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News & Features Discussion  » Warhammer Online : Age of Reckoning: WAR Review

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108 posts found
  Goob

Novice Member

Joined: 4/22/04
Posts: 406

4/23/09 3:08:52 PM#21

Despite all WAR's problems, I see the biggest mistake that has occurred was when they opened all the servers for fear of a few complaints about queue's.


WAR is designed to be fun on an at-capacity server. Since most of them are nearly empty, it's hard to accept its flaws  because it just isn't fun. If they hadn't messed this one up, everyone would still have had fun doing mass PQ's and RvR'ing after launch instead of quitting angrily. Then they woulda had more money and more confidence, a larger player base, and they could've focussed on tweaking the game.

  nate1980

Spotlight Poster

Joined: 3/03/09
Posts: 1839

4/23/09 3:09:35 PM#22
Originally posted by JGMIII

Maybe it got a 8.4 because the good stuff like Orvr, SCs, PQs and ToK heavily out wiegh the bad stuff?

I have a problem with the Dungeon focus of the game at endgame level but other then that I think WAR is rather good.

The stability of the game is improved, I'll actually disagree with the reviewer and say the game is more then bareable.

my two negatives are dungeons and crafting and imo both of those features shouldnt be in the game considering not one god damn person picked WAR up with the intentions of actually using those features lol. Crafting is mostly ignored and dungeons are forced on people.

 


 

You should edit that second to last sentence, because the very fact that I expected some good PvE dungeons along with good RvR stuff, proves that sentence wrong. I've always enjoyed a mix of pvp and pve. I found DAoC to be a rather fun PvE game, as did many at the time. I do believe you don't HAVE to do dungeons to get that gear, because I could have sworn that you can get that gear from PvPing too.

  Distaste

Advanced Member

Joined: 10/03/06
Posts: 668

4/23/09 3:18:58 PM#23
Originally posted by qbangy32
Originally posted by Dana

A quick note on the article.

Just to be clear, the reviewer scores the game. So, that is what he felt.

Also, it was reviewed based on how it is today not how it was at launch.  So keep that in mind.


 

You know posters don't work that way, they always work on the principle the game is stuck in the first week of release =) it makes for far better drama to point out a games failings but not how those failings have been fixed, no matter what MMO it is.

Anyway good read and your score is very very close to the user score on this website that we the members have submitted.

 

Except all of the major issues that were in the game at release are pretty much still the same and haven't been fixed. People say they added a token system for RvR loot to make getting it easier but fail to mention the drop rates can be quite bad and in a zerg you still have the problem of rolling against everyone. The problem is still the same yet they missed the easy fix of just making it RR based like it was in BETA.

Sure some people bring up the some of the launch issues since they didn't get passed them but in reality even if they did get passed them they would have hit a slew of issues that are currently still in the game. A lot of people quit in T3 back then. Do you think T4 would have made them stay? T4 only opens a whole new realm of bad design.

  gestalt11

Elite Member

Joined: 5/17/06
Posts: 6270

4/23/09 7:47:32 PM#24
Originally posted by JGMIII

Im sorry guys I enjoy aspects of WAR but the the god damn bait and switch Mythic pulls in the game at tier 4 is truly epic.

I dont mind Pve in WAR, the personal quests, PQs, Tok Unlocks and Pve influence are all well done. But why did Mythic have to f**k up a good thing by half assing Crafting and dungeons? Why even have that shit in the game? And having to run Pve dungeons at tier 4 is so messed up I can't put it into words how pure fail it is. It's so bad the person who decided to pull this terrible bait and switch on the playerbase needs to get fired from Mythic and never work in the industry ever again.

WAR is amazing when you first start, your grouping in PQs, ORvR and SC's. The quests are good and the classes are fun. If the game continued like this I swear so many more people would be playing it.

Then mythic Tosses in dungeons......... Why the hell would I want to run dungeon content for my Armor sets so I can participate in City siege?????

And I thought WoWs bait and switch was Epic.

Recently Mythic added in the token system so getting these sets arent as bad anymore but damnit its a grind and a half.

