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MMORPG.com Discussion Forums

The Chronicles of Spellborn

The Chronicles of Spellborn 

General Discussion  » Short review: What seems good, what seems bad.

3 Pages « 1 2 3 » Search
46 posts found
  Ekibiogami

Apprentice Member

Joined: 11/22/06
Posts: 3014

Grammatically Retarded.

4/04/09 7:56:21 PM#21
Originally posted by sanedor

All bad..

no good.

not more to say , and not worth more of my time....


 

the Good. Got Rid of you :P

The bad. Still needs some Optimization.

Nothing more to say, Its worth more of my time..... XD

If ye love wealth greater than liberty, the tranquility of servitude; greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; May your chains set lightly upon you, and may posterity forget that ye were our countrymen.
—Samuel Adams

  User Deleted
4/04/09 8:03:01 PM#22

Unfortunately, I can see how some would find the free content dull. Hawksmouth is a pretty boring place compared to the other locations I've been in Spellborn.

I know it sucks that you have to take our word for it, but the game starts off simple. You don't have many skills, so you are spamming the same ones. You see the same mobs, and the same quest types over and over.

But then about mid-Aldenvault and beyond, things change.

And the longer you play the game, the further you get, the more complex things get, the more there is to do, the more interesting the quests get (some very nice chains with involving story), and the more times you'll find yourself saying "WTF!!!"

Think of it as a really good book that starts off rather slowly as it introduces the characters, settings, and lays the groundwork for the actual story...but then gets rolling, picks up steam, and carries you off in an all-night reading marathon.

 

Honestly, I think once they raise the freebie level cap, we'll see less people claiming that the game's quests are dull, since they will get to experience some of the more interesting content.

 

Anyway...back to the game....I can't stay logged out for long.

  sanedor

Novice Member

Joined: 1/13/06
Posts: 497

4/04/09 8:17:08 PM#23
Originally posted by Ekibiogami
Originally posted by sanedor

All bad..

no good.

not more to say , and not worth more of my time....


 

the Good. Got Rid of you :P

The bad. Still needs some Optimization.

Nothing more to say, Its worth more of my time..... XD

wow, guess all i can add is this

Stewie: Ha ha ha! Oh gosh that's funny! That's really funny! Do you write your own material? Do you? Because that is so fresh. You are the weakest link goodbye. You know, I've, I've never heard anyone make that joke before. Hmm. You're the first. I've never heard anyone reference, reference that outside the program before. Because that's what she says on the show right? Isn't it? You are the weakest link goodbye. And, and yet you've taken that and used it out of context to insult me in this everyday situation. God what a clever, smart girl you must be, to come up with a joke like that all by yourself. That's so fresh too. Any, any Titanic jokes you want to throw at me too as long as we're hitting these phenomena at the height of their popularity. God you're so funny!
 

 

you may not understand , but most get the punch.. have a nice day, enjoy your life ,

 

 

  Zyllos

Apprentice Member

Joined: 9/11/05
Posts: 487

"You do not get old and stop playing, you stop playing then get old." -- Benjamin Franklin

4/04/09 8:34:22 PM#24

Really wished they had a different publisher...afraid to subscribe with a publisher like them...

MMOs Played: I can no longer list them all in the 500 character limit.

  neonwire

Advanced Member

Joined: 12/19/04
Posts: 1807

4/04/09 8:44:40 PM#25
Originally posted by Bhagpuss

Spent much of today playing TCoS with my girlfriend. This is all based on the Free content, which I have nearly maxed out in one day.

The good:

Very pretty indeed. The world looks beautiful.

Ecology possibly the best I've seen in a MMO since Ryzom (which TCoS ressembles quite a lot).

Very well-written quests that appear to have been written by someone who's job is writing English not code.

The bad:

My god, but it's dull ! I actually like a slow pace, so that's not a problem, but this is so repetetive, so early. The quests are well written, which is great, but they are ALL either fedex or kill-10-rats with a nice wrapper, except for the ones that are "something-wicked-this-way-comes", and those won;t come to any conclusion unless you go P2P.

Combat manages to be simplistic and frustrating at the same time. Quite a trick to pull off. It took me most of the 7 free levels to get comfortable with the rolling skill-bar/skill deck system, and by the time I was roughly able to use it without fumbling I was at a point where all I really needed to do was left-click fast. I tried all sorts of variations, but nothign knocked mobs down faster or more safely than a good set of 3 attacks that cycle as fast as possible.

