Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,081
Members:1,594,144  Online:0
Guests:0  Posts:4,847,217
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » Three weeks plus have passed now...

4 Pages « 1 2 3 4 Search
80 posts found
  User Deleted
3/18/09 9:41:01 AM#61

I've never seen such ownage of a single guy for a stupid post in a long while.


It was really entertaining.

  rageagainst

Novice Member

Joined: 11/15/08
Posts: 621

3/25/09 4:08:42 PM#62
Originally posted by Vynt
Originally posted by rageagainst
Originally posted by HerculesSAS
Originally posted by rageagainst

 

 

There are far too many unknowns about Mortal Online right now so I can't speculate on anything. Time will tell on that, and it will either fail or float on its own merit.

 

Darkfall is a game that has potential, sure it does. But it needs to be in the hands of a competent publisher and developer. Aventurine obviously is NOT that link. If Aventurine goes belly up, they will definitely try to sell the IP of Darkfall to another developer, and if anybody thinks it has merit, they will buy the game at a cheap price and see if they can fix it up some.

The inherent problem is, that from what I can see thus far, Aventurine hasn't followed standard guidelines of DEV, UAT, Production deployments as they are TESTING PATCHES IN PRODUCTION. It means that anybody who picks up the game if they go belly up is going to have to put a significant investment into it to make it pass proper development guidelines. There is a diminishing return on that, if they invest too much, plus the cost of the game they buy, they have to figure how long it takes to turn a profit. Plus they need to know the market for the game, monthly price, and overhead. There are a lot of variables.

 

All in all, I honestly HOPE Aventurine goes under. I think we'll see Darkfall again from Sony or some other company, perhaps with better animations and graphics too. Aventurine has lied to the customers that have now paid them, and a lot of them still believe in the words of this foolish company. The GAME has promise, sure -- but not in their hands. It is going nowhere fast. And in the long run, if they ruin the name of the game before it really gets good, nobody will want to buy such a tainted property.


It's better if they go out of business sooner rather than later, imho.

Oh yes, in that case I definately hope AV goes belly up, but I can't think of too many scenario's where a game developer sold their game after going under, to another developer. Take Tabula Rasa, they just pulled the plug. Take Auto Assault, they just pulled the plug (they said NCsoft didn't buy out the IP rights, whatever that means). See Dark and Light, it just dissapeared. See Mourning, it just dissapeared.

Name me one game that the scenario you described actually happened...

 

EDIT: holy F#CK i hope DF does not come up again with SONY!!! Might as well give DF to EA or Blizzard! What are you thinking? These are the same guys that pushed VG to release early and crash and burn.


 

SOE had nothing to do with Vanguard releasing early. They had no say whatsoever in the game and were only publishers at the time. Many people knew before SOE was even on board that the game was going to release early after the break with Microsoft because there was barely any money left.

If SOE did pick it up, they probably would make it into some semblance of a decent game like they did with Vanguard.

/facepalm
 

the game released accomplishing barely anything it set out to do, and was pve heavy probably thanks to soe

When I'm energetic I'm:


When I'm at default I'm:


WHITE/BLUE


Lol according to this I'm bipolar :O

  rageagainst

Novice Member

Joined: 11/15/08
Posts: 621

3/25/09 4:13:09 PM#63
Originally posted by dembar
Originally posted by rageagainst

 

The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.

 

 

You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.

 

EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

you fail there are 140 spells alone. and 8 schools of magic.

so? That just proves that magic is the only part of the game that allows any type of diversification. Guess how many melee skills there are? 4 active skills (maybe 6 or so including passive). Guess how many bow skills are in the game? 2, 0 active.
 

And only macroer's have a chance to begin diversifying into magic, since magic is a pretty major grinbd.

When I'm energetic I'm:


When I'm at default I'm:


WHITE/BLUE


Lol according to this I'm bipolar :O

  egotrip

Novice Member

Joined: 12/24/08
Posts: 910

Never fear i am here and if you don't like it kiss my rear

3/25/09 4:17:42 PM#64
Originally posted by Lidane
Originally posted by Zayne3145
Originally posted by Paragus1

I have been featured on Massively 6 times and  MMORPG.com 5 times in the last month or so, and have the ear of the devs of the game.

 

Pinky: What are we doing tonight, Paragus?

