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MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » Darkfall WAS vaporware, the trolls were right!

7 Pages « 1 2 3 4 5 6 7 » Search
138 posts found
  Varking

Apprentice Member

Joined: 9/16/07
Posts: 343

Two there should be; no more, no less. One to embody the power, the other to crave it.

2/19/09 5:42:05 PM#101

Oh, Dark, you mean breaking the mold. Not groundbreaking.

 

Here is the definition of groundbreaking:

groundbreaking

adjective
1. being or producing something like nothing done or experienced or created before; "stylistically innovative works"; "innovative members of the artistic community"; "a mind so innovational, so original" [syn: innovative]

 

But its a simple mistake to make, I hope this cleared it up for you.

  Spoonpott

Novice Member

Joined: 1/11/09
Posts: 183

2/19/09 5:47:09 PM#102
Originally posted by Darkstar111
Originally posted by Zorvan
Originally posted by Darkstar111
Originally posted by SuperCrap

  The game lacks many of the features that were supposed to make it ground breaking, 

 

 

Go on what ground breaking features did not make it into launch ??

 

Lots of mobs? Right, ground breaking... no wait every other MMO has that.

 

Fog ?  Are u kidding me?

 

Prestige classes ?  Sorry, nothing ground breaking there.

 

What is it about Darkfall that was supposed to be so groundbreaking ?

 

1. Free for all pvp, its been done before but not recently, its ground breaking.  CHECK. 

If it's been done before, it is not groundbreaking. UO, Lineage 2 ( which I'd say counts as recently )

 2. Full loot. Certainly Ground breaking. CHECK

Been done before, not groundbreaking. UO

 3. No levels, skill based instead.  In todays MMO market, this is ground breaking. CHECK.

Been done before, not groundbreaking. UO come s to mind.

 4. The ability to craft almost any item in the game. Yup, thats ground breaking. CHECK.

Saga of Ryzom, EVERYTHING IS CRAFTED. Been done before, not groundbreaking.

 5. To craft boats, steer them and destroy other players boats. Ground Breaking. CHECK.

 Sorry, been done before, not groundbreaking. Here's a hint, they have pirates even..

6. Guild towns and cities. done before, but this could very well be ground breaking. CHECK.

Done before, not groundbreaking. Star Wars Galaxies

 7. Sieging other cities.  If done well, this is ground breaking. CHECK

Done before, not groundbreaking. Shadowbane

 8. FPS style combat in an MMO. Definitetly ground breaking. CHECK.

Done before, not groundbreaking. Hellgate: London

 

 

 

Keep fidling along on ur last string little trolls, its the only one u got left.

Keep trying to defend Darkfall with bullshit, it's the only thing you got left.

 

 

-Darkstar

 

 

 

 

 

 

 

Learn the meaning of the word groundbreaking. If it has EVER been done before, it is NOT groundbreaking.

Thanks for playing, come back soon!
 

 

Sorry, u got it wrong.

 

Right now every MMO is a wow clone, thats is because every MMO believes that WOW is the formulae form making a good MMO. 

Therefore to break new ground is not about having a new feature, but have a feature that breaks from the wow mold, but being implemented in an innovative way that actually works well.

If it doesnt become part of the mold for the next generation of MMOs, its not ground breaking.

 

And thats why people say that Darkfall will be groundbreaking, I understand ur confusion since, as u say, u thought groundbreaking meant New.

Then it would have said new.

 

But its a simple mistake to make, I hope this cleared it up for u.

 

-Darkstar

 

So by your definition, DF is not groundbreaking until most future MMOs take DF as influence when developping their features.

 

Also: EvE.

The rules of Debate are really simple; once you have to stoop to insults instead of facts, logic, or reason to try and win your argument, you've lost.

  Darkstar111

Apprentice Member

Joined: 2/09/09
Posts: 683

2/19/09 5:51:26 PM#103
Originally posted by Spoonpott

So by your definition, DF is not groundbreaking until most future MMOs take DF as influence when developping their features.

