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4/12/09 11:33:10 AM#41
Originally posted by Hotjazz
Haha great review and very true. It`s ok to tell players in the forums what to expect when they enter Darkfall, because then we wont have to listen to the endless complaints of the gameplay. We might be weird to some of you pve players, but this is what some of us like. Little or no rules.
I had the same experience and I took me a few minutes to adapt from my PVE way of playing mmo`s. I`m still at the goblin spawns and I like it. I use them to get loot/skillgain and it feels like a minigame inside Darkfall. I don`t deliberately steel others loot, but will loot anything not claimed after a little time.
I have to admitt I have gotten that mean UO feeling again, and it doesn`t bother me to feel that way when most of the others are asshats too. If someone are going for the same mob as I do, I deliberately try to get him flagged or unsheet my weapon to be able to loot faster if he kills it.
Some say players with G15 keyboards can make a macro that loots faster, so I think I have to buy one of those. I rest my case I think of Darkfall as a paid beta atm, but I`m having fun so it doesn`t bother me.
Thanks for proving me right about the macroing. They might as well including a G15 macro keyboard when you buy the game. |
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DarkRanger65
Novice Member
Joined: 5/02/08
<img src=''http://lotrosigs.level3.turbine.com/032020000001c05dc/01008/signature.png''></img> |
4/12/09 11:35:51 AM#42
Darkfall sounds similiar to prison, you must join a gang (guild) to survive!
MMO Played-EQ, EQ2, WOW, DDO, GW, COH, Vanguard, WAR MMOs Playing-LOTRO |
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4/12/09 11:40:37 AM#43
For all the l2p commenters, learn to read. He isn't complaining about the challenges it is the macros and all the other cheat utilities out there for this game. There is NO level playing field unless you cheat too. The game is the laughing stock of the year. The client is so poorly written it will go down in the annuls of MMO games of how not to write a client. After listening to Tasos constantly spiel nonsense what did you expect. Aventurine is a bunch of rookie developers trying their best to compete in a marketplace where the players are far more sophisticated then they are. As to the OP, if you read anything about this game, you had to know that macros and other cheat programs were common in this game. Seems obvious to me you did not bother to either read up on the game or just ignored what others were saying. So complaining about something that is pretty common fact is rather needless. If you are having fun in Darkfall, have at it. Some of my friends play and enjoy it. Me I want at least a level playing field. Old UO, even without the siege ability, still had it all over Darkfall. |
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4/12/09 12:08:54 PM#44
Good, solid, honest review. This is the game the L337 PVPers wanted - will there be enough of them to sustain it once they've run off the casual and ordinary gamers, I wonder? |
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Originally posted by Paragus1
Agree. Not flaming OP by any means, but this is a completely different kind of game. If your priority is doing a kill quests that gives rewards that can be looted anyways, you need to think a bit differently. It's a group oriented game, you should reprioritize from doing quests, which almost nobody does in this game, to finding friends and a guild and relocating to where they live. Sorry the game was not for you, but I have seen a lot people who play this game the same way they would an AoC, WAR, or WoW and give up. Finding friends or a guild, and getting out of the starter city needs to be your first issue of business.
Thanks for the suggestion. But I see it a little differently. The "tutorial" quests are what I was doing. These quests are put in the game to help a n00b learn the ropes of how thing work, and give a little guidance as to where to go and what to do. I can't honestly believe that it's expected for every single new person that comes to Darkfall to just completely ignore the quests (tutorial), and just go apeshit crazy on anything and everything he sees from the getgo. Now, if said person had a pre-determined clan or friendship group setup, then I could perhaps see it. But again, this is now back to what I was saying about having to be in a clan or group to accomplish anything, and in your case, just to simply learn the game.
