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MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » The User Interface

3 Pages « 1 2 3 Search
55 posts found
  kedoremos

Advanced Member

Joined: 12/12/05
Posts: 400

"What the fuck is a robster craw?"
-Dudley "booger" Dawson

3/12/09 8:12:46 PM#41

I map mode switch to Esc. Sprint to Right Mouse. AutoRun to Mouse 4 (thumb). Crouch to Mouse 5 (other thumb button). Works like a dream.

You just have to remember that you only need to press R or F once to have them do their action. There might be some interface lag sometimes, I've found.


Life of an MMORPG "addict"
For 7 years, proving that if you quote "fuck" you won't get banned.

  tro44_1

Apprentice Member

Joined: 6/20/06
Posts: 1836

I Love the Holy Warrior Archtype

3/12/09 9:13:40 PM#42
Originally posted by Rekindle

I like the UI its different.

Some people may have legitimate concerns over the UI others are just upset because its different than EQ and WoW's standard UI that every other mmo uses.

 

I hate this logic.

 

Liking something just cause it's different.

I guess you liked AoC also

  robertb

Novice Member

Joined: 2/26/09
Posts: 676

3/13/09 3:24:47 AM#43

 Most of the people arguing against the game's UI are the type of people that would probably just end up being cheating macroers, or simply whiners anyway.

 

As such, please do yourself a favor and never even think of buying this game.

 

We don't want you.

 

Thanks.

  rhinok

Advanced Member

Joined: 2/01/07
Posts: 1790

3/13/09 11:51:30 AM#44
Originally posted by robertb

 Most of the people arguing against the game's UI are the type of people that would probably just end up being cheating macroers, or simply whiners anyway.

 

As such, please do yourself a favor and never even think of buying this game.

 

We don't want you.

 

Thanks.

 

Once again, you blindly ignore logic and reason and simply spew out nonsense. Games evolve, especally due to player feedback and activity.  Is there absolutely nothing that you'd ever like to see change in Darkfall?  If so, it might as well be a console game...

~Ripper

  robertb

Novice Member

Joined: 2/26/09
Posts: 676

3/13/09 12:25:52 PM#45
Originally posted by rhinok
Originally posted by robertb

 Most of the people arguing against the game's UI are the type of people that would probably just end up being cheating macroers, or simply whiners anyway.

 

As such, please do yourself a favor and never even think of buying this game.

 

We don't want you.

 

Thanks.

 

Once again, you blindly ignore logic and reason and simply spew out nonsense. Games evolve, especally due to player feedback and activity.  Is there absolutely nothing that you'd ever like to see change in Darkfall?  If so, it might as well be a console game...

~Ripper

 

Sure there is, but the UI is not necessarily one of them.

 

  User Deleted
3/13/09 12:46:30 PM#46
Originally posted by robertb
Originally posted by rhinok
Originally posted by robertb

 Most of the people arguing against the game's UI are the type of people that would probably just end up being cheating macroers, or simply whiners anyway.

 

As such, please do yourself a favor and never even think of buying this game.

 

We don't want you.

 

Thanks.

 

Once again, you blindly ignore logic and reason and simply spew out nonsense. Games evolve, especally due to player feedback and activity.  Is there absolutely nothing that you'd ever like to see change in Darkfall?  If so, it might as well be a console game...

~Ripper

 

Sure there is, but the UI is not necessarily one of them.

 

Okay...

Here's another way to go about it.

Anyone who posts any criticism of any aspect of the game here is immediately:

- ripped into
- called a troll
- called a hater
- called a liar
- called a carebear
- called a "theme-park kiddie"
- told to "go back to WoW" (even if they've never played it)
- told they "can't handle a hardcore game"
- any number of other over-used, canned insults and ad hominem attacks

So, here's another take on it..

What would you, as a player and obvious fierce defender of the game, consider to be issues that you feel need to be addressed? If Tasos called you personally and said "I would like to know what you feel needs to be improved to make Darkfall a better, more solid/stable and more enjoyable game?" What would you tell him?

I welcome other similarly fierce defenders of DF to do the same.

Because so far, I have yet to read any thread where a criticism of *any* aspect of the game isn't met with a volley of any of the above examples from the fans.

So.. what would you like to see changed? I mean in terms of real, critical, game-play affecting things? And don't follow each example up with a flurry of spin, excuses, or how "the game is still better than carebear WoW so it doesn't matter..."

None of that.

Just an objective list of issues you feel DF has that need improving.