 

Also: EvE.

 

Right, If Darkfall is a successfull MMO then the industry will see that it is possible.

 

-Darkstar

 

  Darkstar111

Apprentice Member

Joined: 2/09/09
Posts: 683

2/19/09 6:00:13 PM#104
Originally posted by Varking

Oh, Dark, you mean breaking the mold. Not groundbreaking.

 

Here is the definition of groundbreaking:

groundbreaking

adjective
1. being or producing something like nothing done or experienced or created before; "stylistically innovative works"; "innovative members of the artistic community"; "a mind so innovational, so original" [syn: innovative]

 

But its a simple mistake to make, I hope this cleared it up for you.

 

If u look a little bit up on that same page, assuming u used dictionary.com, ull see what im talking about.

originating or pioneering a new endeavor, field of inquiry, or the like: Pasteur's groundbreaking work in bacteriology.

 

Pioneering being the operative word.

Also if u follow ur own explanation u need to look up the word Innovative.

Here ill do it for u:

something new or different introduced:

 

Not neccesarily created,  just introduced.

Its really not very hard to grasp.

 

 

-Darkstar

 

 

 

 

  Respit

Novice Member

Joined: 11/05/08
Posts: 780

“It's not easy to cut through a human head with a hacksaw.”
- Michael Crichton

2/19/09 6:05:32 PM#105
Originally posted by Darkstar111
Originally posted by Spoonpott

So by your definition, DF is not groundbreaking until most future MMOs take DF as influence when developping their features.

 

Also: EvE.

 

Right, If Darkfall is a successfull MMO then the industry will see that it is possible.

 

-Darkstar

 

 

I was going to post something, but it went right by me....

 

DarkFall FAQ - Read then Question with Boldness

  Varking

Apprentice Member

Joined: 9/16/07
Posts: 343

Two there should be; no more, no less. One to embody the power, the other to crave it.

2/19/09 6:05:50 PM#106
Originally posted by Darkstar111
Originally posted by Varking

Oh, Dark, you mean breaking the mold. Not groundbreaking.

 

Here is the definition of groundbreaking:

groundbreaking

adjective
1. being or producing something like nothing done or experienced or created before; "stylistically innovative works"; "innovative members of the artistic community"; "a mind so innovational, so original" [syn: innovative]

 

But its a simple mistake to make, I hope this cleared it up for you.

 

If u look a little bit up on that same page, assuming u used dictionary.com, ull see what im talking about.

originating or pioneering a new endeavor, field of inquiry, or the like: Pasteur's groundbreaking work in bacteriology.

 

Pioneering being the operative word.

Also if u follow ur own explanation u need to look up the word Innovative.

Here ill do it for u:

something new or different introduced:

 

Not neccesarily created,  just introduced.

Its really not very hard to grasp.

 

 

-Darkstar

 

 

 

 

We had sandbox games before though. this isn't new. This isn't different. Eve also beat Darkfall to this "pioneering", UO beat it to most of the others.

  JuJutsu

Hard Core Member

Joined: 10/17/07
Posts: 291

2/19/09 6:09:09 PM#107

"Sorry, u got it wrong.

 

Right now every MMO is a wow clone, thats is because every MMO believes that WOW is the formulae form making a good MMO.

Therefore to break new ground is not about having a new feature, but have a feature that breaks from the wow mold, but being implemented in an innovative way that actually works well.

If it doesnt become part of the mold for the next generation of MMOs, its not ground breaking.

 

And thats why people say that Darkfall will be groundbreaking, I understand ur confusion since, as u say, u thought groundbreaking meant New.

Then it would have said new.

 

But its a simple mistake to make, I hope this cleared it up for u.

 

-Darkstar"

I don't post often but this can't be passed up...Do you REALLY think that you can just define words to mean whatever you want?

 

  bluealien1

Novice Member

Joined: 10/06/07
Posts: 549

2/19/09 6:12:00 PM#108

Darkstar you can't even spell out "you," so stop giving spelling lessons, lmao.

