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Age of Conan: Unchained

Age of Conan 

General Discussion  » State of sieges = broken mechanism and false advertising

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70 posts found
  clearSam

Novice Member

Joined: 2/17/09
Posts: 320

4/21/09 1:48:04 PM#41
Originally posted by Juutilainen
Originally posted by clearSam
Originally posted by Coldrain_13
Originally posted by clearSam
Originally posted by GiveMePvP
Originally posted by Crashloop
Originally posted by GiveMePvP
Originally posted by Crashloop
Originally posted by GiveMePvP

 

This is a good question. I cannot see Funcom be a success until they start to listen to customers. Too many MMO developers out there today think customers as "whiny kids" and this is why they fail. Blizzard listens to customers and WoW has 11 million subscribers. Enough said.

When a customers says some part of the game is broken and developers representative says that customer is delusional, it makes me cry inside.

The so called whiny kids do fail on one thing tho, very few of them manages to give constructive feedback. Most of them resort to this type of feedback "OMG Funcom fails, their developers are retarded that cannot see nerfing the tos is bad"This isn't constructive and funcom should never bother with that type of critic against them. This is a game rated 18+ so I do expect that the players atleast are able to express themself in a constructive way if they want too, but many of them don't seem to want that.

There has been several constructive threads where funcom have been talking and things have changed due to these threads, if you don't like a thing in a game the best way is to let them know, but for the love of anything you hold holy do it in a constructive way. If your communication to Funcom is childish flaming and namecalling then you cannot expect them to listen to you.

Oh and trust me on one thing WoW is like Titanic it has hit a Ice berg and will suffer from it. Blizzard have done a lot of things correct, they have also managed to scare many of the players away from the game. By making the game too easy and raid encounters to take close to no effort it won't be fun in the long run.

 

I really hate this term "constructive feedback" so many people love to use.

We are not game developers. It's not our job to write a 100 page essay on "What is wrong with Age of Conan and how to fix it". It's the job of the developer to find out what's wrong and fix it.

If 100k players say: "Dark Templar sucks monkey balls!", it might not sound very "constructive" but all the information you need is right there. They are saying they think Dark Templar is weak compared to other classes. When you get feedback like this, do you ignore it because it's not constructive? No. You happily take the feedback and improve the game.


This is the biggest piece of crap I have seen every yes it's the developers job to find the problems and fix them. However if you as a player feel that something isn't correct you can help them by teling them what you find to be wrong, and if you have a suggestion on what could be done to improve it then you can help them by telling them this.

Your example with the DT is a funny one, if 100K says the DT sucks monkey ball that really explain nothing other then the fact DT is a class nobody like.

1) Why doesn't people like it?
2) Is it something wrong with the abilities?
3) Too much/little magic?
4) Too much/little focus on melee?
5) Not enough DPS? Not enough CC? Not enough survivability?

These are questions if I were a developer I would ask myself, so where do you start to work with it? Do you remake the entire class or focus on improving abilities and skills? Maybe you should just delete the class if no one likes it?

If however half the people who said DT sucks moneky balls also add reasons for why they feel it is a bad class you suddenly have eased the workload of the developers, now they know what to focus on, they know what is it that majority don't like. THis makes it way easier for developers to decide on how can they improve the class, rather then hope the changes they do actually is the correct ones.

http://www.dummies.com/how-to/content/giving-constructive-feedback.html

That pretty much explains what and how to give constructive feedback. Players always want funcom to fix the issues as fast as possible, but if a player says that he has OOM errors but don't bother telling funcom what he did at the time when the OOM error happened how can they easy find the issue? The more specific information we as players can give to a developer the better it is for us, it simply means that they will be able to fix the problem faster.  It's a win-win situation, sadly not all players seems to understand this.

 

And once again you fail to understand my point.. geez.. this is hopeless.

I'm not saying "Dark Templar sucks!" is the right way to give feedback. Of course it would be better if all players gave this so called "constructive feedback" and wrote a 100 page academic essay on the subject. Unfortunately most casual players have a life and a job and they don't have the time or energy to write pages and pages of "constructive feedback". They just say how they feel about the game, without over-analysing it.

