| 198 posts found | |
|---|---|
|
heartless
Hard Core Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
2/21/09 3:27:49 PM#141
You know what I think should happen? I think that Aventurine, or maybe just Tasos, should apologize to all their fans for creating an empty shell of what could have been an amazing game.
|
|
2/21/09 3:49:51 PM#142
Originally posted by Roin Holy crap this is pure awesomness. I love me downtoearth debates I agree with everything you just said and I too applaud those who stuck around and took the beating. |
|
|
2/21/09 3:59:40 PM#143
Originally posted by heartless "Empty shell of what could have been a great game" That's most MMOs out today. It's the new MMO standard. BTW, how many apologies do you want? Blizzard can apologize next and then NCSoft and then Cryptic and so on... EA and SOE don't need to apologize. They just need to be beaten to a bloody pulp. That's thanks enough. EDIT: Typo |
|
|
2/21/09 4:30:29 PM#144
Originally posted by SignusM
A scam is software that is not real. Vaporware is software that has an unusual development cycle, and has not released. Darkfall is vaporware until it releases, because of it's unusual development cycle. It's going to release I am sure, and then it will be Redemptive Software. Not much more to it than that. |
|
|
2/21/09 4:43:56 PM#145
Originally posted by Ihmotepp
U keep pushing that old tune. But the fact remains its simply not true:
From Computer Desktop Encyclopedia: Vaporware Software that is not yet in production, but the announced delivery date has long since passed.
Not yet in PRODUCTION...
Marketing Dictionary: vaporware Software that has been promised by a software designer but never delivered.
NEVER delivered...
Wikipedia: Vaporware is a somewhat derogatory term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge FAILS to emerge...
In development does not equal Vaporware. Get over it.
-Darkstar
|
|
|
heartless
Hard Core Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
2/21/09 4:47:36 PM#146
Originally posted by cfurlin "Empty shell of what could have been a great game" That's most MMOs out today. It's the new MMO standard. BTW, how many apologies do you want? Blizzard can apologize next and then NCSoft and then Cryptic and so on... EA and SOE don't need to apologize. They just need to be beaten to a bloody pulp. That's thanks enough. EDIT: Typo
Unlike Aventurine though, the companies you have mentioned did not run around claiming their games to be "feature complete" and "more ready now than most MMOs are 3 months after their launch date" for a few years. Only for us to find out that the only reason it's "feature complete" is because a lot of the features were cut and most of the ones implemented were done so half-assed. As for the readiness, it sort of is, provided that the server made for 10,000 people will only have about 3,000 on. Oh and provided that those players don't pre-order, since that aspect doesn't seem to work right. I see what you're saying though.
|
Originally posted by heartless
Unlike Aventurine though, the companies you have mentioned did not run around claiming their games to be "feature complete" and "more ready now than most MMOs are 3 months after their launch date" for a few years. Only for us to find out that the only reason it's "feature complete" is because a lot of the features were cut and most of the ones implemented were done so half-assed. As for the readiness, it sort of is, provided that the server made for 10,000 people will only have about 3,000 on. Oh and provided that those players don't pre-order, since that aspect doesn't seem to work right. I see what you're saying though. Uh, it is feature complete. And I've had no lag, crash, or bug issues in my month of being in beta.
People keep running around saying that the game cut sooo many features. I play along and ask people WHAT features were cut, and they either list features that were NEVER going to be in the game, or features that were announced to be out back in 2005. Mostly the former. But hey, trolls like to make things up. |
|
|
heartless
Hard Core Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
2/21/09 5:11:37 PM#148
Originally posted by SignusM
Unlike Aventurine though, the companies you have mentioned did not run around claiming their games to be "feature complete" and "more ready now than most MMOs are 3 months after their launch date" for a few years. Only for us to find out that the only reason it's "feature complete" is because a lot of the features were cut and most of the ones implemented were done so half-assed. As for the readiness, it sort of is, provided that the server made for 10,000 people will only have about 3,000 on. Oh and provided that those players don't pre-order, since that aspect doesn't seem to work right. I see what you're saying though. Uh, it is feature complete. And I've had no lag, crash, or bug issues in my month of being in beta.
People keep running around saying that the game cut sooo many features. I play along and ask people WHAT features were cut, and they either list features that were NEVER going to be in the game, or features that were announced to be out back in 2005. Mostly the former. But hey, trolls like to make things up. I don't consider running around naked, aimlessly PKing people as feature complete. As for the whole "feature complete" thing, the features that are implemented are done poorly and the stuff that was cut is what attracted a lot of players to the game in the first place. Besides that, a lot of those features are still listed on the official website. Bout honestly, what is there to do for a person in DF? You can kill mobs. You can kill players. You can loot players. You can grind for resources and build items. You can join a clan and build a city and a boat. Then you can siege other clan cities. That's Age of Conan minus the full loot, the boats and the nice graphics. UO was released with more things to do 11 years ago. However, if that's enough for you to maintain interest in the game, god bless. Who am I to tell you what game to play? On the other hand, you and the rest of Tasos fanclub should probably take a step back and look at the game objectively. Compare the existing product to what it could have been and learn to respect other people's opinions. As far as stability goes, we will see on the 25th. The server was not stress tested at all. They had about 3,000 testers on a server that's suppose to house 10,000 simultaneous users. That's a potential problem right there. Oh and I guess on this forum Troll = someone who looks at the game objectively and doesn't blindly think that it's the greatest thing since sliced bread.
|
Originally posted by heartless Uh, it is feature complete. And I've had no lag, crash, or bug issues in my month of being in beta.
