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Darkfall

Darkfall 

General Discussion  » "Dumb'd down combat" - no, not at all

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64 posts found
  ImperiumRule

Novice Member

Joined: 2/19/09
Posts: 72

 
2/20/09 1:50:34 PM#1

I have seen a few people throw this around lately, and I think it needs some clairification from someone who has been in beta.  I can only assume the people commenting that the combat is somehow more dumb'd down than, wow, war, etc werent in beta or are just moving on to the next thing to troll about.

 

From the outside view of watching a youtube video, you see someone clicking to swing in melee, or choosing to use the knockback melee, or loading up an arrow or spell.  But you can't say that DF combat is "click spam melee" because it is way more involved than that and hardly dumb'd down.

 

WoW for example consists of you locking onto a target....and then hiting some hot bar keys.  so technically it is also just hitting a few keys.  Now of course you have to know your opponent and anticipate what skills they are going to use and react quickly, so it is not just target + 1 2 3 like others try to play it off as.  Melee also did not take range of weapons into consideration if i remembe correctly...a dagger would hit its target standing at the sam distance of a large 2h'er.

 

Darkfall is involving because not only do you have to aim your ranged attacks which is extremely involving when your opponent is dodging or using the terrain against you, but it is a HUGE mind game between you and your opponent.

Knowing the reach of your weapon vs his, and faking in and out.  Managing your stamina is HUGE...parry/block eats up stamina, sprinting to gain ground or put distance eats stamina etc...

In multi player fights communication is huge...having a board and sword and going into block can force your opponents to change targets. 

You have to aim your melee attacks and in this game the terrain plays a HUGE role.  Having the higher ground is an extreme advantage, hiding behind object because there is no green neon sign above your head is an important tactic, and etc etc etc....

So just because you really only have a few melee attacks, 1 arrow attack, and the videos you have seen are mainly the noob spells, the combat is not dumb'd down, not by a long shot.  Spells that actually blind you, turn your screen white, are in game as well.  FRIENDLY FIRE...more dmg for attacking from behind...changing your melee swing from straight up and down to a sweeping attack.... all these things make for a very involved and amazing combat experience. 

 

 

Oh and also this isnt a game that has your character look like he or she is summoning the gods of lightining and hate everytime they fire off an arrow.  so please dont confuse crazy animations with the depth of combat.

  poppets

Novice Member

Joined: 2/20/09
Posts: 99

2/20/09 2:02:30 PM#2

sorry but no.

There is absolutely no skill or depth in ANY part of this game... and for sure not the combat which is nothing more than a mouse click fest while you run around like some kind of a skitzo maniac while watching the terrible animations

  ImperiumRule

Novice Member

Joined: 2/19/09
Posts: 72

 
2/20/09 2:03:50 PM#3
Originally posted by poppets

sorry but no.

There is aboslutely no skill or depth in ANY part of this game...

You haven't played it obviously so i don't expect you to know, but hey keep spreading your message based on nothing.

and for sure not the combat which is nothing more than a mouse click fest while you run around like some kind of a skitzo maniac.

 

Thanks for the bump =)

Pretty sure i explained why it is much more than just a mouse click fest, keep up the good trolling in your other threads though, and thanks for keeping it pretty mild in mine.

  GrayGhost79

Elite Member

Joined: 8/30/08
Posts: 3326

2/20/09 2:05:06 PM#4
Originally posted by poppets

sorry but no.

There is absolutely no skill or depth in ANY part of this game... and for sure not the combat which is nothing more than a mouse click fest while you run around like some kind of a skitzo maniac looking while watching the terrible animations

 

The above is a commen statement from those that haven't figured it out yet. If you simply circle strafe and spam LMB you die against anyone that has an ounce of skill.

 

Sorry your wrong lol.

  DarkPony

Steed of Tardcore

Joined: 8/29/08
Posts: 5459

Confident, cocky, lazy, dead.

2/20/09 2:08:54 PM#5

You are right in quite some things I guess. But still, stuff like being able to keep running no matter what (no staggering, limping or other very realistic consequences of, for instance, having your kneecap shattered) and the choppy animations DO look pretty much 'dumbed down' to me, as a neutral observer, though I am glad to hear you don't experience it that way. Even though ranged combat seems pretty much ok, melee looks kind of aweful.

