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MMORPG.com Discussion Forums

Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » Petition to Close down Warhammer?

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224 posts found
  BloodDuality

Novice Member

Joined: 10/27/07
Posts: 382

4/15/09 2:58:01 PM#161
Originally posted by popinjay

 


Originally posted by Sovereign797

 

You forgot a 5th option: No you're stupid and have no idea how the business works.
 
400k subs is a, brace yourselves.. SUCCESSFUL MMO. 
 


 


Mark Jacobs:

 

With EA and the resources backing “Warhammer Online,” I asked Jacobs how one would measure a successful MMO in the age of “WoW” with its 11 million worldwide subscribers. “I would say we don’t have to get anywhere near that number to be considered successful,” he said. “Would I like us to be number one? Well, of course. Do we have to be number one to be successful? No. I want us to be no less than number two; that would make me very happy.”For the number two spot, Jacobs reasoned that “Warhammer” would need at least a half-million subscribers, which he guessed was close to what “Final Fantasy” and “EverQuest 2” have now. “Let’s just say north of half a million would mean we’re successful.

 


Brace yourself: Mark Jacobs, Head of Warhammer says they aren't successful.
 


 

They are a bit short of their expectations, and everyone holds themselves to high standards and it is good to be optomisitc. So they might not be the success that they had hoped, and planed to be now, but as long as they have enough subs to keep the game viable they have time to improve it. Lets hope that EA will give them the time to improve on the strong foundation they have now, and I think they will be able to get above that 500k mark. I'll even play the game if things seem to be improving in it.

Will just have to give it a chance and see how things turn out. It's rare to become a success overnight without a large amount of hard work and effort. Just too bad they didn't do the hard work before launch though, because then I think they would more then likely meet their goal of 2nd place.

  popinjay

Advanced Member

Joined: 9/07/07
Posts: 6638

Aaron Rodgers>Brett Favre

4/15/09 4:23:30 PM#162


Originally posted by BloodDuality

Originally posted by popinjay

 



Originally posted by Sovereign797
 
You forgot a 5th option: No you're stupid and have no idea how the business works.
 
400k subs is a, brace yourselves.. SUCCESSFUL MMO. 
 

 

Mark Jacobs:
 
With EA and the resources backing “Warhammer Online,” I asked Jacobs how one would measure a successful MMO in the age of “WoW” with its 11 million worldwide subscribers. “I would say we don’t have to get anywhere near that number to be considered successful,” he said. “Would I like us to be number one? Well, of course. Do we have to be number one to be successful? No. I want us to be no less than number two; that would make me very happy.”For the number two spot, Jacobs reasoned that “Warhammer” would need at least a half-million subscribers, which he guessed was close to what “Final Fantasy” and “EverQuest 2” have now. “Let’s just say north of half a million would mean we’re successful.
 

Brace yourself: Mark Jacobs, Head of Warhammer says they aren't successful.
 


 
They are a bit short of their expectations, and everyone holds themselves to high standards and it is good to be optomisitc. So they might not be the success that they had hoped, and planed to be now, but as long as they have enough subs to keep the game viable they have time to improve it. Lets hope that EA will give them the time to improve on the strong foundation they have now, and I think they will be able to get above that 500k mark. I'll even play the game if things seem to be improving in it.
Will just have to give it a chance and see how things turn out. It's rare to become a success overnight without a large amount of hard work and effort. Just too bad they didn't do the hard work before launch though, because then I think they would more then likely meet their goal of 2nd place.


I wouldn't consider 200k subscribers a "bit short" but I guess some might if they weren't running a MMO. If they had a MMO with 200k subs, they'd be probably fairly happy with that number, so it's fairly significant.

The point of the post is that guy saying 400k is successful is his own idea that WAR is successful. The maker of WAR had an ideal number, based on available potential subscribers and cash outlay what HE thought was a watermark of success. He gave it in a quote for an interview. He did not later call the interviewer and ask for a retraction in error, because he honestly believes this is his cutoff number.


Now I did not say rampant success or WoW-like numbers. Just success. When he gave a number of 500K in order to be considered successful he knew already what his target was. When WAR falls well below +500k subs as they obviously have done, then you look at the aftermath: 64 server closings and two rounds of layoffs (so far) and remember it wasn't a troll's speculative guess but the CEO of the company, you are only left with one conclusion.


