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MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » DFO In A Nutshell...

4 Pages 1 2 3 4 » Search
69 posts found
  Nupe

Novice Member

Joined: 3/02/09
Posts: 22

 
3/04/09 11:39:35 AM#1

On 29 August 2001, Razorwax announced the development of Darkfall and launched its official website. Today is March 3rd, 2009. That’s almost 8 years in development. And what does this community and Aventurine have to show for it?

• Less than 6,000 users?
• None of which can stay logged in for over a few hours.
• Some of which get stuck in the world and never get out.
• Fragmented guilds/players who can’t even log in at the same time.
• A large portion of the community left out and behind due to a failed purchasing system.
• Double, triple, no charge no post-backs and other failures in the purchasing system.
• Shutting down customer support and forums because you simply couldn’t deal with the clients.
• The worst community relations of any MMO in history. (IRC cowboys != community relations)
• The only MMO in history to miss its own release date.
• The worst AI in the history of MMO’s
• The worst UI in the history of MMO’s (debatable I suppose!)
• The worst Quests in the history of MMO’s (Why did you even bother).
• The most tedious combat system in the history of ANY game FPS or MMO.
• Suppression of anything remotely negative about your performance as a service provider. And failure to take responsibility for your mistakes.

Now to be fair I want to talk about what they have done correct:
• PVP full loot.
• FFA PVP.
 

 

  parrotpholk

Advanced Member

Joined: 1/20/05
Posts: 3185

3/04/09 11:42:36 AM#2

So your first post here was to rehash what everyone already knows? OK I guess. Some of that is purely opinion while some is debatable fact. If you wanted to stir up a fire though you need to work on your trolling abilities

  egotrip

Novice Member

Joined: 12/24/08
Posts: 910

Never fear i am here and if you don't like it kiss my rear

3/04/09 11:45:31 AM#3
Originally posted by Nupe

On 29 August 2001, Razorwax announced the development of Darkfall and launched its official website. Today is March 3rd, 2009. That’s almost 8 years in development. And what does this community and Aventurine have to show for it?

• Less than 6,000 users?
• None of which can stay logged in for over a few hours.
• Some of which get stuck in the world and never get out.
• Fragmented guilds/players who can’t even log in at the same time.
• A large portion of the community left out and behind due to a failed purchasing system.
• Double, triple, no charge no post-backs and other failures in the purchasing system.
• Shutting down customer support and forums because you simply couldn’t deal with the clients.
• The worst community relations of any MMO in history. (IRC cowboys != community relations)
• The only MMO in history to miss its own release date.
• The worst AI in the history of MMO’s
• The worst UI in the history of MMO’s (debatable I suppose!)
• The worst Quests in the history of MMO’s (Why did you even bother).
• The most tedious combat system in the history of ANY game FPS or MMO.
• Suppression of anything remotely negative about your performance as a service provider. And failure to take responsibility for your mistakes.

Now to be fair I want to talk about what they have done correct:
• PVP full loot.
• FFA PVP.

  • No floating names?

 

Iiii-iiiiiit's.... me!!! *Hooray*
http://www.youtube.com/watch?v=QgS7WOVk9nU&feature=related

  Sturmrabe

Apprentice Member

Joined: 12/08/03
Posts: 993

TO VICTORY OR VALHALLA!

3/04/09 11:46:07 AM#4

If anything the list is not close to complete, it doesn't even mention the hacks...


Of all that is written, I love only what a person has written with his own blood. -Nietzsche

  Hhussk

City of Heroes Correspondent

Joined: 12/18/07
Posts: 220

That which surrounds you, becomes you.

3/04/09 11:46:44 AM#5
Originally posted by Nupe

On 29 August 2001, Razorwax announced the development of Darkfall and launched its official website. Today is March 3rd, 2009. That’s almost 8 years in development. And what does this community and Aventurine have to show for it?