  Lashay

Apprentice Member

Joined: 2/19/09
Posts: 104

2/19/09 6:12:53 PM#109
Originally posted by Darkstar111


Sorry, u got it wrong.

 

Right now every MMO is a wow clone, thats is because every MMO believes that WOW is the formulae form making a good MMO. 

Therefore to break new ground is not about having a new feature, but have a feature that breaks from the wow mold, but being implemented in an innovative way that actually works well.

If it doesnt become part of the mold for the next generation of MMOs, its not ground breaking.

 

And thats why people say that Darkfall will be groundbreaking, I understand ur confusion since, as u say, u thought groundbreaking meant New.

Then it would have said new.

 

But its a simple mistake to make, I hope this cleared it up for u.

 

-Darkstar

 

 

 

 

WoW was not ground breaking, it just borrowed heavily from EQ and bits from a few other games without many of their mistakes and put a good polish on it
DFO is not groundbreaking, it has just borrowed heavily from UO and somewhat from Daoc, improved a few things, left out a lot more and screwed up the rest

Both took their templates from one of the two main braches of previous generation MMO’s because both went into development at roughly the same time, just wow beat DFO to release by..oh about 4 years

DFO could not follow the “WoW template” because plan for it was laid out years before wow was released and while it might look groundbreaking to you it’s not to anyone who has been around for while
 

I need a new MMO world to call home as Tom Chilton keeps destroying them

  Darkstar111

Apprentice Member

Joined: 2/09/09
Posts: 683

2/19/09 6:13:10 PM#110
Originally posted by Varking
Originally posted by Darkstar111
Originally posted by Varking

Oh, Dark, you mean breaking the mold. Not groundbreaking.

 

Here is the definition of groundbreaking:

groundbreaking

adjective
1. being or producing something like nothing done or experienced or created before; "stylistically innovative works"; "innovative members of the artistic community"; "a mind so innovational, so original" [syn: innovative]

 

But its a simple mistake to make, I hope this cleared it up for you.

 

If u look a little bit up on that same page, assuming u used dictionary.com, ull see what im talking about.

originating or pioneering a new endeavor, field of inquiry, or the like: Pasteur's groundbreaking work in bacteriology.

 

Pioneering being the operative word.

Also if u follow ur own explanation u need to look up the word Innovative.

Here ill do it for u:

something new or different introduced:

 

Not neccesarily created,  just introduced.

Its really not very hard to grasp.

 

 

-Darkstar

 

 

 

 

We had sandbox games before though. this isn't new. This isn't different. Eve also beat Darkfall to this "pioneering", UO beat it to most of the others.

 

This is true, but noone is making another EVE, or another UO.

No point pioneering if noone will go there after u, then someone has to pioneer all over again, breaking ground again so to speak.

Like the Vikings being the first ones to America.

 

-Darkstar

 

 

  Darkstar111

Apprentice Member

Joined: 2/09/09
Posts: 683

2/19/09 6:18:21 PM#111
Originally posted by Lashay
Originally posted by Darkstar111


Sorry, u got it wrong.

 

Right now every MMO is a wow clone, thats is because every MMO believes that WOW is the formulae form making a good MMO. 

Therefore to break new ground is not about having a new feature, but have a feature that breaks from the wow mold, but being implemented in an innovative way that actually works well.

If it doesnt become part of the mold for the next generation of MMOs, its not ground breaking.

 

And thats why people say that Darkfall will be groundbreaking, I understand ur confusion since, as u say, u thought groundbreaking meant New.

Then it would have said new.

 

But its a simple mistake to make, I hope this cleared it up for u.

 

-Darkstar

 

 

 

 

WoW was not ground breaking, it just borrowed heavily from EQ and bits from a few other games without many of their mistakes and put a good polish on it
DFO is not groundbreaking, it has just borrowed heavily from UO and somewhat from Daoc, improved a few things, left out a lot more and screwed up the rest

Both took their templates from one of the two main braches of previous generation MMO’s because both went into development at roughly the same time, just wow beat DFO to release by..oh about 4 years

DFO could not follow the “WoW template” because plan for it was laid out years before wow was released and while it might look groundbreaking to you it’s not to anyone who has been around for while
 

 

They could easily have made the game more of a wow clone as the development went on, in fact this is one of the reasons development was halted in Norway.