When Mythic announced officially the last quarter numbers at 300K, they did not say "This proves WAR is a success", and I'm sure stockholders didn't go: "Hmmm. +500k... 300k. Yep, seems successful to me."

  User Deleted
4/16/09 3:10:43 AM#163

I'd like to see some hard facts from both sides of the argument before ppl throw around subscriber numbers as anything other than conjecture.

Your not going to know unless your in a position within Mythic to glean that info, as players all we can do is guess and that guess could be way way off the mark.

 

  Archid

Advanced Member

Joined: 4/16/08
Posts: 183

4/16/09 3:21:36 AM#164

I for one like to wait and see.. There's lots of good in it and bad. Balance is one thing i dont like in WAR, its not the worst but neither the best. And the itemization crap what they brought up with the dungeon sets is kinda lame way to get the game few more months more lifetime. And the performance, geez... this game supposed to have great huge battles and now it cant handle them... But really those few are only things that bothers me in it. Still much less than those that wont.

Still playing tho, best pvp in ages. They should have done DAOC 2 to be honest. :)

the best way to kill a troll is to FLAME ON! ...or with acid...

  User Deleted
4/16/09 3:40:18 AM#165

Well after some digging I found their last reported fiscal report, it's a bit old now with it being the one produced for December but it does show that EA say the subs are over 300k.

Alot can happen between Dec and Apr though, considering the free trial, it will be interesting to see the 4th quarter results, and wether the 1,100 layoffs are the last for EA.

Highlights


•EA was the leading publisher in North America with approximately 20 percent segment share according to NPD. In Europe, EA was number two behind Nintendo with an estimated 16 percent segment share.
•EA had 13 titles rated 80 or above in calendar 2008 – up from seven a year ago.
•FIFA 09 was EA’s best selling title with 7.8 million copies and charted at number one across all platforms in Europe in the holiday quarter.
•Rock Band was the number one title across all platforms in North America for calendar 2008, based on NPD data.
•Need for Speed Undercover sold 5.2M copies. For fiscal year 2010, the Company will launch three separate versions of Need For Speed (NFS), NFS Shift for the PLAYSTATION®3 computer entertainment system and Xbox 360® video game and entertainment system, NFS Nitro for the Wii™ and Nintendo DS™ and NFS World Online for the PC.
•LITTLEST PET SHOP sold 2.8 million copies on the Nintendo DS, Wii and PC. In the holiday quarter, it was a top-five title on the Nintendo DS in Europe and North America, based on NPD data.
•Warhammer® Online: Age of Reckoning®, an MMO from EA’s Mythic Entertainment studio, ended the quarter with over 300K paying subscribers in North America and Europe.
•EA’s digital direct-to-consumer revenue, which includes online and wireless, was $313 million year-to-date, up 27 percent year-over-year.
•Pogo™ achieved an all-time high of 1.7M paying subscribers in the quarter.
•EA Mobile™ is the world’s leading publisher of games for phones – with revenue of $50 million in the quarter – up 28 percent year-over-year.

  Pheace

Novice Member

Joined: 12/17/03
Posts: 2434

You can either agree with me or be wrong!

4/16/09 4:19:36 AM#166
Originally posted by qbangy32

I'd like to see some hard facts from both sides of the argument before ppl throw around subscriber numbers as anything other than conjecture.

Your not going to know unless your in a position within Mythic to glean that info, as players all we can do is guess and that guess could be way way off the mark.

 

 

As you've found out, some of us don't throw numbers around lightly :p

  User Deleted
4/16/09 5:59:12 AM#167

I really hate when ppl have to stick their tongue out after a sentence, makes me want to get a pair of scissors and cut the F****NG thing out.

 

  neonwire

Advanced Member

Joined: 12/19/04
Posts: 1807

4/16/09 6:40:35 AM#168
Originally posted by Kyleran
Originally posted by Murdus

Why would you close a game down? People enjoy playing it, just because you don't doesn't mean that no one else can. Very one-sided poll also. Goes from "Not sure" to "Uber"

Try having an objective view to the whole situation and think of the current playerbase that enjoys the game and not only you who cannot.

 

Hey, we all look out for our own self interests, and some folks feel this game is broken in ways that cannot be resolved due to flaws in its core design.