Since you brought WOW up; In WOW each class has a myriad of unique abilities to use in PVP, each with their own animation and besides anticipating your oponents skills, you have to manage your own sequences perfectly, totally in respect to the specific situation you are in. Next to that you ALSO have to manage 'lifeblood' bars like stamina / mana / rage and the lot. I do agree that pvp is way more real without those neon sign names and in that regard I love the overall realistic aproach of pvp in Darkfall.

I yet have to see some more variety in melee, though. That might come when people get to higher skill levels but I will wait and see whether that happens before I buy the game. In the meanwhile I hope they get to update some of the existing animations.

  neonwire

Advanced Member

Joined: 12/19/04
Posts: 1807

2/20/09 2:08:57 PM#6
Originally posted by ImperiumRule
Originally posted by poppets

sorry but no.

There is aboslutely no skill or depth in ANY part of this game...

You haven't played it obviously so i don't expect you to know, but hey keep spreading your message based on nothing.

and for sure not the combat which is nothing more than a mouse click fest while you run around like some kind of a skitzo maniac.

 

Thanks for the bump =)

Pretty sure i explained why it is much more than just a mouse click fest, keep up the good trolling in your other threads though, and thanks for keeping it pretty mild in mine.


 

Yeah you did explain it all very well. Poppets is currently creating multiple threads to attack Darkfall from multiple angles.

  COORS

Apprentice Member

Joined: 4/30/08
Posts: 335

2/20/09 2:11:02 PM#7
Originally posted by GrayGhost79
Originally posted by poppets

sorry but no.

There is absolutely no skill or depth in ANY part of this game... and for sure not the combat which is nothing more than a mouse click fest while you run around like some kind of a skitzo maniac looking while watching the terrible animations

 

The above is a commen statement from those that haven't figured it out yet. If you simply circle strafe and spam LMB you die against anyone that has an ounce of skill.

 

Sorry your wrong lol.


 

Skill? Okay, I'll bite. What tremendous skill do you actually need?

All I've seen in the videos AND what I've read from beta testers ON Forumfall, where the fans reside, dispute what you are saying.

The MELEE combat appears to be nothing more than jumping, bunny-hopping, running and clicking your mouse over and over. Doesnt matter what weapon you're using either, they all function exactly the same.

So... You're telling me there's actually great skill involved? Maybe... But I know what I saw and read from testers.

  dark-merlin

Novice Member

Joined: 10/10/05
Posts: 354

2/20/09 2:23:27 PM#8

This is 100% correct

 

The game with basic melee/archery/magic is more involved than 99% of mmos at high level PVP

 

sure if u stand still and press left click there is only going to be a horizontal/vertical attack...lol

 

To learn the  combat system u have to apply yourself, learn how to do it...of course a youtube video will not show this

  loxleynew

Novice Member

Joined: 7/22/08
Posts: 271

2/20/09 2:27:21 PM#9

 You're one of maybe 2 beta testers to say it is not dumbed down. You claim we just watched the video and assumed this. We watched the video and read many other beta testers who claimed the combat system is a one button spam fest.

 

So who to believe? You and maybe 1 other guy or maybe the other 50 reviews ive seen. Hmm...

  ImperiumRule

Novice Member

Joined: 2/19/09
Posts: 72

 
2/20/09 2:29:54 PM#10
Originally posted by loxleynew

 You're one of maybe 2 beta testers to say it is not dumbed down. You claim we just watched the video and assumed this. We watched the video and read many other beta testers who claimed the combat system is a one button spam fest.

 

So who to believe? You and maybe 1 other guy or maybe the other 50 reviews ive seen. Hmm...

 

Making stuff up is fun...

Some people like it, others dont, no game makes everyone happy.

But you are simply trolling if you say me and maybe 2 other beta testers think that my OP is accurate.  Hell there are a few people in this thread alone who agree...and hundreds of people on the beta forums.

Thanks for the bump =)

  stayontarget

Guide

Joined: 10/04/08
Posts: 5819

Girlfriends come and go but Epic battles are Soulbound

2/20/09 2:30:36 PM#11

Skill ? That's rich. I think your hit box has gotten to big for your bodies to carry around.

Skilllll.....please spare me..

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  loxleynew

Novice Member

Joined: 7/22/08
Posts: 271

2/20/09 2:31:06 PM#12
Originally posted by COORS
Originally posted by GrayGhost79
Originally posted by poppets

sorry but no.

