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News Discussion  » Gatheryn: An Introduction

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46 posts found
  ericbelser

Novice Member

Joined: 11/11/08
Posts: 736

4/24/09 12:30:37 PM#21

Before some of you leap over that fence of assumptions and personal attacks you are running for....It's not just about combat, try actually reading what people are saying rather than assuming things. BTW, many people ask these kind of questions about new games, because lots of people are as interested in exploration, story, roleplaying and such as well as combat...most MMOs however have a far simpler answers to the questions....you have to expect one that aims to be "outside the box" to generate more discussion.

So, if it *is* a "social puzzle game" what is the basic story? Is there one or is it all player driven? What's the background, other than "an island"? Are there "bad guys"? Factions? Is there any *conflict* or tension driving the story even if there isn't direct combat? Competition between factions, spying?

Are there things to do other than having a "graphical chat room"? Persistent content? Do the things you make/do have any lasting impact on the game world? Can you open a shop, design clothes, sell steam bikes or whatever or is it predominantly NPC interactions?

Does "no combat" mean that I cannot go hunting rare animals on safari? Does it mean that I won't get to have a competitive steam car race where you might just possibly try to sabotage the other teams car or otherwise sidetrack them? Conflict, challenge and risk can take many forms, just saying that there is "no combat" doesn't really cover much.

I confess I doubt any game without combat will really be my cup of tea, but I do love the Victorian Steampunk genre and I am very curious what they are going to do with this. Right now, I see a near total lack of information and that "introduction" is maddeningly vague, some details to distinguish how this will be different from something like Second Life (aside from a Steampunk graphics skin) would be nice.

  LimaBravo

Novice Member

Joined: 4/19/09
Posts: 12

Pass Biatch.

4/24/09 2:55:34 PM#22

Sounds fantastic, especially the touches that all single player games have had in the last forever :D.

Day and night cycle and shaking trees for stuff  (Furniture hopefully  :) )

 

Ill be waiting to hear more from this.

 

Oh yah Seed was great the stupid stupid stupid economy dependant on faction voting ruined it.

No really.

  Spiritof55

Novice Member

Joined: 4/26/05
Posts: 414

4/24/09 3:56:21 PM#23
Originally posted by neonwire
Originally posted by Perdition_uk

Erm... so it's a chat room/second life sort of thing? Like may of the posts above... what is there to "do". What's the purpose, the goal? 

 


 

Yep this says it all about peoples mentality. Take away the mindless killing and suddenly the game becomes just another "chat room/second life sort of thing". Add the mindless killing back into the game with a pointless leveling treadmill to jog along and it becomes "Oh cool! A new awesome game to play!".

No option for killing monsters on a massive scale? No chance of getting to roleplay a mass murderer? Oh my gosh! Whats the purpose? Whats the goal? This cant be a real game without mindless violence in it?! If I cant slaughter everything.....then....whats.....the....point? I dont get it!!! Waaaagghhhhh!!!!!

Oh dear.......why are people so lame?

 
 

I agree.  People want to be told what to do, where to do it and how often and if you don't satisfy that crowd they're lost.  I have no problem making my own fun and gatheryn seems a good place to do that. 

There are quests like any other mmorpg so there are objectives to achieve. 

One minor superficial complaint; the name sux.  Gatheryn sounds like a primetime tv drama like dallas, dynasty or falcon crest. 

  natuxatu

Spotlight Poster

Joined: 11/12/03
Posts: 1332

Bookah

4/24/09 4:03:37 PM#24

Yeah um, if this is as excited as they could get me... I think I'll pass. It was boring just reading about it. If there was some sort of story or mystery that would make things a little more interesting I guess.. but I don't see this lasting. At least it's free but geez...

certainly taking 'casual game' to the extreme.

  Zace

Novice Member

Joined: 9/27/03
Posts: 77

4/24/09 6:44:36 PM#25

I must admit this one seems very interesting, something toally different and could be a lot of fun. A genre i would love to explore. Can't wait.

 

  Alienovrlord

Apprentice Member

Joined: 2/28/07
Posts: 1528

4/24/09 9:05:38 PM#26

 Isn't this a game based on Simutronics Hero Engine?  (The same one Bioware is adapting for Star Wars The Old Republic)

  Spiritof55

Novice Member

Joined: 4/26/05
Posts: 414

4/25/09 11:31:32 AM#27
Originally posted by Alienovrlord

 Isn't this a game based on Simutronics Hero Engine?  (The same one Bioware is adapting for Star Wars The Old Republic)


 

Gatheryn, SW:TOR and heros journey (a simutronics mmorpg in development) will all use the hero engine.

  aeroplane22

Novice Member

Joined: 5/31/08
Posts: 730

4/25/09 6:27:41 PM#28

I'm definitely interested. I'm sick of the same shit over and over. Killing millions of people, mobs, for nothing really.

