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News Discussion  » Star Wars Galaxies: A Newbie's Guide to the Jedi Profession

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25 posts found
  Szark

News Manager

Joined: 5/02/06
Posts: 4423

 
2/24/09 11:48:45 AM#1

Star Wars Galaxies correspondent Thomas Allegood takes us from Padawan Learner to Jedi Master in this guide to Jedi in SWG.

Screenshot

The powerful Jedi, once the guardians of the galaxy, now reduced to a handful of warriors, hiding from persecution from Imperials and Rebels alike. The Jedi class is the only post-NGE class that is focused primarily upon melee weapons and close-quarters combat. As a Jedi, you will primarily use swords until level 26, and lightsabers afterwards. You will also be able to use a variety of Force powers from the movies and other games based on the Star Wars universe.

As you start out in the tutorial area, Tansarii Point Station, you will be introduced to your Jedi trainer and obtain your first weapon. This two-handed weapon will be your best friend until you find a better weapon. With enough foraging, you can find a Two-Handed Sith Sword which you can find by fighting CL5 enemies on all floors. By now, you should be at least CL1 and have your first Strike skill, Shiim. This is a powerful attack that should defeat any enemy, or at least get it down to almost no health. As you continue your starter quest for your profession, you will also receive your standard-issue Padawan robe, and your starter accessory. Both increase your agility, making it harder for your opponents to do damage.

Read A Newbie's Guide to the Jedi Profession in Star Wars Galaxies

  JacenYoung

Novice Member

Joined: 11/10/07
Posts: 15

2/24/09 12:16:48 PM#2

Sad this MMO has failed in the end, together with its instant mix jedi.(Stir and add water.)
Once..., once it was a good game and jedi was something mystic, something hard to obtain, something you would need more people to take down or a proffesional BH armed to the teeth.

The diversity and the amount of proffesion was its strength. Bored with 1 prof? Try another and another, mix and mash you own template. Housing, amazing, it felt like a home. Not just a big inventory on your screen, but an actual house with rooms and doors.

Now, it's just a remnant of a long, lost passion. The memories are good, we still hold you dear in our heart Tiggs what you have done for the SWG Community.
We will not forget.

 

SOE's SWG is a facade, empty inside, more machine then man.

 

But there are others...

Maybe the Phoenix will rise again from it's ashes in it's true state.
True believers and followers will join that cause, support, love and cherish it.
There is always hope...

 

  Toothman

Apprentice Member

Joined: 11/09/05
Posts: 60

All That is needed for evil to triumph is for good men to do nothing.

2/24/09 12:45:44 PM#3

While some of the features of Pre CU will always be missed.   The game is much better now than it ever has been.  Instead of the  small handfull of whiney children with the needed temps dominating all, everyone has move ability to play the entire game.   The number of bugs and exploits are an order of magnatude less now than in Pre CU where 99.9% of players who PvPed exploited.    Really the only people I hear complaining now are the  alpha class exploiters who now find that when skill is required, they are sadly lacking.

GrimToothman Xfire Miniprofile
  adderVXI

Apprentice Member

Joined: 1/08/05
Posts: 369

You cannot defeat our quad laser! The bullet is enormous!

2/24/09 12:51:47 PM#4

every time i read about swg i consider coming back.  the last time i did i was so sad.  I could transfer to a server with people, i just dont know... I want to go in some of the old caves, endor, put a house somewhere. bleh!!!!

 

  rage9000

Novice Member

Joined: 1/18/09
Posts: 102

2/24/09 12:52:20 PM#5

get on the falcon kid this game is gonna blow!

  Dinidain

Novice Member

Joined: 7/29/06
Posts: 42

2/24/09 1:28:46 PM#6
Originally posted by JacenYoung

SOE's SWG is a facade, empty inside, more machine then man.

 

But there are others...

Maybe the Phoenix will rise again from it's ashes in it's true state.
True believers and followers will join that cause, support, love and cherish it.
There is always hope...

 

 

  yes, yes indeed...

At one time many of us felt that the NGE was the final stroke, because (to paraphrase a famous line) "that game was our last hope."

But as the all wise Yoda quickly replied, "No...there is another..."

Anyone and everyone can feel free to disagree with any or all of my opinions and observations whenever I rarely post them; it doesn't bother me one bit. Just know that I'll likely never respond to YOUR disagreement or personal attack, because I know better than to argue with idiots, especially upon internet Forums. See what I did there? -- Dinidain

  Raizeen

Novice Member

Joined: 4/13/05
Posts: 718

2/24/09 1:30:36 PM#7
Originally posted by rage9000

get on the falcon kid this game is gonna blow!

