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MMORPG.com Ultima Online expert V D has provided us with this guide to Chivalry Skill training in the classic MMO.
Cheers, |
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3/26/09 4:19:41 PM#2
More complete nonsense added in the Age of Shadows. The game was far better without this junk. You spread your 700 points over however many skills you needed and had fun. No constant money drain to keep you grinding forever. Of course it did not help that the servers were literally down for two straight months after the release of Age of Shadows. Probably the most bug ridden expansion pack ever released, although NGE would probably be right up there. |
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TuxedoSLY
Ultima Online Correspondent
Joined: 10/29/06
Blessed be the lord my strength, which teacheth my hands to war, and my fingers to fight. |
3/26/09 9:37:06 PM#3
One thing I didn't like about the new UO changes is the Chivalry skill. Not so much because it's worthless, quite the contrary. I had such pride as a mage when I opened up a gate for my friends to go wherever we want. But once this came out everyone had enough chivalry to not only heal themselves instantly, but to recall without the magery skill. Just seems to take more of the fun out of being a mage. |
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3/27/09 11:35:54 PM#4
EA keeps trying to destroy the core game of tank mages vs townies vs ninjas\samurai etc and thieves.
adding more classes won't out WoW , WoW.
BE UO, not WoW
Shadowlord Sage Napa Valley, UO, 1997. |
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TuxedoSLY
Ultima Online Correspondent
Joined: 10/29/06
Blessed be the lord my strength, which teacheth my hands to war, and my fingers to fight. |
3/28/09 12:52:25 AM#5
Amen to that. It's been said a billion times and MMO's really need to listen - If people want to play WoW, they'll play WoW. How many wanna be's are there now? And how many of them even come close to matching WoW's success? I'd ask myself "Do I want to be a copycat failure, or a niche market success?" |