Imo I would delete both crafting and dungeons from the game. Add in more Pvp options like dueling, more SC's, Flesh out Pvp quests, hell even toss in a 6v6 arena option. Get rid of the half assed shit please!!!!!!

I'm just glad Im a casual player and only dedicated 5+ hours a week to the game. If i was hardcore this semi rant would be 10 pages long followed by a ./unsub.

 

TLDR version? WAR would be epic if mythic dropped the Dungeons and crafting.

 

 

Sadly I would have to agree with this.  I 'd probably give WAR a 7.0 at best.  Think about it for a second the review say PRO: refreshing focus on RVR then in the same breath says CON:  RVR is not there yet.

 

So if you want to be consistent you basically have to take out all the "PRO" points you awarded for that since you basically admited its not all that hot to begin with.

 

Basically the reviewer couldn't bring himself to admit the game basically screws itself up.  Yet implicitly admits that is the case.

 

Sadly this is WAR and many of the people who play it in a nutshell.  It is simply a matter of time.  Some people take a month some people take 6 months but in the end they all realize on some level the game basically screws itself up.

  Flummoxed

Apprentice Member

Joined: 2/24/07
Posts: 592

Make a WORLD,
Not a Game.

4/23/09 8:03:32 PM#25

The screwup is that PvP, in whatever form you want to take it, doesn't work.

Call it RvR or whatever, what MOST people actually want to play and PAY for is deep immersive PvE content with dynamic consequential storylines.

Kill me Kill you Kill me Kill you ad nauseum = mmo recipe for mediocrity.

  andmiller

Novice Member

Joined: 6/10/06
Posts: 387

Y am I posting here??

4/23/09 8:06:26 PM#26
Originally posted by Flummoxed

The screwup is that PvP, in whatever form you want to take it, doesn't work.

Call it RvR or whatever, what MOST people actually want to play and PAY for is deep immersive PvE content with dynamic consequential storylines.

Kill me Kill you Kill me Kill you ad nauseum = mmo recipe for mediocrity.

 

Not true at all.  To say that it's PVP focus was it's downfall is just plain wrong.  It just wasn't implemented well.  Look how mahy copies they sold at release.  If it delivered on it's promises, it could have had mega numbers.

The boring part of PVP is if it is not meaningful in some way.

  andmiller

Novice Member

Joined: 6/10/06
Posts: 387

Y am I posting here??

4/23/09 8:09:39 PM#27
Originally posted by Goob

Despite all WAR's problems, I see the biggest mistake that has occurred was when they opened all the servers for fear of a few complaints about queue's.


WAR is designed to be fun on an at-capacity server. Since most of them are nearly empty, it's hard to accept its flaws  because it just isn't fun. If they hadn't messed this one up, everyone would still have had fun doing mass PQ's and RvR'ing after launch instead of quitting angrily. Then they woulda had more money and more confidence, a larger player base, and they could've focussed on tweaking the game.

 

A great point.  Though to me, the thing that is just painful and unforgiveable is how stiff and unresponsive the animations are.  It just feels so awkward.  The othere issues are all there, but man, you can't even get the animations right?

 

  remyburke

Hard Core Member

Joined: 7/03/04
Posts: 3172

I liked MMOs better when gamers didn't play them, and just geeks did.

4/23/09 8:29:20 PM#28

Agree to disagree I guess....

 

Remy's Warhammer score: 4.8

Played: AA, AC1, AC2, Aion, AO, AoC, CO, CoX, DAoC, DCUO, DN, EVE, EQ1, EQ2,
ESO, FE, FFXI, FFXIV, FF, GW1, GW2, Istaria, L2, LoTRO, MO, MxO, NW, Rift, RoE,
Ryzom, SB, SWG, SWTOR, TERA, TSW, WAR, WoW, WURM...

  Alanthus

Novice Member

Joined: 3/12/06
Posts: 119

4/23/09 9:05:54 PM#29

Normally I wouldn't have time to read and comment but since I'm doing other stuff and can't really play I'll just add that I enjoyed reading the review and I enjoy playing the game even more, provided Mythic avoids another ToA and manages to consistently improve RvR (especially high end) I'll be playing for a few more years to be sure :)

  Rabenwolf

Advanced Member

Joined: 5/13/06
Posts: 1492

4/23/09 9:28:03 PM#30
Originally posted by 7Fold

Before everyone comes crashing down on MMORPG for their review, lets see how the rest of the game review sites reviewed Warhammer?

