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4/01/09 7:56:09 AM#21
Does anyone have an old copy of ELITE I can play? I just wanted to play an updated version of Elite, which happens to be the forefather of Jumpgate. It was about space combat, exploying the galaxy, trading.. It wasn't about grieving others so you can get your rocks off.. I do not want open PvP all the time. If that is the way of the game, then I guess i'll just NOT pay and wait for the next sci fi game.. This is why I don't play Eve.. |
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4/01/09 7:03:45 PM#22
A pvp server would be fun
PvP servers seem to be the most popular in most MMO's these days |
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4/04/09 3:23:46 PM#23
I was in the original Beta. It was FFA PvP (other factions only tho) but you could chase someone into their own home zone and attempt a gank until they landed. It really was not as bad as many of you people think it would have been. The community formed their own policing channels andit worked quite well.
Also, you would see many defense squads from different factions team up against a well know group of Pk'ing pirates whenever they were spotted. It was a blast actually. |
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4/14/09 11:08:14 AM#24
Originally posted by Caligulug
Or they will just turned off PvP completely on some servers and leave the current set up as the "pvp" server. And you tactics are just silly. You realize that the AH is a TWO-SIDED market? Please DO put up artificially lower prices. All the PvE players will BUY from you. In fact, what is preventing me from buying ALL your stock from you at a low price,then reselling at the "normal" market price? Unless you have INFINITE stock, which i highly doubt, all you would do is to put money into pocket of those you want out of the system. And how can you affect anyone in other instances? You can affect anyone who is doing "dungeon runs" in another instance. All people need to do is NOT to invite you to their group. I don't see how you can grief anyone who does not turn on their PvP flag. If you think you can take over a server, feel free to try. Remember that i will say "I told you so" when you fail miserably. And so far, the forum link you provide has like 4 people in the thread .. way to go .. LOL ... yeah .. good luck finding 700-1000 people with nothing to do.
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4/14/09 11:11:13 AM#25
Originally posted by Eraser55
Now that is the most sensible solution. |
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4/14/09 11:17:25 AM#26
Originally posted by Slampig
There is already a million PvE games, why don't you go play one of those? This game was supposed to be the evolution fo Jumpgate Classic, and be aimed primarily at those players. Instead, they are crapping on those players and chasing after the WoW casuals. You are the one trying to push your gameplay on everyone else, trying to justify it because we have Eve? One fracking game out of the entire horde of casual PvE games? Please, you are the selfish one. Completely selfish. This game will go the way of Auto Assault if they continue down this path. Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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NovaKayne
Novice Member
Joined: 3/04/04
That is just my opion and we all know what THAT is good for! |
4/14/09 11:24:27 AM#27
Originally posted by Caligulug You have the right to play the game the way you wish within the TOS. You have not seen or played the game in its current configuration nor do you KNOW any details behind the games current itteration. Yet, you seem to KNOW how it needs to be set up.
Give it a chance before determining their needs to be some HOSTILE take over of a server that would inerrupt others who may not aggree with you.
Again, DO NOT IMPOSE YOUR PLAYSTYLE UPON ME!! Say hello, To the things you've left behind. They are more a part of your life now that you can't touch them. |
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4/14/09 11:31:00 AM#28
I love PvP, but there is a reason I avoid FFA PvP games/servers and you need to look no further than the OP to find the reason. Griefers, cheaters and whiners... |
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5/03/09 11:47:23 AM#29
It's always the same shit when a new game is about to be released.Whines,whines,whines from some so called PvPers.I like PvP but with all the morons plaguing PvP servers,I have come to depise FFA PvP. Thank you OP In the land of Predators,the lion does not fear the jackals... |
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5/03/09 12:18:08 PM#30
Great idea...FFA PvP'ers Unite!