• Less than 6,000 users?
• None of which can stay logged in for over a few hours.
• Some of which get stuck in the world and never get out.
• Fragmented guilds/players who can’t even log in at the same time.
• A large portion of the community left out and behind due to a failed purchasing system.
• Double, triple, no charge no post-backs and other failures in the purchasing system.
• Shutting down customer support and forums because you simply couldn’t deal with the clients.
• The worst community relations of any MMO in history. (IRC cowboys != community relations)
• The only MMO in history to miss its own release date.
• The worst AI in the history of MMO’s
• The worst UI in the history of MMO’s (debatable I suppose!)
• The worst Quests in the history of MMO’s (Why did you even bother).
• The most tedious combat system in the history of ANY game FPS or MMO.
• Suppression of anything remotely negative about your performance as a service provider. And failure to take responsibility for your mistakes.

Now to be fair I want to talk about what they have done correct:
• PVP full loot.
• FFA PVP.
 

 


 

Do you have any first-hand knowledge you would like to share?

-----------------------------
Blog -Transcendent''s Tomb - Reviews, Polls, and tortured opinions from the minions of MMORPGS

http://www.mmorpg.com/blogs/Hhussk

  Krayzjoel

Novice Member

Joined: 12/21/07
Posts: 913

3/04/09 11:47:27 AM#6
Originally posted by Nupe

On 29 August 2001, Razorwax announced the development of Darkfall and launched its official website. Today is March 3rd, 2009. That’s almost 8 years in development. And what does this community and Aventurine have to show for it?

• Less than 6,000 users?
• None of which can stay logged in for over a few hours.
• Some of which get stuck in the world and never get out.
• Fragmented guilds/players who can’t even log in at the same time.
• A large portion of the community left out and behind due to a failed purchasing system.
• Double, triple, no charge no post-backs and other failures in the purchasing system.
• Shutting down customer support and forums because you simply couldn’t deal with the clients.
• The worst community relations of any MMO in history. (IRC cowboys != community relations)
• The only MMO in history to miss its own release date.
• The worst AI in the history of MMO’s
• The worst UI in the history of MMO’s (debatable I suppose!)
• The worst Quests in the history of MMO’s (Why did you even bother).
• The most tedious combat system in the history of ANY game FPS or MMO.
• Suppression of anything remotely negative about your performance as a service provider. And failure to take responsibility for your mistakes.

Now to be fair I want to talk about what they have done correct:
• PVP full loot.
• FFA PVP.
 

 


 

You forgot to add that its one of the worst player communities to date.  Even constructive critism is met with unfair hatred.

Played : WOW, LOTRO, COH/COV, EQ2, SWG, and WAR.
Playing EVE Online and AOC.
Wtg for SW:TOR and WOD

  heartless

Hard Core Member

Joined: 1/05/04
Posts: 3885

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

3/04/09 11:50:24 AM#7
Originally posted by Nupe

On 29 August 2001, Razorwax announced the development of Darkfall and launched its official website. Today is March 3rd, 2009. That’s almost 8 years in development. And what does this community and Aventurine have to show for it?

• Less than 6,000 users?
• None of which can stay logged in for over a few hours.
• Some of which get stuck in the world and never get out.
• Fragmented guilds/players who can’t even log in at the same time.
• A large portion of the community left out and behind due to a failed purchasing system.
• Double, triple, no charge no post-backs and other failures in the purchasing system.
• Shutting down customer support and forums because you simply couldn’t deal with the clients.
• The worst community relations of any MMO in history. (IRC cowboys != community relations)
• The only MMO in history to miss its own release date.
• The worst AI in the history of MMO’s
• The worst UI in the history of MMO’s (debatable I suppose!)
• The worst Quests in the history of MMO’s (Why did you even bother).
• The most tedious combat system in the history of ANY game FPS or MMO.
• Suppression of anything remotely negative about your performance as a service provider. And failure to take responsibility for your mistakes.

