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4/28/09 9:06:18 AM#41
Originally posted by javac
talk about divorced from reality...
with over 40K subs, DF has been a huge success considering its hardcore niche and its tiny development budget. it's still selling out regularly and has been a piece of grassroots marketing genius by ANY measure. df graphics and physics engine written from scratch, breaking new records for massive battles in the fantasy genre and all while using manual aiming in a seamless world.
you'd have to be braindead (or a bitter/clueless troll) not to recognise that in terms of the big picture of gaming, DF is, and continues to be, massively successful.
ah, yes, the rantings of the rabid fanboi. Darkfall is hardly a massive success. 40k subs is a poultry number. Also, where are you getting these numbers from. Uhh, link plz? And even then, if what you say is true, that 40k is a decaying number. More people are quitting than joining. Darkfall wasnt designed right and its showing through all of the hackers, scripters and other cheaters who are currently ruling the game. Now, Im sorry that you and your fellow fanbois arent going to be l33t d0m1n4t0r5 of darkfall for the next X amount of years and that you cant run around naked together and hit people with your "swords", but Darkfall is failing. Its a 6th rate game made by a 6th rate development team. Add all of this up, and what do you get? A doomed game.
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4/28/09 9:20:12 AM#42
Originally posted by daarco
Twice actually! But what about the war?
BLAHAHA! QUICK! DARKFALL FANBOY HAPPY THOUGHTS GO! |
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4/28/09 9:25:25 AM#43
Originally posted by javac
A.K.A. the reality of large-scale MMO battles in 2009.
eve's been crashing in large-scale fleet fights for all 5 years of its existence, by your definition, eve is paid beta also.
Hmmm... gosh.. those youtube videos of Eve's battles actually have a few hundred people playing. Oh... wheres that DF one? That's right... the server crashed again. Eve supports over 40,000 players in one server... Eve was actually released in stores when it first came out and recently...
L2StopFailingPlz? *By the way what kind of name is javac? You some java programmer? blahahaha.. |
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4/28/09 9:33:09 AM#44
Originally posted by Wharg0ul
To be fair, it's lasting a lot longer with the recent patches. Stability is improving. Also, you have to realise, 3/4 of the playerbase is invoved in these battles. In a seamless world, no less. That's a hell of a lot of server stress, especially for a game that's not 3 months old yet. Teething pains....nothing more. LOL, ohh it brings tears to my eyes. Hacking, Exploiting,Server Crashes. Then tell use its alot of server stress. This game been comeing out forever AV was suppose to have a fully polished game. They promised u ALOT more than what they brought to the table. Its not a pve game yet its a grind fest. All these thing are there yet its teething pains i would say it more like a cavity. |
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4/28/09 9:42:55 AM#45
This game fcking rocks, We had a 75v75 battle vs DUSK ( I am in the SB Aliiance) and it was just awesome. I am still newb but I was on my mount right behind the enemy the whole time just backstabbing, with no lag. I dont know many games that can have 150 people with all this crap going on in a fps enviroment with no lag, sure some were laggy, bur if you dont live in pakistan and have a fairly decent paycheck you will run Darkfall Fine, most people who cant are kids who cant afford sht because there mom wont pay for it, and the others just cant get into darkfall online so they troll flame it. Ill show you some videos about the tactics there are in medium to large engagements.
BTW they are improving this game 2-3 times a week, which means in a few months this game will be balance, its already stable right now, and they correct lots and lots of issues for a indy company, and if they keep the hard work it will only get better.
Only problem is, we wont have many carebears or stupid people to play this game, because it drives them away trying to after to think or not holding there hands.
This game is the sht. |
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4/28/09 9:47:05 AM#46
Originally posted by birken
To be fair, it's lasting a lot longer with the recent patches. Stability is improving. Also, you have to realise, 3/4 of the playerbase is invoved in these battles. In a seamless world, no less. That's a hell of a lot of server stress, especially for a game that's not 3 months old yet. Teething pains....nothing more. LOL, ohh it brings tears to my eyes. Hacking, Exploiting,Server Crashes. Then tell use its alot of server stress. This game been comeing out forever AV was suppose to have a fully polished game. They promised u ALOT more than what they brought to the table. Its not a pve game yet its a grind fest. All these thing are there yet its teething pains i would say it more like a cavity.
name a game that didnt have a few hackers and exploiters and cheaters and everyone played fair at the first 2 month launch. And for a FPS this is basically a new genre, it needs testing and balancing sure but what game didnt? either try it for more than a month or stfu. Like life the game is what you make of it, the grind does not exist for people who have half a brain. You think it does but it doesnt. this game is evolving and soon they will balance a lot more, and add in the neccessary content, which they are doing and polish it up.
