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4/17/09 7:43:21 AM#41
Originally posted by Zodan
No, no... Try this: Sorry sir but this restaurant is full - go to macdonald's if you're hungry. Hardly, a server queue is representative of 'the restaurant being full'. Having to shut the whole online store process down (for often days at a time) is representative of Aventurine's inability to provide a functioning infrastructure capable of supporting an expanding playerbase. If they could, then Aventurine would be able to support having the online store open 24/7.
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4/17/09 7:51:37 AM#42
Originally posted by Shoju Hardly, a server queue is representative of 'the restaurant being full'. Having to shut the whole online store process down (for often days at a time) is representative of Aventurine's inability to provide a functioning infrastructure capable of supporting an expanding playerbase. If they could, then Aventurine would be able to support having the online store open 24/7.
I am sure you realize that there is only one server at the moment, thus there is only one restaurant with limited amount of tables. Infrastructure is currently based on them having only one server, selling too many copies would either cripple that server or make lot of unhappy customers waiting for their food at the table. |
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4/17/09 7:54:52 AM#43
Originally posted by Shoju Hardly, a server queue is representative of 'the restaurant being full'. Having to shut the whole online store process down (for often days at a time) is representative of Aventurine's inability to provide a functioning infrastructure capable of supporting an expanding playerbase. If they could, then Aventurine would be able to support having the online store open 24/7.
lol.
this is the correct analogy: a restaurant has a finite number of meals. it sells them all in the first 4 hours of trading. being unable to make or sell more meals without opening a new restaurant, it closes the front door and turns away any new customers.
aventurine's business model, unlike mcdonald's or WOW's, is focusing on quality, not quantity/throughput, and i say kudos to any/all game developers who put the emphasis on quality over quantity anyday.
Darkfall is based on a 320-cpu server cluster (correction: 320 at release. they may have added more by now). you don't just roll those out in a production capacity in a day or even a couple of weeks. there's physical + software installation, validation, security, backup and redundancy to take care of, plus all the support personnel required to execute same.
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4/17/09 9:00:45 AM#44
If I wasn't an avid forumfall pvp watcher I'd think you were joking right there. Darkfall is a joke in the mmo world right now. The way AV handled the closed beta and launch didn't speak quality to me. Nor does this weird halfway released state make me feel confidant in AV's ablities. |
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4/17/09 9:28:11 AM#45
'Sold out' is a meaningless buzzword. If I am playing guitar in my room and don't let anyone in then technically my performance is also 'sold out' since no one else can buy tickets for it. You guys might as well argue that the game has 'synergy' with its playerbase.
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4/17/09 10:46:57 AM#46
Originally posted by javac
your denial of reality is hilarious: 1) darkfall has been sold out for a month 2) people are still lining up to buy 3) numerous positive & glowing reviews from gaming sites 4) hugely diverse gameplay possiblities 5) largest battles seen in a fantasy MMO 6) second most visted/viewed MMO on mmorpg.com for the past 6 months, second only to WAR and above tons of other far more commercial MMOs and despite zero traditional marketing. 7) small indie development team, developed on tiny budget compared to other MMOs
by any objective measure, DF is a massive, groundbreaking success REGARDLESS of what you bitter little kids think of it.
