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I would only take a wild guess that the very same game engine Age of Conan is running would be used for TSW. So really I would guess that they will of course... - Promise alot of things as every company does to get the hype go!
Then of course, it would only be more or less like Age of Conan with a new theme insted. I can hardly imagine they would make a MMO that was PvP balanced or even make a strong PvE, hardly. No levels? Have you played a game like Fable 2 and how long that took. Some point it stops.
It's pure idiots that believe FunCom vision. They give us a vision of Fable 2 in future, magic/combat/ninja sword, etc. No levels, like Fable 2. Puzzles? Adventure? Can you say loading screen loading screen loading screen?............. They want you all to hang on the forums for ages, they promise you cookies and warm blanket but you must realise that companies are like Coca Cola and "that other company you not heard of that makes nooodles!"... Okey?
They launch a new MMO title just to play at the trade market, stocks, etc. Hype it up. But they don't have the knowledge of good artists and creators behind the game. They have dreamy nerds that want to pray on WoW fortune.
FOOL ME ONCE, SHAME ON YOU... FOOL ME TWICE... UHM, SHAME ON ME? |
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4/08/09 7:56:12 PM#2
Well, first of all, the decision about which engine will be used is not established yet. Second, game equals people, and this game is made by a different team (most of the people came from Dreamfall and Anarchy Online). Third, conan's engine is not that bad, but even if it was, again, it's not engines who make the games. It's people.
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4/09/09 2:35:43 AM#3
Originally posted by Swiftleaf
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4/09/09 3:12:22 AM#4
LOL @ this thread. |
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Hashbrick
Novice Member
Joined: 4/12/05
Only jackasses label their PC specs in their sig. |
4/09/09 3:20:58 AM#5
I blame society for this post.
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4/09/09 5:23:42 AM#6
Do your research... This game has bene in development for 3 years, which is well before AoC finished their game engine. And if you played the ARG's, you should know that they've already put a lot of effort in it. This game should be completely different from AoC. Edit; I'm not saying they use a different engine, but they changed it. Or they should have changed it, as no exact the same engine is capable of delivering 2 different games. If you don't change it, it will feel like the previous game, with other graphics... You know it, the best way to realize your dreams is waking up and start moving, never lose hope and always keep up. |
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4/09/09 7:35:08 AM#7
It doesnt matter in 3+ years . Why... the computer you are using now to read and write in these very forums will be different, if the engine is the same as AoC that's great dx10 capable and very easy to run on future systems 3 years from now. Now... on the same token we already are fed with windows 7 at june which means dx 11 :) and thats like 3-4 months ! Point is easy to see , if they gonna use a new engine to accomodate TSW at the 3 years in the future from now tech , i cant foretell future i am sorry, but if they use aoc engine on the 3 years from now to the future it looks very possible. In exactly 3 years technology changed rapidly. So if you believe that games dont follow and determine technology really think how many mmo's you can play with your previous pc ! |
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4/09/09 7:41:06 AM#8
Though I don't wish failure on anyone this is the same way I've always seen Funcom, plus the fact this secret world doesn't appeal to me in anyway. I certainly do hope for those who are certain to try this game they do much better than they did with aoc but that remains to be seen. |
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4/09/09 7:55:16 AM#9
Originally posted by Patternizer Do some research on DX11. ;) It's supposed to be fully compatible with DX9/10. Unlike upgrading DX10, which required some huge changes, you can even develop games for DX11 now, by using DX9/10, and upgrading it later. In fact, DX11 is so similar to DX10, vista users will be able to use it as well! XP users didn't get DX10, not because MS forced you to buy Vista, but because XP couldn't run DX10, not without changing so much about the OS, you basicly have vista. You know it, the best way to realize your dreams is waking up and start moving, never lose hope and always keep up. |
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4/09/09 8:03:22 AM#10
And right you are ! :) my point was simple technology changes game change , and because games change technology changes more , so to not stretch this any further i dont know which engine they ll use or which dx will exist then , can you see 3-4 years in the future? If you can enlighten me :) i surely can't ! well that's my point really. |
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4/09/09 8:04:04 AM#11
OP no offense, but this thread is a joke. Instead of googling this out in a few seconds, you rather asked here. Yes, it uses the same engine. It was already confirmed by Jorgen Tharaldsen and Erling Ellingson.