What I AM saying is that developers shouldn't IGNORE feedback no matter how "uncostructive" it is. You are right when you say "Dark Templar sucks monkey balls!" does not explain much. When developers hears this feedback he THEN finds out what the real problem is. But if he has an attitude that this was not "constructive feedback" and totally IGNORES the feedback, then he just made a HUGE mistake.

Dark Templar is a good example on how Funcom doesn't listen to community. People complained about how weak Dark Templar was since launch. I know this because I was one of those people. Yet Funcom did nothing. Patch after patch I waited to see how they have buffed Dark Templar but it never happened. Why do you think that is? Maybe they didn't get enough "constructive feedback"?

nop, Devs should not take every idiot/troll feedback in consideration. that would be a waist of time and even harmful.

constructive feed back does not necessarilly mean 100 pages dissertation, it only requires 1 or 2 lines of readable english with a description of the problem. if someone fails to do that then he is not to be taken seriously. That, without talking about the forums rule breach which are stickied as : http://forums.ageofconan.com/showthread.php?t=172349

on the official board, many people actually give very constructive feedback and are taken very seriously by Funcom.

and you are wrong when you say that Funcom doesnt listen to the community, as a matter of fact, they do listen, and sometimes  more than they are supposed too, and whatever they did with the latest patches is a proof of that.

Go back and edit this.....then i'll consider of finish reading.

I have been on their forums and they're on a ban spree. Funcom is taking a plunge, AO is a joke. AoC would be fun cept for the whole bug, class issues, poor relations from the devs and player base.

Anyways, any Funcom game should be taken off this site to spare some other poor soul.....

Stop making shitty games when you can take the time to fix what you already have.

oh come on...  they are not on a ban spree, they ban retard and obvious troll comments which is the moderator's job by definition and which is actually good and keeps the forum usefull. a lot of people play and enjoy AO so it is not a joke, and AoC is actually a lot of fun, used to have bugs but not anymore, still needs a lot of tweaks but still fun.

 

What about users who instead of playing the game they apparently love so much spend all their free time on this forum telling how amazing AoC is? It sickens me to see those people here and I hope nobody believes these viral marketers.

well we can call those fanboys, they love the game and they praise it, which is understandable.

but what about all users who do not like the game but just cant get away from its forum? and keep making up lies about it. It sickens me also to see those people here and I hope nobody believes those trolls.

 

 

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 3448

4/21/09 2:18:43 PM#42
Originally posted by Juutilainen
Originally posted by clearSam

oh come on...  they are not on a ban spree, they ban retard and obvious troll comments which is the moderator's job by definition and which is actually good and keeps the forum usefull. a lot of people play and enjoy AO so it is not a joke, and AoC is actually a lot of fun, used to have bugs but not anymore, still needs a lot of tweaks but still fun.

 

What about users who instead of playing the game they apparently love so much spend all their free time on this forum telling how amazing AoC is? It sickens me to see those people here and I hope nobody believes these viral marketers.

Haha.... I don't know if you have taken a good look around here lately.

And appearently you have not bothered to take a look at the official forums for months.

You still bash the game on your experience from a YEAR ago and continue to bash both Funcom and AoC on that with lies and completely unfounded statements.

It's the exact same with SWG and NGE.  So many so called SWG vets are still bashing SOE today and how SWG today still sucks, while they have never ever set foot within the game again since the NGE hit 5 years ago.

It's pathetic.

You are sickened about people posting here in THEIR game forum because they ENJOY the game?

Sorry to burst your bubble. But it's a lot more sickening... actually completely pathetic that people like you spend so much of their freetime bashing and trolling in a game forum about a game they haven't played in long time and hate so much.

Cheers

  Juutilainen

Apprentice Member

Joined: 10/21/08
Posts: 17

4/21/09 3:17:03 PM#43
Originally posted by Guillermo197
Originally posted by Juutilainen
Originally posted by clearSam

oh come on...  they are not on a ban spree, they ban retard and obvious troll comments which is the moderator's job by definition and which is actually good and keeps the forum usefull. a lot of people play and enjoy AO so it is not a joke, and AoC is actually a lot of fun, used to have bugs but not anymore, still needs a lot of tweaks but still fun.

