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News Discussion  » Lord of the Rings Online: Two Years, Book 8 and Beyond

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71 posts found
  User Deleted
4/26/09 1:39:02 PM#41
Originally posted by LordAdder

I've been playing LOTRO since open beta and also participated in MoM's beta. I'm the founder and leader of a Kinship and have supported the Turbine LOTRO team in all of the contests, in discussions all over the web, and in the LOTRO forums.  But I am sadly losing faith in them ever since MoM's release.

The direction Turbine has taken in changing (and dumbing-down) the game to accomodate the anticipated Asian community, and their total disregard for major fluff features such as housing (absolutely worthless as is) and hobbies leaving a HUGE void in immersion into Middle Earth itself, as well as the about-face and total silence on promised revamps after the realease of MoM to such things as the UI and region fill-ins where there are large gaps in the map, is sending the game down the path of mediocrity.

Book 8 appears to be continuing along this path and I, for one, am about ready to move on, which really saddens me.  LOTRO has so much potential, has some really great features, has a hard-working and talented dev team, great graphics and storyline, and attention to detail that is unparalleled in MMOs. Steefel is ruining the game. He has stopped listening to his loyal customers and has only one thing in his focus... bring in as many players as possible and to hell with everything else.


 

As is housing has saved me well over 10g from not having to fill all of my characters bank slots hardly worthless to me.There are a few things they can do to housing but what exactly do you expect?

  natuxatu

Spotlight Poster

Joined: 11/12/03
Posts: 1332

Bookah

4/26/09 6:47:01 PM#42

What can I say.. I'm a fan. Like it or hate it, it's one of the better MMOs out there.

Raising the level cap.. are you surprised? An MMO with a level cap is more likely than not going to raise the level cap. Face it, more people than not, like the idea of leveling up. And why not level up as you explore new content. Just exploring new content and not leveling up... while it sounds fine to me... it wont keep a lot of players around for long. Plus if you don't have to do quests then people can rush through the content much faster ala guild wars. So while I agree that it would be nice to have an MMO without levels, this one does, so it's only natural. Whew.

  zoey121

Novice Member

Joined: 5/11/04
Posts: 926

4/27/09 3:07:31 AM#43

 I am glad they are doing well. Have been around this offering since early beta. However the content needs not to be one area that has 20 quests of get these 12 leaves for tea. Get these 15 - 20 pick axes (same location), then blow the horn summon the master there slay the master ( who always happen to be an elete)

  What i would prefer is added content to areas they already have. For those that hate moria , Maybe do some work on the hidden city before moria. Add 20 new quests to that area to give a choice where to level for those 53 +.

   Also while they are at it, can they work on the path finding bugs the pets have while in moria?

   My other gripes  would be the super high repair costs almost 1 gold is very high. 

 No i did not rush through material . Only recently made 50 now 53. Not in any hurry.

  LordAdder

Novice Member

Joined: 11/06/08
Posts: 123

"You shall know the truth, and the truth will set you free."

4/27/09 4:05:52 AM#44
Originally posted by jaxsundane
Originally posted by LordAdder

I've been playing LOTRO since open beta and also participated in MoM's beta. I'm the founder and leader of a Kinship and have supported the Turbine LOTRO team in all of the contests, in discussions all over the web, and in the LOTRO forums.  But I am sadly losing faith in them ever since MoM's release.

The direction Turbine has taken in changing (and dumbing-down) the game to accomodate the anticipated Asian community, and their total disregard for major fluff features such as housing (absolutely worthless as is) and hobbies leaving a HUGE void in immersion into Middle Earth itself, as well as the about-face and total silence on promised revamps after the realease of MoM to such things as the UI and region fill-ins where there are large gaps in the map, is sending the game down the path of mediocrity.

Book 8 appears to be continuing along this path and I, for one, am about ready to move on, which really saddens me.  LOTRO has so much potential, has some really great features, has a hard-working and talented dev team, great graphics and storyline, and attention to detail that is unparalleled in MMOs. Steefel is ruining the game. He has stopped listening to his loyal customers and has only one thing in his focus... bring in as many players as possible and to hell with everything else.


