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2/28/09 12:42:19 AM#41
Undoubtedly everything gained can also be lost and that lends good balance to the game mechanics but most of the people especially the people that want in and are not yet in are in the dark about all this Maybe, just maybe Darkfall devs believe is a non issue that disciplined guilds had the upper hand from the start, after all they know better about the game mechanics than anyone else, including the most experienced player during beta. There is achance that things could be balanced out in aheart beat through player effort alone. I just hope this is the case and this is the reasons the devs are not making anything public yet to address these fears and concerns. Else = Darkfail.
edit: If my assumptions are right, there is not an edngame in Darkfall. Game mechanics do not allow an endgame, however there is still the concern about skill maxing of old players against new ones with lesser play time. EVE addressed this issue very succesfully but on the other hand EVE had skill training and constant redesign of time processes, attitudes and ability effectiveness. Darkfall cannot do this, at least in the style and method EVE online devs could, unless there is some hidden secret mechanism devs are aware off, ior that there is plenty of room for such control methods to be introduced in the world of Darkfall later on in order for balance to be effctive. |
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2/28/09 8:12:07 AM#42
Originally posted by Demon_ray
Wow a touchy one... hehe... I can imagine how you will rage all over when things happen to you in DF :)
Seriously, get a sense of humour. And maybe its not surprising this is "a great game" for you. I guess you have been playing Matrix->HG->AoC before DF! Stop being so angry its not healthy |
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MurkinGoon
Novice Member
Joined: 9/11/08
"Punch a crip in da lip, watch my favorite color drip." |
2/28/09 8:17:45 AM#43
Never really got why people exploit a game when they first start, that for me is usually the best part... later down the road when everything becomes repetitive, your doing the same thing over and over, then I could see the point in it, you have done everything there is to do already, but day 1... good way to ruin the game for yourselves and the whole server.
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2/28/09 11:48:26 AM#44
Originally posted by MurkinGoon
To understand why these people cheat, you have to look at it from their prospective to somewhat understand it. These people are the basement dwellers who have no social interactions. They get their dominat feeling by cheating hacking and exploiting there way to the top in an MMO which is basically their life so they feel empowered. If it keeps them from going pyscho out in the real world, good. Elder scrolls online: Voice your concerns here :http://www.zenimax.com/contact.php |
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2/28/09 3:03:37 PM#45
Originally posted by MurkinGoon
I really enjoy starting a new game, too. To be honest, however (no pun intended), I don't like cheating and I never see a point in it. If a game becomes repetitive and boring, I quit. I also dislike watching people cheat or exploit in MMOs, especially in PvP games where a level playing field matters to me. Too much of that and I'm likely to quit even if the game is a good one. I played Shadowbane with most of those guilds listed and quite a few of them exploited like mad. SB.exe and my account becoming unplayable sent me packing before they did, though. |
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2/28/09 3:10:32 PM#46
All those clans were in beta so they kinda knew how it works. All they had to do is group up and go to their favorite camp spot after getting some basic weapons and gear. Then keep farming that monster for gold or items to build up your city. ANd considering those clans got a nice amount of members it shouldnt be that hard to aquire the gold requirement.
I bet half of the clan macroed their resources and maybe also abused abit broken npc AI. But they would still have had a city on first day most likely. |
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2/28/09 3:11:10 PM#47
It isnt that tough for a big guild to grind out 10k gold, things arnt guna be handed to you. small guilds arnt guna be able to compete with big guilds, people who put in the tiem and effort are going to be rewarded and the people who dont arnt, thats how it is and how it should be. |
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2/28/09 3:17:32 PM#48
Originally posted by Bill_pull
Hardcore to alot of these guys is finding the best cheats, hacks, and exploits....When it comes down to actual one on one fighting they are the first to run away unless they know they have a huge advantage and cant lose......Put their big bad guild behind them though and all of a sudden they are the baddest people in the game.......The OP knows every one of those guilds probably cheated to get their city and exploited the heck out of what they could......The sad thing is that PVP is never about fair play and fair fights...... |
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2/28/09 3:44:08 PM#49
Originally posted by undiesusa
I was typing the exact same thing.
16 hours of attacking the same non-moving mobs? Hardcore innovative gameplay at it's best.
You deal with the hand you have been dealt and make the best of it. We know this game is gonna be epic as anything every made. I was a closed Darkfall beta tester. Been playing for about 4 months. Everyone who didn't get their shit up quick is gonna be super pissed when we all have our crafters built up and are running around in crafted scale armor curb stomping every little pissant guild that comes along. And my guild isn't much compared to the hardcoreness of LOD. Those guys didn't sleep for I believe days. Games like these take a heavy initial commitment and then taper off. But your fucked if you don't get in quick. Not having a city screws you. Epic ? Honestly, where's the epic part? And no, the player being fucked for not getting in quick isn't the real issue. The GAME is fucked when there's nothing for these massive guilds to lord over.