Actually it wasnt the wow template at that time, it was the DAoC template that later wow copied in terms of gameplay, which ofcourse was a continuation of the EQ template.

Each step broke new ground for THAT particular design choice in an MMO, and each step had their own innovations.

Same with the UO, Shadowbane, EVE and now Darkfall path, each is based on the other but each brings something new to the table constantly pushing that Template forward.

 

-Darkstar

 

 

  Varking

Apprentice Member

Joined: 9/16/07
Posts: 343

Two there should be; no more, no less. One to embody the power, the other to crave it.

2/19/09 6:22:01 PM#112
Originally posted by Darkstar111
Originally posted by Lashay
Originally posted by Darkstar111


Sorry, u got it wrong.

 

Right now every MMO is a wow clone, thats is because every MMO believes that WOW is the formulae form making a good MMO. 

Therefore to break new ground is not about having a new feature, but have a feature that breaks from the wow mold, but being implemented in an innovative way that actually works well.

If it doesnt become part of the mold for the next generation of MMOs, its not ground breaking.

 

And thats why people say that Darkfall will be groundbreaking, I understand ur confusion since, as u say, u thought groundbreaking meant New.

Then it would have said new.

 

But its a simple mistake to make, I hope this cleared it up for u.

 

-Darkstar

 

 

 

 

WoW was not ground breaking, it just borrowed heavily from EQ and bits from a few other games without many of their mistakes and put a good polish on it
DFO is not groundbreaking, it has just borrowed heavily from UO and somewhat from Daoc, improved a few things, left out a lot more and screwed up the rest

Both took their templates from one of the two main braches of previous generation MMO’s because both went into development at roughly the same time, just wow beat DFO to release by..oh about 4 years

DFO could not follow the “WoW template” because plan for it was laid out years before wow was released and while it might look groundbreaking to you it’s not to anyone who has been around for while
 

 

They could easily have made the game more of a wow clone as the development went on, in fact this is one of the reasons development was halted in Norway.

Actually it wasnt the wow template at that time, it was the DAoC template that later wow copied in terms of gameplay, which ofcourse was a continuation of the EQ template.

Each step broke new ground for THAT particular design choice in an MMO, and each step had their own innovations.

Same with the UO, Shadowbane, EVE and now Darkfall path, each is based on the other but each brings something new to the table constantly pushing that Template forward.

 

-Darkstar

 

 

Can't we say that about features in just about every pay to play MMO though? "Each is based off each other but each brings something new to the table...". I think we can, so by this definition Age of Conan, Warhammer Online, Lord of the Rings Online,  World of Warcraft, among others should all be considered groundbreaking.

  Lashay

Apprentice Member

Joined: 2/19/09
Posts: 104

2/19/09 6:27:46 PM#113
Originally posted by Darkstar111   

This is true, but noone is making another EVE, or another UO.

 

Wrong:  DFO is an attempt at a next gen UO (pre UO:R) , from their own FAQ

 

"Darkfall was inspired by the pioneers of online role-playing games, such as Ultima Online, Everquest and Asheron’s Call"

 

And if you look at their updates over the years you will see constant references to UO

I need a new MMO world to call home as Tom Chilton keeps destroying them

  Darkstar111

Apprentice Member

Joined: 2/09/09
Posts: 683

2/19/09 6:33:49 PM#114
Originally posted by Varking
Originally posted by Darkstar111
Originally posted by Lashay
Originally posted by Darkstar111


Sorry, u got it wrong.

 

Right now every MMO is a wow clone, thats is because every MMO believes that WOW is the formulae form making a good MMO. 

Therefore to break new ground is not about having a new feature, but have a feature that breaks from the wow mold, but being implemented in an innovative way that actually works well.

