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Champions Online correspondent Dana O`Shea looks at various sources, from official information to speculation, to report on the current state of this superhero MMORPG under development at Cryptic Studios.
Read about The Current State of Champions Online. |
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I really cannot wait for this game, I know some people will bash it and say it is CoH2 and that it has tis or doesn't have that...I will still get and try this one out. |
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This is one of the games I so want to play. I just want it to be done well like CoH was. |
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I got an eye on this one as well. Don't know if I'm going to get the 360 version or PC version though. MMORPG played in order played: Sims Online, WoW, CoX, EQ2, & LinksRealm |
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Also looking forward to seeing more of this and giving it a go as I enjoyed CoH/V and want to see how the same team has been able to learn from thier last product andbeen able to build on that. CoH/V has been one of those games where I have never experienced any lag whatsoever, I can't say if thats true for all gamers out there but for me personally it's been the ONLY MMO thats been lag free for me, something I hope they can reproduce in Champions Online. Looking forward to the Nemesis system and making as mean and evil a villain as possible, I can see that this will become a badge of honour in the game, having the most evil and awe-inspiring villain who is out to destroy you in the game.
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At least it has an explorable world with points of interest that are accessible outside of missions and overdone instancing. CoH / CoV were miserable games when it came to exploring or just keeping me interested for more than a month or two. |
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Originally posted by Vrazule
Did you also suffer the same problem alot of my old guild mates did, Alt madness? due to the limitless creation system everybody seemed to make an alt almost hourly just to see what wierd and wonderful creations they could come up with and mixing different power sets. But I do agree that the game could feel a bit closed in with the small maps, however I still enjoyed what was on offer and sometimes I was just happy super jumping from building to building looking for mobs, or jsut searching for badges without the spoilers.
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Originally posted by Vrazule
CoH had a lot to explore. It just lacked *missions* outdoors, for the most part. There were many interesting things to see in the outdoor portions of the game while exploring.
Instanced missions bugged me too, one of a handful of reasons I never stuck with the game, but exploration was there. Heck, it's why I stayed with the game as long as I did. |
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I'm definitely going to be checking this title out. |
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Originally posted by Manchine
Fixed! Playing: Eve, Fallen Earth, Entropia. Trying D&D Online |
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COH/COV 2? That is a compliment to the game. COH/V to this day is one of the best mmo's ever. Still after all these years has an active community and adding new content all the time. The best char leveling building experience of any, I wish other mmo's would copy their strategy. This post is intentionally written not to make any sense what so ever. Thank You Very Much. |
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Ive got 2 things i want to know, 1 Is it gona be F2p when u buy the game (xbox360) 2 when is it released Around 2009 Or in 2010
Meet ure Maker |
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Originally posted by wolfboynl June 2009 for the PC version -- in 3 months
Console version will be sometime after, using a different UI for the console www.massively.com/2009/03/11/champions-online-console-launch-will-be-delayed/ |
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Thnx, Btw what u mean with UI sorry to ask :P Whos Getting the 360 version I tink ill like this game or hate it :P so far as i can see from movies en other stuff LOVE :P <) Meet ure Maker |
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Originally posted by wolfboynl user interface, how you interact with the game the Console / PC will benefit from each machine having their own custom layouts |
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