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2/25/09 6:15:56 AM#41
yeabelh 3 weeks and the shows over I can't believe it either and it feels like they are trying to cram way too much into the end of the show I hope they stick to their guns and get us a few dvd movies from bsg like they did with stargate. Now onto darkfall, what exactly is the hype about this game? It's another hack slash elf bleh game. I'd kill for a bsg mmo. Actually I'm in line for jumpgate and star ttrek :) so say we all |
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2/25/09 6:18:21 AM#42
Sounds like the escuses that were made for Horizons, Dark & Light, Vanguard, Hellgate London, etc., etc,. Face it guys, what you see is what you get.
And the fact they never once had a stress test should worry you. A competent MMO developer uses the last couple weeks before release to overload the servers and break stuff in order to handle as large a crowd as possible at launch. They don't hide the flaws behind a limited launch.
Crash and burn is what my crystal ball shows. |
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2/25/09 6:27:44 AM#43
Originally posted by Raknar
So you're saying upon release, the sliders for anti aliasing will just be for show. The graphics option of low medium and high is just there like a minigame, it doesn't the visual experience of the gamer..... way to disregard logic in favor of your emotion, woman. |
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stayontarget
Guide
Joined: 10/04/08
Girlfriends come and go but Epic battles are Soulbound |
2/25/09 6:33:19 AM#44
Originally posted by bongloads
So you're saying upon release, the sliders for anti aliasing will just be for show. The graphics option of low medium and high is just there like a minigame, it doesn't the visual experience of the gamer..... way to disregard logic in favor of your emotion, woman. Logic states that AV would show off there game in all it's glory at this point in time (after NDA drop). Have they ? Please tell me they have not. Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries... |
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2/25/09 6:36:22 AM#45
No, I am saying that in the beta client they are just for show, just like the DX10 checkbox in the AoC beta client was just for show. I have been around long enough to have seen this exact scenario played out several times. If it isn't working 1 day before launch, then it won't be working at launch.
Three possible scenarios here: 1: Game launches, players notice that all the stuff they were promised at launch is still missing. Much qq happens.
2: Game launches, all these features are turned on. Performance sucks because it was never tested properly. Much qq happens.
3: By some miracle, all the missing stuff is turned on and works perfectly even though history shows that is very unlikely. I eat my words.
Oh, and who is ignoring logic and letting emotion cloud judgement? The one who is looking at the history of the industry and has seen these exact promises broken several times, or the person with no evidence to back his hopes for the game and so attempts to insult the bearer of bad news. Although, even though I am male, I fail to see how being a woman would be a negative thing. Way to display your misogony.
FYI, I was hoping this game would deliver. I wanted a harsh, skill-based sandbox. But instead it looks like we got a slow-paced FPS wanna-be with looting. |
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2/25/09 6:37:50 AM#46
Nice UI, OMG, was it done by a 5 years old ? Geez, took them 8 years to make this game and this is what they come up with ? |
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2/25/09 6:49:19 AM#47
Least the rabid fanboys wont be able to use the "it's in debug mode" excuse. Jah Rasta For I. |
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Arra_Jinx
Second Life Correspondent
Joined: 2/05/09
"RL subscription rates are to high, Second Life is free" |
2/25/09 6:50:51 AM#48
"AoC of course with the same issue"
Arra Jinx |
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2/25/09 6:56:10 AM#49
Originally posted by bongloads
So you're saying upon release, the sliders for anti aliasing will just be for show. The graphics option of low medium and high is just there like a minigame, it doesn't the visual experience of the gamer..... way to disregard logic in favor of your emotion, woman.
Dude, this was the same as with AoC and WAR. People complained about it just after launch why sertain features weren't working and a patch later the features had magically dissapeared. Remember that people were saying that in WAR everything was fixed on medium setting during Beta as for so called Testing purposes? At least with AoC they actually have DX10 now on Test Live. But that's almost a year after launch lol. There is no reason to dissable GFX features and keep them dissabled until launch if these features exist! That's just bullshit. I am beta testing a sertain MMO right now in Closed Beta and several GFX features like Advanced Post FX and Shadows is horribly bugged and a huge resource hog on the client. Yet they don't dissable these features, because they want error logs, bug reports and feedback so they can fix it! So get a grip and wake up! What you now see is what you get! Period! |
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Arra_Jinx
Second Life Correspondent
Joined: 2/05/09
"RL subscription rates are to high, Second Life is free" |
2/25/09 6:56:19 AM#50
Originally posted by cylon8
Need a link to the BSG rp area in Second Life? http://slurl.com/secondlife/BSG21/222/217/155 Hell I can even introduce you to the guy that built the Pacifica in SL ;) Sorry to derail the train ... now back to your regularly scheduled DFO fix. Arra Jinx |
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2/25/09 7:33:49 AM#51
Originally posted by bongloads Be intresting if a) they get turned on tonight and b) how much performance goes through the floor. |
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2/25/09 7:35:01 AM#52
Originally posted by bongloads
Oh and are they going to upgrade that Hexen texture pack too? |
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2/25/09 7:49:56 AM#53
Originally posted by Gorilla
Oh and are they going to upgrade that Hexen texture pack too? ohh man that's just UNFAIR....................hexen II ~~in no order~~Anarchy Online, Neocron, EQ2, Lineage2, CoH, CoV, Guild Wars+, DAoC, SWG(+NGE), Starpeace, Second life, Saga Ryzom, Planetside, Auto Assault, Eve-Online, WW2O, DDO, MxO, WoW, VSoH, LOTRO, RF-online, Cabal, Fury BETA,SotNW,TR,PotBS,AoC,WAR,GalaxyOnline, Darkfall, Fallen Earth, Aion, STO, Champions Online, FFXIV, Rift, SWTOR |
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2/25/09 7:58:47 AM#54
This game looks like dog sh!t.