No gear, no drops. This is a gamebreaker for me. I understand what they are trying to achieve, but it's like ordering a ham sandwich, hold the ham. There's no RPG in your MMORPG.

But the really bad part, the part that means I will definitely not be subscribing: it's ALL combat and quests. Please tell me if there's something else later in the game, but I have played, read the handbook, read the website, and as far as i can see its PvE combat, PvP  combat and quests. Without dropped gear, housing, real crafting (the dropped items crafted by NPC thing is just another type of quest), pastimes like fishing, collects or deeds a la EQ2/LotRO etc etc there is no game in the game. Just too thin and really obviously so even after less than a day's play.

It's a shame, because it's a beautiful world and an interesting setting, but I can;t think of any MMO I have ever tried that became tedious so quickly. I generally expect to get at least a week out of any MMO on novelty value alone and this didn;t even come close.

If they round it out with a lot of non-combat content I would definitely try again. Otherwise, I'll just look at other people's screenshots.

 Edit: Just on the "Old School" thing, I'd be very willing to bet that the only reason TCoS seems old-school is that they haven't gotten around to putting in all the modern features yet. I would bet that in 6 months time, if the game is remotely successful, you have the full quest journal/map pointers/teleports etc etc that all post-WoW MMOs have. Anyway, as someone who's played MMOs for ten years, give or take, it really didn't seem all that old school to me, even so. More lke unfinished.


 

Although I do rather like the game I also kind of agree with what you said there. Admittedly I am still in the starter area but.....yeah.....the quests are shit. All you do is kill a certain number of animals or people and run from one npc to another.....back and forth back and forth. Its all dressed up in well written dialogue but it doesnt mask the the fact that you have to do extremely repetitive stuff. But........

Thats what all mmos are like. You say you want more than combat and quests and yet thats the meat of every mmo. Dropped gear? Well that isnt something to do. Its just "stuff" you stick on your character to.....guess what......kill stuff. Its just a false reward to keep players hooked into playing what is otherwise totally repetitive content. I think its kind of nice that Spellborn basicly says "Fuck off we're not gonna entice you with shiny gimics to keep you hooked." Its almost as though its trying to break players away from their addiction to loot grinding.

Housing? Well there are lots of houses to wander around in if you want to and they look really nice.......but you're talking about owning your own house right? Well....ermm.....sorry but who gives a shit about that? I certainly dont play games to stand around in a virtual house and decorate it. I already live in a real house and its much more interesting and useful than a virtual one. I would rather play a game. Adventurers dont sit around at home. They go out and.....well.....do quests and kill things. Mind you if you could build a home and actually make use of it in an mmo (eg base of operations, hire a small army to live in and guard it, do quests that involve meeting npcs at your house etc) then I might support the idea but so far in mmos houses have been completely pointless and merely a place to stand around in picking your nose.

Real crafting? No REAL crafting involves making things in REAL life. This is a computer game where you click a few buttons after collecting a few daft items and then the game goes DING and congratulates you on being a master weaponsmith or whatever. The crafting systems in other games arent really any more interesting than what you find in Spellborn. They might be more complex and make you jump through more hoops but at the end of the day it all boils down to the same old thing anyway. Collect a few items, click a few buttons, tada! You are now the proud owner of an item which thousands of other people are making daily. Its really not a big deal and I dont miss a complex crafting system in the slightest......especially in a themepark game where those crafted items dont really count for much anyway. If you could craft something in a game like....hmmm....I dunno......a great big armoured door with a special lock in it which you could place over a passageway to prevent thousands of questaholics from reaching a cave to kill their precious end of level boss guy then maybe I might be more of a fan of crafting. Or maybe if you could build a bridge across a ravine.......or build a flying contraption to reach some remote cave.......but no crafting in all of these mmos really just boils down to making stuff to help you kill stuff.......so whats wrong with just skipping the unneccesaty time sink of crafting (cos thats all it is.....a time sink) to allow you to get on with questing and killing.

Fishing? How about baking? Or sandwich making? Or nose picking? Damn them for not putting pointless activities into mmos! What were they thinking?! Basicly if you're playing an mmo and you think to yourself "Right I'm bored with questing and killing things. I'm gonna go and do some fishing. Then I'm gonna "craft" a fish pie and hang it on the wall in my house as a trophy", then thats the point when you have offically become bored with the game and its time for you to go and take a break and do something else like.......oh I dont know......fishing in real life perhaps? Or maybe baking a real fish pie? Or maybe even decorating your real house instead of a virtual one which doesnt count for crap.

