a code of duty that is superimposed on people by governments, companies and institutions. (e.g. responsible parents and adults) It is myth and has no basis in how things actually get done.
That was a pretty pointless statement designed to make yourself feel more intelligent and nothing more. It really doesn't even apply to this topic. Why should a game company be sued because some darwin candidate is too retarded to log off the damn game to take care of himself? That has nothing to do with your conspiracy theory matrix-esque rant about the illusion of responsibility and control. Each society has different definitions of "responsiblity" that are derived from the common social values of said culture. What the general populace will accept as "responsible behavior" will vary a bit depending on which governmental body controls your society. So in that aspect you are correct....but other than that you are so off course it isn't even funny. Social responsibility and personal responsibility are two different things. No one should be held accountable for taking care of a grown ass person that is too stupid to stop playing a F*ing game before he dies....that pretty much sums up the entire argument....no philosophy or in depth examination of social values and illusory sense of personal control required.
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4/27/09 6:02:23 AM#20
do you suppose the level of drama OP was going for has been attained yet? Since we're on the topic for the need for verbtaim explanations about obvious, I must report I tore labels off mattresses, for many years. |
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