wait...what? |
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5/03/09 9:00:34 PM#31
This is NOT the way to go. I'm 100% the proposal to get a PvP server with less safe spaces, no PvP flagging, no gate permanent safe areas, no auto docking, economy based on item loss/degradation, no red reticule, etc. In fact, most likely I won't even play the game if I don't get a more challenging game than what we foresee at the moment. Plus Drogtor is completely right, you won't be able to do what you intend since the game won't let you. And starting forum wars, flames and moves like this will only push people away from the game. If we get a decent number of less_hardcore_interested_players maybe the devs will realize that they can add to their revenue by providing another ruleset server type. If you did play JGC I was Sinupe (EU) and the original Qork (US before I passed it to Ridgeway and moved back to EU), you'll find no other squad more commited to PvP than Nazgul. Still this is NOT the way to go. You'd do yourself (and all those like me that want a harder mode) a favour by deleting this post. |
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5/06/09 7:06:11 PM#32
Originally posted by Slampig
Because people like the OP do not really want PvP they want opportunities to gank weak or otherwise unprepared/uninterested players, there is a big difference.
The whole argument surrounding PvP in MMOs is a red herring, there are plenty of games for PvP just in a different genre, FPS and RTS games. The folks how go on and on about PvP in MMOs in terms like the OP are largely people who want to take the unique level adn group advantages offered by MMOs over FPS and RTS games to prey on weak targets. Mind you I am not speaking of all MMO PvPers, just the ones who are lamenting things in teh terms the OP is - has to be open world, has to be serious DP (after all what is the point of griefing people if they don't suffer sufficiently for the loss), has to be unrestricted and without any system of consent (allthough I agree some consent systems are stupid), etc. Fact of the matter is, and it really is a fact, that MMOs are unique amoungst video games in so far as there is great disperity in resources, power, and skills based on level or playtime and the only legitimate reason to argue that the game shouldn't account for this in its handling of PvP encounters is if you just want to get your rocks off with easy ganks. -------------------------------- |
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5/07/09 6:36:57 PM#33
Agent Smith please bear in mind that while I don't condone the OP's attitude, I DO want a different game. As for the death penalty, a hot issue, personally I think it should exist because of two major issues: - to keep the economy alive AND interesting, this means that upon death you lose your equipment. As long asthere is availability of equipment it'll make the economy richer than having one based on consumables - to avoid quake in space (let it be noted that I'm aware that if people are afraid of losing something they might refrain from PvPing) Most of all I want combat to be DEMANDING of your twitch skills. Seems I'm far from your preferences but this doesn't mean I have to flame to hell and back. People that say "I don't like to PvP" deserve as much respect from me as my "hardcore" fellows. I didn't respect the previous NetDevil community manager because she said something like: "I want a game that gives the less skilled player a good chance to beat the skilled player" (not a quote, was too long ago). I had the good fortune of being one of the top JGC combat pilots and I always took the time to teach anyone that wanted to learn the ffine art of JGC's combat . But JGC was too hard to learn and people left 10 minutes after they started and never even had the chance to enjoy the game. Skill is what I'm 100% for. I want "easy to learn, hard to master". There's a lot of other stuff that I want from JGE but I do try to put my ideas forth and will give the developers a chance by testing out the beta and substantiating my claims/ideas with hard evidence from it. If the devs fail to provide me with the kind of game I want I will simply not play it. |
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5/07/09 11:22:45 PM#34
I was not trying to say all PvP people are the gank types, just that those who seem to argue the most for harsh DPs and open world no sonsent and those types of things are often just looking to gank or otherwise take advantage of easy marks. My point is that if you want no holds barred PvP anywhere and anytime then go play Counter Strike, you can ever spawn kill your teamates there. MMOs have levels and myriad other stratifications that make for unfair, and most often unfun, matchups if there are not measures to guard against it. Also, the persistent world means people have things to lose, unlike FPS games, and if you really assing a cost to dying you will end up with people avoiding PvP alltogether or just avoiding the game.