Collecting deeds? Well I didnt play LoTRO cos I got bored senseless by it after a day of playing but I assume you are referring to collecting "fluff".......a bit like in WARs Tome of Knowledge where you do repetitive crap to collect useless crap such as a title or a silly badge which you stick to yourself and wear with pride, making the bold statement "I have wasted my time more than any of you have". Hmmm......oddly enough I dont miss this in Spellborn. Why would I need a load of fluff? Like gear, fishing and house decorating its just another thing to keep players hooked on playing a game which fundamentally isnt very interesting.

I'm personally quite enjoying Spellborn and I dont miss any of these pointless gimics in the slightest. Yeah the quests are rather naff and there are no "oh wow look at my epic glowing sword of doom" rewards but playing this game has helped me to see how unnecessary all of that crap actually is. There is just something pleasant about logging into Spellborn. Its the combination of the lovely looking gameworld which really feels alive and the great looking and well animated avatars and creatures. Also the community is really good in my opinion and I have fun just waffling to people.......and plenty of those people seem to be closer to my age group (mid 30s) which is nice. Normally I find mmos to get really dreary really fast but this one strangely enough has managed to hold my interest. I'm looking forward to seeing more of the gameworld. Also later in the game you can ally yourself with one of the 5 High Houses which leads to you getting different quests relevant to that particular House. Also there is the House rivalry where you can compete against other houses for dominance through the PvP areas.

Anyway sorry for the wall of text and the sarcasm (what me? sarcasm? surely not!) but I just feel that the things you say are missing from this game are things that really dont count for anything anyway. All mmos are about quests and killing things. In fact nearly all computer games are about killing stuff. The quests in Spellborn might not be anything particularly new but the combat is certainly a step above the rest and it just feels like a great fantasy world to explore to me.

  neonwire

Advanced Member

Joined: 12/19/04
Posts: 1807

4/04/09 8:46:24 PM#26
Originally posted by Ekibiogami
Originally posted by sanedor

All bad..

no good.

not more to say , and not worth more of my time....


 

the Good. Got Rid of you :P

The bad. Still needs some Optimization.

Nothing more to say, Its worth more of my time..... XD


 

Thanks for putting a smile on my face

  redcap036

Elite Member

Joined: 8/19/07
Posts: 1141

4/04/09 9:02:22 PM#27
Originally posted by vesavius
Originally posted by phc_doc

 My biggest issue so far is the learning curve.  Everything feels really clunky and I don't think many of the systems are explained very clearly in-game.  Most of the info has come from players on forums.

I am sure it just takes a little more getting used to.


 

yes, it does, I promise.

And that 'coming from players and forums' thing? Thats called community ;)

I promise that asking the questions now, building the blocks of ingame friendships, figuring the good people from the bad, returning the favour when newbies are asking you the same questions alter, will pay dividends in the upcoming levels for you. :)


 

That's very true or if you want to learn a bit faster, you could just read the TCoS pdf manuel in your install directory, which was installed when the game was.

  Vesavius

Old School

Joined: 3/08/04
Posts: 5379

Players come for the game, but they stay for the people- Most Devs have forgotten this.

4/04/09 9:32:04 PM#28
Originally posted by Zyllos

Really wished they had a different publisher...afraid to subscribe with a publisher like them...


 

Oh good Lord...

Why on Earth are you afraid to subscribe with Acclaim?

Please, to preserve a little of the fragmented sanity that I have left, give me a clue as to why they make you 'afraid'?

  Vesavius

Old School

Joined: 3/08/04
Posts: 5379

Players come for the game, but they stay for the people- Most Devs have forgotten this.

4/04/09 10:05:33 PM#29
Originally posted by Bhagpuss

Spent much of today playing TCoS with my girlfriend. This is all based on the Free content, which I have nearly maxed out in one day.

The good:

Very pretty indeed. The world looks beautiful.

Ecology possibly the best I've seen in a MMO since Ryzom (which TCoS ressembles quite a lot).

Very well-written quests that appear to have been written by someone who's job is writing English not code.

The bad:

My god, but it's dull ! I actually like a slow pace, so that's not a problem, but this is so repetetive, so early. The quests are well written, which is great, but they are ALL either fedex or kill-10-rats with a nice wrapper, except for the ones that are "something-wicked-this-way-comes", and those won;t come to any conclusion unless you go P2P.