Paragus: The same thing we do every night, Pinky. Try to take over the world!!

www.youtube.com/watch

Score 1 to Zayne. That made me laugh. :)

Indeed, +1 from too for making me search a pic from them

Iiii-iiiiiit's.... me!!! *Hooray*
http://www.youtube.com/watch?v=QgS7WOVk9nU&feature=related

  APEist

Novice Member

Joined: 5/11/05
Posts: 411

3/25/09 4:21:18 PM#65

 Holy necro batman!

_______________________________________________
Games looking forward to: Fallen Earth, Mortal Online

The noob formally not known as not being the formally not unkown known APEist; The Stone Cold Killer of Tarq.

  Ruyn

Novice Member

Joined: 12/09/08
Posts: 1086

3/25/09 4:28:49 PM#66
Originally posted by rageagainst
Originally posted by dembar
Originally posted by rageagainst

 

The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.

 

 

You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.

 

EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

you fail there are 140 spells alone. and 8 schools of magic.

so? That just proves that magic is the only part of the game that allows any type of diversification. Guess how many melee skills there are? 4 active skills (maybe 6 or so including passive). Guess how many bow skills are in the game? 2, 0 active.
 

And only macroer's have a chance to begin diversifying into magic, since magic is a pretty major grinbd.

 

What difference does it make how many melee skills there are when you miss me, and I hit you.  Yep.  This is where the FPS element comes into play.  I need to time my swing when your in range and connect.  That is the skill.

  loxleynew

Novice Member

Joined: 7/22/08
Posts: 271

3/25/09 4:35:06 PM#67
Originally posted by Ruyn
Originally posted by rageagainst
Originally posted by dembar
Originally posted by rageagainst

 

The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.

 

 

You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.

 

EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

you fail there are 140 spells alone. and 8 schools of magic.

so? That just proves that magic is the only part of the game that allows any type of diversification. Guess how many melee skills there are? 4 active skills (maybe 6 or so including passive). Guess how many bow skills are in the game? 2, 0 active.
 

And only macroer's have a chance to begin diversifying into magic, since magic is a pretty major grinbd.

 

What difference does it make how many melee skills there are when you miss me, and I hit you.  Yep.  This is where the FPS element comes into play.  I need to time my swing when your in range and connect.  That is the skill.

 

Something tells me you have never played a fps game before. Maybe go play mount and blade and then come talk about 'DF takes skill'. I forgot darkfall is a whole new genre that is basically like you are in the game. Cult status has reached a new level.

  Ruyn

Novice Member

Joined: 12/09/08
Posts: 1086

3/25/09 4:53:42 PM#68
Originally posted by loxleynew
Originally posted by Ruyn
Originally posted by rageagainst
Originally posted by dembar
Originally posted by rageagainst

 

The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.

 

 

You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.

 

EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

you fail there are 140 spells alone. and 8 schools of magic.

so? That just proves that magic is the only part of the game that allows any type of diversification. Guess how many melee skills there are? 4 active skills (maybe 6 or so including passive). Guess how many bow skills are in the game? 2, 0 active.
 

And only macroer's have a chance to begin diversifying into magic, since magic is a pretty major grinbd.

 

What difference does it make how many melee skills there are when you miss me, and I hit you.  Yep.  This is where the FPS element comes into play.  I need to time my swing when your in range and connect.  That is the skill.

 

Something tells me you have never played a fps game before. Maybe go play mount and blade and then come talk about 'DF takes skill'. I forgot darkfall is a whole new genre that is basically like you are in the game. Cult status has reached a new level.

I know of mount and blade.  I know it has better attacking and defending mechanics.  Your referring to it likes its an mmo though.  Is it?

  loxleynew

Novice Member

Joined: 7/22/08
Posts: 271

3/25/09 5:05:43 PM#69
Originally posted by Ruyn
Originally posted by loxleynew
Originally posted by Ruyn
Originally posted by rageagainst
Originally posted by dembar
Originally posted by rageagainst

 

The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.

 

 

You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.

 

EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

you fail there are 140 spells alone. and 8 schools of magic.

so? That just proves that magic is the only part of the game that allows any type of diversification. Guess how many melee skills there are? 4 active skills (maybe 6 or so including passive). Guess how many bow skills are in the game? 2, 0 active.
 

And only macroer's have a chance to begin diversifying into magic, since magic is a pretty major grinbd.