 

As is housing has saved me well over 10g from not having to fill all of my characters bank slots hardly worthless to me.There are a few things they can do to housing but what exactly do you expect?


 

What exactly do I expect?!   Either you aren't very experienced with MMOs or you just weren't sure what to say but felt you had to say something to defend LOTRO. 

The housing is nothing more than a glorified walkin storage locker as you yourself pointed out. That is ALL the housing is good for. There is no customization, the hook system is atrocious, the dev team keeps adding items to use in houses that have no room for anything else and thus take up that precious storage, many of those house decorations are bind-on-acquire so they can't even be stored in the house.  Should I go on?  There are many examples of games with housing that puts the housing in LOTRO to shame. 

But as I said,  Steefel has his sights set on changing this game to fit the Asian community so housing and any other fluff as well as revisiting the gaps in the beginning regions or bringing the UI into the present has been completely abandoned.  Instead we see experience per level being lowered, level cap being raised again within months of the last cap raise, quest objectives being shown on the mini-map so that, god forbid, you don't have to actually use your brain to figure it out, starter areas being revamped so that a player can zip through it and head for that cap as fast as possible...

~ Adder ~
Quick, Silent, Deadly

  aesperus

Elite Member

Joined: 1/04/05
Posts: 1940

4/27/09 4:18:48 AM#45

Aye, LoTRO is one of the better MMOs out atm. I too enjoy it. However, I also see people's frustration with the same-old hashed out MMO setup again and again. While yes, the whole lvl / gear / etc. grind has become the staple for MMOs, it is not the only option available; just the easiest to make. Games such as Guild Wars / Second Life / Eve, are more about customizing your character than level progression. I'm sure there are other titles that fit into this category that I'm not thinking of at the moment. While no, they aren't for everybody, I do think they are largely underrepresented in the MMO genre. LotRO does try and achieve some kind of medium between the 2 game setups, but I do have to admit that it gets very grindy before too long inspite of this.

I too hope MMOs will find ways soon to break out of the repetative setup they have adopted. They have potential to be much much more.

  Papadam

Apprentice Member

Joined: 12/09/07
Posts: 2083

4/27/09 4:42:35 AM#46
Originally posted by LordAdder
Originally posted by jaxsundane
Originally posted by LordAdder

I've been playing LOTRO since open beta and also participated in MoM's beta. I'm the founder and leader of a Kinship and have supported the Turbine LOTRO team in all of the contests, in discussions all over the web, and in the LOTRO forums.  But I am sadly losing faith in them ever since MoM's release.

The direction Turbine has taken in changing (and dumbing-down) the game to accomodate the anticipated Asian community, and their total disregard for major fluff features such as housing (absolutely worthless as is) and hobbies leaving a HUGE void in immersion into Middle Earth itself, as well as the about-face and total silence on promised revamps after the realease of MoM to such things as the UI and region fill-ins where there are large gaps in the map, is sending the game down the path of mediocrity.

Book 8 appears to be continuing along this path and I, for one, am about ready to move on, which really saddens me.  LOTRO has so much potential, has some really great features, has a hard-working and talented dev team, great graphics and storyline, and attention to detail that is unparalleled in MMOs. Steefel is ruining the game. He has stopped listening to his loyal customers and has only one thing in his focus... bring in as many players as possible and to hell with everything else.


 

As is housing has saved me well over 10g from not having to fill all of my characters bank slots hardly worthless to me.There are a few things they can do to housing but what exactly do you expect?


 

What exactly do I expect?!   Either you aren't very experienced with MMOs or you just weren't sure what to say but felt you had to say something to defend LOTRO. 

The housing is nothing more than a glorified walkin storage locker as you yourself pointed out. That is ALL the housing is good for. There is no customization, the hook system is atrocious, the dev team keeps adding items to use in houses that have no room for anything else and thus take up that precious storage, many of those house decorations are bind-on-acquire so they can't even be stored in the house.  Should I go on?  There are many examples of games with housing that puts the housing in LOTRO to shame. 