As such, it is draining resources from Mythic who should be working on DAOC 2, (IMO of course) or to release a good version of WAR that more people can enjoy.

Just because 50-100K people enjoy a game doesn't mean the rest of us feel a great IP should go so underutilized.

I think I once read that WAR's engine was based on the original DAOC one and improved.  That was probably a mistake if true.


 

Yeah thats just it with this game though isnt it. Its such a large drain on Mythics resources when they could be focusing on something else. DAoC2 would be an obvious brilliant option........but then again if the same team that worked on WAR ended up working on DAoC2 then it would probably end up being crap as well. Its very clear that the original people who worked on the first DAoC are long gone........but who knows maybe if the new team decided not to use WoW as their source of inspiration they might actually turn something out thats good. Unfortunately originality and decent game design doesnt seem to be a strong point for these guys.

Also if WAR was closed down (which obviously isnt going to happen even though it is a nice thought) then another more talented company would have the option of using the IP to make a decent game out of it. I would love to play a good well made mmo set in the Warhammer world. The current incarnation is stopping that from ever happening.

  arctarus

Apprentice Member

Joined: 9/26/06
Posts: 2418

4/16/09 7:08:17 AM#169
Originally posted by BloodDuality

 Lets hope that EA will give them the time to improve on the strong foundation they have now, and I think they will be able to get above that 500k mark. I'll even play the game if things seem to be improving in it.

Will just have to give it a chance and see how things turn out. It's rare to become a success overnight without a large amount of hard work and effort. Just too bad they didn't do the hard work before launch though, because then I think they would more then likely meet their goal of 2nd place.

Looking at the mmo that's gona release this year ( if there's no delay). I'm afraid  it'll be very difficult for them to gain any more subs.

And taking some reference at past mmos that have horrible launch, though have greatly improve, yet their numbers didnt really increase much. Eg VG...

So basically mmo now have only 1 chance and 1 chance only to impress and that's only during launch. If it fails to retain the subs after a few months, than the numbers that they have afterwards will basically be the only they have for the rest of the game life...

 

 

RIP Orc Choppa

  APRAurore

Novice Member

Joined: 4/19/03
Posts: 330

Itinerant MMO player.

4/16/09 2:31:45 PM#170
Originally posted by cukimunga

Yeah I just downloaded the DAOC trial and its cool so far, I havent played much of it yet.  DAOC is a totally different game than WAR, or so it feels that way to me.

 

Speaking as someone who played it for a few years but haven't touched it since 2006, I would say that unless it's changed drastically, it's a totally different game from WAR. WAR is not a bad game from what I played of it, but it doesn't hold a candle to DAoC. DAoC is a much more well-rounded game than WAR.

Back in EvE. Started with BatMUD. Main MMOs have been EvE and DAoC.

  User Deleted
4/17/09 5:23:24 AM#171

I don't belive in closing games down if I don't play them, hell let even DarkFall stay open if people are enjoying it.

But for me I won't return while GOA are at the helm of the EU side.

I still get WAR newsletters from them even though my closed beta account says not to.

I certainly wouldn't let them near my CC details and for me that is a gamebreaker.

 

  Amafi

Novice Member

Joined: 1/23/08
Posts: 92

4/18/09 7:55:33 PM#172

Yes please, close this pile of shit down.

The game was sold to us with lies basically..Which we wanted to believe (or at least I did).

Contrary to what that fat fuck Paul Barnett said, we STILL have to collect fucking bat wings and other meaningless, bland, brainless quests (chores more like) to level.

Yes we can decide whether to level through RVR or PVE, but they are both shite, bugged, no fun, imbalanced and still a grind.

Mark Jacobs and the rest of his crew should feel a thousand shames at this pathetic attempt at this WoW clone.

By the way, I resubbed after recent patches thinking maybe it had improved...lol, my bad.

 

 

 

  User Deleted
4/18/09 9:16:46 PM#173
Originally posted by Amafi

Yes please, close this pile of shit down.

The game was sold to us with lies basically..Which we wanted to believe (or at least I did).

Contrary to what that fat fuck Paul Barnett said, we STILL have to collect fucking bat wings and other meaningless, bland, brainless quests (chores more like) to level.

Yes we can decide whether to level through RVR or PVE, but they are both shite, bugged, no fun, imbalanced and still a grind.