People keep running around saying that the game cut sooo many features. I play along and ask people WHAT features were cut, and they either list features that were NEVER going to be in the game, or features that were announced to be out back in 2005. Mostly the former. But hey, trolls like to make things up. I don't consider running around naked, aimlessly PKing people as feature complete. As for the whole "feature complete" thing, the features that are implemented are done poorly and the stuff that was cut is what attracted a lot of players to the game in the first place. Besides that, a lot of those features are still listed on the official website. Bout honestly, what is there to do for a person in DF? You can kill mobs. You can kill players. You can loot players. You can grind for resources and build items. You can join a clan and build a city and a boat. Then you can siege other clan cities. That's Age of Conan minus the full loot, the boats and the nice graphics. UO was released with more things to do 11 years ago. However, if that's enough for you to maintain interest in the game, god bless. Who am I to tell you what game to play? On the other hand, you and the rest of Tasos fanclub should probably take a step back and look at the game objectively. Compare the existing product to what it could have been and learn to respect other people's opinions. As far as stability goes, we will see on the 25th. The server was not stress tested at all. They had about 3,000 testers on a server that's suppose to house 10,000 simultaneous users. That's a potential problem right there. Oh and I guess on this forum Troll = someone who looks at the game objectively and doesn't blindly think that it's the greatest thing since sliced bread. I see you offered no supporting details or evidence for your complaints. At least all of what you said wasn't filled with COMPLETE idiocy and blind hate. You sound like someone that could potentially be saved. These "cut features" that many people looking forward to the game are missing out on? Please, list said features, and I will either admit that they are indeed cut, or tell you how you're wrong. As for the features that ARE in the game, the only real complaint people had were about the melee system and the rogue system, both of which were addressed in the patch yesterday. |
|
|
heartless
Hard Core Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
2/21/09 6:34:04 PM#150
Originally posted by SignusM
I don't need to be "saved". Darkfall isn't a religion, although maybe for some it is. Instead of me posting a long list of problems with this game, I will copy and paste a post made by a beta tester on Forumfall, since you're part of the staff on that site, you might've read it already. It would be nice to get a reply to it, as I've posted it before and I only got one reply by downtoearth claiming that I have no idea or some crap. Here it is: 1) Magic - There will be people who say its worthwhile but honestly its mostly crap until ALOT later on, and really pure mage builds are not currently viable. The magic schools as well are not diverse they usually contain the same sorts of spells just with different names and flavours. 2) Crafting - Utterly sucky, its not at all worthwhile as a career. In eve a player could be a pure crafter and never fight such is the system, in DF crafting is something most people will learn to some degree to make cheap decent armour and weapons but not many will bother getting to high levels as its really not worth while at the moment. 3) Economy - A continuation of the above, I understand that perhaps the devs though players would use their own time and means to sell goods but the reality will be shit. It will be 10000 odd noob players spamming chat selling crap left right and centre, some form on in game localised market system needs to be implemented very quickly if the game is to endure for any period of time. 4) Mobs - If anyone (like me) got really excited when they read about how the AI is really clever, how its like a quake bot, how the mobs will loot players and band together in dynamic spawns and fight each other. Then prepare to be REALLY dissapointed. They are exactly like games like Anarchy Online, retarded AI static spawns which can be farmed by any half wit and rely purely on having ridiculous amounts of hits to survive. Also there is a huge lack of wildlife (animal mobs) I saw not one in my 3 weeks of beta, and i never saw one dynamic (wandering) spawn though a few were reported (nut never confirmed) 5) Map - While the game world is really well designed and at times beautiful, it is IMO way to small, contrary to the 8hrs across you can run on foot from one side of the main continent to the other in around 2hrs. 6) Sprinting - Absolutely the most annoying and irritating game ruining feature of DF in my opinion. Combat is not exactly deep but it could be ok if it werent for the fact that every fight (even with the AI) descends into farce within seconds due to sprinting. I read about people wanting to do exploration in big groups to avoid danger, well dont bother just stock up some cooked fish for stamina and you can run away from any mob you meet making all exploration just a matter of time rather than skill. 7) Stamina - a bizarre system which often decides who wins a fight rather than health. Again this issue is linked to sprinting and whole threads have been devoted to it, it needs fixing imo 8) Combat - Due to a combination of the two above and lack of weapon diversity and balance combat is often one sided and bland, its frenetic and fun at times but really shallow and NOTHING Like Mount & blade or similar games. 9) Racial balance - Is currently non existant for numerous reasons not least of all being stat inbalance and size making orks and mahirim totally pointless in melee. 10) Rogue alignment system - needs to be totally scrapped, achieves nothing except allowing griefing. Would be better off with no system at all. 11) Solo play - Is basically boring and pointless after about 3 sessions of play 12) Builds - No one is different, everyone is just a variation on the same hybrid melee/archer/mage build, nothing else is currently viable.
|
|
2/21/09 6:53:14 PM#151
Originally posted by Darkstar111
U keep pushing that old tune. But the fact remains its simply not true:
From Computer Desktop Encyclopedia: Vaporware Software that is not yet in production, but the announced delivery date has long since passed.