They are training quests for the most part, designed to introduce you to the area, lore, and the combat, so yeah they are simple straight forward quests.

It was exactly what I was expecting, so it didnt jar me.  Hawksmouth is just an extended tutorial, and the quests show that. I enjoyed them by treating the whole process as a guided tour of the fundamentals of the game, rather then being expected to be swept away with a cosmic happening at L5. I think they server very well to teach and train the new player in the game.

The quests, especially once you get to L9ish and start doing the House quests, just get better and better though as you get deeper in.

Combat manages to be simplistic and frustrating at the same time. Quite a trick to pull off. It took me most of the 7 free levels to get comfortable with the rolling skill-bar/skill deck system, and by the time I was roughly able to use it without fumbling I was at a point where all I really needed to do was left-click fast. I tried all sorts of variations, but nothign knocked mobs down faster or more safely than a good set of 3 attacks that cycle as fast as possible.

Really?

It took me around 3 fights to get it going... And that was before the tutorial was in.

I am not sure why anyone would find it so difficult or frustrating... By reading the tool tips, poking around the UI, and talking to fellow players I got it all worked out with little problem. I tend to enjoy learning new things though rather then getting fristrated by them, so I guess it's down to the person.

Btw, I must say, of course it was 'simplistic' at the level you was at. You have a handful of skills and a tiny skill bar to put them in. It is kept simple for a reason, so people can learn and build from there. Some are obviously still finding it hard to adjust to though, no matter how stright forward it is kept.

I am sorry you struggled with it though, because it really is a wonderful system once you get your head around it. It just gets deeper and more interesting as you go forward.

No gear, no drops. This is a gamebreaker for me. I understand what they are trying to achieve, but it's like ordering a ham sandwich, hold the ham. There's no RPG in your MMORPG.

You didnt get any drops from the nameds you killed for the 'Wanted' quests?

Or from 'a co-ordinated assault'?

No sigils, no broken items, no items from quest rewards, no anything?

I am surprised tbh, I had quite a collection of different stuff by L8, and was investigating how the forge worked with a few of them.

I don't know how you managed to avoid them really.

But the really bad part, the part that means I will definitely not be subscribing: it's ALL combat and quests. Please tell me if there's something else later in the game, but I have played, read the handbook, read the website, and as far as i can see its PvE combat, PvP  combat and quests. Without dropped gear, housing, real crafting (the dropped items crafted by NPC thing is just another type of quest), pastimes like fishing, collects or deeds a la EQ2/LotRO etc etc there is no game in the game. Just too thin and really obviously so even after less than a day's play.

Well, we have established that there IS dropped and awarded gear, both in the shape of visible gear and invisible sigils.

And let us agree maybe that the crafting is a collection based system, which would answer you request for 'collections' probably.

Let us recognise that, yes, housing is being developed and will be dropped in.

But to make it a 'real' game you want fishing?

You think hours and hours of mind numbing harvesting and hours and hours of grinding levels making baskets is the padding this game needs to make it 'real'?

hehe ok, well, Im not gonna be able to convince you that these things arnt needed at all in Spellborn, so we will agree to disagree here maybe. I guess I'm not one of those guys that plays a heroic fantasy game these days in order to catch haddock or weave baskets ;)

It's a shame, because it's a beautiful world and an interesting setting, but I can;t think of any MMO I have ever tried that became tedious so quickly. I generally expect to get at least a week out of any MMO on novelty value alone and this didn;t even come close.

Thats fine, it wasnt for you.

I hope you enjoy your next game more :)

 

 

 

 


 

  Ekibiogami

Apprentice Member

Joined: 11/22/06
Posts: 3014

Grammatically Retarded.

4/05/09 1:05:00 AM#30
Originally posted by sanedor
Originally posted by Ekibiogami
Originally posted by sanedor

All bad..

no good.

not more to say , and not worth more of my time....


 

the Good. Got Rid of you :P

The bad. Still needs some Optimization.

Nothing more to say, Its worth more of my time..... XD

wow, guess all i can add is this

Stewie: Ha ha ha! Oh gosh that's funny! That's really funny! Do you write your own material? Do you? Because that is so fresh. You are the weakest link goodbye. You know, I've, I've never heard anyone make that joke before. Hmm. You're the first. I've never heard anyone reference, reference that outside the program before. Because that's what she says on the show right? Isn't it? You are the weakest link goodbye. And, and yet you've taken that and used it out of context to insult me in this everyday situation. God what a clever, smart girl you must be, to come up with a joke like that all by yourself. That's so fresh too. Any, any Titanic jokes you want to throw at me too as long as we're hitting these phenomena at the height of their popularity. God you're so funny!
 