And yes, everyone who didn't get their "shit" up quick will be pissed. For a little while, and then they'll be gone. Then your uber epic guild can run around killing any new players/guilds and chasing them from the game. And then each other when the server(s) is/are deserted. Yes, truly epic and hardcore :) |
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2/28/09 3:44:57 PM#50
Originally posted by Bill_pull
Oh really. I'm not going to say which one, but one of those guilds was sending out a macro program to new members in beta so they could be ready for launch to do just what they did. And another of those guilds spent the last 24hrs camping a high level mob that was bugging out every 8 seconds after it spawned. Two of those guilds (that I know of) have totally exploited to get their cities. Yes, they were all in beta, and that is exactly why they had hacks/exploits ready and waiting for launch. What til the PVP really starts and they start using the speed hacks they have ready. Those guilds aren't building cities because of the 'experience' they had in beta, they are building cities because they had their hacks/exploits all ready because they were in beta.
Ok, personally I hate exploits/cheats/bugs that are exploited/abused or general bad immoral play.
but what you list there are serious accusations (and no i am not ingame but will be unguilded until a new seerver is created) and if your accusations have any foundations then petition via support with full details and if you get no response petition again.... dont just make a forum finger point... let the devs decide... and let me stres I hate exploits but you cant just shout xyz did abc unless your prepared to act on it... feel free to update us as to your support ticket. |
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2/28/09 3:51:01 PM#51
Originally posted by karuden
Holy crap, so that's the endgame?!? Wow. |
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2/28/09 3:53:59 PM#52
Originally posted by Bill_pull
Oh really. I'm not going to say which one, but one of those guilds was sending out a macro program to new members in beta so they could be ready for launch to do just what they did. And another of those guilds spent the last 24hrs camping a high level mob that was bugging out every 8 seconds after it spawned. Two of those guilds (that I know of) have totally exploited to get their cities. Yes, they were all in beta, and that is exactly why they had hacks/exploits ready and waiting for launch. What til the PVP really starts and they start using the speed hacks they have ready. Those guilds aren't building cities because of the 'experience' they had in beta, they are building cities because they had their hacks/exploits all ready because they were in beta.
Yes, this is all true and well documented and discussed in beta... mods DELETED these threads, because it is these guilds that hold the most promis for Darkfall's future and the same guilds that stormed the Public boards about how awsome this game was once the NDA was lifted...!
Darkfall's end-game is about macros, hacks and exploits..! Because Darkfall is 100% about COMBAT! I was on Vent with a guildmate who was talking about the hacks his roomate was working on... I just knew right then and there Darkfall was going to turn into COD hack-fest where seeing your name #1 was all that mattered.
Aventurine got the fanbase they went after and these are the same people who without hesitation move to another game if their 12 little buddies can brag better in that game.
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2/28/09 4:09:14 PM#53
Originally posted by larking
Even with cheating/exploiting I still find it hard to believe that a major accomplishment could be achieved so freaking fast. |
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2/28/09 4:52:50 PM#54
Comedy genius! |
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2/28/09 5:18:01 PM#55
Real easy prediciton coming up... This Shadowbane upgrade will be in the same shape in one year that Shadowbane is now (F2P with three live servers, dominated by gold farmers). |
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2/28/09 5:36:56 PM#56
People, people ... you're forgetting something. Gold farmers + full looting + they use macros = easy targets loaded with gold Remember UO? Groups of "savages" (wearing nothing but white paint, using only spears) would happily slaughter gold farmers for the gold and gear the farmers were gathering ... they had nothing to lose but a spear (and they had plenty more of those!), and oh so so much to gain. And it was fun. That people will cheat, exploit, etc etc won't mean it's not a good game. There are people who will do that in every game. What really matters will be whether the game is fun. And to be honest, even assuming the fanbois are talking up things, it still looks well worth trying: after all it's not like WoW is going anywhere just atm. Skill based MMOs are more interesting than class based with levels, because it's more fun PvPing when you don't know what the other person has got going for them. |
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2/28/09 6:13:08 PM#57
Originally posted by Fargol
Holy crap, so that's the endgame?!? Wow.
The end game is about player rivalries, massive wars between factions. Saying that building a clan city=endgame finished is like saying an alliance which has claimed sov in eve has nothing left to do and may aswell leave the game. On this topic, these guilds had knowledge of where to go to get maximum results from beta, they did not have to run around looking for spawns, then when they get to the spawns the spawns are non responsive, so it is even easier. Well done. Thinking the hierachy of clans as it is now will remain the same for years is a bit short sighted, and will not happen.
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2/28/09 6:45:28 PM#58
Originally posted by Fargol
Even with cheating/exploiting I still find it hard to believe that a major accomplishment could be achieved so freaking fast.
This is not accomplishment at all to take empty city. Acomplishment is to keep one. If you don't realize that then you will fail at this game. I'm in one of SB clans. We had 40 in beta, 50 now playing , 80 waiting to join. We don't care about wipe. We will get that city again in no time when you will be still fighting goblins and thinking it's only place to farm gold. If someone takes our city before us we will simply siege it and take it back like many times in SB. Go back to WoW if you think that you and your boyfriend can have a city only because you want.
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