 

IGN                                             9 / 10                     Oct 9, 2008
Thunderbolt                              8 / 10                     Jan 22, 2009
Worth Playing                           8.9 / 10                  Dec 25, 2008
Game Chronicles                    9 / 10                    Oct 26, 2008
GameZone                               8.8 / 10                  Oct 20, 2008
Gamervision                             8 / 10                    Oct 13, 2008
1UP                                            B                               Oct 1, 2008
Eurogamer                              8 / 10                         Sep 11, 2008
GamePlasma                        7.2 / 10                     Jan 1, 2009
GamersHell                            8.5 / 10                      Dec 7, 2008
Fragland                                 80 / 100                     Nov 22, 2008
GamingTrend                        89 / 100                     Nov 2, 2008
Computer Games RO         85 / 100                     Nov 1, 2008
Gamers Temple                   92 / 100                     Oct 31, 2008
PALGN                                    8 / 10                         Oct 30, 2008
Gaming Target                     8.8 / 10                       Oct 30, 2008
GamerNode                          8 / 10                          Oct 24, 2008
AceGamez                             9 / 10                            Oct 16, 2008
UGO                                          A                                 Oct 16, 2008
AtomicGamer                       88 / 100                       Oct 14, 2008
Armchair Empire                 8 / 10                             Oct 13, 2008
Game Revolution                   A-                                 Oct 10, 2008
Gameplayer                        8.5 / 10                            Oct 3, 2008
GameShark                            A-                                   Sep 30, 2008

G4 - X-Play                           5 / 5                                  Sep 27, 2008
GameSpy                             5 / 5                                  Sep 26, 2008
Cheat Code Central           4.7 / 5                               Sep 23, 2008
Gameplanet                        8 / 10                                Sep 21, 2008
PC Gamer                          86 / 100                             Dec 25, 2008
Game Informer                    8 / 10                              Dec 1, 2008
PC Gamer UK                    88 / 100                            Sep 19, 2008
Edge Magazine UK              7 / 10                               Dec 25, 2008
PC Format UK                      87 / 100                           Dec 1, 2008
PC Zone UK                         92 / 100                          Dec 1, 2008
gamesTM                              8 / 10                               Nov 1, 2008
PC Power Play                     7 / 10                                 Dec 1, 2008
Total PC Gaming                 8 / 10                                 Nov 1, 2008
 

Average Critics Score 8.6

MMORPG Review Score 8.4

 

 

 


The difference being, those scores were not given from a full gameplay experience. They consist mainly of first impressions. MMORPG is reviewing a game after they have had time, unlike the other reviews, to see and experience the game in its entirely. Just like reviewing AoC off the first 20 levels...which is completely different from the rest of the damn game. Basically, there is no excuse to give the same average score when you have had more time to see the entire product from beginning to end, and let the problems show themselves. Personally i think the 8.4 rating was given out of sympathy, nothing more, especially if you read the review. Also notice how it says that one of the pros is balanced pvp, but then one of the cons is un-balanced pvp (mouse over the icons). Kind of strange no?
 

 

  tapeworm00

Apprentice Member

Joined: 3/14/07
Posts: 562

4/23/09 9:36:54 PM#31

Just a variation on what others have said already: Tier 4 is just the same you've been doing ever since Tier 2, but bigger. A lot bigger. With the only problem that you're basically playing with the same old 70 people you've been playing along with for the last 20 levels, because everyone in T4 is getting bored that there's not nearly enough players to really make this game a fun RvR experience instead of the RvE raiding that happens most of the time. I spent a good deal playing and all I got in the end as a reward was boredom and frustration. Sure, I had a blast of the kind I hadn't had since I first played DAoC or even City of Heroes, but unlike those games, WAR just made everything boring with its over-scaling.