I would like a change of pace and this could be a good fresh breath for the genre.

The only thing I don't understand is why developers don't meld the two together. You can have your decent combat and exploration and then you can have your great social engine, with casinos, custom shops etc.

They always have it one or the other, all combat and no social engine or vice versa.

A nice middle-ground would be nice for a change, but leaning a little more to the social engine side. Lord of the Rings offers player music and fun tradeskills for instance. Though they could have made it much more, and that's for all games in general.

  akiira69

Advanced Member

Joined: 3/28/07
Posts: 285

Need longer quote limits.

4/25/09 8:27:50 PM#29

 I have found my dream game and it is called Gatheryn. I hope they put up a beta reg form soon cause I want in.

"Possibly we humans can exist without actually having to fight. But many of us have chosen to fight. For what reason? To protect something? Protect what? Ourselves? The future? If we kill people to protect ourselves and this future, then what sort of future is it, and what will we have become? There is no future for those who have died. And what of those who did the killing? Is happiness to be found in a future that is grasped with blood stained hands? Is that the truth?"

  Wizardry

Hard Core Member

Joined: 8/27/04
Posts: 4142

Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not.

4/26/09 4:32:23 AM#30

I will admit i was kind of lost as everyone else was,but then i stopped to think for a minute.What this game really sounds like is a RETIREMENT community ,lmao yep.

You have a house ,put stuff in it,then go outside and meet other people in your community and do emotes back n forth.Then wander off to the store buy some stuff,maybe some pet food,then meet some more friends in your community ,do some more emotes,then go home lmao.Once your home ,you mess around with your 50 cats you got ..lmao,then wait for a fire truck to pass down the street.Then you see 50 others standing in their windows"HOLY cow ! Edith come look a fire truck just went past"wonder where it's going?Grab your coat go walking down the street,see others doing the same ,do some more emotes......fire truck was a false alarm..lol,,go back home ,play with the 50 cats.

After a week or two,you decide your place is boring ,so you buy a bigger house,more furniture and yep :D more cats lol.

Here we have it a SIMS retirement community game .. :D

I can't blame them for the concept,after all the SIMS has been one of the biggest selling games of all time,so there is obviously a dumbfounded market for this kind of ummm junk.Well to me it is junk ,i guess if it is a proven popular idea ,it is a success to others.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Vyeth

Hard Core Member

Joined: 12/17/07
Posts: 1183

Celebrated pariah of MMORPG.com

4/26/09 12:21:39 PM#31

To be honest they haven't stated wether combat is involved or not because they want to figure out a way to implement it as a way of resolving conflict imo. I think they will probably go for a puzzle pirates or even puzzle quest format, and combat should be treated as it would be in the real world. If you are caught and the way you choose to enter the combat (with weapon would be considered deadly) would determine if the gaurds capture you and put you into the jail of the game, forcing you to play a game of robotron and losing money for everytime that you die during play.....

 

See? Combat ANNND a "mature" setting for guys and gals alike to play in.. Fun for all...

“There are dread secrets that none may know and have peace. More, secrets that render whosoever knoweth them an alien unto the tribe he belongs to, that cause him to walk alone on earth, for he who takes, pays.” -E. Hoffmann Price

  lttexxan

Novice Member

Joined: 7/15/04
Posts: 446

4/26/09 12:26:28 PM#32

Nice to meet ya Gatheryn...I'm LTTexxan(Long Tall Tex...well you get the idea.)

So where did ya grow up?

What's your favorite color?

Follow any pro sports teams?

It's better to lurk in forums and be thought a fool...than to endlessly "Quote" and remove all doubts.

  Spadez88

Novice Member

Joined: 8/14/08
Posts: 88

i am always ready to learn, although I do not always like being taught.

-Winston Churchhill-

4/26/09 5:26:04 PM#33

It looks like a game for gamers who love the sims. But instead of controling a whole family you control one person and see the world in the eyes of the PC. Its an intresting concept to launch dureing this time in MMO history. I mean really i think even some hard core gamers might like this, i mean after all killing and pillageing gets boreing after awhile. But i can see this game being huge just for the fact its diffrent. I know ill give it a try, Who knows mabey it will stir some intresting posts of its forums. I just hope there is not to much hate threads. Seen way to many recently.

  Sketch5

Novice Member

Joined: 4/15/06
Posts: 103

4/26/09 9:13:43 PM#34

I've never been too interested in the steam-punk genre, but after seeing this game I'm intrigued.

I would definitely like to give it a whirl.