Are you really typing this with a straight face?? 1. it is sold out because it has one server that can't handle many people. They had to remove mobs from the game because they took the place of players (in Tasos own words). Should my band brag about being sold out because I can only fit 15 people in my garage? 2. Yes, because it has a single server. A lot of people (myself included) have already quit. So now AV is reselling our spots. If there was really huge demand, they would have a second server by now. The fact is, that for probably another few months they will be able to replace players who quit.. but AV knows they don't have enough demand for another server, which is why you hear nothing about it. 3. Where? I've yet to hear anything except an 'average' review. Most of the reviews I've read accurately talk about the lack of features and the massive hacking/exploiting/macroing that is going on. 4. LMB combat. there are no other features in the game except simplified combat 5. Really, where are the vids? All I've seen is a bunch of people talking about 200v200 and showing a vid of 20v20. Tasos said there was a battle with 2000 people.. yet none of those 2000 people made a vid of it? Every 2 hours on my server, there is a 100v100 fight in Wintergrasp (WOW). Eve routinely has 500+ battles (all captured on vid). The only thing we have from DF is people talking about the huge numbers, and the vids always show very modest numbers. Show me a vid that has anything close to 100 people on it... WOW has that every 2 hours 6. Yes, Darkfall is popular on this site, mostly for amusement. Half the people thought it was vaporware, and most of the others knew it would be a feature-less pos game. But because Tasos is such a comical figure, it's entertaining to follow this game. 7. Yes, but they charge the same per month as real games. If you want to have an amateur peice of crap game, at least make it free2play like runescape. How can you say DF is massive.. it has ONE server!!! You can talk about 20k accounts, or 5k concurrent users.. but all the videos point to 20v20 fights (mostly naked people). If you consider DF as massive, then there are like 100 mmorpgs that are super-massive. |
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4/17/09 11:26:27 AM#47
Originally posted by javac
your denial of reality is hilarious: 1) darkfall has been sold out for a month 2) people are still lining up to buy 3) numerous positive & glowing reviews from gaming sites 4) hugely diverse gameplay possiblities 5) largest battles seen in a fantasy MMO 6) second most visted/viewed MMO on mmorpg.com for the past 6 months, second only to WAR and above tons of other far more commercial MMOs and despite zero traditional marketing. 7) small indie development team, developed on tiny budget compared to other MMOs
by any objective measure, DF is a massive, groundbreaking success REGARDLESS of what you bitter little kids think of it.
They're laughing at you javac, not with you =/ I started playing not to long ago, if my MMO experience would've only been 1 other MMO in history, then maybe I would agree this game has 1 or 2 things groundbreaking features, but that's not the case, and fanboys like this need to stop lying before other innocent people get duped into trying a game they will clearly not like. This game has nothing groundbreaking. Not even the first person perspective is innovative, you want to see a great GROUND BREAKING first person combat system? Go check out Chronicles of Spellborn. Anyone that says the combat requires skill in DF is sadly mistaken (my experiences so far is only from a week, but from what the ingame friends have told me it is basically the same system, through out the entire game) STOP LYING TO PEOPLE! This is not quality. Most MMOs start by a small indie company and have done MUCH better. Recently I found out this game has been in development for over 8 years! And this is what I have to look forward to? No wonder the fanboys are bitter. And I won't even get started on the fact I was double billed according to my new statement, I'll wait until I hear more info before I make some off-the-wall thread... |
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4/17/09 1:53:21 PM#48
Originally posted by javac
your denial of reality is hilarious: 1) darkfall has been sold out for a month 2) people are still lining up to buy 3) numerous positive & glowing reviews from gaming sites 4) hugely diverse gameplay possiblities 5) largest battles seen in a fantasy MMO 6) second most visted/viewed MMO on mmorpg.com for the past 6 months, second only to WAR and above tons of other far more commercial MMOs and despite zero traditional marketing. 7) small indie development team, developed on tiny budget compared to other MMOs
by any objective measure, DF is a massive, groundbreaking success REGARDLESS of what you bitter little kids think of it.
Alright first off...you cant sell out of a digital download. The open sales then close them when a predetermined number has been reached. Could be 100 or could be 5000 you nor anyone else knows. However I suspect if it was in the 1000s as Tasos has claimed then your queue issues would be back in full swing. Show me a actually video of these largest battles in history and I might believe you. You can you tube large scale seiges from DAoC and L2 all day and tell how many people are there.
Huge gameplay possibilities? Not even gonna go there with you as its been hashed 1000 times. Its a huge visited forum but how many are actually saying nice things..lets see you, para, darth, popin (who admits to not playing) ummm yeah I am sure there are a couple I am missing but only a couple. Where are these glowing reviews? Where o where art though reputable gaming review? O yeah its some comic lady and a greek game site thats said decent things. Any other review talks about missing features, huge downtime and the worst billing system since manual CC entry. They are in no way quality over quantity. This isnt even up there with mcdonalds but more like the ghetto knockoff that every big city has. They have out and out lied as a company, hell there are still people who payed on day one and still get the account not active error with ZERO resolution. Website still advertises a game that Tasos beats off to in his sleep at night and still has no real link to the store. Hell people have to ask on forums what the link is and how you buy. And the list goes on and on and on.
I am fine if you want to say YOU are having a ball and if your clan is having a good ol time but do not say that AV is all about quality when all and I mean ALL evidence points otherwise. I hope that MO can pull off what DF so badly failed at because the world needs games like this to be honest to fill that niche. Earthrise and MO will be a telling sign of the future of the industry for if they go poof then it just may never happen. O well was nice chatting with you. |
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4/17/09 2:43:13 PM#49
Darkfall is a sanbox without the sand... Or the toys, or even the other players (due to their ridiculous sales model). So, in truth; Darkfall is just an enclosed square of wood, devoid of fun; that you have to wait in line to get into, and have to pay for.
