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4/14/09 9:09:23 PM#21
Originally posted by Hexcaliber
Dude I was there in Neocron for beta and launch. I was there for the release of "Neocron 2" (yes in quotes because it is just Neocron 1 renamed and resold to avoid legal issues. Neocron was a failure. The fact that it requires next to nothing for a computer for a server and is still running means nothing. The servers are up but no money is being made from the game. I am able to still log in and the community is smaller now than it was in beta. I would hardly call approx 200 people on at peak times a healthy community. Back in beta and at lauch Pluto server would have about 400, plus Saturn had its own 400 or so people. Neocron was and still is a failure. Reakktor had some great ideas even if heavily borrowed, but they failed miserabley at execution. Many unfixed bugs still plague the game, balance issues are still a problem with only 4 classes (well 5 if you split the monks) and outposts are still worthless. The only fun in the game is the zone line hopping pvp if that's what you call fun. Neocron holds a spot in my heart but not Reakktor. Black Prophecy looks like it could be a good game but I would really hold off judgement until it comes out. I know Reakktors track record and it is not good but I also know they have some great ideas and concepts that if implemented properly would be awesome. |
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4/15/09 8:24:42 AM#22
Originally posted by Hexcaliber
My thoughts exactly Hexcaliber. I know there will always be comments both positive and negative while the game is in development and we will have to go without certain things but it is the support afterward is great then it will be a good game to play. I'm sure the beta will give the devs some measure on what the players want and I'm sure they will slowly impliment them over time. Even though I'm not a huge fan of instancing I do see some good points to BP and will keep my mind open until I play the finished product.
Come and checkout my website: |
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4/15/09 8:51:56 AM#23
In my own opinion, I hope that BP separates itself on more than one level from JGE. What I want to see: ~Cockpit views (Someone said this was already in?!) ~Open and diverse economy where player made products are the only way to truly advance (Seems they are leaning towards) ~Open world where player politics play the main role. I'm not talking about instances, I could care less whether it was zoned or not. I mean a system similar to EvE's. JGE has stated their system is more factional based a.l.a. WoW or WAR. This is one of the BIGGEST turnoffs, because for a game to truly advance and live in a unique PvP way, it NEEDS to be player driven. Look at the history of EvE. ~And lastly, an INSURANCE system for death. JGE has stated it is going for a repair system, which sent that community (myself included) into an uproar! Basically with a repair system, the player made products in the economy will plateau and inflation will occur, as seen in WoW, because you don't lose what you have. If you have an insurance system, where when you die you lose everything on your ship, but are refunded 50-85% of the cost based on what deal you bought, then it drives the economy and encourages player made products. It also enhances the PvP experience, by encouraging a strategic types of attacks, rather than zerg rushes with no thinking. Again the success of EvE shows that this works! Anyway, I hope for other things as well, but these 4 are truly game breaking for me if they are not done right. |
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4/16/09 4:05:52 AM#24
Originally posted by aionix
black prophecy having cockpit views. you can see it in the trailers and on the screenshots. jumpgate evo don't have any.
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4/16/09 4:14:53 AM#25
Originally posted by Rayx0r
I agree with the first sentence, but if you havnt already go check out Earthrise. It may possibly be the next BIG sci-fi game. Its drawing a lot of attention from fans of Eve because of its crafting and resource system as well as anarchy online.
