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World of Warcraft

World of Warcraft 

General Discussion  » WoW 3.1.0 videos - Mounted combat - Swimming mounts - duel specs - more

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29 posts found
  Luxthor

Hard Core Member

Joined: 12/31/06
Posts: 104

3/16/09 11:36:29 AM#21
Originally posted by Zorndorf
Originally posted by tro44_1
Originally posted by friidrick

 i like most of the updates... but the swimming mounts?? why?!

Joining a BG anywhere is a BAD idea :/

 

 

 

Its to get ready for the next X-pac which takes place in the sea Mastrom (missspell)

Blizzard stated they wanted to speed up lvling. So they make Mounts not dismount automatically when you get in water. But you still slow down to swim speed.


 

Yep the next expansion will be a water expansion with LOTS of sea battles and ship encounters.

Now that we have had the land artillery of WC3 in WotLK we will see the sea battles in Maelstrom. Together with 2 new races, which according to the latest rumours can be played both on Alliance  and Horde side.

I still think the new expansion will launch in the Apr/May 2010 period.

That would mean WotLK will only have 3 patches probably, with the final Lich King encounters in Dec this year. patch 3.1 Mar. patch 3.2 Jul, patch 3.3 Dec.

The reason is they want 2 wide open launch periods for SC2 (Oct 2009) and D3 (Oct 2010).

--

In the meantime though patch 3.1 is good in class possiblities. No doubt the dual specs are much needed and will enhance the gaming fun and choices (remember two sets needed per character).

I love the building of the collosseum effort. I liked the  same game mechanics in earlier content (like the Sunwell island changes).

I still think the joining of the BG's from "anywhere" is a very very bad idea! . Apparently taken by the same idiots who changed the Arena rating "hidden rating" system.

 

/signed

It's more than very very bad idea!

---
"I'm sorry Dave, I'm afraid I can't do that."

  Obzerver

Apprentice Member

Joined: 8/27/08
Posts: 233

3/17/09 8:26:38 AM#22
Originally posted by Zorndorf


 

Could you link the source please because that's a hell of a prediction if it were made BEFORE the original Wow came out.

 

Unfortunately i cant. The original post that i came across was made on diabloii.net which is now diii.net. I went back and tried to fish it out but i cant find it. The one linked in my post was made by someone on WoR a few months ago. Its possible that this is the same person though the post on diabloii.net was made about 3-4 months after WoW came out. I had totally forgotten about it untill i came across the one from WoR.

 

Went back to WoR and found another poster validating his post here

 

Either ways you can atleast be certain that the Maelstrom will be the next expack. Long before WotLK was announced the guys over at WoR predicted that Northrend would be in the next expack dispite people saying that Arthas had to be a lvl100 boss and that the Emarald Dream or the Maelstrom would follow TBC. And if they say the Maelstrom is next, iam inclined to believe they are right.

 

As for the 2 after Maelstrom, its possible that Blizz may merge them or drop them all together depending on the the success of their next gen MMO and the impact it has on the WoW playerbase. Then theres Diablo 3. I know alot of people who will leave WoW once Diablo 3 comes out especially when it has a free to play online component.

Think thats enough speculating for one day =)

 

 

 

  Death1942

Advanced Member

Joined: 2/24/07
Posts: 2595

3/17/09 3:52:43 PM#23
Originally posted by Kordesh

Mounted combat/riding mounts underwater. Just in case seeing someone without their ass planted on a mount 24/7 wasn't rare enough!

And don't forget dual specs, because god forbid the poor little ones have to actually make a choice about anything.

Seriously, I didn't think it was possible, but they watered things down yet again.

 

dual specs in my opinion is a massive help for Priests and warrior (or other healers and tanks)  more often than not the heal/tank spec makes levelling difficult.  By allowing dual specs i hope to see more healers and more tanks in instances purely because they can now simply change their spec every 5 seconds.

While i personally think you dont need a spec to heal unless your in a raid many do not share this view and it becomes a pain to try and convince them otherwise, now i wont have that problem.

 

mounted combat is hardly watering down the gameplay, if anything its improving it...slightly.  I saw the video for mounted combat and while it hardly think it will be viable in any small enclosed space (read anything but open world PvP) i think it may provide a few interesting quests along the way.

MMO wish list:

-Changeable worlds
-Solid non level based game
-Sharks with lasers attached to their heads

  User Deleted
3/17/09 4:17:40 PM#24
Originally posted by Death1942
Originally posted by Kordesh

Mounted combat/riding mounts underwater. Just in case seeing someone without their ass planted on a mount 24/7 wasn't rare enough!

And don't forget dual specs, because god forbid the poor little ones have to actually make a choice about anything.

Seriously, I didn't think it was possible, but they watered things down yet again.

 dual specs in my opinion is a massive help for Priests and warrior (or other healers and tanks)  more often than not the heal/tank spec makes levelling difficult.  By allowing dual specs i hope to see more healers and more tanks in instances purely because they can now simply change their spec every 5 seconds.

While i personally think you dont need a spec to heal unless your in a raid many do not share this view and it becomes a pain to try and convince them otherwise, now i wont have that problem.

 mounted combat is hardly watering down the gameplay, if anything its improving it...slightly.  I saw the video for mounted combat and while it hardly think it will be viable in any small enclosed space (read anything but open world PvP) i think it may provide a few interesting quests along the way.

The dual specs will really, really help the more hybrid classes like the shaman and the druid. I am very excited since I play a Shaman. I really hate respecing and the dual spec will allow me to spec both elemental and restoration and I can, at the push of a button (with limitations), switch as needed. If I want to solo, then bam - elemental. If I am needed to heal, then I can go resto. I still like doing quests at 80 but trying to solo (well) as resto is a painful experience (compared to elemental).

