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Well, after several hours of play last night, and this morning, I wanted to give a quick write up on how 1.04 has treated me... The Good The DT is worth it's weight as a unique class now. Watching how your health would rise up and down based on how you managed your attacks, positioning, etc. It truly was the most fun I have had yet. Everything on, 8x AA, 16X AF, ATI 4870 with 512, running between 80-100FPS+...gorgeous. New looting. Seems a lot of the crap from bags and chests have been removed with little collectibles. No more running out of space so fast while questing thanks to the stackable gems and coins. Very reminiscent of Guild Wars. Most chests also have just a main item in them...in so many words a green or blue, no extra junk. GUI enhancements like timer notations on buffs and food. No food can be eaten unless you cancel old food. New loot drops for various levels. New clothing styles were shown even in Global chat...start of itemization? So much more, so I will not go on and on, but some great stuff here (I am not going to even go on about the questing now, which is a good even keel thanks to filled out sections (level 20-40, then 40-50, then 50-60, 60+ is all even with no major grind, and some fun quests as well) The Bad Always login and it is midnight and dark out. Crappy and annoying bug. But not game breaking. Custom UI's broken, and because of this, so many complaints about crashes and what not were actually the UI breaking...caused an ugly scene in game and on the boards. The UGLY! Funcom still cannot release a patch without an issue. DC's through the night (which I was able to alleviate thanks to a trick to delete the Shader.Cache.Local file) __________________________________________ No matter how it goes, Funcoms issue with patches is truly a mess. I just wish for once they could get it right. Why? Because no matter the issues I experienced last night (none this morning except for the stupid "Midnight" bug), I find this game way more fun than WAR, LOTRO, EQ2, Vanguard, etc... Funcom only shoots itself in the foot with each patch though, and maybe they do deserve such a fervent following of haters...yet, I cannot drag myself away, as I really like how the game plays, looks, runs. Until some new MMO comes along, I guess I will stay dedicated for now. But, Funcom, please get some QA going before releasing these patches. This patch is a winner barring these stupid issues. Cheers |
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2/19/09 9:57:33 AM#2
Last night I was going to make a huge post with the a list of of bugs and experiences that AoC players had, but to be honest with you...I felt too bad for the players this time. I mean i knew that there were going to be problems, but this exceeded even my expectations. The crazy thing is that there are countless posts about a lot of the problems that was reported by the PTR players, and if FC did a better job attending to these concerns a certain amount of this may have been averted.
You should consider EvE Online, or at least the 2 week trial.
Here's what AoC fans say about EvE forums.ageofconan.com/showthread.php
I mention EvE because it is a fresh alternative that has experienced steady growth -although as most EvE players state---it's not for everybody. Im not here to promote it, but i think AoC players will like it because of the PvP aspect. (EG instead Sieges were you attack a city, in EvE you attack a player ran space station) Anyways Im still readjusting to EvE--im on my trail, but Ive played for a sometime a while ago--but there are other choices out there.
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Originally posted by Blackwell99 See...EvE is boring beyond belief. And as I said...no matter what game I go back to, it just does not work. And no new game works either. As to the current bugs, it definitely is not enough to quit over. I just feel disappointed that Funcom cannot get their patching straight...but, it still is a better game than most any title (except Guild Wars) that I have played. I have no problem that it will be rectified in the following week..just wish they could get a break is all Cheers |
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2/19/09 11:02:27 AM#4
I was thinking of reupping actually, then Failcom wins again with a untested patch that broke the game, then a hotfix that stopped some of the constant redline client crashes but not nearly all the NEW bugs... Ultrafail! Glad I waited!
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2/19/09 11:14:06 AM#5
The most serious problem (the dc's) seems to be related to server load, and there is no way they could have tested this on testlive. I did not have this problem myself though. What I did experience was a surprisive increase in my fps by another 10-15, and that the game looked even better than prepatch. Hopefully they will sort out the glitches that came with this patch soon. They sure as hell is working hard on it. Nothing of this undermines that patch 1.04 is a wicked good patch that rectifies a lot of issues and gives the game some sorely needed content at high lvl, both pve and pvp wize. |
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Originally posted by Tjommis I agree. I think the fact the good outweighs the bad helps. So much to enjoy. But, like I said...why can't they get this straight. And by doing something like this, it just gives more gas for the flames of the haters...even though the one issue that is the largest problem is fixed... Even with the problems, I am ready to go back to my DT who will hit 60 tonight (one more quest turn in will do it...)...just not interested in logging in to a dark night as Midnight starts once I am in... |
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2/19/09 11:30:29 AM#7
Originally posted by openedge1
Custom UI issue fix was released within an hour after the game was patched. http://forums.ageofconan.com/showthread.php?t=184112 The bugs listed are corrected by user intervention that takes just a moment of time to resolve.
I think Funcom got it right.