I said it before this game is not for the stupid or the carebear. |
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4/28/09 11:28:19 AM#47
Originally posted by Izure LOL, ohh it brings tears to my eyes. Hacking, Exploiting,Server Crashes. Then tell use its alot of server stress. This game been comeing out forever AV was suppose to have a fully polished game. They promised u ALOT more than what they brought to the table. Its not a pve game yet its a grind fest. All these thing are there yet its teething pains i would say it more like a cavity.
name a game that didnt have a few hackers and exploiters and cheaters and everyone played fair at the first 2 month launch. And for a FPS this is basically a new genre, it needs testing and balancing sure but what game didnt? either try it for more than a month or stfu. Like life the game is what you make of it, the grind does not exist for people who have half a brain. You think it does but it doesnt. this game is evolving and soon they will balance a lot more, and add in the neccessary content, which they are doing and polish it up.
I said it before this game is not for the stupid or the carebear. You mean for people like you that macro? Yea game are made to have fun and be played not have a program do it for you. Needs testing and balancing? Come on, over 8 years ? Stupid or carebare u think casting a spell in the air or at the ground take brains? Or swinging a sword at a monster over and over take thought ? Then yes dont worry the short bus will be pulling up to your house anytime now. No matter how many time you polish a turd its still a turd. Dont get me wrong i had very high hopes for this game. |
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4/28/09 1:11:22 PM#48
Just look at this forum. This thread started out as a discussion of the Hyperion / CC war, and the trolls YET AGAIN turned it into a Darkfall bashing session. And the mods don't do shit about it. No one can have a conversation here without the thread becoming derailed and disrupted, and yet people get warnings for inane shit like asking another player if they've been playing Aion. Five and a half years I've been here, and each year it gets worse and worse. Hey, trolls..here's an idea...although not a new one: go play the game that is so perfect in your eyes, or discuss it in it's forum. If you don't like game, don't lurk in it's forum disrupting every conversation with your propaganda bullshit. |
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Originally posted by ryman
A.K.A. the reality of large-scale MMO battles in 2009.
eve's been crashing in large-scale fleet fights for all 5 years of its existence, by your definition, eve is paid beta also.
Hmmm... gosh.. those youtube videos of Eve's battles actually have a few hundred people playing. Oh... wheres that DF one? That's right... the server crashed again. Eve supports over 40,000 players in one server... Eve was actually released in stores when it first came out and recently...
L2StopFailingPlz? *By the way what kind of name is javac? You some java programmer? blahahaha..
You are so wrong it hurts. _______________________________________________ The noob formally not known as not being the formally not unkown known APEist; The Stone Cold Killer of Tarq. |
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4/28/09 2:20:26 PM#50
Originally posted by Wharg0ul While I agree with your general assertion that the threads should stay on topic, its a two-way street. You resort to name calling and refer to "propaganda bullshit", but you've said nothing to refute Javac, who said (earlier in this very thread):
talk about divorced from reality...
with over 40K subs, DF has been a huge success considering its hardcore niche and its tiny development budget. it's still selling out regularly and has been a piece of grassroots marketing genius by ANY measure. df graphics and physics engine written from scratch, breaking new records for massive battles in the fantasy genre and all while using manual aiming in a seamless world.
you'd have to be braindead (or a bitter/clueless troll) not to recognise that in terms of the big picture of gaming, DF is, and continues to be, massively successful. In this post, he is stating, as fact, that Darkfall has over 40k subs and that it's massively successful, but doesn't give any evidence to that effect. In fact, after being questioned repeatedly, in multiple threads, about the source of his numbers, he admitted to it being a "guesstimate". Are sceptics simply supposed to accept such unsupported "propoganda bullshit", as you so eloquently put it? Discussing the numbers somebody posts isn't trolling. Personally, I like to analyze and discuss the issues and topics presented, but I loathe trolling, whether it come from haters or fans. |
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4/28/09 2:29:39 PM#51
Originally posted by rhinok While I agree with your general assertion that the threads should stay on topic, its a two-way street. You resort to name calling and refer to "propaganda bullshit", but you've said nothing to refute Javac, who said (earlier in this very thread):
talk about divorced from reality...
with over 40K subs, DF has been a huge success considering its hardcore niche and its tiny development budget. it's still selling out regularly and has been a piece of grassroots marketing genius by ANY measure. df graphics and physics engine written from scratch, breaking new records for massive battles in the fantasy genre and all while using manual aiming in a seamless world.
you'd have to be braindead (or a bitter/clueless troll) not to recognise that in terms of the big picture of gaming, DF is, and continues to be, massively successful.