Just an update however. I did take someone's advice and created an elf. Actually, to my surprise, the people in the goblin area have been cool so far. Only a fraction of the ninjalooting going on as was previously. I've actually be able to progress a little. But we'll see how long it take for me to get skilled up enough to leave the goblins and try tackling something else. It's just insane to think you might have to spend days killing the very first mobs in the game, before you can move onto the next. |
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4/12/09 6:32:00 PM#46
You based your DF experience on what you did as a newbie? If you don't like the game, that's fine, but to come to this conclusion after never making it past the newbie stage of the game doesn't really give your criticism much clout.
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Originally posted by harmonica
I understand what you're saying, however, first impressions are really important. I went into the game determined to learn it, and have fun. Hell, I'm STILL trying to lol. But the experience so far (first impression) isn't very good. It is better than alot of game though. I mean, when playing this game, or even thinking about, you really want to just get past these hardship parts. But wanting it and doing it are 2 different things. Having your hand held by a guild, or macroing is one way. I've been trying to do it another way, and my experience has been lackluster. |
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4/12/09 7:09:03 PM#48
Originally posted by Theocritus
Riiiiiiight, like thats a good way to determine the person who get loot rights. So imagine you're just the melee type who doesnt like using bows and magic. Well, you should already know who gets the loot rights. I know there's not a single loot system out there that works well for solo'ers/gankers. The only way I could see it work is, ALL LOOT from the monster gets randomized to whoever does damage to it. Usually there would be more people than loot on a corpse, so just randomize the items to any of them. Some people may get loot, some wont, but then it can change the next time around when the next mob dies. But then again, there's always going to be a flaw somewhere and people will just have something else to say. Like I said no loot system is perfect, but if you think that people who does first hit gets loot rights, then I'm just going to keep my distance (but stay close enough to make sure I get first hit) and shoot arrows or throw magic. Edit: Randomized loot is/should not be autolooted, it will display what you get when you look at the corpse's belongings. So all you have to do is check and see if there are any loots on the corpse for you. Also this just reminds me of UO's loot system. When you kill a monster or some sort and there are other players doing damage, the money/regeants are split EQUALLY amongst all players, HOWEVER weapons and armor doesnt apply. So the loot system that I thought would work is kinda similar to UO's. |
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4/12/09 7:20:52 PM#49
Mirdain area is the most dangerous (prone to raids from Alfar to the South and Mahirim from the north) Bank often.
Also try and find a clan, In all my DF career I have seen only one person soloing it (an alfar named Robin Hood) and acctualy progressing. Even he is helped by the fact that he is our clan's pet Alfar and although he is not allied or in the clan we protect him somewhat.
Kill stealing, I like it, try and take advantage of it if possible. Make friends, lots of em |
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4/12/09 7:21:23 PM#50
Originally posted by Vhayne
I understand what you're saying, however, first impressions are really important. I went into the game determined to learn it, and have fun. Hell, I'm STILL trying to lol. But the experience so far (first impression) isn't very good. It is better than alot of game though. I mean, when playing this game, or even thinking about, you really want to just get past these hardship parts. But wanting it and doing it are 2 different things. Having your hand held by a guild, or macroing is one way. I've been trying to do it another way, and my experience has been lackluster.
I agree that the first impressions are bad. it's one of the things I think DF needs to fix. I'm glad they put in the "first hit is only 10 seconds grey" thing because that was a real pain. People called me a carebear, but the real reason I wanted it was so the game won't have such a horrible first impression. I don't find the game that fun solo, personally. Although, some may. But I hear what you mean about not wanting your hand held by a clan. Maybe you should consider joining a small, local clan with only like 20 people. They most likely won't hold your hand, but they will show you the ropes a bit. |
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4/12/09 7:38:19 PM#51
Originally posted by Vhayne
Thanks for the suggestion. But I see it a little differently. The "tutorial" quests are what I was doing. These quests are put in the game to help a n00b learn the ropes of how thing work, and give a little guidance as to where to go and what to do. I can't honestly believe that it's expected for every single new person that comes to Darkfall to just completely ignore the quests (tutorial), and just go apeshit crazy on anything and everything he sees from the getgo. Now, if said person had a pre-determined clan or friendship group setup, then I could perhaps see it. But again, this is now back to what I was saying about having to be in a clan or group to accomplish anything, and in your case, just to simply learn the game.