Premium price for amateur production values.
**** by any objective measure, DF is a massive, groundbreaking success REGARDLESS of what you bitter little kids think of it. ****
Success? If it was a massive success, they wouldn't be limping forward right now. If you like macroing in cities; far be it from me to argue that point; but if you think - BY ANY STRETCH OF THE IMAGINATION - that this game is doing well, and has a solid business model you are just beyond help, professional or otherwise. Kill yourself. |
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4/17/09 3:23:48 PM#50
Originally posted by javac
A massive, groundbreaking success.... by any objective measure.
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4/17/09 3:46:12 PM#51
Originally posted by LogothX
Bit harsh mate. Javac may at times be delusional but I doubt slitting his wrists would do any good. I of course realize you meant it in the good natured spirit of the conversation but good debate can be had without sinking to the levels of the official darkfall forum crowd. Just saying is all. |
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indiramourn
Apprentice Member
Joined: 12/13/05
MMOs require more reasoning and imagination than most stereotypically ''adult'' activities. |
4/17/09 3:46:16 PM#52
Originally posted by heartless You, sir, are a literary genius.
Hey, I want some credit. I did the litterbox joke a long time ago: Originally posted by indiramourn (3/19/09): |
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4/17/09 6:55:46 PM#53
Discuss the idea of expanding the content sometime after they release the game. Since it's still in Beta, I think the discussion is premature. |
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4/18/09 12:09:32 PM#54
Originally posted by Forumfall agree with you except the last paragraph, pvp can't get boring if you like pvp, ppl would get bored of CS really easily pvp had no staying power. Though DF does need to add that non pvp content that was promised long ago. When I'm energetic I'm: When I'm at default I'm:
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4/18/09 1:51:07 PM#55
I don't think Darkfall has a chance of even surviving as a game, let-alone worring about content patches or if Aventurine will eventually fix this or that..! They won't have time! This game is falling quicker than both Dark & Light or Horizons and probably won't be around threw summer. There just isn't a large enough fanbase to support a crummy game. Yeah, there was a lot of people following this game before Tasos was found out to be a lier, but now that the truth is out, only a hndful of people are even playing this game. Less as time goes on.
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4/18/09 3:28:19 PM#56
When EvE was launched it had barely any more content in it than DF does now, was buggy, and lacked features. Now it's an extremely game that's still growing some 6 years later. All DF needs is a core group of players that enjoy the game enough to stick with it, and it'll grow. The same happened to EvE, the same will likely happen with DF. Myself, I'm enjoying the game. It has it's issues but it's still more fun than anything else I've played lately. EvE is theonly exception.
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4/18/09 4:27:42 PM#57
Originally posted by Zyke
Was EVE in development for 8 years prior to launch? It wasn't. And once again I am back on the forums cause server crashed....again. Eventhough people insist that you can siege without a server crashing (coughcoughBScough) |
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4/18/09 4:35:10 PM#58
Originally posted by Zyke
EVE from it's inception was based on a completly different business model and CCP's success has absolutely no bearing on Aventurine. Who coincidentally, has not met one milestone in it's 8 year history. No matter how good or bad Darkfall is, Aventurine will not survive because their finances are so in the red and there is no sustainable business model to recoup the money invested. Therefore, the game will undoubtedly go bankrupt within the next few months. Not sure how it was even released, really, with so few people actually supporting this game.
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tombear81
Novice Member
Joined: 3/17/07
"Meeza spullon and gramma is ou me ma taut me. Yousa no write be nasta to ma speelin n a grumma !" |
4/19/09 11:56:28 AM#59
Originally posted by javac
No ... your are right you dont roll them out in a day. But aventurine did not even have a host until two weeks from release. Why ? Because they were either : 1, Not planning to release because the game is raw or shit themselves over MO later release. 2. They are simply incompetant. "Ohh our MMO wil need some servers wont it". (I can believe this one with everything else this company "does") 3. It all part of making the artifical supply for this game and there turn stile system. (The removed ingame player counter is an example). Anyways AV are simply made of fail.... |
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4/19/09 12:02:57 PM#60
Well.. I think aventurine released this product in a state which they could make many updates. |
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