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Yesssss, They did it. They removed the ability to increase weapon skills with starter weapons. Now all we need is a magic nerf and the new players will never ever advance!!!! Aventurine knows how to show love to the first population. Hail Tasos, praise the logs!! ============================================================ Nobody is useless, he/she can still be used as a bad example. |
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4/10/09 12:57:24 PM#2
As oppose to letting the naked orgy around clanstones continue to raise weapon skill.... And this also allows people to have to go out with at least some kind of minimal risk. Yes it sucks that some people are ahead of others, but eventually we will all be there, and this is a change that needed to happen. Definitely much better than allowing it to continue. ~~ Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296 "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos |
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4/10/09 1:02:39 PM#3
Wow are you guys this desperate to find something to grab onto and bash the game? Weapons drop off of almost every mob in the game, and cost 30 gold or less. The positives far outweigh the negatives. Do you even play the game? |
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4/10/09 1:06:09 PM#4
Great patch. |
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4/10/09 1:08:01 PM#5
omg you will actually have to kill a mob and take his weapon , buy one for 20 gold, or make your own.. Darkfall is ruined. |
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4/10/09 1:10:35 PM#6
I was wondering in the other thread after the "skilled based game but takes no skill to play it" comment: what will the whiners come up with next?
Alas, I was not dissapointed. A naysayer comes up with a great spin on the events and apparently DF sux even more.
What faliure |
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This was a positive post with some sarcasm sugarcoating. But good to see that the Darkfall Defence Force is up and running. And btw, no, you will never catch up with me, I haxed way to much and got way to far!!!! ============================================================ Nobody is useless, he/she can still be used as a bad example. |
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4/10/09 1:27:31 PM#8
Originally posted by Longsnout
that is actually good news. DF is all about open PvP with full loot. This way you are encouraged to wear your regular weapon and this way people do not feel frustrating for killing u and not finding anything worthy. The naked army with starter weapon was not a good thing. I am the type of player where I like to do everything and anything from time to time. |
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4/10/09 1:31:35 PM#9
Just when I thought AV actually fixed something.. The problem people have with starter weapons is that you can pvp fairly effectively with your starter weapon. Yes, you are at a slight disadvantage, but if you lose, you lose nothing. Every single red I've ever encountered was naked with a newbie weapon. You kill them almost every time, but you get nothing. When they get lucky and kill you, they get everything. The problem with newbie weapons was that they do to much damage compared to 'real' weapons. AV fixed something that wasn't the real problem with starter weapons. |
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4/10/09 1:57:05 PM#10
Originally posted by Longsnout
The "fanbois" are overprotective, thin skinned and insecure. DF is so hardcore it brings out the worst in people in the forums AND in game. |
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4/10/09 1:58:08 PM#11
Originally posted by Longsnout
LOL What is the reasoning behind this? |
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4/10/09 2:00:31 PM#12
Originally posted by bryan1980 If anything, starter weapons should be PvE-only or they should start you in a PvE-only small zone, to be able to kill some mobs, and pick up a non-starter weapon. If the above is true, it sounds like they only "fixed" half the problem. |
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4/10/09 3:15:17 PM#13
I think there shoulld be some sort of limit on starter weapons such as if your account is more than 2 weeks old your stater weapons no longer stay with you. It might not be much but at least they would be risking somthing.
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4/10/09 3:23:46 PM#14
Besides gaining skill with your newbie weapon, how does this change the way PKs in DF will operate? Did they change the damage they do or...? What if they are max skill already. It would mean nothing to them. This basically seems like a nerf for newbies but not the PKs. |
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4/10/09 3:33:42 PM#15
Originally posted by loxleynew
It's too reward the gankers killing the guys doing AV's awesome PvE experiences.. Currently playing Real Life.. http://i36.tinypic.com/2uyod3k.gif For all your stalking needs.. |
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DarthRaiden
Apprentice Member
Joined: 11/20/05
i make art, Forum Terrorist |
4/10/09 3:40:10 PM#16
Originally posted by loxleynew
You are max skill for exacly 1 hit, do you know the basics of the game you bash ? -----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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4/10/09 4:00:26 PM#17
Originally posted by DarthRaiden
You are max skill for exacly 1 hit, do you know the basics of the game you bash ?
Darth, You've got to be kidding me. He didn't bash Darkfall AT ALL in his post.. Your ignorance constantly amazing me. Currently playing Real Life.. http://i36.tinypic.com/2uyod3k.gif For all your stalking needs.. |
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4/10/09 4:32:31 PM#18
Originally posted by Longsnout
During my first 2 hours in the game with just my starter polearm and another newbie in my party, I killed a guy in banded armor and looted everything. Then I proceeded to lure my party member into the sea and killed him also while he was on his last leg .health wise ,and looted him also and his weapons. So in 2 hours I had a full bag and enough weapons to skill up whatever I wanted and all with just a polearm skill 1. So yes I doubt that "nerf" will affect the gameplay as negatively as you may think. |
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4/10/09 4:35:26 PM#19
Sounds like a smart move to me, don't know why you guys have to whine and complain about everything Darkfall does. Get over it. Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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4/10/09 4:52:24 PM#20
Originally posted by Bruticus_XI If anything, starter weapons should be PvE-only or they should start you in a PvE-only small zone, to be able to kill some mobs, and pick up a non-starter weapon. If the above is true, it sounds like they only "fixed" half the problem. I think what bryan meant was that starter weapon used to be just slightly worse then real weapons. They fixed it by making starter weapon a lot less useful. This will make "naked with a starter weapon" encounters a lot less common then it used to be. That's a good thing IMO.
I am the type of player where I like to do everything and anything from time to time. |
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