The original intent behind these classes were to make them fulfill multiple roles but as the talent trees got more specialized, people didn't want someone with a hybrid spec because a full spec was so much better. I think if Blizzard had it to do over, they would have not been as gung-ho about the talent trees. I like having a class and that is my class. In EQ, if you played a ranger, you were a ranger. In DAOC, if you played a skald, you were a skald. I really do not like the talent idea (to the degree Blizzard implemented it) but oh well, I think the dual specs will help a lot.

The mounted issue should be a major hint as to the next expansion (IMHO): Maelstorm. I think there will be a lot of Underwater gameplay and in the water gameplay with that expansion so this is a way they can openly test and more importantly workout any issues with it in a way they can go ahead and get ready for the next expansion. Just my thought though.

  Papadam

Apprentice Member

Joined: 12/09/07
Posts: 2083

3/18/09 7:31:43 AM#25
Originally posted by Zorndorf
Originally posted by Thradar

Pretty impressive!

Considering it takes 6 months for a company that makes hundreds of millions of dollars to push out their first patch since an expansion.

/sarcasm


 Patches 3.01 to 3.09 "you just forgot" ???

Considering it is excatly ... 4 months since WotLK was published. (November 13 th !).

You are way off with your comments. Since it launches before the next Lotro patch, mmm, which game did better ? :)))

/sarcasm off.

 


 

Yea Zorn which game did "better" since LotrOs patch already is released? ;)

If WoW = The Beatles
and WAR = Led Zeppelin
Then LotrO = Pink Floyd

  Papadam

Apprentice Member

Joined: 12/09/07
Posts: 2083

3/18/09 8:09:06 AM#26
Originally posted by Zorndorf
Originally posted by Papadam
Originally posted by Zorndorf


 Patches 3.01 to 3.09 "you just forgot" ???

Considering it is excatly ... 4 months since WotLK was published. (November 13 th !).

You are way off with your comments. Since it launches before the next Lotro patch, mmm, which game did better ? :)))

/sarcasm off.

 


 

Yea Zorn which game did "better" since LotrOs patch already is released? ;)


 

Beaten by a nose length :) LOL Good post. Grtz.

But there are patches and patches of course :))  Ulduar promisses to be the biggest Raid content in Wow. I hear the Lotro patch includes a new 12 men dungeon.

I am just glad Blizzard introduces the dual specs classes and the revival of PvP gear on par with the latest Raid gear, so we don't have to wait one extra month before the season opens up again.

Joining BG's from anywhere could be a bad idea still. As if no one learned from War's empty world mistake.

 

 

 

hehe Im sure both patches are pretty good that will offer lots of new fun for the players, I think Blizzard and Turbine are doing great with their content updates! :)
 

If WoW = The Beatles
and WAR = Led Zeppelin
Then LotrO = Pink Floyd

  User Deleted
 
3/19/09 5:21:00 AM#27

Well as some said above.. look what was added to the latest PTR patch http://wotlkwiki.info/index.php/Main_Page

Coralshell Turtle - Summons and dismisses a rideable Sea Turtle. This mount can't move very quickly on land, but she's a great swimmer.

Theres also talk a 5man Icecrown instance

  glomma

Novice Member

Joined: 11/29/06
Posts: 206

------------------------
Take all, give nothing.

3/21/09 4:10:57 AM#28

I cut this from WOW EU

------------------------------------------

World of Warcraft PTR Patch 3.1.0

General

All Ground Mounts may now swim without dismounting the rider. Flying Mounts still may NOT, and will dismount the rider upon entering water.
Ulduar is now available for limited testing. Please visit the Public Test Realms for more details. http://forums.wow-europe.com/thread.html?topicId=8136495707
Players at maximum level will now be able to visit their trainer to pay a one-time fee and access the dual talent specialization feature.
A new Gear Manager feature has been added. Players will now be able to save gear sets for easy gear switching.
New high-resolution player textures for Northrend armor sets have been added. Players can enable this feature by setting Player Textures to High in the Effects Panel of the Video Options.
Players can now return items purchased with an alternate currency back to the original vendor within 2 hours of the purchase time for the original cost of the item. Stackable items (such as Frozen Orbs and gems) and charged items that can be purchased with an alternate currency are not eligible.
Confirmation boxes have been added to purchases over 150 gold.
The achievement Brew of the Year has been removed from the Brewmaster meta-achievement. The achievement Brew of the Month has been added in its place.
Noblegarden has been redesigned into a week-long holiday with new items, quests, and more. Various achievements have been added, including the meta-achievement Noble Gardener, which is now required for the meta-achievement What A Long, Strange Trip It's Been.
Copied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.
 

-----------------------------------------

I read many places that the dual specc would be accesible from lvl 40, but here it says "Players at maximum level "

:(  was hoping to get this for my lvl 49 priest,  oh well,  guess i will hit 80 some day..

 

  User Deleted
 
3/21/09 4:25:36 AM#29

It is lvl 40 heres the offical stuff: http://www.worldofwarcraft.com/info/underdev/ui.html

Talent Dual Specialization
As we've continued to develop the dual specialization feature, we've made a number of changes in response to playtesting and feedback. Highlights:

  • The minimum level to use this feature has been lowered to 40.
  • Lexicons of Power will not be necessary for switching between saved talent specs and glyphs. Players will be able to switch between their chosen talents anywhere.
  • Switching between talent specs will take 5 seconds, and all mana and resources will be reset to zero when doing so.
  • A talent preview option can be activated within the user interface as an advanced option.
  • When respeccing talents, whichever pane is active will be reset while the other remains unchanged.
  • The cost to purchase the dual spec capability is 1,000 gold.
  • Players will not be able to switch between specs during combat, Arenas, or Battlegrounds.

 

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