 

hahahha

raizeen Xfire Miniprofile
  CujoSWAoA

Advanced Member

Joined: 10/27/04
Posts: 1488

"Pablo Picasso said art is a lie that tells the truth."

2/24/09 1:31:54 PM#8
Originally posted by Dinidain
Originally posted by JacenYoung

SOE's SWG is a facade, empty inside, more machine then man.

 

But there are others...

Maybe the Phoenix will rise again from it's ashes in it's true state.
True believers and followers will join that cause, support, love and cherish it.
There is always hope...

 

 

  yes, yes indeed...

At one time many of us felt that the NGE was the final stroke, because (to paraphrase a famous line) "that game was our last hope."

But as the all wise Yoda quickly replied, "No...there is another..."


 

KOTOR Online is not going to be even remotely like the original vision of Star Wars Galaxies.  Its not a "new hope" to quench the thirst of a Star Wars Galaxy Online.... its just another KOTOR game, with some miniscule multiplayer options.

  Dinidain

Novice Member

Joined: 7/29/06
Posts: 42

2/24/09 1:35:40 PM#9
Originally posted by Toothman

While some of the features of Pre CU will always be missed.   The game is much better now than it ever has been.  Instead of the  small handfull of whiney children with the needed temps dominating all, everyone has move ability to play the entire game.   The number of bugs and exploits are an order of magnatude less now than in Pre CU where 99.9% of players who PvPed exploited.    Really the only people I hear complaining now are the  alpha class exploiters who now find that when skill is required, they are sadly lacking.

 

I never PvPed, so I don't know, nor do I care really, about whatever "pvp exploits" you might be referring to. I do know that I came back for a free trial recently, and I will say this:

It may be a stable running game, BUT IT IS STILL NOT THE GAME I ORIGINALLY SUBSCRIBED TO.  And I don't mean a few changes, a nerf here, a buff there, I mean it's a completely different game.

The game I subscribed to had no artificial combat levels, had no "forced path" to whatever limited profession I chose and was locked into for the rest of that 'toons life. The game I subscribed to was as open as the universe and I could go anywhere and try anything that I thought my skill could handle. And if I didn't like how my career was going I could change at anytime and take up something else. Sure, there was a Galactic Civil War going on someplace, somewhere, out there among the stars, but if I chose not to involve myself in politics, well then damn it I didn't have to.  What SOE did with the NGE is the definition of Bait and Switch!

I don't "whine" the loss of some undefined PvP Exploit...but I will continue to "complain" about the loss of freedom, the loss of liberty, the loss of my pursuit of happiness. The day I logged in to my Master Ranger only to find out his job no longer exisited was the day that my immersion was totally and irrevocably broken by the marketing wiz-kids at SOE.

Anyone and everyone can feel free to disagree with any or all of my opinions and observations whenever I rarely post them; it doesn't bother me one bit. Just know that I'll likely never respond to YOUR disagreement or personal attack, because I know better than to argue with idiots, especially upon internet Forums. See what I did there? -- Dinidain

  Dinidain

Novice Member

Joined: 7/29/06
Posts: 42

2/24/09 1:46:05 PM#10
Originally posted by CujoSWAoA
KOTOR Online is not going to be even remotely like the original vision of Star Wars Galaxies.  Its not a "new hope" to quench the thirst of a Star Wars Galaxy Online.... its just another KOTOR game, with some miniscule multiplayer options.

And if Star Wars: The Old Republic was what I was referring to, I'd agree with you completely, because SW:TOR  indeed has as much to do with SWG as The Phantom Menace has to do with The Empire Strikes Back. They exist in the same canon but are seperated by a gulf of years (both in the SW history and in RL technology).

No, no, no...Master Yoda wasn't referring to a "prequel" when he uttered those four words...he was referring to a twin of the original hope...a new "New Hope" if you will.  And those of us that believe in and love what the original provided can feel the stirrings of hope once again.

And that is all I will say regarding this subject here.