Now to be fair I want to talk about what they have done correct:
• PVP full loot.
• FFA PVP.
 

 

Forgot to mention pew pew laser towers of fail.

  Nupe

Novice Member

Joined: 3/02/09
Posts: 22

 
3/04/09 11:51:17 AM#8
Originally posted by parrotpholk

So your first post here was to rehash what everyone already knows? OK I guess. Some of that is purely opinion while some is debatable fact. If you wanted to stir up a fire though you need to work on your trolling abilities


 

Long story short.  DFO devs promised the world and wholly failed to deliver.  I don't consider this current shenanigan to be a launch.  Rather, it's a pay to play beta.  The UI is archaic.  The combat is archaic.  The character development system is archaic.  The graphics are archaic.  This game is not a long term game.  It will not hold most people's attention longer than a month.  I beta tested the game with the intent of purchasing but after beta'ing for about a month I realized I was just not enjoying the game no matter how hard I tried to.

The game gets a fat F as in Fail.

 

  Talin

Advanced Member

Joined: 5/20/04
Posts: 766

You only live once... make it count!

3/04/09 11:52:15 AM#9

*sits back with a bag of popcorn, waiting for the show*

I do hope Darkfall has a trial someday, because they sure aren't getting my time or money without one.

  xpiher

Novice Member

Joined: 8/22/08
Posts: 2236

3/04/09 11:53:36 AM#10
Originally posted by Nupe

On 29 August 2001, Razorwax announced the development of Darkfall and launched its official website. Today is March 3rd, 2009. That’s almost 8 years in development. And what does this community and Aventurine have to show for it?

• Less than 6,000 users? (Staged Release ftw)
• None of which can stay logged in for over a few hours. (Pure conjecture)
• Some of which get stuck in the world and never get out.
• Fragmented guilds/players who can’t even log in at the same time. (Player problem no AV's)
• A large portion of the community left out and behind due to a failed purchasing system.
• Double, triple, no charge no post-backs and other failures in the purchasing system. (Welcome to international banking)
• Shutting down customer support and forums because you simply couldn’t deal with the clients. (Pure conjecture. Official reason is lack of bandwidth which is reasonable)
• The worst community relations of any MMO in history. (IRC cowboys != community relations)
• The only MMO in history to miss its own release date. (False)
• The worst AI in the history of MMO’s (False because its better than tank and spank which is easy mode)
• The worst UI in the history of MMO’s (debatable I suppose!) (Most default UIs suck, the difference is DFO is fully customizable)
• The worst Quests in the history of MMO’s (Why did you even bother). (Its a sandbox game that just came out what do you expect 1000s of quest? Other than that same as every other MMO in design)
• The most tedious combat system in the history of ANY game FPS or MMO. (Personal opinion)
• Suppression of anything remotely negative about your performance as a service provider. And failure to take responsibility for your mistakes. (They've admitted, sorta, to their mistakes. Forums  are just like AoC's - fan run)

Now to be fair I want to talk about what they have done correct:
• PVP full loot.
• FFA PVP.
 

 

 

"Long story short. DFO devs promised the world and wholly failed to deliver. I don't consider this current shenanigan to be a launch. Rather, it's a pay to play beta. The UI is archaic. The combat is archaic. The character development system is archaic. The graphics are archaic. This game is not a long term game. It will not hold most people's attention longer than a month. I beta tested the game with the intent of purchasing but after beta'ing for about a month I realized I was just not enjoying the game no matter how hard I tried to."

 

You don't like sandbox games. Good to know. Then don't play them.

P.S. FPS style combat for an MMO isn't archaic.

 


Games:

Currently playing Rift
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired

  Nupe

Novice Member

Joined: 3/02/09
Posts: 22

 
3/04/09 11:55:03 AM#11
Originally posted by Hhussk
Originally posted by Nupe

On 29 August 2001, Razorwax announced the development of Darkfall and launched its official website. Today is March 3rd, 2009. That’s almost 8 years in development. And what does this community and Aventurine have to show for it?