They made end zones for WoW populations it will never have; couple that with the fact that they're just more of the same (a goddamn lot) and it gets quite boring after a while. I don't know what made DAoC magical, maybe it was the three realms, maybe it was the newness of the whole RvR thing, or whatever, but it's missing from WAR altogether.

 

On a more serious note for the MMORPG staff: have you guys considered doing team reviews for MMORPGs? I mean, they are made mostly for group play, after all, so maybe that would be a good way to approach the genre, since a single reviewer against a huge world is a titanic task. I think group reviews would be more in-depth, maybe.

  JGMIII

Novice Member

Joined: 3/17/09
Posts: 1284

If a game is Fun, It's a good game.

4/23/09 9:38:20 PM#32
Originally posted by Rabenwolf
Originally posted by 7Fold

Before everyone comes crashing down on MMORPG for their review, lets see how the rest of the game review sites reviewed Warhammer?

 

IGN                                             9 / 10                     Oct 9, 2008
Thunderbolt                              8 / 10                     Jan 22, 2009
Worth Playing                           8.9 / 10                  Dec 25, 2008
Game Chronicles                    9 / 10                    Oct 26, 2008
GameZone                               8.8 / 10                  Oct 20, 2008
Gamervision                             8 / 10                    Oct 13, 2008
1UP                                            B                               Oct 1, 2008
Eurogamer                              8 / 10                         Sep 11, 2008
GamePlasma                        7.2 / 10                     Jan 1, 2009
GamersHell                            8.5 / 10                      Dec 7, 2008
Fragland                                 80 / 100                     Nov 22, 2008
GamingTrend                        89 / 100                     Nov 2, 2008
Computer Games RO         85 / 100                     Nov 1, 2008
Gamers Temple                   92 / 100                     Oct 31, 2008
PALGN                                    8 / 10                         Oct 30, 2008
Gaming Target                     8.8 / 10                       Oct 30, 2008
GamerNode                          8 / 10                          Oct 24, 2008
AceGamez                             9 / 10                            Oct 16, 2008
UGO                                          A                                 Oct 16, 2008
AtomicGamer                       88 / 100                       Oct 14, 2008
Armchair Empire                 8 / 10                             Oct 13, 2008
Game Revolution                   A-                                 Oct 10, 2008
Gameplayer                        8.5 / 10                            Oct 3, 2008
GameShark                            A-                                   Sep 30, 2008

G4 - X-Play                           5 / 5                                  Sep 27, 2008
GameSpy                             5 / 5                                  Sep 26, 2008
Cheat Code Central           4.7 / 5                               Sep 23, 2008
Gameplanet                        8 / 10                                Sep 21, 2008
PC Gamer                          86 / 100                             Dec 25, 2008
Game Informer                    8 / 10                              Dec 1, 2008
PC Gamer UK                    88 / 100                            Sep 19, 2008
Edge Magazine UK              7 / 10                               Dec 25, 2008
PC Format UK                      87 / 100                           Dec 1, 2008
PC Zone UK                         92 / 100                          Dec 1, 2008
gamesTM                              8 / 10                               Nov 1, 2008
PC Power Play                     7 / 10                                 Dec 1, 2008
Total PC Gaming                 8 / 10                                 Nov 1, 2008
 

Average Critics Score 8.6

MMORPG Review Score 8.4

 

 

 


The difference being, those scores were not given from a full gameplay experience. They consist mainly of first impressions. MMORPG is reviewing a game after they have had time, unlike the other reviews, to see and experience the game in its entirely. Just like reviewing AoC off the first 20 levels...which is completely different from the rest of the damn game. Basically, there is no excuse to give the same average score when you have had more time to see the entire product from beginning to end, and let the problems show themselves. Personally i think the 8.4 rating was given out of sympathy, nothing more, especially if you read the review. Also notice how it says that one of the pros is balanced pvp, but then one of the cons is un-balanced pvp (mouse over the icons). Kind of strange no?
 

 

Ehh the reviewer stumbles all over himself time and time again.

WAR is basically in line with every other AAA MMO title that's been released in the last four years.

The guy gives it a 8.4 since its much improved over its released client.