 

It is kind of sad that all these people are immediately dismissing it because of lack of combat. A retirement sim? What exactly do you do every day that's more interesting than interacting with friends, exploring the world, etc? If the only excitement in your life is atrophying on the couch/computer chair playing games in which a button press kills something as opposed to solving a puzzle, then that seems quite like retirement too.

  Spadez88

Novice Member

Joined: 8/14/08
Posts: 88

i am always ready to learn, although I do not always like being taught.

-Winston Churchhill-

4/26/09 11:42:54 PM#35

I would not consider it a retierment game, but more of a game to sit down and relax after a hard days work or something to play with your girl that is some what cute and will kill an hour or two. I mean i rember comein home from working and get angery with games like LOTRO,WOW you name it becase of the same old spam chat of "noob" and "leet gear". I think this game will be great for those who just want to chill for a hour or 2 and relax.

  themilton

Apprentice Member

Joined: 5/05/07
Posts: 352

4/27/09 9:54:12 AM#36
Originally posted by Wizardry

I will admit i was kind of lost as everyone else was,but then i stopped to think for a minute.What this game really sounds like is a RETIREMENT community ,lmao yep.


 

ROFL - yeah, it does sounds like a retirement community.

I'm still interested though. I tried the Sims but could never really get into it. Too tedious. But the puzzles and other mini-games ing Gatheryn might just hold my interest.

-------------
The less you expect, the more you'll be surprised. Hopefully, pleasantly so.

  Superthrust

World of Warcraft Correspondent

Joined: 5/07/06
Posts: 43

Rawr Rawr, TWO-HAND!

4/27/09 12:22:15 PM#37

This game looks like a great addition to the MMORPG family. Not to mention, it gives a huge anime-esque style of game and origin, which i am a fan of.

 

I enjoy all games with player housing and such, because it adds an option to give your own unique flavor to it, and leave a part of you inside the game. I will most likely be playing this a bit when it is released, and hope i am selected to participate in the beta.

  Perdition_uk

Novice Member

Joined: 2/09/06
Posts: 182

4/27/09 3:19:13 PM#38
Originally posted by neonwire
Originally posted by Perdition_uk

Erm... so it's a chat room/second life sort of thing? Like may of the posts above... what is there to "do". What's the purpose, the goal? 

 


 

Yep this says it all about peoples mentality. Take away the mindless killing and suddenly the game becomes just another "chat room/second life sort of thing". Add the mindless killing back into the game with a pointless leveling treadmill to jog along and it becomes "Oh cool! A new awesome game to play!".

No option for killing monsters on a massive scale? No chance of getting to roleplay a mass murderer? Oh my gosh! Whats the purpose? Whats the goal? This cant be a real game without mindless violence in it?! If I cant slaughter everything.....then....whats.....the....point? I dont get it!!! Waaaagghhhhh!!!!!

Oh dear.......why are people so lame?

 

Wow... you got all that from someone asking a question about what there was to do? Jesus dude... you're reacting like I walked into your house and pissed on your kids!. What I am asking is... what is the purpose? Is it social, economic, puzzle solving, a mystery to uncover, a world to explore?. Nothing in that article said what it was.

I never mentioned combat, missing or otherwise. Christ... there's no combat in Sim City... it still has a clear goal and a purpose.

So, there's nothing "lame" or whining about it. Just a question.... which so far no one has managed to answer.

 

 

  gnlLucid

Novice Member

Joined: 10/01/05
Posts: 351

4/28/09 4:41:27 PM#39
Originally posted by neonwire
Originally posted by Perdition_uk

Erm... so it's a chat room/second life sort of thing? Like may of the posts above... what is there to "do". What's the purpose, the goal? 

 


 

Yep this says it all about peoples mentality. Take away the mindless killing and suddenly the game becomes just another "chat room/second life sort of thing". Add the mindless killing back into the game with a pointless leveling treadmill to jog along and it becomes "Oh cool! A new awesome game to play!".

No option for killing monsters on a massive scale? No chance of getting to roleplay a mass murderer? Oh my gosh! Whats the purpose? Whats the goal? This cant be a real game without mindless violence in it?! If I cant slaughter everything.....then....whats.....the....point? I dont get it!!! Waaaagghhhhh!!!!!

Oh dear.......why are people so lame?


 

Overreacting; You're doing it... pretty damn well actually.

  maxstone

Novice Member

Joined: 9/06/05
Posts: 150

4/28/09 10:04:00 PM#40

This actually does look to be interesting as a "mature" version of the Sony game "Free Realms"...both of them have the same general concept going on for them as far as the casual aspects but without the faries and goblins and other fantasy tropes.

 

 

I can say as a beta tester of Free Realms that it became addicting quite easily because of the pick-up-and-play nature of the mini-games..so if Gatheryn has even half of that going for it I'll play it too.

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