But as I said,  Steefel has his sights set on changing this game to fit the Asian community so housing and any other fluff as well as revisiting the gaps in the beginning regions or bringing the UI into the present has been completely abandoned.  Instead we see experience per level being lowered, level cap being raised again within months of the last cap raise, quest objectives being shown on the mini-map so that, god forbid, you don't have to actually use your brain to figure it out, starter areas being revamped so that a player can zip through it and head for that cap as fast as possible...

Im a founder and beta tester aswell and have stuck with LotrO ever since... And you know what? I think LotrO have never been better! Sure there are some major flaws in the game (such as missing raid content, and crafting not being good enough) and there are some features that I could live without. (such as quest helper) and there are stuff that needs more work like the housing. But they cant make everyone happy all the time but Turbine have been adding alot to the game and that we will get iconic places like Mirkwood and Dol guldur in free updates with a new kind of instances sounds great to me. When people whine about Moria I dont think they remember what the game was like before the expansion. Pretty much every part of SoA have been revamped since launch and that for a good reason.
 

Seems like you are just really upset about them adding a quest helper (that alot of people ahave been asking for) and blaming it on Asian release or WoW or whatver crap people always blame when devs are adding something new.. To me it seems you are the one with little experience with MMOs and otheer companies in the industry. Turn of the quest helper if you dont like it and be happy that more people will play LotrO because of this feature which meens Turbine gets more money and can make more content :)

If WoW = The Beatles
and WAR = Led Zeppelin
Then LotrO = Pink Floyd

  Mackeh

Advanced Member

Joined: 3/19/09
Posts: 131

4/27/09 4:54:33 AM#47

This game needs world PvP

  User Deleted
4/27/09 9:09:15 AM#48

 



 
Originally posted by trancejeremy
 
Meh. There's been very little "free" content since Moria came out.
And frankly, the problem with the game as is, there's too many levels, not enough content.  The game has 60 levels and about 2400 quests (the lorebook lists more, but some are things just for horses, flags for leveling up, etc).  WoW as 70 levels and about 7500 quests.
Even that wouldn't be so bad, if probably half the quests weren't either for 1-15 and 50-60. The rest of the game is just barren.
The keep having these welcome back weekends with xp bonuses to try to get people pass the barren spots (as well as their tweaking of the advancement rate in Book 7), but those aren't real fixes, they need to add more quests. A lot more.
 

 


 
 
I am still trying to figure out what game you are playing, because its not LOTRO. It is imposable to do all quests in any zone before they go Grey. The game is jam packed with quests, so much so there are quests and deeds to INCREASE how many quests you can have in your qest log.
The just added over 50 quests in the last content reworking. That's 50 more in the elf and dwarf starting area alone.
I'm not trying to harp on you, but how is it you can be constantly wrong about this game?
 

 



Originally posted by laephis  
No. I don't even have a character to level 60 yet. The thought of another level cap raise fills me with dread. (no pun intended.) Raising the level cap is a lazy way to "add more content" and keeps people on the treadmill instead of finding creative ways to keep them interested in your game.

 

 
 
Oh, you mean like:
 



Posted by Turbine
"On the "free addition" front, Turbine is targeting June for the release of Book 8, the next part of the epic storyline. Book 8 will add new instances, new locations, and new bosses based on a return to Moria.
 
Later plans include new skirmishes to show that the escalating war of the Ring. Previously secure areas like Buckland and Weathertop will have instance-based battles aimed at players of multiple levels. "Skirmishes are a way for the players to become more front and center," Steefel explains. "In a war, you need people to lead, so there's a layer of customizable soldiers you can utilize."

 

...........

 



Originally posted by APRAurore
One thing I thought odd in the posted article is about Turbine claiming to be a leader in the field. Er... leader of what exactly? What has LotRO done, what previous records has it broken, what innovations has it brought to the industry? I don't think it is a leader of anything at all.

 

You serious?
 
How about Asheron's Call one and two, DnD online with its unique combat system, and LOTRO with tons of innovations and evolutions such as the music system, AC2 that is the basis for both DnD and LOTRO engine, and many many modern concepts for MMO's.
 
 

  LordAdder

Novice Member

Joined: 11/06/08
Posts: 123

"You shall know the truth, and the truth will set you free."