Anyone and everyone can feel free to disagree with any or all of my opinions and observations whenever I rarely post them; it doesn't bother me one bit. Just know that I'll likely never respond to YOUR disagreement or personal attack, because I know better than to argue with idiots, especially upon internet Forums. See what I did there? -- Dinidain

  JacenYoung

Novice Member

Joined: 11/10/07
Posts: 15

2/24/09 6:49:38 PM#11
Originally posted by CujoSWAoA

KOTOR Online is not going to be even remotely like the original vision of Star Wars Galaxies.  Its not a "new hope" to quench the thirst of a Star Wars Galaxy Online.... its just another KOTOR game, with some miniscule multiplayer options.

 

Who says we're talking about Kotor Online? That will probably be totally something different and a whole different feel to it. We're not talking about Kotor Online :)

  TowlieFTW

Novice Member

Joined: 12/30/08
Posts: 72

2/24/09 7:11:55 PM#12
Originally posted by CujoSWAoA
Originally posted by Dinidain
Originally posted by JacenYoung

SOE's SWG is a facade, empty inside, more machine then man.

 

But there are others...

Maybe the Phoenix will rise again from it's ashes in it's true state.
True believers and followers will join that cause, support, love and cherish it.
There is always hope...

 

 

  yes, yes indeed...

At one time many of us felt that the NGE was the final stroke, because (to paraphrase a famous line) "that game was our last hope."

But as the all wise Yoda quickly replied, "No...there is another..."


 

 its just another KOTOR game, with some miniscule multiplayer options.

 

Way to completely guess.  Also the sad thing is even if it it KOTOR with a chatbox(which it wont) it will still be 5x better than the buggy unpolished SWG.

  JacenYoung

Novice Member

Joined: 11/10/07
Posts: 15

2/24/09 7:14:11 PM#13
Originally posted by TowlieFTW
Originally posted by CujoSWAoA
Originally posted by Dinidain
Originally posted by JacenYoung

SOE's SWG is a facade, empty inside, more machine then man.

 

But there are others...

Maybe the Phoenix will rise again from it's ashes in it's true state.
True believers and followers will join that cause, support, love and cherish it.
There is always hope...

 

 

  yes, yes indeed...

At one time many of us felt that the NGE was the final stroke, because (to paraphrase a famous line) "that game was our last hope."

But as the all wise Yoda quickly replied, "No...there is another..."


 

 its just another KOTOR game, with some miniscule multiplayer options.

 

Way to completely guess.  Also the sad thing is even if it it KOTOR with a chatbox(which it wont) it will still be 5x better than the buggy unpolished SWG.

 

He could have the scoop, heck he might even be the developer in disguise :) To already have an opinion about a game that is not even out yet LOL :)

  Ozmodan

Advanced Member

Joined: 2/27/07
Posts: 5056

2/24/09 8:24:49 PM#14
Originally posted by Toothman

While some of the features of Pre CU will always be missed.   The game is much better now than it ever has been.  Instead of the  small handfull of whiney children with the needed temps dominating all, everyone has move ability to play the entire game.   The number of bugs and exploits are an order of magnatude less now than in Pre CU where 99.9% of players who PvPed exploited.    Really the only people I hear complaining now are the  alpha class exploiters who now find that when skill is required, they are sadly lacking.


 

Normally I try to stay out of these SWG threads, the game died a long time ago, but when a poster is so blatantly wrong you just can't help but respond.

You cannot even fathom how far this game has degenerated.  The number of bugs skyrocketed with NGE and they still have a lot of issues left unresolved from that fiasco.  As to exploiters, there were very few prior to NGE. Don't know about now, have not played it enough lately to have a feel for that.

As to skill, there is no such thing anymore, they replaced skill with levels.  Basically the game has evolved down to a bunch of your kiddies running around with jedi swords.

Can't believe anyone could be that blind to post such nonsense.

  Reklaw

Hard Core Member

Joined: 1/07/06
Posts: 4588

Freedom is the will to be responsible to ourselves.

2/25/09 1:15:32 AM#15

Sad part when seeing the replies in this topic is that people don't know what freedom is, sorry but calling SWG linear only shows how limited a persons playstyle is, nothing more, and to those who complain about Jedi, you have NOT been playing SWG for a long time between release and the NGE else you people would NOT make comments about Jedi being everywhere. Or perhaps some of your memory is fading and some seem unable to remember how many Jedi's started to walk the worlds before the CU/NGE.

As for bugs, yeah in 2007 there where still a few bugs in but definitly not as much bugs as we had during pre-cu.

I really wished VETERAN players would be honost gamers, shame I often see the opposite. Not with all but definitly with many who say they are VETS, though I really doubt that.

