Login:  Password:   Remember?  
Show Quick Gamelist
Games:397  Guilds:1,991
Members:1,139,916  Online:0
Guests:0  Posts:3,105,856
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum

MMORPG.com Discussion Forums

1 posts found
Szark

News Manager

Joined: 5/02/06
Posts: 4423

 
4/21/09 12:23:31 PM#1

The folks at Flying Lab Software have posted a new dev log which looks at implementing authentic music in Pirates of the burning Sea.

Screenshot

As you know, our game takes place in the 18th century. From a sound perspective, this is already pretty cool. There’s a lot that can be done with the more adventurous aspects of the game audio, but the everyday sounds one hears while walking in the various towns can also be exciting. What’s even more interesting to me is the music of that time.

Some of you may remember the music missions from last holiday season. For those missions, we recorded traditional seasonal music and placed it in towns. Adding this musical element to the towns made them feel livelier and brought greater authenticity and immersion to the gaming experience. In light of that, I have embarked on a new project to bring a richer variety of musicians and music into the rest of the game world.

Read more here.