There is absolutely no skill or depth in ANY part of this game... and for sure not the combat which is nothing more than a mouse click fest while you run around like some kind of a skitzo maniac looking while watching the terrible animations

 

The above is a commen statement from those that haven't figured it out yet. If you simply circle strafe and spam LMB you die against anyone that has an ounce of skill.

 

Sorry your wrong lol

 

Skill? Okay, I'll bite. What tremendous skill do you actually need?

All I've seen in the videos AND what I've read from beta testers ON Forumfall, where the fans reside, dispute what you are saying.

The MELEE combat appears to be nothing more than jumping, bunny-hopping, running and clicking your mouse over and over. Doesnt matter what weapon you're using either, they all function exactly the same.

So... You're telling me there's actually great skill involved? Maybe... But I know what I saw and read from testers.

 

The answer is there isn't any skill involved, or if any maybe 10%. Does it take 10% skill to run up to someone then back off while he swings then charge in and spam button 1? Nope. 

 

If you notice the same 3-4 fanatics post in every thread that posts any kind of critisism with the game. They claim everything is amazing and takes more skill than even a FPS.

  DarkPony

Steed of Tardcore

Joined: 8/29/08
Posts: 5459

Confident, cocky, lazy, dead.

2/20/09 2:31:48 PM#13
Originally posted by ImperiumRule
Originally posted by loxleynew

 You're one of maybe 2 beta testers to say it is not dumbed down. You claim we just watched the video and assumed this. We watched the video and read many other beta testers who claimed the combat system is a one button spam fest.

 

So who to believe? You and maybe 1 other guy or maybe the other 50 reviews ive seen. Hmm...

 

Making stuff up is fun...

Some people like it, others dont, no game makes everyone happy.

But you are simply trolling if you say me and maybe 2 other beta testers think that my OP is accurate.  Hell there are a few people in this thread alone who agree...and hundreds of people on the beta forums.

Thanks for the bump =)

 

Now reply to my post! *cries, shakes fist & runs off to read some Terry Pratchet*

  ImperiumRule

Novice Member

Joined: 2/19/09
Posts: 72

 
2/20/09 2:33:33 PM#14
Originally posted by DarkPony
Originally posted by ImperiumRule
Originally posted by loxleynew

 You're one of maybe 2 beta testers to say it is not dumbed down. You claim we just watched the video and assumed this. We watched the video and read many other beta testers who claimed the combat system is a one button spam fest.

 

So who to believe? You and maybe 1 other guy or maybe the other 50 reviews ive seen. Hmm...

 

Making stuff up is fun...

Some people like it, others dont, no game makes everyone happy.

But you are simply trolling if you say me and maybe 2 other beta testers think that my OP is accurate.  Hell there are a few people in this thread alone who agree...and hundreds of people on the beta forums.

Thanks for the bump =)

 

Now reply to my post! *cries, shakes fist & runs off to read some Terry Pratchet*

 

wtf i actually could have sworn i made a response.  now that i realize it, i made a respone in signus' thread that didnt show either.

gah!

  ImperiumRule

Novice Member

Joined: 2/19/09
Posts: 72

 
2/20/09 2:34:38 PM#15
Originally posted by stayontarget

Skill ? That's rich. I think your hit box has gotten to big for your bodies to carry around.

Skilllll.....please spare me..

 

spare us, and yourself, by convincing yourself to stop posting.  you never have anything constructive to say, just standard hot topic troll stuff before its proven wrong and you move on to the next topic. 

lol vaporware right?

  ImperiumRule

Novice Member

Joined: 2/19/09
Posts: 72

 
2/20/09 2:41:36 PM#16
Originally posted by DarkPony

You are right in quite some things I guess. But still, stuff like being able to keep running no matter what (no staggering, limping or other very realistic consequences of, for instance, having your kneecap shattered)

I admire their choice to not have CC in the game, but I would also like to see something to stop the running.  But hey who wouldnt try to escape from a fight they know they cant win?  Anyways they changed the cool downs of potions to make it harder to sprint for awhile, and they are aware of the issue and will make more changes.  Also if you are actually in a fight, you arent going to be able to get away since you still eat up a lot of your stamina taking hits and dishing out attacks, so i guess you can consider that "battle wear and tear" when trying to run away.

Since you brought WOW up; In WOW each class has a myriad of unique abilities to use in PVP, each with their own animation and besides anticipating your oponents skills, you have to manage your own sequences perfectly, totally in respect to the specific situation you are in. Next to that you ALSO have to manage 'lifeblood' bars like stamina / mana / rage and the lot. I do agree that pvp is way more real without those neon sign names and in that regard I love the overall realistic aproach of pvp in Darkfall.