• Less than 6,000 users?
• None of which can stay logged in for over a few hours.
• Some of which get stuck in the world and never get out.
• Fragmented guilds/players who can’t even log in at the same time.
• A large portion of the community left out and behind due to a failed purchasing system.
• Double, triple, no charge no post-backs and other failures in the purchasing system.
• Shutting down customer support and forums because you simply couldn’t deal with the clients.
• The worst community relations of any MMO in history. (IRC cowboys != community relations)
• The only MMO in history to miss its own release date.
• The worst AI in the history of MMO’s
• The worst UI in the history of MMO’s (debatable I suppose!)
• The worst Quests in the history of MMO’s (Why did you even bother).
• The most tedious combat system in the history of ANY game FPS or MMO.
• Suppression of anything remotely negative about your performance as a service provider. And failure to take responsibility for your mistakes.

Now to be fair I want to talk about what they have done correct:
• PVP full loot.
• FFA PVP.
 

 


 

Do you have any first-hand knowledge you would like to share?

Sure, I beta tested for a month.  I began thinking I'd be buying this game 100%.  After a month of beta, the probability of me buying the game dropped to about 20%.  Now, that probability is 0%.
 

The combat has no depth at all.  The combat is not fun.  The world is empty.  Mob AI is terrible.  PvP comes down to a game of cat and mouse or what I call tom and jerry.  It takes far too long to kill any one player.  The launch or delayed launch or start of pay to play beta was a disaster.

It got to the point where I was logging in beta not to play but to set up my macro.  Why would I pay to do this.  And yes, I had to macro because I did not enjoy PvP combat enough to do it constantly and it was essentially impossible to solo 95% of the mobs in beta without resorting to some bug abuse.  Thus the only way for me to raise my skills would be to macro.

  Paragus1

Spotlight Blogger

Joined: 6/29/06
Posts: 1665

Co-Leader of Inquisition
www.inqguild.net

3/04/09 11:56:14 AM#12

Thanks for registering on this website just to make an account to trash the game by telling us all things we have never read before.

MMORPG.com Spotlight Blog Writer (400,000+ Views)

Co-Leader of Inquisition

Youtube Channel

  Nupe

Novice Member

Joined: 3/02/09
Posts: 22

 
3/04/09 11:57:13 AM#13
Originally posted by xpiher
Originally posted by Nupe

On 29 August 2001, Razorwax announced the development of Darkfall and launched its official website. Today is March 3rd, 2009. That’s almost 8 years in development. And what does this community and Aventurine have to show for it?

• Less than 6,000 users? (Staged Release ftw)
• None of which can stay logged in for over a few hours. (Pure conjecture)
• Some of which get stuck in the world and never get out.
• Fragmented guilds/players who can’t even log in at the same time. (Player problem no AV's)
• A large portion of the community left out and behind due to a failed purchasing system.
• Double, triple, no charge no post-backs and other failures in the purchasing system. (Welcome to international banking)
• Shutting down customer support and forums because you simply couldn’t deal with the clients. (Pure conjecture. Official reason is lack of bandwidth which is reasonable)
• The worst community relations of any MMO in history. (IRC cowboys != community relations)
• The only MMO in history to miss its own release date. (False)
• The worst AI in the history of MMO’s (False because its better than tank and spank which is easy mode)
• The worst UI in the history of MMO’s (debatable I suppose!) (Most default UIs suck, the difference is DFO is fully customizable)
• The worst Quests in the history of MMO’s (Why did you even bother). (Its a sandbox game that just came out what do you expect 1000s of quest? Other than that same as every other MMO in design)
• The most tedious combat system in the history of ANY game FPS or MMO. (Personal opinion)
• Suppression of anything remotely negative about your performance as a service provider. And failure to take responsibility for your mistakes. (They've admitted, sorta, to their mistakes. Forums  are just like AoC's - fan run)

Now to be fair I want to talk about what they have done correct:
• PVP full loot.
• FFA PVP.
 