 

What difference does it make how many melee skills there are when you miss me, and I hit you.  Yep.  This is where the FPS element comes into play.  I need to time my swing when your in range and connect.  That is the skill.

 

Something tells me you have never played a fps game before. Maybe go play mount and blade and then come talk about 'DF takes skill'. I forgot darkfall is a whole new genre that is basically like you are in the game. Cult status has reached a new level.

I know of mount and blade.  I know it has better attacking and defending mechanics.  Your referring to it likes its an mmo though.  Is it?

 

I was refering to you saying darkfall takes skill. I just said even f2p mount and blade takes more skill. Sure darkfall is an mmo. You can hide behind that all day. To say its combat is better than some f2p games is absurd. Just because a character gains skills or in this case macros them, doesn't make it better combat than a fps. In fact even jedi knight academy had better combat than darkfall. Regardless of being one genre or the next. 

 

The only real logic you fanboys have is to hide behind the term "but but that's not an mmo!" Heck you want an mmo then fine. Ryzom had better combat. RYL had better combat. AoC better combat. War better combat. I guess to some people pressing S and D and sometimes mouse 1 is skill. 

  Ruyn

Novice Member

Joined: 12/09/08
Posts: 1086

3/25/09 5:35:13 PM#70
Originally posted by loxleynew
Originally posted by Ruyn
Originally posted by loxleynew
Originally posted by Ruyn
Originally posted by rageagainst
Originally posted by dembar
Originally posted by rageagainst

 

The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.

 

 

You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.

 

EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

you fail there are 140 spells alone. and 8 schools of magic.

so? That just proves that magic is the only part of the game that allows any type of diversification. Guess how many melee skills there are? 4 active skills (maybe 6 or so including passive). Guess how many bow skills are in the game? 2, 0 active.
 

And only macroer's have a chance to begin diversifying into magic, since magic is a pretty major grinbd.

 

What difference does it make how many melee skills there are when you miss me, and I hit you.  Yep.  This is where the FPS element comes into play.  I need to time my swing when your in range and connect.  That is the skill.

 

Something tells me you have never played a fps game before. Maybe go play mount and blade and then come talk about 'DF takes skill'. I forgot darkfall is a whole new genre that is basically like you are in the game. Cult status has reached a new level.

I know of mount and blade.  I know it has better attacking and defending mechanics.  Your referring to it likes its an mmo though.  Is it?

 

I was refering to you saying darkfall takes skill. I just said even f2p mount and blade takes more skill. Sure darkfall is an mmo. You can hide behind that all day. To say its combat is better than some f2p games is absurd. Just because a character gains skills or in this case macros them, doesn't make it better combat than a fps. In fact even jedi knight academy had better combat than darkfall. Regardless of being one genre or the next. 

 

The only real logic you fanboys have is to hide behind the term "but but that's not an mmo!" Heck you want an mmo then fine. Ryzom had better combat. RYL had better combat. AoC better combat. War better combat. I guess to some people pressing S and D and sometimes mouse 1 is skill. 

When you say something is better, please only state other MMO’s. Maybe also include the reason. Warhammer’s combat is better? I don’t think so bub. WAR is the worst example of combat. Tab targeting=bad. C/C=through the roof/bad. Autoface upon attack/bad. Unlimited arrows=bad. No friendly fire=bad. No FFA=bad. Nice example there.

 

 

  loxleynew

Novice Member

Joined: 7/22/08
Posts: 271

3/25/09 5:55:32 PM#71
Originally posted by Ruyn
Originally posted by loxleynew
Originally posted by Ruyn
Originally posted by loxleynew
Originally posted by Ruyn
Originally posted by rageagainst
Originally posted by dembar
Originally posted by rageagainst

 

The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.

 

 

You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.

 

EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

you fail there are 140 spells alone. and 8 schools of magic.

so? That just proves that magic is the only part of the game that allows any type of diversification. Guess how many melee skills there are? 4 active skills (maybe 6 or so including passive). Guess how many bow skills are in the game? 2, 0 active.
 

And only macroer's have a chance to begin diversifying into magic, since magic is a pretty major grinbd.

 

What difference does it make how many melee skills there are when you miss me, and I hit you.  Yep.  This is where the FPS element comes into play.  I need to time my swing when your in range and connect.  That is the skill.