 

What about users who instead of playing the game they apparently love so much spend all their free time on this forum telling how amazing AoC is? It sickens me to see those people here and I hope nobody believes these viral marketers.

Haha.... I don't know if you have taken a good look around here lately.

And appearently you have not bothered to take a look at the official forums for months.

You still bash the game on your experience from a YEAR ago and continue to bash both Funcom and AoC on that with lies and completely unfounded statements.

It's the exact same with SWG and NGE.  So many so called SWG vets are still bashing SOE today and how SWG today still sucks, while they have never ever set foot within the game again since the NGE hit 5 years ago.

It's pathetic.

You are sickened about people posting here in THEIR game forum because they ENJOY the game?

Sorry to burst your bubble. But it's a lot more sickening... actually completely pathetic that people like you spend so much of their freetime bashing and trolling in a game forum about a game they haven't played in long time and hate so much.

Cheers

 

You know there is a difference between telling everyone how you enjoyed the game and tekking everyone LIES about the game. I saw those lies here months ago and it seems same lies are still here only the usernames have changed.

These individuals have some kind of agenda and they are most likely somehow connected to Funcom. Viral marketing at its worse.

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 3448

4/21/09 3:23:40 PM#44
Originally posted by Juutilainen
Originally posted by Guillermo197
Originally posted by Juutilainen
Originally posted by clearSam

oh come on...  they are not on a ban spree, they ban retard and obvious troll comments which is the moderator's job by definition and which is actually good and keeps the forum usefull. a lot of people play and enjoy AO so it is not a joke, and AoC is actually a lot of fun, used to have bugs but not anymore, still needs a lot of tweaks but still fun.

 

What about users who instead of playing the game they apparently love so much spend all their free time on this forum telling how amazing AoC is? It sickens me to see those people here and I hope nobody believes these viral marketers.

Haha.... I don't know if you have taken a good look around here lately.

And appearently you have not bothered to take a look at the official forums for months.

You still bash the game on your experience from a YEAR ago and continue to bash both Funcom and AoC on that with lies and completely unfounded statements.

It's the exact same with SWG and NGE.  So many so called SWG vets are still bashing SOE today and how SWG today still sucks, while they have never ever set foot within the game again since the NGE hit 5 years ago.

It's pathetic.

You are sickened about people posting here in THEIR game forum because they ENJOY the game?

Sorry to burst your bubble. But it's a lot more sickening... actually completely pathetic that people like you spend so much of their freetime bashing and trolling in a game forum about a game they haven't played in long time and hate so much.

Cheers

 

You know there is a difference between telling everyone how you enjoyed the game and tekking everyone LIES about the game. I saw those lies here months ago and it seems same lies are still here only the usernames have changed.

These individuals have some kind of agenda and they are most likely somehow connected to Funcom. Viral marketing at its worse.

 

The exact same can be said about the trolls and bashers. Same lies. Still here. Only the usernames keep changing (probably because their accounts keep getting banned).

And so far a lot of you people are being paranoid. Really.

The only real die hard fan here is Avery. And we all know him.

And then there is Famine. He is a community manager. And we all know him too.

I see a lot more senseless trolls and Funcom bashers here then imaginary persons called viral marketeers, paid by Funcom.

Cheers

  Juutilainen

Apprentice Member

Joined: 10/21/08
Posts: 17

4/21/09 3:38:13 PM#45
Originally posted by Guillermo197
Originally posted by Juutilainen
Originally posted by Guillermo197
Originally posted by Juutilainen
Originally posted by clearSam

oh come on...  they are not on a ban spree, they ban retard and obvious troll comments which is the moderator's job by definition and which is actually good and keeps the forum usefull. a lot of people play and enjoy AO so it is not a joke, and AoC is actually a lot of fun, used to have bugs but not anymore, still needs a lot of tweaks but still fun.

 

What about users who instead of playing the game they apparently love so much spend all their free time on this forum telling how amazing AoC is? It sickens me to see those people here and I hope nobody believes these viral marketers.