Just an update however. I did take someone's advice and created an elf. Actually, to my surprise, the people in the goblin area have been cool so far. Only a fraction of the ninjalooting going on as was previously. I've actually be able to progress a little. But we'll see how long it take for me to get skilled up enough to leave the goblins and try tackling something else. It's just insane to think you might have to spend days killing the very first mobs in the game, before you can move onto the next.
Get a ranged weapon as well, either bow or magic staff. With the magic staff (100g at the starting quest giver) you can fire missiles for free. Bow you need arrows. With ranged you can easily kill also stronger mobs, even with a newbie char. |
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4/12/09 9:43:30 PM#52
Damn the OP was a pure pve'er or something. You realize you dont have to do those quests? Those quests are just for scrubs that have no idea what they are doing. Plus since game just launched, of course you will see a mad dash for loot drops because everything is crazy overpopulated with old UO/AC1 vets etc
Why is it I went to goblin camps and didnt have much issue? Sure I ran into a bunch of foos like you did but I merely went and found a less popular camp And what the hell were you thinking rerolling to MahRIM?!!!! Those are the most evil pks ever there. That was a crazy decisions. Just an ounce of research would have saved u much hassle
And I could solo the goblin shaman + 2 other goblins just fine on my newbie. |
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4/12/09 11:01:09 PM#53
The sad thing is in order to get a good experience 1st impression you are forced to go with x or y race. This is what the fanboys suggest. why i ask. ? why does the op have to be a dwarf when he wanted to be a human for example, but because all who play humans are whole asses and ninjas your better off being a whatever other race in order to get a good experience at x game.
This shows how putrid the community is. sad to see that the fanboys themselves have to suggest races to avoid the bad asshats. Im going to sell you a dream. |
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4/12/09 11:18:56 PM#54
Not sure about the OP's background history, but it really sounds like this is what happens when someone who isn't a UO or SWG or whatever vet tries this game. Being unblinded by nostalgia, they do what they would do in any other MMO (which has been stated already in this thread). Apparently, that'll fail in hardcore DF, so they'll try to adapt and change. Sometimes they succeed, sometimes not. However, like the OP, the first impressions may be so horrible that they decide to quit altogether. Obviously Darkfall is a niche game. OP, we should've warned ya. |
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4/13/09 2:15:38 PM#55
Originally posted by Bruticus_XI
Don't know about the OP, but I'm a UO and SWG vet (among a bunch of other MMOs), and I didn't care for this game at all, either. So I think your theory is incorrect. Played: Aion,AoC,APB,CO,CoX,CC,DCUO,DDO,EVE,EQ,EQ2,FE,FFXI,GA,GW(V,F,N),H:L,L2, |
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4/13/09 4:07:38 PM#56
Originally posted by grimal
Don't know about the OP, but I'm a UO and SWG vet (among a bunch of other MMOs), and I didn't care for this game at all, either. So I think your theory is incorrect. played swg for 4 almsot 5 years....and i still think DFO is pretty bad. Great concepts, just poorly executed and run.
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TdogSkal
Apprentice Member
Joined: 5/11/06
Do not fear death, Death will come a knocking anytime it wants. |
4/13/09 4:31:33 PM#57
Darkfall looks great on paper but it fails as a game. Its the same as communism, great on paper, bad in practice. Darkfall is not hardcore, it is a grindfest, empty shell of a MMO game with a bunch of losers that cheat to get ahead. Darkfall was supposted to be a sandbox, player skill PvP game but it turned out to be a marco, cheat, pvp game. No player skill, no sandbox, nothing. Sooner or Later |
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4/14/09 4:09:39 AM#58
Originally posted by TdogSkal
I tell you one and one makes three, I suspect that's Tasos' theme song.
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