4/27/09 9:36:48 AM#49
Originally posted by Papadam
Originally posted by LordAdder
Originally posted by jaxsundane
Originally posted by LordAdder

I've been playing LOTRO since open beta and also participated in MoM's beta. I'm the founder and leader of a Kinship and have supported the Turbine LOTRO team in all of the contests, in discussions all over the web, and in the LOTRO forums.  But I am sadly losing faith in them ever since MoM's release.

The direction Turbine has taken in changing (and dumbing-down) the game to accomodate the anticipated Asian community, and their total disregard for major fluff features such as housing (absolutely worthless as is) and hobbies leaving a HUGE void in immersion into Middle Earth itself, as well as the about-face and total silence on promised revamps after the realease of MoM to such things as the UI and region fill-ins where there are large gaps in the map, is sending the game down the path of mediocrity.

Book 8 appears to be continuing along this path and I, for one, am about ready to move on, which really saddens me.  LOTRO has so much potential, has some really great features, has a hard-working and talented dev team, great graphics and storyline, and attention to detail that is unparalleled in MMOs. Steefel is ruining the game. He has stopped listening to his loyal customers and has only one thing in his focus... bring in as many players as possible and to hell with everything else.


 

As is housing has saved me well over 10g from not having to fill all of my characters bank slots hardly worthless to me.There are a few things they can do to housing but what exactly do you expect?


 

What exactly do I expect?!   Either you aren't very experienced with MMOs or you just weren't sure what to say but felt you had to say something to defend LOTRO. 

The housing is nothing more than a glorified walkin storage locker as you yourself pointed out. That is ALL the housing is good for. There is no customization, the hook system is atrocious, the dev team keeps adding items to use in houses that have no room for anything else and thus take up that precious storage, many of those house decorations are bind-on-acquire so they can't even be stored in the house.  Should I go on?  There are many examples of games with housing that puts the housing in LOTRO to shame. 

But as I said,  Steefel has his sights set on changing this game to fit the Asian community so housing and any other fluff as well as revisiting the gaps in the beginning regions or bringing the UI into the present has been completely abandoned.  Instead we see experience per level being lowered, level cap being raised again within months of the last cap raise, quest objectives being shown on the mini-map so that, god forbid, you don't have to actually use your brain to figure it out, starter areas being revamped so that a player can zip through it and head for that cap as fast as possible...

Im a founder and beta tester aswell and have stuck with LotrO ever since... And you know what? I think LotrO have never been better! Sure there are some major flaws in the game (such as missing raid content, and crafting not being good enough) and there are some features that I could live without. (such as quest helper) and there are stuff that needs more work like the housing. But they cant make everyone happy all the time but Turbine have been adding alot to the game and that we will get iconic places like Mirkwood and Dol guldur in free updates with a new kind of instances sounds great to me. When people whine about Moria I dont think they remember what the game was like before the expansion. Pretty much every part of SoA have been revamped since launch and that for a good reason.
 

Seems like you are just really upset about them adding a quest helper (that alot of people ahave been asking for) and blaming it on Asian release or WoW or whatver crap people always blame when devs are adding something new.. To me it seems you are the one with little experience with MMOs and otheer companies in the industry. Turn of the quest helper if you dont like it and be happy that more people will play LotrO because of this feature which meens Turbine gets more money and can make more content :)


 

Good GAWD.  First off Papadam, I have been playing MMOs since 1999 with EQ beta and have been playing games online since 1989 in the days of BBS' and MUDs.  I've played many games that included awesome housing like EQ2 and UO (and I understand that SWG has great housing as well), and the list of classics that I've played include AO, DAoC, AC, AC2, Tribes, and Second Life just to name a few. And you can add quite a few betas as well including both LOTRO's SoA beta & MoM's beta, EQ, EQ2, and closed beta for a major MMO currently which I cannot name due to the NDA.  What are your credentials?

Secondly, how did you get from my posts that I was whining about Moria?  As I just stated, I beta tested MoM and absolutely love the expansion, which is by far the single best expansion for an MMO ever released IMO.  It is the direction Steefel and Turbine has taken SINCE the release that has me up-in-arms. If you had bothered to read my posts with some comprehension, you would have seen that quite clearly.  And where in either of my posts on this subject (or any of my posts any where for that matter since I do not put down a game that I have not played) did I ever mention WoW?