If it doesnt become part of the mold for the next generation of MMOs, its not ground breaking.

 

And thats why people say that Darkfall will be groundbreaking, I understand ur confusion since, as u say, u thought groundbreaking meant New.

Then it would have said new.

 

But its a simple mistake to make, I hope this cleared it up for u.

 

-Darkstar

 

 

 

 

WoW was not ground breaking, it just borrowed heavily from EQ and bits from a few other games without many of their mistakes and put a good polish on it
DFO is not groundbreaking, it has just borrowed heavily from UO and somewhat from Daoc, improved a few things, left out a lot more and screwed up the rest

Both took their templates from one of the two main braches of previous generation MMO’s because both went into development at roughly the same time, just wow beat DFO to release by..oh about 4 years

DFO could not follow the “WoW template” because plan for it was laid out years before wow was released and while it might look groundbreaking to you it’s not to anyone who has been around for while
 

 

They could easily have made the game more of a wow clone as the development went on, in fact this is one of the reasons development was halted in Norway.

Actually it wasnt the wow template at that time, it was the DAoC template that later wow copied in terms of gameplay, which ofcourse was a continuation of the EQ template.

Each step broke new ground for THAT particular design choice in an MMO, and each step had their own innovations.

Same with the UO, Shadowbane, EVE and now Darkfall path, each is based on the other but each brings something new to the table constantly pushing that Template forward.

 

-Darkstar

 

 

Can't we say that about features in just about every pay to play MMO though? "Each is based off each other but each brings something new to the table...". I think we can, so by this definition Age of Conan, Warhammer Online, Lord of the Rings Online,  World of Warcraft, among others should all be considered groundbreaking.

 

I never played Lotro, but I dont think anyone will be taking features from AoC or WAR and bring them further.

Apart from the city building in AoC most of their features where pretty much the wow template, granted a few improvements here and there, but very few things id call groundbreaking.

hmm, maybe the Public Quest system in WAR, that was groundbreaking.

The housing in AoC was a step back, im sorry but Shadowbane did it better.

Having every guild have its own instance town creates thousands of empty little instances with buildings in them.

Making the Battlekeeps almost pointless, why risk that much on a town u can loose when u can have a safe town all for urself? The benefits of the Battlekeep where negligable.

 

In Darkfall however EVERYTHING is ground breaking, every feature takes the template two or three steps further.

Much more town construction possibilites then in Shadowbane, many more spells schools then UO and all the rest that makes the game unique today.

 

-Darkstar

 

 

 

 

 

 

  Darkstar111

Apprentice Member

Joined: 2/09/09
Posts: 683

2/19/09 6:35:08 PM#115
Originally posted by Lashay
Originally posted by Darkstar111   

This is true, but noone else is making another EVE, or another UO.

 

Wrong:  DFO is an attempt at a next gen UO (pre UO:R) , from their own FAQ

 

"Darkfall was inspired by the pioneers of online role-playing games, such as Ultima Online, Everquest and Asheron’s Call"

 

And if you look at their updates over the years you will see constant references to UO

 

Fixed.

-Darkstar

 

  Varking

Apprentice Member

Joined: 9/16/07
Posts: 343

Two there should be; no more, no less. One to embody the power, the other to crave it.

2/19/09 6:37:35 PM#116
Originally posted by Darkstar111
Originally posted by Varking
Originally posted by Darkstar111
Originally posted by Lashay
Originally posted by Darkstar111


Sorry, u got it wrong.

 

Right now every MMO is a wow clone, thats is because every MMO believes that WOW is the formulae form making a good MMO. 

Therefore to break new ground is not about having a new feature, but have a feature that breaks from the wow mold, but being implemented in an innovative way that actually works well.

If it doesnt become part of the mold for the next generation of MMOs, its not ground breaking.

 

And thats why people say that Darkfall will be groundbreaking, I understand ur confusion since, as u say, u thought groundbreaking meant New.

Then it would have said new.

 

But its a simple mistake to make, I hope this cleared it up for u.