It still has problems though, but whats there atm is pretty good. Hopefully over the next year Mythic will rite some wrongs and improve on what Works (SC's,PQs and Orvr).

Playing: EvE, Ryzom

  Kordesh

Apprentice Member

Joined: 1/12/06
Posts: 1731

4/23/09 11:21:07 PM#33

 WAR was supposed to be an RvR game and seeing as how it fails in every regard in that aspect, this score should be significantly lowered. There are still core issues that haven't even been touched since launch, and RvR still remains a "pass the keep" loot grinding affair with no faction pride or motivation besides "hey, if I run 900 more scenarios, I can get more loot!". 
 


 I enjoy playing the game even more, provided Mythic avoids another ToA and manages to consistently improve RvR (especially high end) I'll be playing for a few more years to be sure :)


What are you talking about?! WAR is basically ToA: The Game! I'm just going to assume this is a joke to save my sanity.

 

Bans a perma, but so are sigs in necro posts.

EAT ME MMORPG.com!

  TheHavok

Advanced Member

Joined: 7/13/04
Posts: 2453

"Free crack and everybody gets laid."

4/23/09 11:32:02 PM#34
Originally posted by 7Fold

Before everyone comes crashing down on MMORPG for their review, lets see how the rest of the game review sites reviewed Warhammer?

 

IGN                                             9 / 10                     Oct 9, 2008
Thunderbolt                              8 / 10                     Jan 22, 2009
Worth Playing                           8.9 / 10                  Dec 25, 2008
Game Chronicles                    9 / 10                    Oct 26, 2008
GameZone                               8.8 / 10                  Oct 20, 2008
Gamervision                             8 / 10                    Oct 13, 2008
1UP                                            B                               Oct 1, 2008
Eurogamer                              8 / 10                         Sep 11, 2008
GamePlasma                        7.2 / 10                     Jan 1, 2009
GamersHell                            8.5 / 10                      Dec 7, 2008
Fragland                                 80 / 100                     Nov 22, 2008
GamingTrend                        89 / 100                     Nov 2, 2008
Computer Games RO         85 / 100                     Nov 1, 2008
Gamers Temple                   92 / 100                     Oct 31, 2008
PALGN                                    8 / 10                         Oct 30, 2008
Gaming Target                     8.8 / 10                       Oct 30, 2008
GamerNode                          8 / 10                          Oct 24, 2008
AceGamez                             9 / 10                            Oct 16, 2008
UGO                                          A                                 Oct 16, 2008
AtomicGamer                       88 / 100                       Oct 14, 2008
Armchair Empire                 8 / 10                             Oct 13, 2008
Game Revolution                   A-                                 Oct 10, 2008
Gameplayer                        8.5 / 10                            Oct 3, 2008
GameShark                            A-                                   Sep 30, 2008

G4 - X-Play                           5 / 5                                  Sep 27, 2008
GameSpy                             5 / 5                                  Sep 26, 2008
Cheat Code Central           4.7 / 5                               Sep 23, 2008
Gameplanet                        8 / 10                                Sep 21, 2008
PC Gamer                          86 / 100                             Dec 25, 2008
Game Informer                    8 / 10                              Dec 1, 2008
PC Gamer UK                    88 / 100                            Sep 19, 2008
Edge Magazine UK              7 / 10                               Dec 25, 2008
PC Format UK                      87 / 100                           Dec 1, 2008
PC Zone UK                         92 / 100                          Dec 1, 2008
gamesTM                              8 / 10                               Nov 1, 2008
PC Power Play                     7 / 10                                 Dec 1, 2008
Total PC Gaming                 8 / 10                                 Nov 1, 2008
 

Average Critics Score 8.6

MMORPG Review Score 8.4

 

 

You can tell which reviewers dont know how to properly rate an mmorpg based on when they released their review.  Warhammer was released on September 18, 2008 simultaneously in North America, South America, Asia, Europe, Australia, and New Zealand.  You really think somebody can accurately review an mmorpg in 10 days?  I say it takes atleast 2 months, and even then you have to have reached max level and experienced all aspects of the game in some degree to write a review that is comprehensive.

