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3/22/09 5:39:19 PM#41
I started reading up on this last year and everything I saw pointed to it not launching. To build a FFA open RvR PvP loot game (lotta letters there) didn't seem possible or that anyone would actually buy it when done other than the fans who followed it for years. Most PvP games I had played since Diablo had no consequences and people liked that just fine. Dying and respawning was the status quo for most of them. I really made it boring for me to see that but if people are paying for it, who am I to argue? When this game finally launched, it looked like three pissed off alleycats inside a burlap bag. It was all over the place. I really couldn't see how they were actually going to sell any games because.. they weren't actually SELLING any games. People couldn't get in there and play it, lol. Then they worked out some of that and then it only looked like two moderately peeved cats in a cotton bag. Now, the game has gotten PLENTY of reviews from bloggers and PvPers, the people who play these games most. And after some initial refamiliarization it seems, the vast overwhelming majority (looking around on differing sites) seem to be pretty happy with the overall play. While its generally agreed this game is crude in a lot of its "polish", the underlying skeleton is there: Open FFA PvP RvR play. That's all pretty much a pvper looking for can ask to be correct with their game. Crafting, PvE, Tome titles, shiny gear, mount actions, fancy emotes... that stuff is usually reserved for the people who like that watered-down PvP without consequences usually.
So yeah, I support this type of product making it, even though I am normally a PvE guy first, PvP second. Negative nancies want it to fail because somehow, it validates a wrong done to them (?) or just so they can say "You remember me.. I was the guy who predicted DF would fail TWO years ago before anyone, so I know what I'm talking about." Pffft.. Just go away. Don't go away angry, just go away. Stop making new accounts each time you get banned on EVERY site, just to try it again. You will always be flushed out by the greenish tint to your post.
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3/22/09 9:06:49 PM#42
Originally posted by popinjay
Awesome idea, kthx man! _______________________________________________ The noob formally not known as not being the formally not unkown known APEist; The Stone Cold Killer of Tarq. |
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Die_Scream
Novice Member
Joined: 9/11/06
Did everything just taste purple there for a second? |
3/22/09 11:01:54 PM#43
Actions speak louder than words Tasos. He's been saying that since the issue they created came up. The lip service is fine, let's see the hacking and exploits taken care of then. The whole macroing issue is there because the game systems are so poorly designed. People wouldn't macro if it wasn't mind-numbingly boring and time consuming to craft or skill up. Too little to late anyway IMO. Once you have a horrendous launch and the game is commonly known to be a hacker / 'sploiter's haven, the damage is done. As usual these days, the game was released way to early, and it's paying the price. |
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3/23/09 12:09:51 AM#44
The NSA should just make it illegal for anybody who ordered Dark Fall to play any other internet games for the rest of their life, as punishment for being a moron. |
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3/23/09 8:07:27 AM#45
Or, they should simply make them read their own incorrect "I told you so" posts over and over. That probably would be more torturous, because everyone already knew they were a moron in the first place.
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3/23/09 9:29:58 AM#46
Macroing: We are working to address it at its source, but until then we need to enforce our policies. Before we do that we will appeal to players not actually playing the game to log off rather than leaving their character in-game. This will allow more people to be able to enjoy Darkfall instead of unmanned characters taking up server space. If you’re skilling up by not playing the game as it was intended, you will be kicked and repeated offenses will result in a ban.
So are they fixing WHY people macro (AKA the game is boring) or are they just banning people that macro? He who keeps his cool best wins. |
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3/23/09 11:21:38 AM#47
/facepalm X 2 If you have a macro running, and your game is unattended they will ban you in the future. |
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3/23/09 11:45:21 AM#48
Originally posted by popinjay
Thnx for the response before...
It's simple really, people macro to get an advantage it is as plain as that, I don't care what a person comes up with to say " I macro not to get an advantage but too... (Fill in the blank)".. in the end they macro to get ahead of others that don't. Still, they definitly need to resolve this quickly. As a PVP foundation of a game, that is just asking for trouble. If any game ANY that comes out is based on the concepts of PVP you really need to have your code locked down before release. Look at any FPS out there, not counting a single MMO and you will see how many go out of their way to cheat. Let's face it , it's the internet, it's a game and if they can get away with it they will. Who are they? those that play to win no matter the cost, skill or not they just get off on other people's woes. Sadly that is in our nature, have more then the next and do better then the next. The gaming scene just makes that allot easier, in the Real World, If you cheated say at poker for cash, we would just take you in the back alley and beat the living crap out of you. The only retalliation for online behaviour is to ban the offender and even that is not a 100% thing.