Could they have made a worse UI? Wait...they did not even make this UI it's from DAOC.
UGH...8 years for this POS? |
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2/25/09 8:00:14 AM#55
Originally posted by spikenog lol thanks for the chuckle there ~~in no order~~Anarchy Online, Neocron, EQ2, Lineage2, CoH, CoV, Guild Wars+, DAoC, SWG(+NGE), Starpeace, Second life, Saga Ryzom, Planetside, Auto Assault, Eve-Online, WW2O, DDO, MxO, WoW, VSoH, LOTRO, RF-online, Cabal, Fury BETA,SotNW,TR,PotBS,AoC,WAR,GalaxyOnline, Darkfall, Fallen Earth, Aion, STO, Champions Online, FFXIV, Rift, SWTOR |
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2/25/09 9:02:59 AM#56
Some of you are fucking delusional. |
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2/25/09 9:15:04 AM#57
Originally posted by star.buck Ah, so you're talking more about object/npc draw distance rather than envrionmental? :D In the shire one, if you look carefully (like in the DF ones) you can definitely see some hobbits in the town. And yes, I'm a huge BSG fan, but I'm effing pissed it's over in like, 3 weeks
Yes we are talking about the ability to see PLAYERS AND MOBS at a distance here. Not the ability to see scenery as alot of ppl seem to assume, the ability to see scenery is ENTIRELY dependandt on ur computer, and can even in most MMOs be artificially enhanced beyond even what the game's options allow, for those with massive rigs.
However the ability to spot mobs and players at a distance cannot, this is up to the engine. And as we see Darkfall has an impressive draw distance in that regard. Perhaps im being too harsh since I mostly compare it to wow, which has an atroucious draw distance, I know AoC wasnt much better, never player LOTRO so ill take ur word for the ppl in the shire, thou i cant see them myself.
Oh and so far every episode blows my mind, im loving this last season, thou its gonna be a shame they end it. Im hoping they will restart as a spinoff or something.
-Darkstar
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2/25/09 9:17:52 AM#58
Originally posted by Darkstar111
Yes we are talking about the ability to see PLAYERS AND MOBS at a distance here. Not the ability to see scenery as alot of ppl seem to assume, the ability to see scenery is ENTIRELY dependandt on ur computer, and can even in most MMOs be artificially enhanced beyond even what the game's options allow, for those with massive rigs.
However the ability to spot mobs and players at a distance cannot, this is up to the engine. And as we see Darkfall has an impressive draw distance in that regard. Perhaps im being too harsh since I mostly compare it to wow, which has an atroucious draw distance, I know AoC wasnt much better, never player LOTRO so ill take ur word for the ppl in the shire, thou i cant see them myself.
Oh and so far every episode blows my mind, im loving this last season, thou its gonna be a shame they end it. Im hoping they will restart as a spinoff or something.
-Darkstar
So, your saying that darkfall has a longer draw distance than LOTRO? More than Vanguard?
REALLY?
You continue to prove that YOU DO NOT KNOW WHAT YOU ARE TALKING ABOUT. |
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2/25/09 9:24:57 AM#59
Its even further when you no-fog the client. |
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2/25/09 9:40:57 AM#60
Originally posted by Mrbloodworth
Yes we are talking about the ability to see PLAYERS AND MOBS at a distance here. Not the ability to see scenery as alot of ppl seem to assume, the ability to see scenery is ENTIRELY dependandt on ur computer, and can even in most MMOs be artificially enhanced beyond even what the game's options allow, for those with massive rigs.
However the ability to spot mobs and players at a distance cannot, this is up to the engine. And as we see Darkfall has an impressive draw distance in that regard. Perhaps im being too harsh since I mostly compare it to wow, which has an atroucious draw distance, I know AoC wasnt much better, never player LOTRO so ill take ur word for the ppl in the shire, thou i cant see them myself.
Oh and so far every episode blows my mind, im loving this last season, thou its gonna be a shame they end it. Im hoping they will restart as a spinoff or something.
-Darkstar
So, your saying that darkfall has a longer draw distance than LOTRO? More than Vanguard?
REALLY?
You continue to prove that YOU DO NOT KNOW WHAT YOU ARE TALKING ABOUT. I play VG mainly and have beta tested and pre-ordered DF. Darkstar is quite right. DF's draw distance for players/npcs is excellent. Best I've ever seen in an MMO. You can spot figures in the far distance and then have to figure out if they're friend or foe. VG's environmental vistas blow everything away I've seen before. But its draw distance for objects is pretty low. There were even complaints some months ago that rocks etc would pop right in front of you on autorun and stop you. This has been tweaked since, but is still nowhere near the draw distance of DF. I can't talk about LotRO as I only played my free month before quitting. |
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