I agree. The moment I found out you are bound to your ship and space. Having no character avatars, not being able to dock and walk around. I instantly lost all my interest. I am not interested in paying a monthly fee for a glorified space shooter. So I have indeed more hope for Earthrise then this game. |
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4/20/09 5:27:59 PM#26
They said it might not be out of the question to implement that but it wasn't going to be there for release. But why would you need it? So you can physically walk to the merchant... the ship in this instance is your avatar that's why you will be able to customize it. Only thing about STO is that you will be able to leave your ship on away missions on planet surfaces. Come and checkout my website: |
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4/22/09 7:30:46 AM#27
Originally posted by Rayx0r
There is actually a lot of info out on BP, although it's all still subject to change at this point. The HD gameplay video sheds some light on the attribute system. It looks like receive points to distribute between your attributes, although it isn't clear exactly what skills those attributes govern, it doesn't appear to be level based. There are some pretty informative screen-caps from the HD video on the official forums, showing the attributes and even the requirement on some of the gear. So far it looks like what I was hoping Eve would be.... |
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4/22/09 9:01:52 AM#28
Reminds me of Homeworld , a space RTS which is still one of my favorite games. The graphic style of it anyways
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4/22/09 11:30:22 AM#29
Originally posted by Guillermo197
I agree. The moment I found out you are bound to your ship and space. Having no character avatars, not being able to dock and walk around. I instantly lost all my interest. I am not interested in paying a monthly fee for a glorified space shooter. So I have indeed more hope for Earthrise then this game. So.. a glorified space shooter isn't worth your subscription dollars, but a mediocre FPS is?
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4/23/09 6:46:43 PM#30
Originally posted by Salvatoris
I agree. The moment I found out you are bound to your ship and space. Having no character avatars, not being able to dock and walk around. I instantly lost all my interest. I am not interested in paying a monthly fee for a glorified space shooter. So I have indeed more hope for Earthrise then this game. So.. a glorified space shooter isn't worth your subscription dollars, but a mediocre FPS is?
Earthrise isn't an fps, it's an rpg. Although it does do away with Wow's hard lock system, so you do have to aim. Sandbox territory warfare and open pvp along with a player driven economy and in depth crafting with no instances at all sounds, better than an extremely casual, heavily instanced space shooter. But it's all a matter of preference. |
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5/01/09 2:01:49 PM#31
The latest BP trailer was better than the recent JGE ones - it just seems cooler.. better music etc. Ive been waiting for the next elite since I played it on the speccy many many years ago.. The 1st game that gives planetary landings, actual space station landings (not loading screens) and the ability to get out of the craft will be a massive draw for me. |
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5/06/09 11:58:38 PM#32
Originally posted by nuififun
That game would be Infinity :)
But I agree that BP's trailers have out done JGE in every way. Come and checkout my website: |
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5/07/09 7:33:31 AM#33
First impression I had was BP being miles ahead of JGE in the race for my money ... but then I read the JGE first look preview here and now I'm not so sure anymore. Nothing bad about having a tough choice to make in this regard though :D |
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5/07/09 7:38:44 AM#34
Originally posted by DarkPony ya but we don't know when BP is going to be released... where as JGE comes out the end next month. (if it doesn't get pushed back, which is always possible with any game)
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5/09/09 12:04:52 AM#35
There is still a lot of information missing from both games. Only good thing I can say about BP is that there isn't a confirmed release date so they get a pass for now. JGE on the other hand gets hopefully released in June and information isn't really getting put out. Come and checkout my website: |
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5/12/09 12:02:28 PM#36
Originally posted by solnicaris
you also dont understand that Reakktor are not an experienced company at developing or optimising graphics :P Save a Tree.... Eat a Beaver |
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5/17/09 11:04:43 PM#37
Originally posted by WargoleM
you also dont understand that Reakktor are not an experienced company at developing or optimising graphics :P Optimising graphics... they look pretty damn good if you ask me. Those screenshots are not fake because the in-game video is quite good. Come and checkout my website: |
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1/31/10 11:47:27 AM#38
Originally posted by Cometer
Elite!!! I forgot all about that game! Those were the days! |
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outfctrl
Advanced Member
Joined: 11/16/03
American by Birth |
4/02/10 10:45:49 AM#39
I wish a game came out that was like this one: It really sucked me in.
You had explorers (mesmerizer buffs), Traders (healers) and Warriors (tanks). God I loved that game. I wish one would come out like that one. I was a level 136 Terran Trader. 150 was the highest level (I think). You can dock at a space station, walk around, meet friends, buy stuff, craft weapons, armor, engines, missles and more. |
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4/17/10 10:24:17 PM#40
Originally posted by outfctrl You'll want to check out the E&B Emulator: http://www.enb-emulator.com/ |
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