I'm honestly curious because all I get from these forums is that the most loyal defenders seem to think is the game is perfect and needs no polishing.

All I'm going to say in advance is, if anyone actually says "nothing's wrong, the game is fine as it is", then you are, indeed, fully deserving of the fanboy title. Because *no* piece of software - game or otherwise - is perfect.

 

  indiramourn

Apprentice Member

Joined: 12/13/05
Posts: 860

MMOs require more reasoning and imagination than most stereotypically ''adult'' activities.

3/13/09 2:04:46 PM#47

*cricket noises*

  User Deleted
3/13/09 4:27:44 PM#48
Originally posted by indiramourn

*cricket noises*

 

Yeah. Interesting, isn't it?

 

 

 

 

 

  Benthon

Apprentice Member

Joined: 1/11/07
Posts: 2118

Tchssssss...

3/13/09 4:32:02 PM#49
Originally posted by WSIMike
Originally posted by indiramourn

*cricket noises*

 

Yeah. Interesting, isn't it?

 

 


 

YOU CAN'T HANDLE THE TROOF.

He who keeps his cool best wins.

  phrank

Apprentice Member

Joined: 3/12/09
Posts: 262

3/13/09 4:33:37 PM#50

Chirp, chirp

 

Could it be that they are all suddenly too busy playing to be able to answer?

Maybe Tasos hasn't told them what to say yet to answer the question above about improvements? Guess that will come with their next paychecks.

  User Deleted
3/13/09 4:35:30 PM#51
Originally posted by phrank

Chirp, chirp

 

Could it be that they are all suddenly too busy playing to be able to answer?

Maybe Tasos hasn't told them what to say yet to answer the question above about improvements? Guess that will come with their next paychecks.

 

Heheh

I'm thinking it's one of those "no one wants to be the first" things.

Don't know what the big deal would be, honestly.

(well, I do... but I'd be stating the obvious - at least to some of us here :)

  User Deleted
3/13/09 4:41:58 PM#52
Originally posted by Nyast

A lot of people have reported that the UI in Darkfall is disastrous. Although I haven't played the game yet, from what I've seen in the videos it doesn't seem to be that bad, but of course it's hard to get a clear idea simply from a bunch of videos. Can anybody who has played the game elaborate on what the UI misses / does wrong, and what they should do to improve it ?

 

When I first logged into the game, the UI was extremely foreign.  However, after a little while of playing the game (and asking questions in chat if I needed to know something) the UI grew on me.  It just seems to make sense, and fits perfectly with the game design.

My only complaint is that the clan window and journal are HTML based.  Both are interfaced with HTML documents.  I like it alot, but what I dislike is the load times for the HTML docs.  For some reason it takes a few seconds to load most of the data.  A minor inconvenience though.  I'm sure they'll come up with a better system or fix the current system later on.

  LiquidWolf

Novice Member

Joined: 4/18/07
Posts: 516

Currently Playing:
Mortal Online
Final Fantasy XIII
Starcraft II

3/13/09 4:50:13 PM#53

The UI grows on you, and I have come to enjoy it.

Very simple to use

  Mr_Hand

Novice Member

Joined: 2/14/09
Posts: 189

3/13/09 5:02:53 PM#54
Originally posted by Torik

Does the fact that something requires 4 key presses rather than 2 make the game more involved all by itself?  If yes, then the game should require you to type out full commands (like original King's Quest) rather than just shortcut key presses.

Instead of "R", type "Sheath my weapon"

instead of "F", type "Open bag on corpse in front of me"

Instead of "B", type "open my bag"

Instead of dragging items over with the mouse, type "Move Big Pointy Sword from corpse's bag to my bag".

 

Game interfaces have to find a balance between the ridiculously complicated and the completely automated.  The question is what purpose does having the UI at that point on the complexity scale server?  Was the decision mostly arbitrary or does it serve a game purpose


 

This ^^ ...!

 

If you don't understand Aventurine's failure, then you obviously aren't that smart and no amount of illustration will make you get it. Manually making you do a mandune action doesn't make the game any more hardcore or niche.

 

 

____________________________

  Ashrik

Novice Member

Joined: 1/05/09
Posts: 387

Protector, Romancer, Dynamite Dancer

3/13/09 5:17:27 PM#55

I think the UI is horrible and comically simple. So much potential functionality is lost by having the right mouse button open and close the GUI.


New and different UIs used to be praised because of their unique take on what had been considered rote and the extra value they give. This UI is just new and different, but clunky and unintuitive. Hurrah


And yes I do play.

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