Thirdly, how in God's name did you get "Seems like you are just really upset about them adding a quest helper " out of my posts? Again, your reading comprehension seems to be lacking.  Of everything I'm upset about, the quest helper is probably the lowest on the list, if it is even on the list. But it does serve to illustrate the dumbing-down of the game. Three major issues that faced Steefel when the decision was made to open LOTRO to the Asian market was the fact that the players in that market...

  1. Do not like quests and features that require a lot of thinking to complete and/or that are time consuming. They prefer precise directions that leave no doubt as to where you need to go or do to complete the quest, thus the revamp of the Elf and Dwarf starter areas, the quest tracker, the faster timers on resource nodes, etc., etc.
  2. Do not want nor appreciate world immersion features. The players in the Asian market play with one main goal - to level as fast as possible in order to get to the endgame and its subsequent loot/rewards/gear, thus the lowered experience needed for each level, MOBs have been adjusted down to make them easier to handle, the timers fit in here again, the just announced level cap increase barely six months after the last increase, the henchmen which will presumably alliviate the wait to complete instances if a player cannot find the needed players, and the Turbine stance that fluff is non-essential and therefore only warrants an occasional, at best, bone thrown to the players (the Yulefest was a prime example of the haphazard attitude and attention given to fluff), etc.
  3. Prefer PvP play over PvE, thus all of the emphasis over the past few months on the PvMP aspect of LOTRO.

Lastly Papadam, how do you figure that "Pretty much every part of SoA have been revamped since launch"?  The two starter areas have been revamped, a few areas have been added (besides those of the expansion of course), some quests have been added/fixed, and a few instances have either been added or adjusted.  That hardly qualifies as "Pretty much every part of SoA have been revamped since launch."

Geesh people. Wake up.

~ Adder ~
Quick, Silent, Deadly

  User Deleted
4/27/09 9:49:47 AM#50
Originally posted by LordAdder
Removed: Hyperboble, bullshit, and crackpot theories
  1. Prefer PvP play over PvE, thus all of the emphasis over the past few months on the PvMP aspect of LOTRO.

 

I think its you that needs to wake up. I don't even think you play the game, your just spouting out about your theory.

 

The only thing they have done for the move to the Asian market is translation. That's it. All the "Revamping" as anyone who players the game will tell you, is just a smoothing out of content such as the back and forth in the lower zones, reordering the "Flow" of quests, and hubs. Its been a breath of fresh air in contrast to what it was.

Your number 3 is a joke. It has to be. The only thing they have done to PvMP lately is fix what moria broke.

Basically, i am telling you you need to take off the tinfoil, and stop expounding your proof less theories as facts.Nothing in the game has been dumbed down, unless your idea of dummed down is: Removed tedium, needless time wasting, and unfun.

 

 

 

  clamdip

Novice Member

Joined: 2/05/04
Posts: 59

4/27/09 10:09:25 AM#51
Originally posted by OoMpAlOmPaZ

yeah when lotro launched and a few books into it, it was cool

then moria came out and brought legendary weapons and started to make the game feel more like wow

fuck lotro now :(

 

Go troll somewhere else buttface. :o

  Ethian

Apprentice Member

Joined: 3/26/09
Posts: 1219

4/27/09 10:36:09 AM#52

Gotta say (as a founder who recently canceled his subcription) LOTRO was a big dissappointment for me. I was die hard until Moria came out, after that the game lost all its creativity IMO.

Playing WoW now. I'll stick with the best MMO (more content by far then any other MMO) until something totally fresh and new comes out. Until then WoW blows all outa the water whether all the WoW haters wanna beleive it or not.    :-)

"Mom, I play Tera for the gameplay I swear!!"

http://www.youtube.com/watch?v=O-2paFdRw_U

  LordAdder

Novice Member

Joined: 11/06/08
Posts: 123

"You shall know the truth, and the truth will set you free."