Haha.... I don't know if you have taken a good look around here lately.

And appearently you have not bothered to take a look at the official forums for months.

You still bash the game on your experience from a YEAR ago and continue to bash both Funcom and AoC on that with lies and completely unfounded statements.

It's the exact same with SWG and NGE.  So many so called SWG vets are still bashing SOE today and how SWG today still sucks, while they have never ever set foot within the game again since the NGE hit 5 years ago.

It's pathetic.

You are sickened about people posting here in THEIR game forum because they ENJOY the game?

Sorry to burst your bubble. But it's a lot more sickening... actually completely pathetic that people like you spend so much of their freetime bashing and trolling in a game forum about a game they haven't played in long time and hate so much.

Cheers

 

You know there is a difference between telling everyone how you enjoyed the game and tekking everyone LIES about the game. I saw those lies here months ago and it seems same lies are still here only the usernames have changed.

These individuals have some kind of agenda and they are most likely somehow connected to Funcom. Viral marketing at its worse.

 

The exact same can be said about the trolls and bashers. Same lies. Still here. Only the usernames keep changing (probably because their accounts keep getting banned).

And so far a lot of you people are being paranoid. Really.

The only real die hard fan here is Avery. And we all know him.

And then there is Famine. He is a community manager. And we all know him too.

I see a lot more senseless trolls and Funcom bashers here then imaginary persons called viral marketeers, paid by Funcom.

Cheers

 

You think it's a coincidence that most of these "diehard AoC fans" are from Oslo, Norway?

YOU for example are from Oslo, Norway, and a quick look in your post history reveals that all you do is keep telling how great AoC is and how everyone should resubscribe. That's all you do. EVERY freaking day. Now why is that?

  User Deleted
4/21/09 3:40:08 PM#46

"You think it's a coincidence that most of these "diehard AoC fans" are from Oslo, Norway?

YOU for example are from Oslo, Norway, and a quick look in your post history reveals that all you do is keep telling how great AoC is and how everyone should resubscribe. That's all you do. EVERY freaking day. Now why is that?"
 

 

Pwned!!

 

 

  User Deleted
4/21/09 3:47:52 PM#47
Originally posted by Hammertime1

"You think it's a coincidence that most of these "diehard AoC fans" are from Oslo, Norway?

YOU for example are from Oslo, Norway, and a quick look in your post history reveals that all you do is keep telling how great AoC is and how everyone should resubscribe. That's all you do. EVERY freaking day. Now why is that?"
 

 

Pwned!!

 

 

 

Everytime I see comments like the one you made there I do laugh out loud. nationality doesn't have anything to do with people liking AoC. Trust me Funcom is not seen as gods in Norway. :P

If this is what you seriously think, you do need to remove the tinfoil hat :P

  Barteaux

Novice Member

Joined: 3/12/09
Posts: 499

4/21/09 3:47:53 PM#48

Ohnoes, he's on to the conspiracy!

"nerf rock, paper is working as intended."

- Scissors.


Head Chop

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 3448

4/21/09 3:48:32 PM#49
Originally posted by Hammertime1

"You think it's a coincidence that most of these "diehard AoC fans" are from Oslo, Norway?

YOU for example are from Oslo, Norway, and a quick look in your post history reveals that all you do is keep telling how great AoC is and how everyone should resubscribe. That's all you do. EVERY freaking day. Now why is that?"
 

 

Pwned!!

 

 

 

Ik ben een Nederlander en heb m'n hele leven in Nederland gewoond.

Ik ben vorig jaar naar Oslo, Noorwegen verhuisd omdat ik een Noorse vriendin heb.

--------- Go look that up on the google translator.

And maybe you should dig a bit deeper in my post history, then just the last two weeks. I was on the FC hate squad just as much as everyone else last year!

There is nothing to be Pwned! I keep that to the 12 year old kiddies with too much self esteem.

Cheers

  Juutilainen

Apprentice Member

Joined: 10/21/08
Posts: 17

4/21/09 4:06:50 PM#50

Lol all these 3 guys are from Oslo, Norway . A a city of 575k people, yet half of the diehard fans on these forums are from there. Yeah.. that's not suspicious at all..