Will play be instanced or streamed? Ellingson: We're not ready to go into too many details here, but I can promise you that we have some huge environments in the game. The engine we're using is the same as the one we're using for Age of Conan (though we are always improving upon it, and The Secret World will launch much later than Age of Conan so expect to see a lot of improvements), and that engine is by now renowned for the massive landscapes that we are able to render - from massive mountain-ranges to vast cities. REALITY CHECK |
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4/09/09 8:47:26 AM#12
Originally posted by Thillian
What other games have they used this engine for because in his statement he says this "engine is by now renowned for the massive landscapes that we are able to render" but I have never heard any praise for AoC massive mountain ranges or vast cities. I'm certainly tainted against much of anything they say because of how I view the moves I've seen them make but I am no hardcore technological expert so truly wonder if this game engine is in use somewhere other than AoC or does he in fact mean that the above statement is about AoC? |
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4/09/09 8:49:02 AM#13
While I think it is pretty early for people to be making claims about what this game will be and won't be, I'm pretty sure it will have plenty of loading screens between the different gaming areas. Considering the game takes place in many of the worlds major cities, I don't think funcom is going to make a seemless replica of earth. |
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4/09/09 8:55:45 AM#14
Originally posted by jaxsundane
What other games have they used this engine for because in his statement he says this "engine is by now renowned for the massive landscapes that we are able to render" but I have never heard any praise for AoC massive mountain ranges or vast cities. I'm certainly tainted against much of anything they say because of how I view the moves I've seen them make but I am no hardcore technological expert so truly wonder if this game engine is in use somewhere other than AoC or does he in fact mean that the above statement is about AoC?
Dreamworld. REALITY CHECK |
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4/09/09 11:25:06 AM#15
Originally posted by Daffid011
Thing is... I think people blow zoning a *bit* out of proportion. That's my 2 cents anyway. |
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4/10/09 11:21:32 AM#16
Originally posted by WSIMike
Thing is... I think people blow zoning a *bit* out of proportion. That's my 2 cents anyway.
If you have to have a load screen to get from one large outdoor area to another, that is fine. The part that bugged me about AOC was having a loadscreen when you went into the basement of an inn.. the room you entered was like 8x10 feet, and still they had to have loading screen? |
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4/10/09 11:39:35 AM#17
Given the way FC the company comports itself with regards to how it deals with its customers and its casual attitude towards the truth, I'll only be trying FC prodhucts at a minimum 6 months after launch and only with a free trial. |
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4/10/09 11:41:29 AM#18
TSW uses the same engine. However i would like to remind people that the use of instances WAS A GAME LEVEL IMPLEMENTATION and not some sort of, the engine only does X. |
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4/10/09 11:41:56 AM#19
Originally posted by bryan1980
If you have to have a load screen to get from one large outdoor area to another, that is fine. The part that bugged me about AOC was having a loadscreen when you went into the basement of an inn.. the room you entered was like 8x10 feet, and still they had to have loading screen? And due to instance caps, even though you're just in a non-combat town inn, the people you're playing with on the same server, in the same inn, may be in a different instance, requiring a ridiculous shuffle to get everyone in the same space/place. |
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4/10/09 11:44:08 AM#20
So now there is nothing left to bash in the AoC forum the psycho Funcom haters have found a new forum to bash funcom. How pathetic. How many of these kind of idiotic threads is the OP going to create? This site has really turned into a sewer full of trolls.
Yes, they use the same engine as Age of Conan. No, it's not the same version... it's using version 2.0 of this game engine.
Anything more to troll OP? /puke |
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