4/27/09 10:42:27 AM#53
Originally posted by Mrbloodworth
Originally posted by LordAdder
Removed: Hyperboble, bullshit, and crackpot theories
  1. Prefer PvP play over PvE, thus all of the emphasis over the past few months on the PvMP aspect of LOTRO.

 

I think its you that needs to wake up. I don't even think you play the game, your just spouting out about your theory.

 

The only thing they have done for the move to the Asian market is translation. That's it. All the "Revamping" as anyone who players the game will tell you, is just a smoothing out of content such as the back and forth in the lower zones, reordering the "Flow" of quests, and hubs. Its been a breath of fresh air in contrast to what it was.

Your number 3 is a joke. It has to be. The only thing they have done to PvMP lately is fix what moria broke.

Basically, i am telling you you need to take off the tinfoil, and stop expounding your proof less theories as facts.Nothing in the game has been dumbed down, unless your idea of dummed down is: Removed tedium, needless time wasting, and unfun.

 

 

 


 

LMAO Honestly, I don't care whether you believe I play the game or not.  As for 'MY theory', Steefel himself has discussed this issue in numerous interviews. I can tell that you follow the developements in the gaming industry quite closely. And I love your pic. I'll bet you've been sitting on that just hoping for an excuse to use it. That's about all I'll comment on with you since I don't discuss issues, nor argue, with morons and ostriches.

~ Adder ~
Quick, Silent, Deadly

  User Deleted
4/27/09 10:46:54 AM#54
Originally posted by LordAdder
Originally posted by Mrbloodworth
Originally posted by LordAdder
Removed: Hyperboble, bullshit, and crackpot theories
  1. Prefer PvP play over PvE, thus all of the emphasis over the past few months on the PvMP aspect of LOTRO.

 

I think its you that needs to wake up. I don't even think you play the game, your just spouting out about your theory.

 

The only thing they have done for the move to the Asian market is translation. That's it. All the "Revamping" as anyone who players the game will tell you, is just a smoothing out of content such as the back and forth in the lower zones, reordering the "Flow" of quests, and hubs. Its been a breath of fresh air in contrast to what it was.

Your number 3 is a joke. It has to be. The only thing they have done to PvMP lately is fix what moria broke.

Basically, i am telling you you need to take off the tinfoil, and stop expounding your proof less theories as facts.Nothing in the game has been dumbed down, unless your idea of dummed down is: Removed tedium, needless time wasting, and unfun.

 

 

 


 

LMAO Honestly, I don't care whether you believe I play the game or not.  As for 'MY theory', Steefel himself has discussed this issue in numerous interviews. I can tell that you follow the developements in the gaming industry quite closely. And I love your pic. I'll bet you've been sitting on that just hoping for an excuse to use it. That's about all I'll comment on with you since I don't discuss issues, nor argue, with morons and ostriches.

What issue is that. Do tell. Toss in some links while you are at it. or GTFO with your theorys.

I don't think you do play the game, And yes, i do follow developments in the gaming industry quite closely.

Bring your A-game.

 

  Ethian

Apprentice Member

Joined: 3/26/09
Posts: 1219

4/27/09 10:51:57 AM#55

Keep the updates coming Turbine!!! You'll need em to keep the die hard LOTRO fans around. I was a die hard until the Moria pile of crap was released LOL.

 

An update a week even...FTW!!

"Mom, I play Tera for the gameplay I swear!!"

http://www.youtube.com/watch?v=O-2paFdRw_U

  Papadam

Apprentice Member

Joined: 12/09/07
Posts: 2083

4/27/09 12:52:48 PM#56
Originally posted by LordAdder
Originally posted by Papadam

Im a founder and beta tester aswell and have stuck with LotrO ever since... And you know what? I think LotrO have never been better! Sure there are some major flaws in the game (such as missing raid content, and crafting not being good enough) and there are some features that I could live without. (such as quest helper) and there are stuff that needs more work like the housing. But they cant make everyone happy all the time but Turbine have been adding alot to the game and that we will get iconic places like Mirkwood and Dol guldur in free updates with a new kind of instances sounds great to me. When people whine about Moria I dont think they remember what the game was like before the expansion. Pretty much every part of SoA have been revamped since launch and that for a good reason.
 