 

Something tells me you have never played a fps game before. Maybe go play mount and blade and then come talk about 'DF takes skill'. I forgot darkfall is a whole new genre that is basically like you are in the game. Cult status has reached a new level.

I know of mount and blade.  I know it has better attacking and defending mechanics.  Your referring to it likes its an mmo though.  Is it?

 

I was refering to you saying darkfall takes skill. I just said even f2p mount and blade takes more skill. Sure darkfall is an mmo. You can hide behind that all day. To say its combat is better than some f2p games is absurd. Just because a character gains skills or in this case macros them, doesn't make it better combat than a fps. In fact even jedi knight academy had better combat than darkfall. Regardless of being one genre or the next. 

 

The only real logic you fanboys have is to hide behind the term "but but that's not an mmo!" Heck you want an mmo then fine. Ryzom had better combat. RYL had better combat. AoC better combat. War better combat. I guess to some people pressing S and D and sometimes mouse 1 is skill. 

When you say something is better, please only state other MMO’s. Maybe also include the reason. Warhammer’s combat is better? I don’t think so bub. WAR is the worst example of combat. Tab targeting=bad. C/C=through the roof/bad. Autoface upon attack/bad. Unlimited arrows=bad. No friendly fire=bad. No FFA=bad. Nice example there.

 

 

 

Sadly yes War is better. At least in war you have options. Sure go play darkfall where you cannot cc at all so people just run for 10 minutes or just speedhack. Or press the same button over and over because you really only have 1 option. Want to play archer? Sure just go farm for 3 hours to fight for 5 minutes. Got anything else? the pvp in ryzom not good enough for you? The pvp in ryl not good enough? I forgot games made 5 years ago have = to better combat. Auto facing? Are you a newb? Ive not seen that in a game since daoc. 

 

And sorry to say no you can't just only state mmos. Constantly fanboys relate darkfalls casting and archery to FPS games and how amazing they are. It's not anything new at all. I know darkfall is revolutionary right. 

  tombear81

Novice Member

Joined: 3/17/07
Posts: 814

"Meeza spullon and gramma is ou me ma taut me. Yousa no write be nasta to ma speelin n a grumma !"

3/25/09 6:38:56 PM#72

 Not going to talk about all the issues with DF there are so many...  but...

X amount of patches and no patch notes. As a massive troll and anti DF person I often could not sleep at night thinking : "What if DF actually start behaving like a normal company and disseminating information on changes and vision for the games future". Fortunatley sleep is back on the agenda cause its obvious AV are carrying on as they started. (Actually I never lost sleep but more chuckled and laughed myself to sleep at AV antics).

This is not just fail. Its Aventurine  fail. What the heck is wrong with this company .. no website update nor patch information. Do they have problems writing ? Are they all dyslexic ? Do they writes too bad Engalishedid ? Or is it because the lead developer is super muppet ? Heck lets go back to having an NDA I am sure they would love that. I despise this behaviour and it just is not how a customer should be treated. Welcome to a new low standard.

Come on you five or six DF fans...  snap outta it... detox whatever your on and accept it.  AV are bloody awful.  Now about those other points... ;)

  jimmyman99

Novice Member

Joined: 6/07/04
Posts: 3222

"Damn you, poetical justice" - Homer Simpson

3/25/09 6:58:18 PM#73
Originally posted by dembar
Originally posted by rageagainst

 

The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.

 

 

You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.

 

EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

you fail there are 140 spells alone. and 8 schools of magic.

 

Didn't he specifically mention that magic is the only part of the game that allows diversification? How many melee skills are there?

I am the type of player where I like to do everything and anything from time to time.

http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.

  DarthRaiden

Apprentice Member

Joined: 11/20/05
Posts: 4040

i make art,
till someone dies.

Forum Terrorist

3/25/09 7:11:00 PM#74
Originally posted by jimmyman99
Originally posted by dembar
Originally posted by rageagainst

 

The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.

 

 

You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.

 

EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

you fail there are 140 spells alone. and 8 schools of magic.

 

Didn't he specifically mention that magic is the only part of the game that allows diversification? How many melee skills are there?

 

Around 40 mellee related skills

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  User Deleted
3/25/09 7:14:40 PM#75
Originally posted by DarthRaiden
Originally posted by jimmyman99
Originally posted by dembar
Originally posted by rageagainst

 

The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.

 

 

You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.

 

EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

you fail there are 140 spells alone. and 8 schools of magic.