 

 

 


 

Lots of excuses.  That is all I see in orange.  Companies put out these bad products because MMO players continue to prove they will gladly pay for garbage for at least a few months.

  Thoric485

Novice Member

Joined: 7/01/08
Posts: 543

3/04/09 11:59:01 AM#14

Soon.

Well it's all for me grog, me jolly jolly grog,
all for me beer and tobacco!

  Nupe

Novice Member

Joined: 3/02/09
Posts: 22

 
3/04/09 11:59:28 AM#15
Originally posted by Paragus1

Thanks for registering on this website just to make an account to trash the game by telling us all things we have never read before.


 

Thanks for clicking on and reading my thread just to tell me that you knew that the world knew that DFO sucks prior to reading the aforesaid clicked upon thread.

  User Deleted
3/04/09 11:59:42 AM#16
Originally posted by Nupe

On 29 August 2001, Razorwax announced the development of Darkfall and launched its official website. Today is March 3rd, 2009. That’s almost 8 years in development. And what does this community and Aventurine have to show for it?

• Less than 6,000 users?
• None of which can stay logged in for over a few hours.
• Some of which get stuck in the world and never get out.
• Fragmented guilds/players who can’t even log in at the same time.
• A large portion of the community left out and behind due to a failed purchasing system.
• Double, triple, no charge no post-backs and other failures in the purchasing system.
• Shutting down customer support and forums because you simply couldn’t deal with the clients.
• The worst community relations of any MMO in history. (IRC cowboys != community relations)
• The only MMO in history to miss its own release date.
• The worst AI in the history of MMO’s
• The worst UI in the history of MMO’s (debatable I suppose!)
• The worst Quests in the history of MMO’s (Why did you even bother).
• The most tedious combat system in the history of ANY game FPS or MMO.
• Suppression of anything remotely negative about your performance as a service provider. And failure to take responsibility for your mistakes.

Now to be fair I want to talk about what they have done correct:
• PVP full loot.
• FFA PVP.
 

 

 

all those things are trivial when compared to alternative boring theme park games ...where every new one is a rehash of a rehash.

im gonna get this game when i can because its the type of game i want to play even with all the problems .

it has a small dev team like 5 people...so i understand 99% of what they are going though and will wait for my chance to get in.

 

 

 

 

 

  SXRchosen1

Novice Member

Joined: 10/28/08
Posts: 190

MMOFPS 4 life!

3/04/09 12:02:02 PM#17
Originally posted by Nupe

On 29 August 2001, Razorwax announced the development of Darkfall and launched its official website. Today is March 3rd, 2009. That’s almost 8 years in development. And what does this community and Aventurine have to show for it?

• Less than 6,000 users?
• None of which can stay logged in for over a few hours.
• Some of which get stuck in the world and never get out.
• Fragmented guilds/players who can’t even log in at the same time.
• A large portion of the community left out and behind due to a failed purchasing system.
• Double, triple, no charge no post-backs and other failures in the purchasing system.
• Shutting down customer support and forums because you simply couldn’t deal with the clients.
• The worst community relations of any MMO in history. (IRC cowboys != community relations)
• The only MMO in history to miss its own release date.
• The worst AI in the history of MMO’s
• The worst UI in the history of MMO’s (debatable I suppose!)
• The worst Quests in the history of MMO’s (Why did you even bother).
• The most tedious combat system in the history of ANY game FPS or MMO.
• Suppression of anything remotely negative about your performance as a service provider. And failure to take responsibility for your mistakes.

Now to be fair I want to talk about what they have done correct:
• PVP full loot.
• FFA PVP.
 