  NotUsedBrain

Novice Member

Joined: 9/06/08
Posts: 13

 
4/21/09 8:45:47 PM#51
Originally posted by FC-Famine

I'm not seeing how this is broken other than merely being just opinion. I'm not saying you're right or wrong here but I'm not seeing eye-to-eye on that one.

 

Hello Famine,

Thanks for response and I'm sorry there is so much flame in this topic.

I'm not sure what you mean by "eye-to-eye" but than again my English could use lots of improvement.

You have made a comment about being car machanic a not seeing anything broken so I will try to explain a bit further:

Lets say you have a mp3 player and you put 10 tracks on it, various kind of music, it plays nice and smoothly and all is good but when you load a playlist of 48 tracks on it you are only able to listen to rock music because house and hip-hop tracks start to be skipped and distorted with lots of backround noise that makes it worthless to listen. So yes it works but only if you limit your music to one kind. What would you do? I'm certainly not happy with mp3 player that is advertised to hold and play hundreds of songs but in reality your experience will be limited to only rock music because rest is unbearable. Most people will go to shop and ask for warrant exchange, refund or buy a new player. Hope you see my point.

 

  FC-Famine

Funcom Community Manager

Joined: 10/17/06
Posts: 278

4/21/09 11:28:45 PM#52
Originally posted by NotUsedBrain
Originally posted by FC-Famine

I'm not seeing how this is broken other than merely being just opinion. I'm not saying you're right or wrong here but I'm not seeing eye-to-eye on that one.

 

Hello Famine,

Thanks for response and I'm sorry there is so much flame in this topic.

I'm not sure what you mean by "eye-to-eye" but than again my English could use lots of improvement.

You have made a comment about being car machanic a not seeing anything broken so I will try to explain a bit further:

Lets say you have a mp3 player and you put 10 tracks on it, various kind of music, it plays nice and smoothly and all is good but when you load a playlist of 48 tracks on it you are only able to listen to rock music because house and hip-hop tracks start to be skipped and distorted with lots of backround noise that makes it worthless to listen. So yes it works but only if you limit your music to one kind. What would you do? I'm certainly not happy with mp3 player that is advertised to hold and play hundreds of songs but in reality your experience will be limited to only rock music because rest is unbearable. Most people will go to shop and ask for warrant exchange, refund or buy a new player. Hope you see my point.

 

 

Heya,

The point I was making is that it's not considered a bug. The example you gave me with the MP3 player is not the intention of the design of mp3 player if in fact the mp3 player is the cause of the skipping. The examples given, if they were bugs, are not because of the siege system. Though they are not bugs minus the playfield crashing, it's looked at as a concern with other systems like the class system.

How players utilize combat with the different types of class combos for groups has nothing to do with sieges being broke. The intention of the design is to encourage group on group gameplay and not limiting specific classes from forming. Otherwise you can say every dungeon in the game is broken because X group can complete it faster than Y group.

The final point to make here is that I don't see where there is a bug here. This is why I made the comment on not seeing eye-to-eye with that notion. The concern that some groups may have a certain advantage over other groups however is a valid concern. What that means is that even though the siege system is not bugged (broken) in those examples you provided, we might have to look at the class system and how they utilize the encounter of sieging other targets. It may be within the intention of the design but based on feedback, we could look at it and see that X classes in Y groups would need some class tweaking and not siege tweaking.

Hope this better explains it a little more. I'm not trying to shoot down that your points are less valuable to us. I just wanted to note that maybe you're looking in the wrong direction with the group examples you gave. We can still for sure look into how other systems react under different conditions that players cause but those are not because the system is broken. Broken refers to it not being within the intention of the design and I'm not seeing that here. It's like the ever struggle with balancing classes to where players want it. We will never reach a goal where every player is happy with balance and that does not mean classes are broken. It just means we might need to tweak it some more based on feedback just like yours.

Cheers!