In this post, he is stating, as fact, that Darkfall has over 40k subs and that it's massively successful, but doesn't give any evidence to that effect. In fact, after being questioned repeatedly, in multiple threads, about the source of his numbers, he admitted to it being a "guesstimate". Are sceptics simply supposed to accept such unsupported "propoganda bullshit", as you so eloquently put it? Discussing the numbers somebody posts isn't trolling. Personally, I like to analyze and discuss the issues and topics presented, but I loathe trolling, whether it come from haters or fans.
Someone pulling a number out of their ass is hardly justification for the kind of shit that goes on in this forum. And don't even pull the "resort to name calling" line....just look at the derisive labeling that actual players of the game get to endure on the forums MEANT for the game. You expect people to take that lying down?? You don't blame the bees for stinging you when you poke their nest with a stick. |
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4/28/09 2:33:35 PM#52
Originally posted by rhinok While I agree with your general assertion that the threads should stay on topic, its a two-way street. You resort to name calling and refer to "propaganda bullshit", but you've said nothing to refute Javac, who said (earlier in this very thread):
talk about divorced from reality...
with over 40K subs, DF has been a huge success considering its hardcore niche and its tiny development budget. it's still selling out regularly and has been a piece of grassroots marketing genius by ANY measure. df graphics and physics engine written from scratch, breaking new records for massive battles in the fantasy genre and all while using manual aiming in a seamless world.
you'd have to be braindead (or a bitter/clueless troll) not to recognise that in terms of the big picture of gaming, DF is, and continues to be, massively successful.
In this post, he is stating, as fact, that Darkfall has over 40k subs and that it's massively successful, but doesn't give any evidence to that effect. In fact, after being questioned repeatedly, in multiple threads, about the source of his numbers, he admitted to it being a "guesstimate". Are sceptics simply supposed to accept such unsupported "propoganda bullshit", as you so eloquently put it? Discussing the numbers somebody posts isn't trolling. Personally, I like to analyze and discuss the issues and topics presented, but I loathe trolling, whether it come from haters or fans. |
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4/28/09 2:35:39 PM#53
Originally posted by bryan1980
This just goes to show how messed up DF is from a 'ruleset' standpoint 1. The main attacking alliance used gold to make their cities unseigable. Mobs are still being exploited non-stop to come up with this gold ( ie, trapping high level mobs on terrain and then camping them non-stop). With an unlimited amount of gold, it's easy to go on offense and just make your cities unattackable with the exploited gold. 2. The major defending alliance is exploiting by 'going to war' against guilds that will never attack it. This keeps the real enemys from taking those cities. Best way to guard your cities is to go to war against guilds that are in your alliance. This is exactly like the 'rogue' system... it is so easily exploited that it defeats the purpose and ends up doing more harm than good. This isn't free for all pvp with city seiges.. this is all about exploiting game mechanisms. (imagine that). And the game server crashed and reverted most of the fighting.... yeah, great game. The article makes it sound like some political war, but it is just a matter of getting a few people from other clans to exploit game mechanisms (going to war with people that are your allies). Once again, DF is all about the exploits My opinion is that those people who like this kind of game should keep playing it, keeps them out of the games I like. |
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4/28/09 4:43:24 PM#54
Originally posted by Wharg0ul
Please remind me, wurg, why you're not on the Darkfall official forums instead of here? These forums are not MEANT for the game, they're meant for an open discussion of the game, without moderators banning people based on them disagreeing with the fanboy wave. We do apologise for having an opinion different to yours, but you'll learn that - as you go through life - not everyone will agree blindly with you.
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4/30/09 4:37:11 AM#55
Originally posted by rhinok While I agree with your general assertion that the threads should stay on topic, its a two-way street. You resort to name calling and refer to "propaganda bullshit", but you've said nothing to refute Javac, who said (earlier in this very thread):
talk about divorced from reality...
with over 40K subs, DF has been a huge success considering its hardcore niche and its tiny development budget. it's still selling out regularly and has been a piece of grassroots marketing genius by ANY measure. df graphics and physics engine written from scratch, breaking new records for massive battles in the fantasy genre and all while using manual aiming in a seamless world.
you'd have to be braindead (or a bitter/clueless troll) not to recognise that in terms of the big picture of gaming, DF is, and continues to be, massively successful.