 

-Darkstar

 

 

 

 

WoW was not ground breaking, it just borrowed heavily from EQ and bits from a few other games without many of their mistakes and put a good polish on it
DFO is not groundbreaking, it has just borrowed heavily from UO and somewhat from Daoc, improved a few things, left out a lot more and screwed up the rest

Both took their templates from one of the two main braches of previous generation MMO’s because both went into development at roughly the same time, just wow beat DFO to release by..oh about 4 years

DFO could not follow the “WoW template” because plan for it was laid out years before wow was released and while it might look groundbreaking to you it’s not to anyone who has been around for while
 

 

They could easily have made the game more of a wow clone as the development went on, in fact this is one of the reasons development was halted in Norway.

Actually it wasnt the wow template at that time, it was the DAoC template that later wow copied in terms of gameplay, which ofcourse was a continuation of the EQ template.

Each step broke new ground for THAT particular design choice in an MMO, and each step had their own innovations.

Same with the UO, Shadowbane, EVE and now Darkfall path, each is based on the other but each brings something new to the table constantly pushing that Template forward.

 

-Darkstar

 

 

Can't we say that about features in just about every pay to play MMO though? "Each is based off each other but each brings something new to the table...". I think we can, so by this definition Age of Conan, Warhammer Online, Lord of the Rings Online,  World of Warcraft, among others should all be considered groundbreaking.

 

I never played Lotro, but I dont think anyone will be taking features from AoC or WAR and bring them further.

Apart from the city building in AoC most of their features where pretty much the wow template, granted a few improvements here and there, but very few things id call groundbreaking.

hmm, maybe the Public Quest system in WAR, that was groundbreaking.

The housing in AoC was a step back, im sorry but Shadowbane did it better.

Having every guild have its own instance town creates thousands of empty little instances with buildings in them.

Making the Battlekeeps almost pointless, why risk that much on a town u can loose when u can have a safe town all for urself? The benefits of the Battlekeep where negligable.

 

In Darkfall however EVERYTHING is ground breaking, every feature takes the template two or three steps further.

Much more town construction possibilites then in Shadowbane, many more spells schools then UO and all the rest that makes the game unique today.

 

-Darkstar

 

 

 

 

 

 

Everything in Darkfall is groundbreaking?!! I will start my case with "Quests in Darkfall". I rest my case.

  GrayGhost79

Elite Member

Joined: 8/30/08
Posts: 3326

2/19/09 6:40:31 PM#117
Originally posted by Lashay
Originally posted by Darkstar111   

This is true, but noone is making another EVE, or another UO.

 

Wrong:  DFO is an attempt at a next gen UO (pre UO:R) , from their own FAQ

 

"Darkfall was inspired by the pioneers of online role-playing games, such as Ultima Online, Everquest and Asheron’s Call"

 

And if you look at their updates over the years you will see constant references to UO

 

Yes inspired by. DFO has some elements from UO but here's the thing. It's more of an RTSFPSMMORPG.

That isn't a copy of UO.

 

Inspired by and clone are two different things.

  darkfire58

Novice Member

Joined: 12/04/07
Posts: 23

2/19/09 7:12:53 PM#118

How can you judge something that hasn't even released yet? They had to redo the whole thing from scratch a while back, so I wouldn't call it a retarded term such as "Vaporware". So what if it isn't what you hoped for when it releases? QQ and quit complaining.

  Krogan

Novice Member

Joined: 3/29/03
Posts: 302

2/19/09 7:40:22 PM#119

I'm a beta tester and Darkfall is and never was vaporware. The game has held every last promise that matters. OP is just a troll that wants to save face.

  kavon425

Apprentice Member

Joined: 2/04/09
Posts: 26

2/20/09 1:07:34 AM#120

they turned off certain features in the BETA so they could get players to use other features that they wanted to be tested. as for everyone saying it sucks and it has crappy gameplay....either try the actual full retail release to see the true gameplay and then complain.....or shut the f*** up and get on with your life instead of wasting it b****ing about the BETA.

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