Glen ''Famine'' Swan
Senior Assistant Community Manager - Funcom

  NotUsedBrain

Novice Member

Joined: 9/06/08
Posts: 13

 
4/22/09 2:17:53 AM#53

I agree that class balances never will be perfect and some set up of groups will have advantage against other but as it is now casters not only have their advantage due to being overpowered but because if there is 40+ casters in siege the game becomes lagfest with 4000+ ping. If there is a siege with few casters and most melee there is no problem with latency and performance but with only casters being in siege, there come latency spikes which make sieges unplayable. People don't use casters only because there have better AoE dmg abilities but because many casters = unplayable for the other side and in this way system is broken. Maybe broken is a wrong word but I hope you know what I mean.

There is nothing wrong in  using certain classes to get an advantage but there is huge flaw in the system when those classes make siege uplayable not because of skills of their dispossal but because server lag they introduce.

The bug is that those classes make it impossible for other classes to particpate on same basis. It's like if you bring to the dungeon only class X bosses in the dungeon cannot use their abilities.

I believe it's not intention in design to make melee classes unplayable and they are when latency is sky high.

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 3448

4/22/09 3:02:02 AM#54
Originally posted by NotUsedBrain

I agree that class balances never will be perfect and some set up of groups will have advantage against other but as it is now casters not only have their advantage due to being overpowered but because if there is 40+ casters in siege the game becomes lagfest with 4000+ ping. If there is a siege with few casters and most melee there is no problem with latency and performance but with only casters being in siege, there come latency spikes which make sieges unplayable. People don't use casters only because there have better AoE dmg abilities but because many casters = unplayable for the other side and in this way system is broken. Maybe broken is a wrong word but I hope you know what I mean.

There is nothing wrong in  using certain classes to get an advantage but there is huge flaw in the system when those classes make siege uplayable not because of skills of their dispossal but because server lag they introduce.

The bug is that those classes make it impossible for other classes to particpate on same basis. It's like if you bring to the dungeon only class X bosses in the dungeon cannot use their abilities.

I believe it's not intention in design to make melee classes unplayable and they are when latency is sky high.


 

But then again, Sieging is then not broken, as so many trolls keep spouting here on the forums.

The CORE problem in Sieges today and in PVP in general is that casters are just OP. Period. And this has been since launch.

It's basically the same problem in Warhammer Online, where sertain caster classes are OP too and so also most played.

In a lot of RvR I took part in it was also one big lagfest with continious disconnects due to too many casters spamming their CC's and AoE nukes.

So again, it's a class balance issue. Not Sieges being broken.

Because when casters in Age of Conan aren't so darn OP anymore, then people will start rolling other classes too. Instead of 70-80% of the playerbase (especially on PVP servers) rolling casters like it is now.

I know plenty of people that just rerolled a Demo, Necro, HoX or ToS themselves, because they got fed up being a powerless PVP level farm object for casters.

I still play my Guardian, as it's a fun class in PVE still... and the fact that I just hate playing a mage. But the result is that I hardly ever PVP because of what I mentioned above. And that sucks. Because I like PVP too.

But I refuse to roll another class, just to PVP!

 

Cheers

  abal

Novice Member

Joined: 6/13/07
Posts: 171

4/22/09 4:27:39 AM#55

Famine,

As you can see, lots of players are identifying the lag created by having lots of casters in sieging as the main problem preventing sieges from being a smooth experience.

Is this problem being considered by Funcom and what is being done to address this issue?

 

Thanks for taking the time to answer these questions and participate on these forums.

Cheers.

  Anthara

Novice Member

Joined: 8/14/06
Posts: 58

4/22/09 5:15:22 AM#56

Whatever you guys want point the finger at or defend AoC from this pointed fingers, one thing is the sad reality.

"Your" game dont got a future, most ppl dont got pc for DX10 and if thats main reason to play a game, i rather go outside on my car and have a picnick somewhere in the woods and voila. Landscape and graphcis quality in very important in a game but maybe not that important, and this devs focus in making shiny graphics but forget completly about the game itself wich sucks balls.. look at wow, graphics made to run on every piece of shit computer but ppl play it.