Mark Jacobs and the rest of his crew should feel a thousand shames at this pathetic attempt at this WoW clone.

By the way, I resubbed after recent patches thinking maybe it had improved...lol, my bad.

 

 

 

sure why not close every game down except the ones you approve of. I dont play War so i guess i dont see how it effects me.

  slippyC

Apprentice Member

Joined: 1/14/04
Posts: 397

4/18/09 9:40:59 PM#174
Originally posted by Keridwan

 

 

Let us establish exactly what people think should be done about Warhammer

 

/bump when you vote so we can get a large and representative sample :)

 

Ok.....

I have to admit with another guy, Swanea or something like that.

This is a stupid ass poll!!!

Like they said, I don't know if you were trying to get attention or what?  I mean seriously, what good is this poll going to do?  Undoubtly you do have some kind of grudge or hatred towards this game.  Heh, that is fine... 

This just makes you look like a whiney ass person though.

You would have been much better off just asking who was happy with game, who wasn't, and a couple of options inbetween.

  Ramones274

Apprentice Member

Joined: 2/02/04
Posts: 325

4/18/09 9:44:11 PM#175
Originally posted by skeaser

I played Warhammer in Beta and release. As I see it Warhammer has potential to be one of the best games out there if they were to implement the following:

**WARNING: My OPINIONS are posted below, I do not claim any of this to be factual, you may disagree**

No more scenarios, I think that scenarios wreck a game that is supposed to have a large portion of it's foundation based on open PvP (RvR). When I played I could never find anyone to PQ or open PvP with beacause everyone was scenario grinding.

Bring in the other capital cities, and quick. Leaving each side of a war with only one objective at the end game hurts. If each side had all three of their cities it would keep things from getting stale as quick.

Balance, balance, balance. This one may seem obvious, but the game does not need to be balanced to make each class viable against every other class, it needs to be balanced so that a group vs. a group will be even. I'm not sure how to complete such a feat, but this is what is needed.

Do something with the combat system. I'm not sure what it is but combat in WAR to me felt sluggish and non responsive.

 

I think with the above things WAR could be a good game.

 

and also add more PvE/PvP non-instanced  dungeons and the game will be near perfect, again..imo.

[

  ganton

Novice Member

Joined: 1/10/06
Posts: 323

4/19/09 4:25:36 PM#176

Let dead dogs lye

  0theri0n

Novice Member

Joined: 7/01/04
Posts: 100

4/19/09 4:29:25 PM#177

really? this is dumb. i like war, it may not be for everyone. if u dont like it, dont play it...I for one and willing to wait around to see some improvments, and in the meantime im still having fun.

  User Deleted
4/19/09 6:09:30 PM#178
Originally posted by 0theri0n

really? this is dumb. i like war, it may not be for everyone. if u dont like it, dont play it...I for one and willing to wait around to see some improvments, and in the meantime im still having fun.

 

Enjoy the game. As i stated i have not played WAR, at least not yet, but i hope it and the other MMO's stay around for those who enjoy them.

  JGMIII

Novice Member

Joined: 3/17/09
Posts: 1284

If a game is Fun, It's a good game.

4/20/09 7:53:46 AM#179

Why would anyone want to close down a video game thousands of players enjoy?

You may not like it but a lot of players do.

Playing: EvE, Ryzom

  hanshotfirst

Novice Member

Joined: 11/13/07
Posts: 727

4/20/09 9:39:00 AM#180
Originally posted by Keridwan
Originally posted by Swanea

Terrible thread. There is no reason to make a petition to close down Warhammer. Hey, if you dislike, hate, loathe a game, that is one thing. You can rip on it all you want. But some people out there may enjoy it. 



The Petition begged the question and offered four alternatives along a range. If you read the title of the thread carefully it ends with a "?" which also begs the question "should we or shouldn't we". It is an open question.

I have to say I really dislike sloppy and lazy readers. In future Swanea concentrate carefully on the text before you offer a knee-jerk response :) There's a good boy.

 

Should we or shouldn't we, what? Act like self-important, condescending twats with a thirst for fascism and demagoguery?

Honestly, if canceling your own subscription isn't an effective enough "petition", then what exactly are you driving at? Spell out the "subtle difference" for this sloppy and lazy reader, please.
 

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