 

you may not understand , but most get the punch.. have a nice day, enjoy your life ,

 

 

Lmao *Cheers InterNoob Flame warz!*
 

I just find trolls Funny :P

So Why are you Quiting? Oh thats Right if your a man of your word you wont be posting here again... I can live with that.

If ye love wealth greater than liberty, the tranquility of servitude; greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; May your chains set lightly upon you, and may posterity forget that ye were our countrymen.
—Samuel Adams

  Ekibiogami

Apprentice Member

Joined: 11/22/06
Posts: 3014

Grammatically Retarded.

4/05/09 1:07:16 AM#31
Originally posted by neonwire
Originally posted by Ekibiogami
Originally posted by sanedor

All bad..

no good.

not more to say , and not worth more of my time....


 

the Good. Got Rid of you :P

The bad. Still needs some Optimization.

Nothing more to say, Its worth more of my time..... XD


 

Thanks for putting a smile on my face


 

I give Props to those Who Earn my Respect. You Did that when you ReTryed Vanguard at Christmas :P

If ye love wealth greater than liberty, the tranquility of servitude; greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; May your chains set lightly upon you, and may posterity forget that ye were our countrymen.
—Samuel Adams

  neonwire

Advanced Member

Joined: 12/19/04
Posts: 1807

4/05/09 1:18:13 AM#32
Originally posted by vesavius
Originally posted by Zyllos

Really wished they had a different publisher...afraid to subscribe with a publisher like them...


 

Oh good Lord...

Why on Earth are you afraid to subscribe with Acclaim?

Please, to preserve a little of the fragmented sanity that I have left, give me a clue as to why they make you 'afraid'?


 

I know its just so comical isnt it. Oh my god Acclaim are sooooooo terrible. They killed my dad, took my mum hostage and put the rest of my family to the sword! I will never play a game by Acclaim ever again! They doth be pure evil!

People seem to forget that these companies have different people working at them all the time. I know its a shocking thought! I mean who would ever have realised that the staff at a company one year might be different to the ones working for it the next year? Blimey what a revelation! Oh my gosh......could that possibly mean that a company who releases a bad game at some point in their history might actually be capable of releasing a good game as well. Nahh get out of here!

  neonwire

Advanced Member

Joined: 12/19/04
Posts: 1807

4/05/09 1:20:44 AM#33
Originally posted by Ekibiogami
Originally posted by neonwire
Originally posted by Ekibiogami
Originally posted by sanedor

All bad..

no good.

not more to say , and not worth more of my time....


 

the Good. Got Rid of you :P

The bad. Still needs some Optimization.

Nothing more to say, Its worth more of my time..... XD


 

Thanks for putting a smile on my face


 

I give Props to those Who Earn my Respect. You Did that when you ReTryed Vanguard at Christmas :P


 

Ha ha! You remembered that?! Blimey I'm honoured.

Mind you although I was kind of impressed with it initially my opnion did go back down again when I was bored a few weeks later. But at least I tried it.

  Ekibiogami

Apprentice Member

Joined: 11/22/06
Posts: 3014

Grammatically Retarded.

4/05/09 1:58:59 AM#34
Originally posted by neonwire
Originally posted by Ekibiogami
Originally posted by neonwire
Originally posted by Ekibiogami
Originally posted by sanedor

All bad..

no good.

not more to say , and not worth more of my time....


 

the Good. Got Rid of you :P

The bad. Still needs some Optimization.

Nothing more to say, Its worth more of my time..... XD


 

Thanks for putting a smile on my face


 

I give Props to those Who Earn my Respect. You Did that when you ReTryed Vanguard at Christmas :P


 

Ha ha! You remembered that?! Blimey I'm honoured.

Mind you although I was kind of impressed with it initially my opnion did go back down again when I was bored a few weeks later. But at least I tried it.


 

:P

I still Love Vanguard. I hate what they are Dooing to Mess It up tho. So I EmoRageQuit. :(

Not gana go back unless they give us a No "Turtle" server.