Now, AoC and trialists. Thats a HUGE joke, last time i tried AoC i went into a trial and went to a pvp server (now imagine i never played aoc before)... "awsome graphs and cool classes YEH!!!"... i put my feet in white sands and 5 seconds after i was beeing spawn camped over and over. The most ridiculous shit i ever saw in any mmo tbh. A guy that comes trial, go get the feeling of the game, and his 1st experience is the spawn spots camp? LOL rly.. wtf you expect from trialists? That little detail, of the very 1st pvp experience in aoc beeing the complete shit by the very 1st seconds of experience it?

DO YOU GUYS RLY THINK THIS GAME IS GOING ANYWHERE?

Game is shit cause was designed by ppl that thinks they know whats an mmo and what ppl like. PPL LIKE WORKING GAMES! with no retarded pvp experience after the 1st 10 seconds of experience it.

 

GL with your game fanboys or wow haters... after one year, aoc forum is only made of QQ, game should have this shoudl have thatr, this should work, this shouldnt crash, that shouldnt lag etc etc etc

 

Is doomed to be played by 50k fanboys and by trialists that will never play the game unless they are new in mmo industry and never experienced anything better.

 

I prefer playing LOTR 1000000000 times and if i want pvp i just play an fps game and thats it.

 

  kenob

Novice Member

Joined: 8/28/08
Posts: 3

4/22/09 6:14:33 AM#57
Originally posted by FC-Famine
Originally posted by NotUsedBrain
Originally posted by FC-Famine

I'm not seeing how this is broken other than merely being just opinion. I'm not saying you're right or wrong here but I'm not seeing eye-to-eye on that one.

 

Hello Famine,

Thanks for response and I'm sorry there is so much flame in this topic.

I'm not sure what you mean by "eye-to-eye" but than again my English could use lots of improvement.

You have made a comment about being car machanic a not seeing anything broken so I will try to explain a bit further:

Lets say you have a mp3 player and you put 10 tracks on it, various kind of music, it plays nice and smoothly and all is good but when you load a playlist of 48 tracks on it you are only able to listen to rock music because house and hip-hop tracks start to be skipped and distorted with lots of backround noise that makes it worthless to listen. So yes it works but only if you limit your music to one kind. What would you do? I'm certainly not happy with mp3 player that is advertised to hold and play hundreds of songs but in reality your experience will be limited to only rock music because rest is unbearable. Most people will go to shop and ask for warrant exchange, refund or buy a new player. Hope you see my point.

 

 

Heya,

The point I was making is that it's not considered a bug. The example you gave me with the MP3 player is not the intention of the design of mp3 player if in fact the mp3 player is the cause of the skipping. The examples given, if they were bugs, are not because of the siege system. Though they are not bugs minus the playfield crashing, it's looked at as a concern with other systems like the class system.

How players utilize combat with the different types of class combos for groups has nothing to do with sieges being broke. The intention of the design is to encourage group on group gameplay and not limiting specific classes from forming. Otherwise you can say every dungeon in the game is broken because X group can complete it faster than Y group.

The final point to make here is that I don't see where there is a bug here. This is why I made the comment on not seeing eye-to-eye with that notion. The concern that some groups may have a certain advantage over other groups however is a valid concern. What that means is that even though the siege system is not bugged (broken) in those examples you provided, we might have to look at the class system and how they utilize the encounter of sieging other targets. It may be within the intention of the design but based on feedback, we could look at it and see that X classes in Y groups would need some class tweaking and not siege tweaking.

Hope this better explains it a little more. I'm not trying to shoot down that your points are less valuable to us. I just wanted to note that maybe you're looking in the wrong direction with the group examples you gave. We can still for sure look into how other systems react under different conditions that players cause but those are not because the system is broken. Broken refers to it not being within the intention of the design and I'm not seeing that here. It's like the ever struggle with balancing classes to where players want it. We will never reach a goal where every player is happy with balance and that does not mean classes are broken. It just means we might need to tweak it some more based on feedback just like yours.

Cheers!


 

System broken = not playable, but this dont mean just by technnical issues, it can be by different reasons like melees are useless in sieges, for every single melee the sieges are broken because 1.- lag fest provoked by casters 2.- impossible to do nothing or reach any enemy 3.- Ppl just dont want u in sieges because u are useless, everyone knows it...