Consensual systems suck in many ways as do DPs that are too light but unfettered open world PvP where you lose all yoru stuff sucks more and there are plenty of examples to show this. Pirates of the Burning Sea is one of the most recent. I recall all through closed beta pointing out, against a strong voice of hardcore open world lose it all on death people, that the idea of 'no crying in the red circle (from the red circles that where basically open world lose it all PvP zones) would not work. It didn't take long for that game to totally tank because people just wouldn't risk things it took them time and effort to get in PvP especially when it was so common that the fights where uneven and of a nature that they had no chance anyways.
There just has to be a system, or series of such, to deal with the unfortunate reality that where there are discrepencies of power they will be abused in an MMO PvP system. Otherwise you will will do what other such 'crush to win' games have done and start off with the gankers and the rest going strong and then as the gankers have their cake and eat it too the bulk of the players will disengage from PvP or the game alltogether and then once the easy marks go away loe and behold the gankers go away too even though they have what they claim they wanted - that open world death hurts a lot PvP because the reality is they want to gank. -------------------------------- |
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5/28/09 4:54:12 PM#35
Im down, lets do it |
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5/28/09 5:04:13 PM#36
Originally posted by Caligulug
How do you plan to do this ??? I don't know anything about the game but if peeps have to flag, just what do you think you can do to make them??? Kids today, lol. Z http://www.TheIronZ.com |
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6/11/09 3:38:12 AM#37
You say you want a pvp server but what you actually want to do is just gank someone weaker or less equipped than you,why so you can pad your kill total and say "I am Uber". You say you want pvp but what you want is a fight where you have the advantage in weapons or numbers,otherwise you will run,Eve is full of people just like that. I am a EVE beta player(over 5 years) and a level 50 JGC player(Octavinan optimus). So lets say you and your gank buddies make pests of yourself,well in the old JGC there was a simple way to handle pests everybody launches and goes after the pest,faction or other differences are forgotten until the pest is killed or leaves the game. There was a pest on JGC his name was "rollo". So go ahead try to be a pest,the veteran JGC players will deal with you in the same way,and then you will complain about everybody shooting you all the time but no one will listen,why because you have gotten what you so deperatly wanted pvp all the time everytime you launch.
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6/16/09 5:49:03 PM#38
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6/16/09 8:11:24 PM#39
It's highly amusing to me to see so many of the same re-hashed arguments about people who enjoy PVP enabled servers:
1. They're gankers and griefers 2. They want to hurt the game 3. They are a tiny minority 4. They should go play a different MMO 5. They are predators looking for easy prey
It's really amazing to me how MY choice of playstyle is viewed as an immoral way to play a game. In fact, when you actually look at the way carebears describe people who like PVP in their MMOs (Griefer, ganker, consensual, non-consensual) it becomes clear that carebears actually see the PVP crowd as criminals who want to virtually RAPE them. They are so pathetic that they've invented a vocablary explicitly focused upon treating ANY action that thwarts their own intended game plan as somehow being morally wrong. Serisouly, how much do you hate life that you have to crawl into a virtual world where you can be a hero without ever losing to someone else? It's really no wonder that the casual, carebear crowd is catered to so much, because they are in fact the majority. The bluecollar, middle management, middle and low class simpletons who let themselves be picked on, pushed down, and made to feel pathetic at everything else in life. I suppose that at least in the virtual world, they can pretend that a gear treadmill like WoW actually can lead to some sort of misguided pride by achieving some new level or rare drop. And yet, every new carebear game that hits the market ultimately fails to retain even 40% of their initial subscriber base. The same casual friendly "Kill, loot, repeat, keep your hands off me" mentality gets used over and over again and every time it does, we hear the same old arguments being made and the same predictions coming true. The game fails, the casuals leave for the next game, and the PVP crowd has the dubious honor of saying "I told you so". Then the cycle repeats, another MMO goes down the crapper, and the casuals still don't learn their lesson.
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6/17/09 8:15:59 AM#40
Originally posted by Daedalus732
Anyways....... LOL |
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