I certainly wouldn't say Funcom never gets it right especially considering all the content and positive changes they added to the patch. There really aren't any issues except for the disconnects that they're fixing today which was caused by population increases. |
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Originally posted by TheNinjaboy
Custom UI issue fix was released within an hour after the game was patched. http://forums.ageofconan.com/showthread.php?t=184112 That is a workaround, not a fix. I decided to delete my folder before patching thanks to the pre-release data I read from Funcom...Wish others would have done the same (and note, there is no mention of a Funcom fix here...it is a workaround though, and custom UI's can work if you follow directions well.) The bugs listed are corrected by user intervention that takes just a moment of time to resolve. Big Agree...all except that Midnight bug...how can I fix what time the game sets for me when I login? I think Funcom got it right. Also agree, good stuff in this patch. But, again, Funcom did get hell for releasing a patch with some issues present...no matter how small...some people need to be petty. I certainly wouldn't say Funcom never gets it right especially considering all the content and positive changes they added to the patch. I am talking about releasing a patch that does not require extra downtime or new fixes to fix the fixes.. There really aren't any issues except for the disconnects that they're fixing today which was caused by population increases. Yup, and I have read this is a go, and all DC's have disappeared...just have to wait for peak to find out if this is the case... I wish them luck.. Now, if work would end so I can go PLAY! |
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2/19/09 1:00:02 PM#9
One of the forum mods directly said that PVP queue times would be improved. I was kind of hoping they'd be merging queues across all servers, because this is the only thing that could improve queues. Instead, they revamped the queue graphics interface and called it a queue time fix. LMAO @ Failcom. "The keys are in your hands. Realize you are sole creator... of your own madter plan" - Dimmu Borgir, Gateways |
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2/19/09 1:10:33 PM#10
Originally posted by openedge1 I agree. I think the fact the good outweighs the bad helps. So much to enjoy. But, like I said...why can't they get this straight. And by doing something like this, it just gives more gas for the flames of the haters...even though the one issue that is the largest problem is fixed... Even with the problems, I am ready to go back to my DT who will hit 60 tonight (one more quest turn in will do it...)...just not interested in logging in to a dark night as Midnight starts once I am in... It wouldn't be so bad if they didn't break something EVERY time they patched... I remember a bug fix hotfix patch breaking something once... I mean, WTF people?
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2/19/09 1:16:00 PM#11
They added option to join any game that starts first. Thats the main fix that decrease waiting times. So LMAO Fail Troll, you failed in this one! If you dont play, SHUT UP and dont make yourself look stupid! _____________________________ |
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2/19/09 3:11:21 PM#12
Originally posted by Blackwell99
Please still do. I will make sure it gets somewhere. :) Glen ''Famine'' Swan |
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2/19/09 4:44:23 PM#13
Originally posted by ChristianBal
{ Mod Delete } Back to the OP for the life of me I the only thing I see different about this game on the PvE side and LoTRO / Vanguard / EQII is the purdy graphics. otherwise it is just another graphical DIKU that it has less content, is buggier, has less features, is less finished as far as the small stuff like loot tables and crafting, and holds your hand and more than the other games I mentioned. I have tried it twice now and it just refuses to grab my attention. { Mod Edit } |
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Originally posted by Jackdog And we each have personal preferences. I have played MMO's til they have come out of my ying yang, and I would prefer if AoC was more stable, and that patching went smoother... But, the fact is, no current MMO will work for me anymore. They bore me out of my skull....I have tried, and they fail...so, I will stick with AoC until Guild Wars 2. Cheers |
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2/19/09 5:47:45 PM#15
Originally posted by FC-Famine
Please still do. I will make sure it gets somewhere. :)
I kind of like to think you have someone on your staff who has that role, because there are two types of bugs, the ones we can see (EG: people crashing to desk top) and the ones we can't see (statistical errors) |
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Originally posted by Blackwell99
I kind of like to think you have someone on your staff who has that role, because there are two types of bugs, the ones we can see (EG: people crashing to desk top) and the ones we can't see (statistical errors) But, he cannot be the only one. For example, the forums is full of various issues people are stating they are having, yet I am NOT having those issues. So, how does Funcom find out about an issue a particular player is experiencing? This is a group effort from both the Devs and the community. I may have a problem one day and you will not, so how does someone on staff know what I am experiencing unless I tell them. Hopeully if you think you have found something, you would report it, and not do a rewrite of whats already been posted somewhere and waste everyones time. But, do you even still play? |
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2/19/09 9:38:56 PM#17
Originally posted by openedge1
I kind of like to think you have someone on your staff who has that role, because there are two types of bugs, the ones we can see (EG: people crashing to desk top) and the ones we can't see (statistical errors) But, he cannot be the only one. For example, the forums is full of various issues people are stating they are having, yet I am NOT having those issues. So, how does Funcom find out about an issue a particular player is experiencing? This is a group effort from both the Devs and the community. I may have a problem one day and you will not, so how does someone on staff know what I am experiencing unless I tell them. Hopeully if you think you have found something, you would report it, and not do a rewrite of whats already been posted somewhere and waste everyones time. But, do you even still play? All the issues were posted on their website-in both the US side and the EU side--all they had to do was merely read them. Not to mention, some of the issues were also reported through their test-live servers forums. Whether posting an issue is or is not a waste of time is not a judgment you are qualified to make. |
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2/19/09 10:35:25 PM#18
Originally posted by Spellshaper
You're serious? You can't be. If I login to a PVE game like WOW and I can do some PVP @ 4 AM on a non-PVP server inside of 15 mins, I should be able to login to a PVP game like AOC during prime time and find a game in seconds, not hours. So yeah, your reply must be a joke. It's the only logical explanation. "The keys are in your hands. Realize you are sole creator... of your own madter plan" - Dimmu Borgir, Gateways |
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2/20/09 1:27:32 AM#19
Originally posted by Souldrainer
Well in fairness WoW has a big advantage .. it's called a Player Base. |
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2/20/09 1:36:40 AM#20
Originally posted by Souldrainer
They are improved. You're leaving out the most obvious key feature that they're talking about troll. I chuckle since you don't even know what it is and I'll let you figure it out. I'll give you a hint - it's located in the top right part of the PvP menu.
Edit: I saw this quote and you beat me to the punch!
"They added option to join any game that starts first. Thats the main fix that decrease waiting times. So LMAO Fail Troll, you failed in this one! If you dont play, SHUT UP and dont make yourself look stupid!"
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