Seems like you are just really upset about them adding a quest helper (that alot of people ahave been asking for) and blaming it on Asian release or WoW or whatver crap people always blame when devs are adding something new.. To me it seems you are the one with little experience with MMOs and otheer companies in the industry. Turn of the quest helper if you dont like it and be happy that more people will play LotrO because of this feature which meens Turbine gets more money and can make more content :)


 

Good GAWD.  First off Papadam, I have been playing MMOs since 1999 with EQ beta and have been playing games online since 1989 in the days of BBS' and MUDs.  I've played many games that included awesome housing like EQ2 and UO (and I understand that SWG has great housing as well), and the list of classics that I've played include AO, DAoC, AC, AC2, Tribes, and Second Life just to name a few. And you can add quite a few betas as well including both LOTRO's SoA beta & MoM's beta, EQ, EQ2, and closed beta for a major MMO currently which I cannot name due to the NDA.  What are your credentials?

Good for you! So what? Compare LotrO to other modern MMOs and you will se how great work Turbine are doing. Housing is not the best in LotrO but most MMOs theese days dont even have housing. And we got it in a free update.  I have played and followed most modern MMOs (Im not an old school MMO player)which it seems you havent.

Secondly, how did you get from my posts that I was whining about Moria?  As I just stated, I beta tested MoM and absolutely love the expansion, which is by far the single best expansion for an MMO ever released IMO.  It is the direction Steefel and Turbine has taken SINCE the release that has me up-in-arms. If you had bothered to read my posts with some comprehension, you would have seen that quite clearly.  And where in either of my posts on this subject (or any of my posts any where for that matter since I do not put down a game that I have not played) did I ever mention WoW?

So what big changes have they made since the release of Moria? The only one you have mentioned before is the quest helper... My reading comprehension doesnt work with things that havent been written... 1 book update is not enough to show that Turibne are moving in another direction. They are making the game more accesible so more people can enjoy the game. Seems good to me.

Thirdly, how in God's name did you get "Seems like you are just really upset about them adding a quest helper " out of my posts? Again, your reading comprehension seems to be lacking.  Of everything I'm upset about, the quest helper is probably the lowest on the list, if it is even on the list. But it does serve to illustrate the dumbing-down of the game. Three major issues that faced Steefel when the decision was made to open LOTRO to the Asian market was the fact that the players in that market...

See  above ^^Moria was alot more challenging than anything in SoA so they are not dumbing down.

  1. Do not like quests and features that require a lot of thinking to complete and/or that are time consuming. They prefer precise directions that leave no doubt as to where you need to go or do to complete the quest, thus the revamp of the Elf and Dwarf starter areas, the quest tracker, the faster timers on resource nodes, etc., etc.  If you look at Moria you will se that the quest are alot harder than thoose SoA... Lothlorien was abit different because.. its Lothlorien. People didnt think Elf/Dwarf starting area was as good as Men/Hobbit so they made it better (and still ther are always whiners..)
  2. Do not want nor appreciate world immersion features. The players in the Asian market play with one main goal - to level as fast as possible in order to get to the endgame and its subsequent loot/rewards/gear, thus the lowered experience needed for each level, MOBs have been adjusted down to make them easier to handle, the timers fit in here again, the just announced level cap increase barely six months after the last increase, the henchmen which will presumably alliviate the wait to complete instances if a player cannot find the needed players, and the Turbine stance that fluff is non-essential and therefore only warrants an occasional, at best, bone thrown to the players (the Yulefest was a prime example of the haphazard attitude and attention given to fluff), etc. The Level cap raise is probalby atleast 6 months away so isnt it abit early to start whine about it? I have said it before but THERE ARE NO HENCHMEN announced for LotrO. Theyve added alot of fluff, but not so much lately, I really liked the Maze and thought it was some great fluff!
  3. Prefer PvP play over PvE, thus all of the emphasis over the past few months on the PvMP aspect of LOTRO.

There have been an emphasis on PvP the last months??? Are you kidding? All book 7 did was to bring some balance and bug fixes because PvMP was REALLY broken after Moria. Book 7 was all solo PvE content and that was the problem. This just proves you have no idea what you are talking about.