"The monster created isn't by |
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3/23/09 11:51:58 AM#49
Originally posted by chaintm
Thnx for the response before...
It's simple really, people macro to get an advantage it is as plain as that, I don't care what a person comes up with to say " I macro not to get an advantage but too... (Fill in the blank)".. in the end they macro to get ahead of others that don't. Still, they definitly need to resolve this quickly. As a PVP foundation of a game, that is just asking for trouble. If any game ANY that comes out is based on the concepts of PVP you really need to have your code locked down before release. Look at any FPS out there, not counting a single MMO and you will see how many go out of their way to cheat. Let's face it , it's the internet, it's a game and if they can get away with it they will. Who are they? those that play to win no matter the cost, skill or not they just get off on other people's woes. Sadly that is in our nature, have more then the next and do better then the next. The gaming scene just makes that allot easier, in the Real World, If you cheated say at poker for cash, we would just take you in the back alley and beat the living crap out of you. The only retalliation for online behaviour is to ban the offender and even that is not a 100% thing.
Sadly, you are correct. |
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3/23/09 12:09:04 PM#50
Originally posted by popinjay I am not a popinjay enemy or anything like that, but let's be real here, if you think WAR was bugged/unblanced/boring/crashy... Do I need to finish that? I have not played DF but I played WAR at launch. Somehow I played every day, had tons of fun, and yeah you are right, after awhile I got bored and quit. But let's not compare a "loot bag not working right" to the failure that is DF launch. They don't have a NA server, no one else can get into the game right now really, and there are many more bugs and exploits in the game than WAR. Apparently you expected too much from WAR and was let down and expected nothing from DF and have been surprised but be realistic. |
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3/23/09 12:22:33 PM#51
Originally posted by Cereo
That quote made me laugh, so true but just reading I was like, "THATS IT! THAT SAYS IT ALL!" well done :) "The monster created isn't by |
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3/23/09 12:56:56 PM#52
This is a fair post and is a good question to ask. For me, I did not follow DF. So until I saw the hits flying on the homepage here (thx trolls for keeping it hot!), I didn't know what a Darkfall was. The more I read about it being a small company production and having PvP with actual consequences I began to check it out more. I didn't post a lot on the forums before release because I was just reading up. I couldn't see how if this game succeeded it would ever be anything but a good thing. And I increasingly saw people who wanted the game to fail only because they hated the FANS of that game, or because they wanted to be "right" about it never launching because they had posted it once. Whether the fans were all jackasses or not, I couldn't understand why after all the disappointments we've had MMO wise that someone would not root for a game like this so different to make it, especially as much as all these same people said "I hate WoW, they ruined the industry". (another stupid argument) With WAR, that game was hyped since Day 2. (Day 1 was spent patting themselves on the back) I had heard so much about it, seen so much about how it would replace WoW, all the features and WAR was everywhere, and to top it all off, I read this in an interview from Mark Jacobs:
Then you throw in the Paul Barnett Video Highlight Circus every week on podcasts, and yeah, I had a HUGE amount of expectation for this game at release. After all, they made DAoC, the standard in open RvR PvP right? This game looked fantastic.