I completely agree, and the reason i didnt say what you did is i didnt want to go more into a discussion about WoW combat than DF, just wanted the comparison.  I havent played WoW in years, but it use to be that you usually had a standard plan of attack vs the other class (since you knew exactly what you were up against usually) and the fights didnt take that much skill after gear and then it was just timing your interupts and maybe getting out of the range of certain attacks.  Im not saying DF is more combat exciting that WoW, i compared them because i think they are both involving, just obviously very different mechanic wise.  That sounds wierd but i mean it in the sense of the actual thought process that goes into a fight.

I yet have to see some more variety in melee, though. That might come when people get to higher skill levels but I will wait and see whether that happens before I buy the game. In the meanwhile I hope they get to update some of the existing animations.

The seize melee attack seems to be broken, not sure about whirlwind or other stuff...in beta i really wanted to test out magic and crafting so my melee skills were low, but i still had a lot of experience in melee.

 

Ok lets try this again since my first response to your post (A lengthy one that i refuse to retype) didnt post.

 

  //\\//\\oo

Spotlight Poster

Joined: 4/17/04
Posts: 2810

"The dreams of youth are the regrets of maturity."

-The Lord of Darkness from Legend

2/20/09 2:49:39 PM#17

So it's basically like chainsaw dueling in doom with a stamina bar that depletes with your moves?

 

This is a sequence of characters intended to produce some profound mental effect, but it has failed.

  stayontarget

Guide

Joined: 10/04/08
Posts: 5819

Girlfriends come and go but Epic battles are Soulbound

2/20/09 2:53:39 PM#18
Originally posted by ImperiumRule
Originally posted by stayontarget

Skill ? That's rich. I think your hit box has gotten to big for your bodies to carry around.

Skilllll.....please spare me..

 

spare us, and yourself, by convincing yourself to stop posting.  you never have anything constructive to say, just standard hot topic troll stuff before its proven wrong and you move on to the next topic. 

lol vaporware right?

Ok tell me this, does squatting or jumping change you hit box position. Is combat fast or very slow in regards to attack swings.  "let me guess combat breaks down into wasd+ click, Maybe throw in a little range attacks or dodge a few slow range attacks". Putting someone in gray, running to a tower, or putting you shiny armor in storage does not take skill. There are zero tactic's in this game. Who ever has the most peep's will attack and the other side will run away.   "a game of chase".

There are very few options to use when it come down to combat in DF. It's very limiting and yes dumb downed.

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  loxleynew

Novice Member

Joined: 7/22/08
Posts: 271

2/20/09 3:01:03 PM#19
Originally posted by ImperiumRule

Making stuff up is fun...

Some people like it, others dont, no game makes everyone happy.

But you are simply trolling if you say me and maybe 2 other beta testers think that my OP is accurate.  Hell there are a few people in this thread alone who agree...and hundreds of people on the beta forums.

Thanks for the bump =)

 

Hey whatever floats your boat. The only people agreeing with you are the same 3 fanboys that agree to anything positive on all the threads here. I guess if you are a selective viewer of all the reviews so be it. If you need some sort of boost to your morale telling you it requires skill so be it, however, it just not make it so.

 

Go on the beta leak forums and read all their reviews. Especially read the manifesto (sp?). Saying it requires skill based on your opinion is fine, because it's an opinion. However telling everyone it is skill and that is that is simply a lie based on tons of other testers. People don't even have to just read things anymore, they can see in basically every video. 

 

I suggest you jump off the tasos bandwagon and look at this game without bias.

 

 

  User Deleted
2/20/09 3:03:21 PM#20

Don't stress people. The kids are just mad that they can't press tab and hit autoattack, and play with one hand while stroking their budding pubes with the other.

Darkfall is a step in the direction of realism...of creating a virtual world. The kids are afraid that the type of game they always said would fail will actually do very well, and make larger developers take notice. They are afraid that DF may be the end of the WoW clones, and that they might have to actually learn some skill.

We saw the same kind of screaming and crying when AoC's combat system was being revealed. Anything that deviates from the standard auto target / auto attack formula incites a riot from the wow-brats.

Who cares?? Hopefully they all hate it and stay in their little cartoon world jacking off to their naked elf alt. 

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