And ofcourse I rember that I banged my head agenst the Keyboard for weeks vs you and 2-3 others. Your the only one that Maned up and ReDownloaded it :P

If ye love wealth greater than liberty, the tranquility of servitude; greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; May your chains set lightly upon you, and may posterity forget that ye were our countrymen.
—Samuel Adams

  neonwire

Advanced Member

Joined: 12/19/04
Posts: 1807

4/05/09 11:07:51 AM#35
Originally posted by Ekibiogami
Originally posted by neonwire
Originally posted by Ekibiogami
Originally posted by neonwire
Originally posted by Ekibiogami
Originally posted by sanedor

All bad..

no good.

not more to say , and not worth more of my time....


 

the Good. Got Rid of you :P

The bad. Still needs some Optimization.

Nothing more to say, Its worth more of my time..... XD


 

Thanks for putting a smile on my face


 

I give Props to those Who Earn my Respect. You Did that when you ReTryed Vanguard at Christmas :P


 

Ha ha! You remembered that?! Blimey I'm honoured.

Mind you although I was kind of impressed with it initially my opnion did go back down again when I was bored a few weeks later. But at least I tried it.


 

:P

I still Love Vanguard. I hate what they are Dooing to Mess It up tho. So I EmoRageQuit. :(

Not gana go back unless they give us a No "Turtle" server.

And ofcourse I rember that I banged my head agenst the Keyboard for weeks vs you and 2-3 others. Your the only one that Maned up and ReDownloaded it :P


 

What? Ya mean I caused a bit of frustration? Then I must have done a good job in that particular forum then

I like the way you use the "vs" bit. These forums really do provide much better PvP than any mmo has to offer!

ps. You have an interesting way of using capital letters at odd intervals

  Clobster

Novice Member

Joined: 2/26/09
Posts: 95

 
4/06/09 2:35:56 AM#36
{ Mod Edit }

 

Thank you everyone for offering up your opinions. So far I'm liking the way things look (minus the quests, but w/e) and look forward to whats ahead. Not much free time left since I'm level 4 or 5 now.

  neonwire

Advanced Member

Joined: 12/19/04
Posts: 1807

4/06/09 4:50:55 AM#37
{ Mod Edit }


 

Hmmm we appear to have drifted off topic. Doh!

Its good to see that you gave the game a go Clobster. I have finally got to the dizzying heights of level 11 in the game and I'm still rather enjoying the game. The quests do actually get better further into the game although it has really helped that I am part of a good guild with amusing people to keep me occupied. Playing the game solo all the time might not have been quite as appealing.

The game really is ahead of other mmos in my opinion BUT they really need to sort out a number of issues with the game, such as half the time when I travel between Auldenvault and Hoggsridge the game bloody crashes. I realise the game is set in the middle of a deadspell storm but there is no reason for the servers to emulate this fact into reality. Also I have come across a few quests with some pretty glaring bugs. These are things that will be fixed soon enough though I'm sure.

One other thing though that I am really beginning to hate is something which I have always despised about quest driven themepark PvE mmos. Its the way that we all inevitably find ourselves camping areas waiting for some npc to spawn so we can slay him. I HATE that with a passion. Its so moronic. I know its a really hard thing to work around in an online game that is shared by thousands but isnt there some kind of alternative to this style of gameplay? Just......something? Its such a shame because the gameworld is so immersive and I love just simply travelling around but then I come face to face with the reality of the fact that I am playing what is nothing more than a single player game which is being shared by thousands.

I just keep wondering if there is some kind of system that could be implemented which generates more dynamic content that reacts to what the players are doing......something like npc characters with randomly generated names that spawn periodicly and activate quests that arent always available......one day an npc will be giving a quest to kill someone in particular and another day they wont......just so that all the players arent always doing exactly the same things as each other........and if other players kill a specific npc target before you get to him then you have to return to the quest giver and report what happened.

I dont know thats probably not such a great idea. It would just be nice though to see something else for a change. There has got to be another way of making these games. I would just like to see player actions effecting each others gaming experience a bit more in these game. Being able to ally yourself with a particular House and therefore gaining access to different quests in the game is a nice touch though and a step in the right direction. I would just like to see this idea taken further in mmos so it becomes more of a standard thing rather than a special feature......or maybe my standards are just too high and I'm being way too picky lol.

Either way despite these little gripes the game is still good fun to play and I'm rather hooked on it. Even wandering around trying to find places which havent been clearly described by npcs in the quest description can be more amusing than frustrating as it adds an odd sense of realism.......although I'm not sure I could see myself playing through the game multiple times. Afterall its really too much like a single player game.