Caster`s philosophy of AOC is the biggest fail that the game have in every single way, this is the root problem of many other problems.

Seems like u are trying to fix all but the main problem that is that u have half comunity playing WoW with better graphics aka casters and the other half playing hard mode and getting frustrated by this huge difference of skill needed and play style.

The game seems to be designed around melee but casters are just ruining it all because they are easyer to play, easyer to win with and the only class usefull in sieges.

U have a healing system based on HOTs most of them around the healer or in front of so when a melee charges is basically alone because heals get out of range, with HOTs u cant keep a melee in a big fight, the higest DPS and bigest AOE are made by casters so in big battles melees are easy and instakill, they just cant stand this DPS and healers cant sustain them at all.

Melees just have not any advantage upon casters, no more dps, no more cc, no long distance not all, they are just worse, period.

Age of conan is now really Age of casters and this is the main thing that is going to ruin this game.

  GiveMePvP

Apprentice Member

Joined: 12/01/08
Posts: 259

4/22/09 6:40:24 AM#58
Originally posted by abal

Famine,

As you can see, lots of players are identifying the lag created by having lots of casters in sieging as the main problem preventing sieges from being a smooth experience.

Is this problem being considered by Funcom and what is being done to address this issue?

 

Thanks for taking the time to answer these questions and participate on these forums.

Cheers.

 

Reading Famine's responses, it would seem to me that there are no problems with sieges. The problem is players who only THINK there is a problem with sieges, when in fact there isn't. Apparently sieges are working as intended and are not broken or anything. I repeat: sieges are NOT broken. Only thing that is broken is players minds, if they think sieges are not working or should be different, like fun or something.

  Aceundor

Advanced Member

Joined: 2/08/06
Posts: 439

Why do I keep reading these forums?

4/22/09 8:08:03 AM#59
Originally posted by GiveMePvP

 

Reading Famine's responses, it would seem to me that there are no problems with sieges. The problem is players who only THINK there is a problem with sieges, when in fact there isn't. Apparently sieges are working as intended and are not broken or anything. I repeat: sieges are NOT broken. Only thing that is broken is players minds, if they think sieges are not working or should be different, like fun or something.


 

Obviously you havent spent a lot of time around developers. If they make a software that says that 1+1=3 and when you then enter 1+1 and it shows 3, any non techie would say that its broke. While the developer would say that its designed that way. i.e. not broken.

So read between Famines lines. I see someone telling that they are working on siges to make them better since they have received a lot of negative feedback. A lot of people feel that 1+1 should be 2. I dont see any admisson of error, since its working as designed. And btw GIveMePvp. Relax on your critzism, i am looking forward to you becoming bored and running off to play the game you ejoy.

Originally posted by BishopB:

Are a lot of the trolls just angry kids with old gaming hardware?

  FC-Famine

Funcom Community Manager

Joined: 10/17/06
Posts: 278

4/22/09 8:12:41 AM#60

 


Originally posted by abal

 

Famine,
As you can see, lots of players are identifying the lag created by having lots of casters in sieging as the main problem preventing sieges from being a smooth experience. Is this problem being considered by Funcom and what is being done to address this issue?
 
Thanks for taking the time to answer these questions and participate on these forums.
Cheers.


 

Yes, we have seen this happen a few times and it's something we have looked to resolve with the number of performance tweaks to that playfield. We will continue to do so as we track logs from any type of crash as well any hangs.

 


Originally posted by abal
 
Reading Famine's responses, it would seem to me that there are no problems with sieges. The problem is players who only THINK there is a problem with sieges, when in fact there isn't. Apparently sieges are working as intended and are not broken or anything. I repeat: sieges are NOT broken. Only thing that is broken is players minds, if they think sieges are not working or should be different, like fun or something.


 
Nope not at all and I don't know why you would pick that out when we are talking about specific issues with sieges mentioned in the original post of the thread.

 

 

There are problems with the siege system that we are resolving with Update 5. I am no way saying they are perfect! I don't think there is a system that can be perfect in any game because spotting every bug or issue is a uphill battle. 

Glen ''Famine'' Swan
Senior Assistant Community Manager - Funcom

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