In this post, he is stating, as fact, that Darkfall has over 40k subs and that it's massively successful, but doesn't give any evidence to that effect. In fact, after being questioned repeatedly, in multiple threads, about the source of his numbers, he admitted to it being a "guesstimate". Are sceptics simply supposed to accept such unsupported "propoganda bullshit", as you so eloquently put it? Discussing the numbers somebody posts isn't trolling. Personally, I like to analyze and discuss the issues and topics presented, but I loathe trolling, whether it come from haters or fans.
even the OP in which i calculated the 40K number, i CLEARLY labelled it as a ballpark/estimate. if some of you tried checking original sources instead of recycling each others' lies/distortions/hearsay (that is baed on someone else's lies/distortions/hearsay), you might have something worthwhile to say.
the fact is, over the past couple of years i've been here, you trolls have predicted all manner of fates for Darkfall ranging from criminal indictments, deliberate deception, closing their doors, not releasing videos, falsifying contract signings, beta never happening, beta player reports being made up by tasos, release never happening, etc etc. all of which over time have been shown to be false/utter lies/trolling (as we knew it was). the problm here is that most of you really have no interest in discussing or even playing the game, you just want to see it fail (for whatever pathetic reason).
the problem is also one of reading comprehension. iin the context of independent games development and publishing, just getting a working MMO out and getting paying customers qualifies a game as a success to me. the fact that a clearly-labelled niche and "hardcore" MMO like Darkfall has managed to garner so much attention without marketing $$ makes it bigger than your average indie MMO success -- they had 300K+ beta signups when WAR had 750K+ -- to even be comparing them in the same sentence indicates DF has been very successful. the "massively successful" comment was clearly framed in that context.
40K subs in the global MMO market is tiny, and for a MMO from a major studio it would be (correctly) regarded as a flop, a failure. but in the context of first-time indie developer with tiny budget and no marketing, it *is* already, a success. whether it is regarded as a gaming success remains to be seen.
noone here has any issue with honest discussion of the game, or the industry. but that rarely happens. most of these "discussions" are just bitter hate posts from losers who just can't seem to move on to a forum for a game they actually like.
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4/30/09 6:50:54 AM#56
Originally posted by javac
even the OP in which i calculated the 40K number, i CLEARLY labelled it as a ballpark/estimate. if some of you tried checking original sources instead of recycling each others' lies/distortions/hearsay (that is baed on someone else's lies/distortions/hearsay), you might have something worthwhile to say.
the fact is, over the past couple of years i've been here, you trolls have predicted all manner of fates for Darkfall ranging from criminal indictments, deliberate deception, closing their doors, not releasing videos, falsifying contract signings, beta never happening, beta player reports being made up by tasos, release never happening, etc etc. all of which over time have been shown to be false/utter lies/trolling (as we knew it was). the problm here is that most of you really have no interest in discussing or even playing the game, you just want to see it fail (for whatever pathetic reason).
the problem is also one of reading comprehension. iin the context of independent games development and publishing, just getting a working MMO out and getting paying customers qualifies a game as a success to me. the fact that a clearly-labelled niche and "hardcore" MMO like Darkfall has managed to garner so much attention without marketing $$ makes it bigger than your average indie MMO success -- they had 300K+ beta signups when WAR had 750K+ -- to even be comparing them in the same sentence indicates DF has been very successful. the "massively successful" comment was clearly framed in that context.
40K subs in the global MMO market is tiny, and for a MMO from a major studio it would be (correctly) regarded as a flop, a failure. but in the context of first-time indie developer with tiny budget and no marketing, it *is* already, a success. whether it is regarded as a gaming success remains to be seen.
noone here has any issue with honest discussion of the game, or the industry. but that rarely happens. most of these "discussions" are just bitter hate posts from losers who just can't seem to move on to a forum for a game they actually like.
Yet you've been writing that your guess is the only one that can be considered accurate, even when a mod for the game said that there was13k. You continually try to steer every discussion towards another game. You're never on topic, and always resort to insults and name calling. Av hasn't been able to open thier shop on a regular basis after 2 months. The seige mechanics in DF are a little ridiculous. |
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