------------------------------------------------------------
YOU do not need to agree with me as I am only SHARING my own opinion which can be different from yours. Thanks to forums we can share our opinions and discus them.

  cylon8

Apprentice Member

Joined: 6/10/07
Posts: 162

2/25/09 6:34:37 AM#16

what oerplexes me is if you hate the game so much why bother commenting on it at all.  let others learn from their mistakes and let them see supposedly what a bad mmo looks like.  not everybody has the same concept of what a great mmo is thats why there are so many different games. sheesh

so say we all

  Lord_Daemus

SWG Correspondent

Joined: 2/16/09
Posts: 27

"Peace is a lie... Why do we claim to live in peaceful times when thousands die every day?"

2/25/09 6:42:04 AM#17

As the writer of this article, I must agree with the above post. Not everyone hates the game in its current incarnation. No matter what game you play, the company is always going to mess something up. Thats just how it works.

SWG is still a fun game, and I enjoy it. As do many others. Thats why I make these articles.

Ex-SWG Correspondent
Currently playing: FFXI, SWTOR
Awaiting: FFXIV 2.0

  Ozmodan

Advanced Member

Joined: 2/27/07
Posts: 5056

2/25/09 7:51:07 AM#18

Sorry if you got the impression I hate the game.  No such thing.  It just irks me when someone tries to infer that the game is better in this iteration than it was prior to NGE.   So much 'choice'  was removed that no matter what the developers do the game will never return to what it once was. 

The review was well done, I was not commenting on that.

Yes there seems to be a minor resurgance in the game.  I still do weekend space battles occassionally.  So people are enjoying the game.  Nothing wrong with that.  I hope they have fun playing it.  It still has it's moments.

  JK-Kanosi

Apprentice Member

Joined: 12/15/06
Posts: 1359

2/25/09 9:48:22 AM#19
Originally posted by Toothman

While some of the features of Pre CU will always be missed.   The game is much better now than it ever has been.  Instead of the  small handfull of whiney children with the needed temps dominating all, everyone has move ability to play the entire game.   The number of bugs and exploits are an order of magnatude less now than in Pre CU where 99.9% of players who PvPed exploited.    Really the only people I hear complaining now are the  alpha class exploiters who now find that when skill is required, they are sadly lacking.


 

I don't know...I think SWG is a fun game, mostly, in it's current state, but there's too many problems that haven't been addressed keeping me from ever playing again.

1. The Legacy Quests are a poorly disguised grind. They need alternate equally beneficial ways to level up.

2. The economy suffers from hyper-inflation, so the rerollers w/ no money or new players cannot afford the equipment or gear to compete with the veteran players. You can't even afford new ships and parts.

3. The community has changed since Pre-NGE. Good luck finding many mature players or RPers. Instead you have the "lol Noob" PvP types. It's crazy to play a game on a desolate server, and that's where the community points you if you want to play with RPers.

MMORPG's w/ Max level characters: DAoC, SWG, & WoW

Currently Playing: WAR
Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  JK-Kanosi

Apprentice Member

Joined: 12/15/06
Posts: 1359

2/25/09 9:51:03 AM#20
Originally posted by JacenYoung

Sad this MMO has failed in the end, together with its instant mix jedi.(Stir and add water.)
Once..., once it was a good game and jedi was something mystic, something hard to obtain, something you would need more people to take down or a proffesional BH armed to the teeth.

The diversity and the amount of proffesion was its strength. Bored with 1 prof? Try another and another, mix and mash you own template. Housing, amazing, it felt like a home. Not just a big inventory on your screen, but an actual house with rooms and doors.

Now, it's just a remnant of a long, lost passion. The memories are good, we still hold you dear in our heart Tiggs what you have done for the SWG Community.
We will not forget.

 

SOE's SWG is a facade, empty inside, more machine then man.

 

But there are others...

Maybe the Phoenix will rise again from it's ashes in it's true state.
True believers and followers will join that cause, support, love and cherish it.
There is always hope...

 


 

So what game are you playing now? It always annoys me that people bitch and moan about the Jedi profession, when no other game offers an alpha class, yet they go and play those class, level, quest based grinds anyways. They bitch about SWG having classes and instant roll Jedi, but they leave SWG to go play other class based games. Hypocrisy.

Edit: I realize that you may not be one of those I am referring to. I am speaking generally.

MMORPG's w/ Max level characters: DAoC, SWG, & WoW

Currently Playing: WAR
Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

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