Here's WAR's geopolitical game of conquering cities and attacking lands: "Destro is OP". "No, Order is OP." "No foo, Destro is OP." "No nub, Order is OP." /hurl As much as you say it, the launch has NOT been a failure. A failure to launch is... a failure to launch. Did they launch? Yes. Was it smooth? No, but it DID launch. You are the one not being realistic in this assessment. I would like it if they had NA servers, then I might try it. But I can wait, I have a life outside crying for another server. Just boggles me when that's a beef people use, as if they are sitting around crosslegged and arms folded waiting. If they don't have a NA server before another game hits, then I'll play that game, lol. |
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3/23/09 1:10:02 PM#53
Originally posted by popinjay
Nice post, ya I get where your coming at with this. I have changed my tune to a point, for me it comes down now to if they actually can get all this stuff hammered out and all those things they promise work. To look at the list of "whats in the game" see some old threads. Point to that? Because that was boasted on and on in the past by the dev team. So for me and probably many of the skeptics, I am glad it launched over-seas and will be able to see what becomes of it. If things work out great! then we all WILL have what we wanted. Judging darkfall on its own merits should be the way it is, however we all are guilty of compairing one thing to another, obviously for good reasons. As this is a way to judge what we liked in one thing and we don't in another. I can't speak for everyone, I speak for myself, but in the end if they "the devs" come threw with what they promised, have a stable game that is fun, then that is all that is needed no? I am and will be still skeptical, for all the things I have read and heard so far in the last week are what I heard from others in the past that got a sneak peak. There is nothing here I have read that has changed my tune other then it is actually open to people of the public. Beyond that thou, I still am skeptical and will remain so probably for awhile till time tells me differently and what I read from the actual player base if fun stories, not how great the game is or what sucks or doesn't. But you know what I mean, the things that most games that work bring to the forums, discussions of " we almost had you today!" etc etc...
"The monster created isn't by |
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3/23/09 2:06:25 PM#54
AoC told me right on the box "Enchanced for DX10". "They lied", there was no DX10. I think they are still working on that since.. May? I don't even know anymore lol. WAR told me it would be "WAR everywhere". "They lied". I traveled for hours looking for people to fight on my server (Tor Achere) only to end up fight trolls. I can fight trolls on MMORPG.com for free.. I'm not paying $15/month.
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3/23/09 2:38:42 PM#55
Originally posted by Cereo I am not a popinjay enemy or anything like that, but let's be real here, if you think WAR was bugged/unblanced/boring/crashy... Do I need to finish that? I have not played DF but I played WAR at launch. Somehow I played every day, had tons of fun, and yeah you are right, after awhile I got bored and quit. But let's not compare a "loot bag not working right" to the failure that is DF launch. They don't have a NA server, no one else can get into the game right now really, and there are many more bugs and exploits in the game than WAR. Apparently you expected too much from WAR and was let down and expected nothing from DF and have been surprised but be realistic.
The thing is, Aventurine stated long ago that the launch was going to be staged, and that it was going to launch in Europe before NA. You can't fault them for MEETING their goals. It's not like they said, "OUR WORLDWIDE LAUNCH OF DARKFALL IS SET FOR FEB 25TH GOGOGOGOGO!" It was more like "We'll have a EU server at launch, but we invite people from NA and all around the world to participate, if they want." Also, in the grand scheme of things, can DF even technically be considered a failed launch? I mean, the servers were down for most of the first two days... there was a week when queues and synch issues were rampant... Exploits/hacks are definitely an issue, though (if you consider afk macroing an exploit). Devs simply need to revamp the harvesting system. Devs need to keep their ban hammer swinging for those hackers as well. But I mean, there really aren't that many bugs. There definitely ARE bugs but not anymore than in a typical 'big-licsense' release. Overall, I don't think you can even label the launch as a technical failure. If you do, then basically EVERY other MMO launch besides LOTRO has been a technical failure. _______________________________________________ The noob formally not known as not being the formally not unkown known APEist; The Stone Cold Killer of Tarq. |
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3/23/09 3:26:05 PM#56
What's the best/safest way to sell my account these days? I have an Darkfall Online account and probably won't play it anymore. It has a lot of upside from what I could see (of course I didn't like some stuff about it) but none of my friends are willing to play/test it and the the #1 priority in my decision to play any game/subscribe.
Also - how much could I get? Would like to atleast break even - but more would be nice :p. |
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3/23/09 3:31:07 PM#57
About treefiddy.
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3/23/09 3:46:58 PM#58
In a few weeks (or less) I'm guessing you are going to have some of the casual people who thought they could play it like any other MMO (bot/macro) get banned and then try to sell their "dead" accounts. I wouldn't touch any of those guys if they were the Pope himself trying to heal me. It's probably a ripoff so I'd probably prefer to buy it straight from Aventurine to be sure it's NOT banned already. If they get the NA servers up in any reasonable amount of time, I would prefer to buy it that way.
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