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AmbushMartyr
Novice Member
Joined: 3/18/07
"Just because you played 5 mins of a MMO doesnt make you a game reviewer." |
4/02/09 8:05:29 PM#21
From what I gather about Heres Journey and the game engine itself is this....
From the interview they pretty much gave it away that they will be able to alter a game within the game and live making the possibilitys for gamers to forge the world around them by the choices they make. This is one aspect but heres what really got me interested in this engine and game...
Im told in HJ the crafters will have control over the manipulation of the finished products they produce. Giving them their own unique shapes and being able to choose from hundreds of texture palettes to give the item a custom appearence unlike any other crafters items!
In other words crafters will have a choice of model pieces that can be formed to get the make of the piece they are creating. So if someone chooses to make shoulder pads, they may have access to 4-5 separate models to from together giving it a unique look, and possibility of being able to shape the piece as if the crafter was playing with Play-Doh! Then being able to overlap a variety of colors,textures and designs to give the piece its own flair and uniqueness!
So if what Im hearing is true, this will definitely be the next gen MMO mechanic a lot of crafters and players a like have been waiting for, more community driven content! Lets hope what I have heard is true!
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Wizardry
Hard Core Member
Joined: 8/27/04
Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not. |
4/03/09 1:29:28 AM#22
Originally posted by glangdale
Yeah I am realkly looking forward to Curt Schillings big MMO also - now he is retired and will focus on it. But 38 Studios looks to be using some combination of Unreal (http://www.shacknews.com/onearticle.x/51627) and Bigworld (http://bigworldtech.blogspot.com/2008/03/38-studios-dominates-through-bigworld.html) for the MMO part - nothing to do with Hero's Journey - or am I missing something??
Yes i was referring to Schilling sorry for that,i often post in the middle of the night and not half awake lol.But yes it is the 38 studios and the Dc comics guy involved game. http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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4/03/09 6:11:20 AM#23
Thank you for this.
I know a lot of people [my self included] would be very happy if HJ got back into full time development. |
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4/05/09 7:49:25 AM#24
Originally posted by Wizardry
Yeah I am realkly looking forward to Curt Schillings big MMO also - now he is retired and will focus on it. But 38 Studios looks to be using some combination of Unreal (http://www.shacknews.com/onearticle.x/51627) and Bigworld (http://bigworldtech.blogspot.com/2008/03/38-studios-dominates-through-bigworld.html) for the MMO part - nothing to do with Hero's Journey - or am I missing something??
Yes i was referring to Schilling sorry for that,i often post in the middle of the night and not half awake lol.But yes it is the 38 studios and the Dc comics guy involved game.
I think you're actually thinking about his 'ties' to EverQuest II, considering they used a virtual model of him in EQII for a special event, and when someone ever beat him, he would donate $5 to ALS research. His only ties to World of Warcraft is that he is a known avid player of it, and showed up on The Instance podcast because of it, that's all. |
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4/05/09 9:46:32 PM#25
I really hope HJ gets going, it is quite honestly the only game on the horizon that I was really even remotely interested in... |
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4/06/09 7:59:31 AM#26
From their licencing page: Designed for AAA teams and major publishers, this license includes everything – client, server, toolset, complete source code, a reference copy of Hero's Journey for sample code, and documentation. This license structure gives you the right to release a title in any region of the world royalty-free. --------------- You only do this with Tech Demo. You don't give your full game in so called development you tend to release to licencees as sample code. This game will never be released. But ofcourse it's good publicity for their engine to start the hype again for Hero's Journey. In a desperate attempt to find new developers to licence their engine. As you see. It's not going so well with Simutronics and the current Economic situation isn't really helping them either. I too once hoped this game to be released, till I noticed that line on their licencing page and learned about the situation with Simutronics itself (massive lay offs that had happened and such). Cheers |
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4/07/09 10:09:56 PM#27
Whether Hero's Journey ever comes out or not, Simu still did a hell of a job with the game engine. They deserve a lot of credit for developing an engine that no one else would. Even if HJ doesn't come out, Simu will still be a major reason as to why the entire MMORPG genre takes a huge step forward. I look forward to SWTOR coming out and when it does I will think about Simu and the amazing work that they did with their engine. Yes Bioware is the one developing the game but it never would have been what it is if not for Simu. Heck it may not even exist at all if Bioware had to develop their own engine or license a lesser engine to make the game. So instead of criticizing Simu for what they haven't been able to do(yet at least) let's give them credit for what they have been able to do which is develop the best MMORPG engine by far. |
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4/07/09 10:20:51 PM#28
I started following HJ in 1998 , they are going into there 12th year of developing this game ...
I dont think it will ever realese .. Time to put this 1 to sleep. |
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Ideafabrik
Novice Member
Joined: 8/04/10
Echoverse. Its more then a game...its a better reality! |
8/04/10 6:45:31 AM#29
For those interest what is going on. See the news section of the Idea Fabrik Plc website: Idea Fabrik Plc purchases HeroEngine technologie from Simutronics The game Hero´s Journey came with the package. Check out the site frequently about news. Wolfgang Brand |