Not yet in PRODUCTION...
Marketing Dictionary: vaporware Software that has been promised by a software designer but never delivered.
NEVER delivered...
Wikipedia: Vaporware is a somewhat derogatory term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge FAILS to emerge...
In development does not equal Vaporware. Get over it.
-Darkstar
Don't confuse IN PRODUCTION with IN DEVELOMENT. DF is IN DEVELOPMENT. Until the final release version is sent out for installation testing and prepared for placement on the intended media (CD, DVD, server for DL) is it not IN PRODUCTION. I've worked in the software industry for 24 years and I've seen projects go all the way through beta > release candidate and still get pulled at the last minute. Until customers are able to aquire a FINAL RELEASED version of the game, it can still beome vaporware. The bottom line is that DF has had the potiental to become vaporware for years and still does, until we see what happens on the 25th. No apologies from anyone are required at this point. |
|
|
2/21/09 8:18:01 PM#152
It's great that Darkfall is coming. And while I've never been one to say it wouldn't ever release, it's not great that we've been hearing about it for 7 years. As far as I'm concerned, if I'm hearing hype about something now that may be out in 5+ years then it's as good as vapor to me. |
|
|
2/22/09 12:11:00 AM#153
Originally posted by SignusM
once again SignusM, you prove your ignorance about Mortal Online. what is this now, the fourth time i had to correct you about that game? 1) Mortal online never had a Spring release date. you are DEAD wrong. summer 2009 has been their release since the game was announced. 2) 10 hitboxes. not 12. 3) footage is not pre-rendered. it's scripted and rendered in real-time. 4) they don't sell mugs. only shirts. 5) the sceenshots look nothing like the trailer? are you kidding me? maybe the lighting's a little different...but that's it. 6) you are a hypocrite. you hate darkfall trolls than turn around and troll MO fans with incorrect information. 7) you probably won't even reply to this. just like the last time. enjoy your delusions anyway. ;) |
|
|
2/22/09 2:38:28 AM#154
Originally posted by GrayGhost79
I guess you Vaporware trolls still have that to hope for. I wouldn't have to much Blind Faith in that as you did in the Vaporware thing though. Didn't pan out well for you guys and didn't do anything for your campaigns credability.
So how much exactly did your sense of humour bypass cost? Some people take things way too seriously |
|
|
2/23/09 7:18:53 AM#155
Originally posted by GrayGhost79
I guess you Vaporware trolls still have that to hope for. I wouldn't have to much Blind Faith in that as you did in the Vaporware thing though. Didn't pan out well for you guys and didn't do anything for your campaigns credability.
I love the ironic way you used the term 'Blind Faith'... ...what do you mean you don't know what irony means? |
|
|
2/23/09 10:17:50 AM#156
Sure...
When it releases in my country.
Of course now its not vapor, it will either go the same way as the rest of the unfinished niche games, go free to play, or just disappear after 3 months of failed service. |
|
|
2/23/09 10:17:51 AM#157
I bet they are about to announce a further delay. Anyone else wants to bet? |
|
|
2/23/09 10:19:45 AM#158
Originally posted by huxflux2004
Not likely, but they should. The game isn t ready no matter how much the fanbois want it to be. |
|
|
DarthRaiden
Apprentice Member
Joined: 11/20/05
i make art, Forum Terrorist |
2/23/09 10:30:12 AM#159
Originally posted by Leucent
Not likely, but they should. The game isn t ready no matter how much the fanbois want it to be.
The game is ready for release. It is stable and offers everything i have been waited for. This is an MMO and will further receive patches and updates and is not some singleplayer game box copy that will be sold and stop receiving developer support ..the developer will constantly work on it .. If you don't like it, don't play it , don't buy it..But i will buy it and i want it to release Feb 25 so i can start the real DF experience.. i don't mind if you part of the launch or not..
-----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
|
2/23/09 10:34:47 AM#160
Originally posted by DarthRaiden
The game is ready for release. It is stable and offers everything i have been waited for. This is an MMO and will further receive patches and updates and is not some singleplayer game box copy that will be sold and stop receiving developer support ..the developer will constantly work on it .. If you don't like it, don't play it , don't buy it..But i will buy it and i want it to release Feb 25 so i can start the real DF experience..
I m glad it offers everything you have been waiting for. I ll also say yes it s stable, not tested with 10 000 co current people of course. That will be a sight, but the game isn t ready at all. I saw it and I m convinced it isn t. You can think otherwise, thats fine. Opinions are allowed, but for a game claiming so much and isn t there, this is why I m saying it. |
|