Lastly Papadam, how do you figure that "Pretty much every part of SoA have been revamped since launch"?  The two starter areas have been revamped, a few areas have been added (besides those of the expansion of course), some quests have been added/fixed, and a few instances have either been added or adjusted.  That hardly qualifies as "Pretty much every part of SoA have been revamped since launch."

Crafting had a big revamp, Most end-game instances have been revamped, Angmar have been revamped, PvMP have been revamped, Itemization have been revamped.. and so on. Im glad that Turbine is active and fixes all the bad desgin dession they did in the past. Now I just wish they step up and stop releasing buggy and exploitable content.

Geesh people. Wake up.

But reading your posts makes me so sleepy :(


 

 

If WoW = The Beatles
and WAR = Led Zeppelin
Then LotrO = Pink Floyd

  Solude

Novice Member

Joined: 5/23/08
Posts: 695

4/27/09 6:42:01 PM#57

I like LotRO, its my go-to fantasy MMO pretty steadily.  MoM is just completely amazing.  That Turbine developed the tech for MMOs and then used it for multiple projects is also a great move.  Anything one team creates is easily ported to another game.  Ie features from DDO and LotRO start in one and make their way over to the other over time.  Its just smart business.  1 engine with the ability to make very different games.

That said because of the grindiness of feats and the slow pace of admittedly great content its not something I can just perma sub to.  I play a month or two, then take a break and comes back a few books later.  Which is fine for me since I have a stable of MMOs I like but not good for Turbine... well not as good since I do come back eventually.

  fcazares

Novice Member

Joined: 11/21/07
Posts: 192

4/28/09 5:49:34 AM#58

I love LotRO as do millions of other players so they're obviously doing something right. Turbine keeps winning competitions with other industry leaders and even those among developers accross the gaming world. I'd say they've made some rather huge accomplishments. Some people cannot handle the success of others. I have a LotRO founders account and will continue to play the game so long as they cotninue to provide a place where I can immerse myself into the world Tolkien created. Kudos to Turbine for allowing me that priviledge.

  User Deleted
4/28/09 9:54:02 AM#59
Originally posted by Solude

I like LotRO, its my go-to fantasy MMO pretty steadily.  MoM is just completely amazing.  That Turbine developed the tech for MMOs and then used it for multiple projects is also a great move.  Anything one team creates is easily ported to another game.  Ie features from DDO and LotRO start in one and make their way over to the other over time.  Its just smart business.  1 engine with the ability to make very different games.

That said because of the grindiness of feats and the slow pace of admittedly great content its not something I can just perma sub to.  I play a month or two, then take a break and comes back a few books later.  Which is fine for me since I have a stable of MMOs I like but not good for Turbine... well not as good since I do come back eventually.

 

I find i get most deeds (Feats as you incorrectly called them) as i play, sometimes, i have to take a look and maybe top off a requirement. Its really not that bad, i think some people are treating them like quests, and that is the mistake.

  User Deleted
4/28/09 10:01:34 AM#60
Originally posted by Mrbloodworth
Originally posted by Solude

I like LotRO, its my go-to fantasy MMO pretty steadily.  MoM is just completely amazing.  That Turbine developed the tech for MMOs and then used it for multiple projects is also a great move.  Anything one team creates is easily ported to another game.  Ie features from DDO and LotRO start in one and make their way over to the other over time.  Its just smart business.  1 engine with the ability to make very different games.

That said because of the grindiness of feats and the slow pace of admittedly great content its not something I can just perma sub to.  I play a month or two, then take a break and comes back a few books later.  Which is fine for me since I have a stable of MMOs I like but not good for Turbine... well not as good since I do come back eventually.

 

I find i get most deeds (Feats as you incorrectly called them) as i play, sometimes, i have to take a look and maybe top off a requirement. Its really not that bad, i think some people are treating them like quests, and that is the mistake.

 

True. I've only ground out 1 deed so far, that I particularly didn't want to wait for (port to bree). all the others I've completed just by playing. didn't even know I was working towards them, just dinged as I went along.

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