 

Didn't he specifically mention that magic is the only part of the game that allows diversification? How many melee skills are there?

 

Around 40 mellee related skills


 

He means different skills, not the same four skills with different weapons in the name. Name 10 completely different melee skills.

  DarthRaiden

Apprentice Member

Joined: 11/20/05
Posts: 4040

i make art,
till someone dies.

Forum Terrorist

3/25/09 7:25:50 PM#76
Originally posted by WisebutCruel
Originally posted by DarthRaiden
Originally posted by jimmyman99
Originally posted by dembar
Originally posted by rageagainst

 

The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.

 

 

You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.

 

EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

you fail there are 140 spells alone. and 8 schools of magic.

 

Didn't he specifically mention that magic is the only part of the game that allows diversification? How many melee skills are there?

 

Around 40 mellee related skills


 

He means different skills, not the same four skills with different weapons in the name. Name 10 completely different melee skills.

 

So if they have called sword  knockback .."needles kick" and the  greatclub knockback "donkeys pain" would have been diffrent skills for you then ?

You have to buy them separatley and train with the mathcing weapon to get them..so they different..

They could introduce unique weapons specials for each weapon tho..but not much..axes some "cut attack"..maces some "crush attack" ..but not much ..betterwould be they introduce some speed  / damage  related swing mechanic IMO..

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  User Deleted
3/25/09 7:35:51 PM#77
Originally posted by DarthRaiden
Originally posted by WisebutCruel
Originally posted by DarthRaiden
Originally posted by jimmyman99
Originally posted by dembar
Originally posted by rageagainst

 

The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.

 

 

You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.

 

EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

you fail there are 140 spells alone. and 8 schools of magic.

 

Didn't he specifically mention that magic is the only part of the game that allows diversification? How many melee skills are there?

 

Around 40 mellee related skills


 

He means different skills, not the same four skills with different weapons in the name. Name 10 completely different melee skills.

 

So if they have called sword  knockback .."needles kick" and the  greatclub knockback "donkeys pain" would have been diffrent skills for you then ?

You have to buy them separatley and train with the mathcing weapon to get them..so they different..

They could introduce unique weapons specials for each weapon tho..but not much..axes some "cut attack"..maces some "crush attack" ..but not much ..betterwould be they introduce some speed  / damage  related swing mechanic IMO..


 

Sword knockback or pike knockback is still just "knockback". That's one skill. And having to buy it twice or a dozen times for different weapons does not make it anything more than one skill.

So, there's one. 39 to go...

You opened your mouth, now prove what you say.

Name 9 more out of the 10 I asked for. So far we've got "knockback".

 

  DarthRaiden

Apprentice Member

Joined: 11/20/05
Posts: 4040

i make art,
till someone dies.

Forum Terrorist

3/25/09 7:51:49 PM#78
Originally posted by WisebutCruel
Originally posted by DarthRaiden
Originally posted by WisebutCruel
Originally posted by DarthRaiden
Originally posted by jimmyman99
Originally posted by dembar
Originally posted by rageagainst

 

The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.

 

 

You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.

 

EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

you fail there are 140 spells alone. and 8 schools of magic.

 

Didn't he specifically mention that magic is the only part of the game that allows diversification? How many melee skills are there?

 

Around 40 mellee related skills


 

He means different skills, not the same four skills with different weapons in the name. Name 10 completely different melee skills.

 

So if they have called sword  knockback .."needles kick" and the  greatclub knockback "donkeys pain" would have been diffrent skills for you then ?

You have to buy them separatley and train with the mathcing weapon to get them..so they different..

They could introduce unique weapons specials for each weapon tho..but not much..axes some "cut attack"..maces some "crush attack" ..but not much ..betterwould be they introduce some speed  / damage  related swing mechanic IMO..


 

Sword knockback or pike knockback is still just "knockback". That's one skill. And having to buy it twice or a dozen times for different weapons does not make it anything more than one skill.

So, there's one. 39 to go...

You opened your mouth, now prove what you say.

Name 9 more out of the 10 I asked for. So far we've got "knockback".

 

 Sword knockback and polerarm knockback makes 2  diffrent skills..

 + 7 other weapon classes knockback makes 9  + polearm seize = 10

there you have 10 skills..

A speed dmage mechanic would be really nice ..holding longer your attack button -more swing before releasing resulting in increase damage ..that would i call a real new skill.. 