 

Also, while I dont think warhammer has earned an 8.4, I do think the review from mmorpg was accurate.


  PSXfile

Novice Member

Joined: 5/18/04
Posts: 30

4/23/09 11:46:58 PM#35

Pros: the PvP in this game is entertaining and well balanced.

Cons: the PvP in this game was unblanaced.

 

So which is it?  It's stuff like this that makes me wonder if reviewers even play they games they review anymore.

 

  MikeBizzle

Novice Member

Joined: 4/23/09
Posts: 4

4/24/09 1:54:36 AM#36
Originally posted by PSXfile

Pros: the PvP in this game is entertaining and well balanced.

Cons: the PvP in this game was unblanaced.

 

So which is it?  It's stuff like this that makes me wonder if reviewers even play they games they review anymore.

 

 

<----Reviewer.

I selected the icons based on their main title, not their description as I didn't have their description to look at. I'll have this sorted out as it's obviously contradictory. ;) The games PvP is overall still excellent in my opinion, but it is held back by several issues including some balance ones. 

  X-Porter

Apprentice Member

Joined: 11/22/08
Posts: 229

Your stars mean nothing to me.

4/24/09 2:43:34 AM#37

WAR could have gone one of two ways to reasonable success, but instead chose a third path between  the two and failed.

They could have developed a full world with class options and crafting skills and a market and set it in the Warhammer background, or they could have made it Star Wars Battlefront with Elves and swords. Instead, we got the illegitimate offspring thereof. Not enough meat to make a MMORPG, and no  real reason to fight for "Conquest" in RvR. 

It doesn't know what it's supposed to be, and likely most of us don't care to find out anymore.

  DarkPony

Steed of Tardcore

Joined: 8/29/08
Posts: 5637

Confident, cocky, lazy, dead.

4/24/09 3:02:40 AM#38

@reviewer:

I think it is a bit harsh to say that it was THAT bad at launch. You make it sound like it was a disaster like  AOC. Compared to that game, WAR's launch was as smooth as butter. The most annoying bugs were quickly resolved post launch and never really had a chance to become serious issues.

The REAL issues with this game had nothing to do with the launch whatsoever. In my mind they are; repetition in RVR and restriction + handholding in game mechanics and world design. Two downsides which are nestled in the very heart of the game and tone down the potential it has for RPG but also PVP minded people.

It is very hard to get that pvp thrill when death is such a short lived nuisance that happens so often and always fully expected and in mutual consent.

The game is pretty pollished, though and devs are keen on updating and improving it. It did become a theme park RVR game for casual players, however and long term gameplay fun just isn't there for me.

  Saerain

Novice Member

Joined: 3/27/06
Posts: 948

4/24/09 3:06:09 AM#39

Are the other 4 capitals in, yet?

I've no interest in defending Altorf as an Asur or the Inevitable City as a Druchii. Not a chance.

Favorites: EVE, VG, LotRO | Playing: None | Anticipating: SC, ED, TD, EQN, CU

  User Deleted
4/24/09 3:34:58 AM#40
Originally posted by Saerain

Are the other 4 capitals in, yet?

I've no interest in defending Altorf as an Asur or the Inevitable City as a Druchii. Not a chance.


 

I found this in an interview regarding the dropped cities.

Previously each of the current races would feature their own Capital City. However, Mythic did not want to spread its resources thin in attempting to do justice for a larger number of cities in time for Warhammer Online's launch. Instead, Mythic would rather redirect their efforts to polish two major cities to better realize their promises to players, which include cities gaining or losing status from the "Realm vs. Realm" (RvR) conflict. The additional cities will come later and should hopefully benefit from the experience earned from which Mythic hopefully earned the first time around.

 

Now we know that the dropped classes have already made it back into the game, so thats proof already for those that considered the cut classes where never going to appear, that the dropped cities should also at some stage make an appearance aswell.

However I worry that if they do implement the dropped cities what kind of impact will that have on the game, if numbers are down it will make defending even harder or mustering armies to attack harder as there are more targets, will it be a good addition or a bad one, who knows until something happens, but I have faith that something will happen as they have already proved that they haven't forgotten what they dropped.

 

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