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Well. I would like more information about the mechanics and the stats of skills, combat, well everything. Are we supposed to discover all during the beta, or will you publish how all that stuff works? Important things to know: - How stats affect. -How skills work. -Gods, Races, classes. What all that implies? -How combat works. -How do you level? skills per level? -Need money to buy skills?..or just items? -Will we have tournaments or just casual dueling? -etc. etc. |
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4/27/09 9:23:19 AM#2
Originally posted by Rhaegar Information on stats: Body affects health, attack power, resistance, and secondarily passion Mind affects passion, hit chance, resilience, and secondarily regeneration Spirit affects evade, critical, regeneration, and secondarily health
You Level with experience from fights. Skills do not cost money. You unlock them as you level up. For now just casual dueling, we will arrange tournaments very shortly though.
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Thanks for the info. But need more. Now that Beta has started, can we know: 1- What is Resiliance and Resistance? 2-Evade, critical, hit chance...are % or % modifiers or what? 3-What affects Attack Power? Attack Power makes you make more damage or more chance to hit? 4-How God affects the game? You got skills from him or any kind of beneffits? Well, in general what I would think that could be interesting is to have more information of the formulas behind combat, so we can evaluate char progression and possible bugs. For example: Chance to hit = Hit Chance *100 -Armor+strength or whatever. |
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4/28/09 1:30:51 PM#4
Originally posted by Rhaegar 1. Resilience is defense against critical. Resistance is defense against normal damage 2. Will ask developers for exact information. 3. Attack power increases normal damage 4. God determines your level 20 attack. More info to come. |
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Thanks for the info mate. I love that kind of things behind the game, and think are important for good testing. |
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