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  User Deleted
3/25/09 8:05:18 PM#79
Originally posted by DarthRaiden
Originally posted by WisebutCruel
Originally posted by DarthRaiden
Originally posted by WisebutCruel
Originally posted by DarthRaiden
Originally posted by jimmyman99
Originally posted by dembar
Originally posted by rageagainst

 

The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.

 

 

You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.

 

EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

you fail there are 140 spells alone. and 8 schools of magic.

 

Didn't he specifically mention that magic is the only part of the game that allows diversification? How many melee skills are there?

 

Around 40 mellee related skills


 

He means different skills, not the same four skills with different weapons in the name. Name 10 completely different melee skills.

 

So if they have called sword  knockback .."needles kick" and the  greatclub knockback "donkeys pain" would have been diffrent skills for you then ?

You have to buy them separatley and train with the mathcing weapon to get them..so they different..

They could introduce unique weapons specials for each weapon tho..but not much..axes some "cut attack"..maces some "crush attack" ..but not much ..betterwould be they introduce some speed  / damage  related swing mechanic IMO..


 

Sword knockback or pike knockback is still just "knockback". That's one skill. And having to buy it twice or a dozen times for different weapons does not make it anything more than one skill.

So, there's one. 39 to go...

You opened your mouth, now prove what you say.

Name 9 more out of the 10 I asked for. So far we've got "knockback".

 

 Sword knockback and polerarm knockback makes 2  diffrent skills..

 + 7 other weapon classes knockback makes 9  + polearm seize = 10

there you have 10 skills..

A speed dmage mechanic would be really nice ..holding longer your attack button -more swing before releasing resulting in increase damage ..that would i call a real new skill.. 

They're not different skills. They're the same skill applied to 2 weapons.
 

Funny when "carebear" games like WoW and EQ2 give you more different skills than a so-called "sandbox" game.

I won't bother you with it anymore. I love when a fanboi does more harm to the game trying to defend it than a so-called hater.

You and Tasos apparently went to the same spin-doctor class.

  rageagainst

Novice Member

Joined: 11/15/08
Posts: 621

3/26/09 3:21:52 AM#80
Originally posted by DarthRaiden
Originally posted by WisebutCruel
Originally posted by DarthRaiden
Originally posted by jimmyman99
Originally posted by dembar
Originally posted by rageagainst

 

The thing that pisses me off the most is that crafting is useless b/c nearly everything is easier obtained from mob spawns, and there is ZERO skill diversification, there's a grand total of maybe 100 skills, including spells, and at this point there would have been MUCH more customization if they went for WoW's class system.

 

 

You'll find 0 major differences between person to person until you come upon REALLY skilled up mages, magic is the only part of the game that allows any diversification at all.

 

EDIT: first of all, lets hope the game survives long enough for these problems to be fixed, if AV continues this train crash for 3 more months you can garuntee that there will be no more AV come summer.

you fail there are 140 spells alone. and 8 schools of magic.

 

Didn't he specifically mention that magic is the only part of the game that allows diversification? How many melee skills are there?

 

Around 40 mellee related skills


 

He means different skills, not the same four skills with different weapons in the name. Name 10 completely different melee skills.

 

So if they have called sword  knockback .."needles kick" and the  greatclub knockback "donkeys pain" would have been diffrent skills for you then ?

You have to buy them separatley and train with the mathcing weapon to get them..so they different..

They could introduce unique weapons specials for each weapon tho..but not much..axes some "cut attack"..maces some "crush attack" ..but not much ..betterwould be they introduce some speed  / damage  related swing mechanic IMO..

lol 40 if you count "knockback" for the greatsword different than "knockback" for the polearm. In reality, there are only 4 active melee skills, and if I remember correctly, about 2 passive skills.

And to ppl above me, I mean the combat of DF is bad... but to compare it to WAR... damn. Real time combat allows for WAY more player skill in 1 v 1 than WAR... and for group combat, the depth of DF's potential combat blow's WAR's combat out of the water (not saying I'm a fan of DF's combat, they made some of the worst possible decisons making 1v1 combat really boring, but its automatically better than WAR's combat simply because its in real time)

When I'm energetic I'm:


When I'm at default I'm:


WHITE/BLUE


Lol according to this I'm bipolar :O

4 Pages « 1 2 3 4 Search