  Koen83

Novice Member

Joined: 11/07/08
Posts: 66

4/06/09 8:50:42 AM#38
Originally posted by Theocritus

        The good:

1. Pretty World...the graphics are top notch and it is a nice place to explore

2. the community....the players in general have been very friendly

the bad:

1. Quests.....Every quest I got was kill XX or go see XXXXXX.....Also the XP for finishing many of the quests was less than killing one of the mobs.

You obviously didnt get to Quarterstone or if you did get there you didnt do the million quest there.

2. no loot.....Sorry but the chance that I may get a sigil somewhere down the road doesnt thrill me at all....I like to get upgrades as I play, even if they are very minimal.

This is not a loot central game. It is  Learn2play game.

3. Mobs.....While the world is very nice it felt like the mob choices wer every limited......Kinda like LoTRO where you are killing the same mob types at max level that you were at level 1.

Did you understand enough of the game to see what each type of mobs do to your states? They are very different. Do you take on groups of huminoids? There is no other mmo that has ai from groups like this game has.period

4. Character selection......I dont like having only 2 races......The class selection is meh also......Not much incentive to make me want to ever create alts.

5. Tutorial......Boring, pointless, and feels liek a waste of time.....I would have rather just been thrown into the world......

I wish you could skip it but it takes 5 mins , come on you are doing a review for goodness sakes.

6. Combat....While the combat is different it is also too clunky

Define clunky.

 

             I dont think I'd even play TCoS for very long if it was F2P......I just felt no desire to log in after a week or so of exploring the world......Just not my cup of tea.

 

  hidden1

Apprentice Member

Joined: 5/22/08
Posts: 1279

Good? Bad?... I''m the one with the gun.

4/06/09 11:04:18 AM#39
Originally posted by neonwire
Originally posted by vesavius
Originally posted by Zyllos

Really wished they had a different publisher...afraid to subscribe with a publisher like them...


 

Oh good Lord...

Why on Earth are you afraid to subscribe with Acclaim?

Please, to preserve a little of the fragmented sanity that I have left, give me a clue as to why they make you 'afraid'?


 

I know its just so comical isnt it. Oh my god Acclaim are sooooooo terrible. They killed my dad, took my mum hostage and put the rest of my family to the sword! I will never play a game by Acclaim ever again! They doth be pure evil!

People seem to forget that these companies have different people working at them all the time. I know its a shocking thought! I mean who would ever have realised that the staff at a company one year might be different to the ones working for it the next year? Blimey what a revelation! Oh my gosh......could that possibly mean that a company who releases a bad game at some point in their history might actually be capable of releasing a good game as well. Nahh get out of here!

It's not so much Acclaim making a new game, it's more along the lines to do with David Perry recommending it for publishing.  His word holds clout in the industry still.  Afterall he was the producer who brought us Earthworm Jim on the SEGA Genesis.  And before that, he had worked on Alladin for Geneis, and was a poineer of rotoscoping techiniques, and all in 8meg sized cartridges.  Without his "thumbs up" on the game, I doubt Acclaim's CEO's would have been smart enough to know what to bring out imo.
 

  Tusc

Apprentice Member

Joined: 7/17/04
Posts: 1

4/06/09 11:31:37 AM#40

This game definitely gets better and better as you level. The leveling seems slow, but it doesn't really slow down much as you get higher...so 1-10 seems to take about as long as 10 to 20. The combat system is the best I have seen in a game. It gets more versatile and more complex as you level, and it flows very well. At level 25 I am having an absolute blast.

I am playing on the PvP server. In competitive PvP, I love the fact that it isn't about the gear you have, but about using your skill deck competently and hitting your target.

This game is not for people who want to log on and have power handed to them according to the amount of time they have played. PvE is a fight for your life a lot of the time. Even when you think you are safely cruising along, a couple of bad moves and you can be taking a dirt nap. You can't sleepwalk through the content. You need to bring your game, and watch your back because some other player is going to try to take you out.

You will get frustrated at times, and you will die at times. If you are looking for a challenging game that has super fun combat, esp after you get a few levels, this is the one. If you want to log in and push buttons while watching TV and masturbating to your avatar...move along.

I have had more than enough of games where time played = character power. I am way overdue for something new and refreshing. I have found it here.

Tusc

KAAOS

 

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