 


 

you forgot to mention, that i am a troll and i like to bitch....

good job wasting your life on this post


http://acominos.evony.com <- if your bored at work :)

  Nupe

Novice Member

Joined: 3/02/09
Posts: 22

 
3/04/09 12:05:38 PM#18
Originally posted by minago
Originally posted by Nupe

On 29 August 2001, Razorwax announced the development of Darkfall and launched its official website. Today is March 3rd, 2009. That’s almost 8 years in development. And what does this community and Aventurine have to show for it?

• Less than 6,000 users?
• None of which can stay logged in for over a few hours.
• Some of which get stuck in the world and never get out.
• Fragmented guilds/players who can’t even log in at the same time.
• A large portion of the community left out and behind due to a failed purchasing system.
• Double, triple, no charge no post-backs and other failures in the purchasing system.
• Shutting down customer support and forums because you simply couldn’t deal with the clients.
• The worst community relations of any MMO in history. (IRC cowboys != community relations)
• The only MMO in history to miss its own release date.
• The worst AI in the history of MMO’s
• The worst UI in the history of MMO’s (debatable I suppose!)
• The worst Quests in the history of MMO’s (Why did you even bother).
• The most tedious combat system in the history of ANY game FPS or MMO.
• Suppression of anything remotely negative about your performance as a service provider. And failure to take responsibility for your mistakes.

Now to be fair I want to talk about what they have done correct:
• PVP full loot.
• FFA PVP.
 

 

 

all those things are trivial when compared to alternative boring theme park games ...where every new one is a rehash of a rehash.

im gonna get this game when i can because its the type of game i want to play even with all the problems .

it has a small dev team like 5 people...so i understand 99% of what they are going though and will wait for my chance to get in.

 

 

 

 

 


 

There is nothing wrong with theme park games.  If you want a sand box game then go play Shadowbane (free and better than DFO) or AoC (also better than DFO).

  Teganx

Novice Member

Joined: 5/08/07
Posts: 409

3/04/09 12:05:41 PM#19

The fact that you think a sandbox mmo should have tons of quests and that you think DFO is the first MMO to miss a launch negates everything you say.

playing: darkfall
waiting: earthrise

  Teganx

Novice Member

Joined: 5/08/07
Posts: 409

3/04/09 12:06:19 PM#20
Originally posted by Nupe
Originally posted by minago
Originally posted by Nupe

On 29 August 2001, Razorwax announced the development of Darkfall and launched its official website. Today is March 3rd, 2009. That’s almost 8 years in development. And what does this community and Aventurine have to show for it?

• Less than 6,000 users?
• None of which can stay logged in for over a few hours.
• Some of which get stuck in the world and never get out.
• Fragmented guilds/players who can’t even log in at the same time.
• A large portion of the community left out and behind due to a failed purchasing system.
• Double, triple, no charge no post-backs and other failures in the purchasing system.
• Shutting down customer support and forums because you simply couldn’t deal with the clients.
• The worst community relations of any MMO in history. (IRC cowboys != community relations)
• The only MMO in history to miss its own release date.
• The worst AI in the history of MMO’s
• The worst UI in the history of MMO’s (debatable I suppose!)
• The worst Quests in the history of MMO’s (Why did you even bother).
• The most tedious combat system in the history of ANY game FPS or MMO.
• Suppression of anything remotely negative about your performance as a service provider. And failure to take responsibility for your mistakes.

Now to be fair I want to talk about what they have done correct:
• PVP full loot.
• FFA PVP.
 

 

 

all those things are trivial when compared to alternative boring theme park games ...where every new one is a rehash of a rehash.

im gonna get this game when i can because its the type of game i want to play even with all the problems .

it has a small dev team like 5 people...so i understand 99% of what they are going though and will wait for my chance to get in.

 

 

 

 

 


 

There is nothing wrong with theme park games.  If you want a sand box game then go play Shadowbane (free and better than DFO) or AoC (also better than DFO).

AOC isnt a sandbox......

playing: darkfall
waiting: earthrise

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