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The Pub at MMORPG.COM  » How does WoW kick your ass MMORPG competitors?

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100 posts found
  Josher

Novice Member

Joined: 7/25/03
Posts: 2808

2/20/09 9:43:18 AM#61
Originally posted by Mrbloodworth
Originally posted by Josher

The mechanics, UI and control are the special features WOW has that no other MMO shares.

Copied directly from AC1 and AC2.

Come on people, are ALL of you new to MMO's?


 

I guess the concept of "copy" went over your head.  Come on, are all of you new to comprehension=)  A circular minimap in the corner means copy?  Of course is does...to the stupid.  Damn Blizzard copied HPs and the concept of EXP as well, and Magic and using sky to represent UP and ground to walk on and NPCs and written quests and showing a sun and a moon.  Can't they think up their own unique way of representing night and day?  Damn hacks copied everything=)

  User Deleted
2/20/09 10:32:12 AM#62
Originally posted by Josher
Originally posted by Mrbloodworth
Originally posted by Josher

The mechanics, UI and control are the special features WOW has that no other MMO shares.

Copied directly from AC1 and AC2.

Come on people, are ALL of you new to MMO's?


 

I guess the concept of "copy" went over your head.  Come on, are all of you new to comprehension=)  A circular minimap in the corner means copy?  Of course is does...to the stupid.  Damn Blizzard copied HPs and the concept of EXP as well, and Magic and using sky to represent UP and ground to walk on and NPCs and written quests and showing a sun and a moon.  Can't they think up their own unique way of representing night and day?  Damn hacks copied everything=)

They did actually. But you’re not talking about what you were before, The mechanics, UI and Controls are all directly copied and tweaked from AC2.

 

  Josher

Novice Member

Joined: 7/25/03
Posts: 2808

2/20/09 10:41:00 AM#63
Originally posted by Mrbloodworth
Originally posted by Josher
Originally posted by Mrbloodworth
Originally posted by Josher

The mechanics, UI and control are the special features WOW has that no other MMO shares.

Copied directly from AC1 and AC2.

Come on people, are ALL of you new to MMO's?


 

I guess the concept of "copy" went over your head.  Come on, are all of you new to comprehension=)  A circular minimap in the corner means copy?  Of course is does...to the stupid.  Damn Blizzard copied HPs and the concept of EXP as well, and Magic and using sky to represent UP and ground to walk on and NPCs and written quests and showing a sun and a moon.  Can't they think up their own unique way of representing night and day?  Damn hacks copied everything=)

They did actually. But you’re not talking about what you were before, The mechanics, UI and Controls are all directly copied and tweaked from AC2.

 

They DIDN'T actually.  I played AC2.  WOW is only like it in that they're both MMOs. Unless you think WOW also plays just like EQ or a Porsch drives like Fiat because they both have 4 wheels and a steering wheel ;)   I suggest looking at the Warcraft series and DIablo interfaces to see where Blizzard might've gotten some ideas. 

  charlesf

Apprentice Member

Joined: 5/08/06
Posts: 46

2/20/09 10:47:48 AM#64

Whats the deal about who copied from whom?

This world runs on people improving stuff already invented......

Phillips makes a lot more from the light bulb than Edison did.....

Blizz has the money to make better games now....people will expect them to create polished, MMO titles in the future, and would give that a shot, a lot easier than DF....(fingers crossed)

 

  Daffid011

Old School

Joined: 1/03/04
Posts: 7652

2/20/09 10:53:22 AM#65
Originally posted by Mrbloodworth
Originally posted by Josher
Originally posted by Mrbloodworth
Originally posted by Josher

The mechanics, UI and control are the special features WOW has that no other MMO shares.

Copied directly from AC1 and AC2.

Come on people, are ALL of you new to MMO's?


 

I guess the concept of "copy" went over your head.  Come on, are all of you new to comprehension=)  A circular minimap in the corner means copy?  Of course is does...to the stupid.  Damn Blizzard copied HPs and the concept of EXP as well, and Magic and using sky to represent UP and ground to walk on and NPCs and written quests and showing a sun and a moon.  Can't they think up their own unique way of representing night and day?  Damn hacks copied everything=)

They did actually. But you’re not talking about what you were before, The mechanics, UI and Controls are all directly copied and tweaked from AC2.

 

 

Somehow I doubt blizzard looked to a failed and shut down mmo to get their ques on how to build a successful one. 

 

There are some similiarities, but those same similarities exist in many other games as well.  Not limited to mmos even, but I am not agruing that blizzard reinvented the wheel.  They just made it better.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 5381

2/20/09 11:14:50 AM#66
Originally posted by ishist

The thing that brought people together in The Good Old Daystm was the exact same thing that makes life-long friends of people who go through Boot Camp together. Shared Adversity.

I can remember spending an entire month with a  friend in Permafrost (EQ1) trying to get a weapon that we wanted that wasn't really Uber. We hung out in there every bit of play time we had. We literally didn't leave that zone for the entire month. Our friend, who was a wizard and therefore the only person who had any sort of teleportation abilities at all, would make a trip every couple of days to bring in a supply of food and drink (because characters actually required food and drink back then or they would eventually starve) and to sell off the loot we had aquired. I was a barbarian warrior and had a grand total of 6 abilities at level 36. None of them let me become invincable for any period of time. The most supernatural ability I had was called "bind wounds" and it would let me use bandages to eventually get my health up after combat to a max of 50%. We didn't have health potions, because those were insanely expensive and not that effective. All in all, we had a rough time of it. And I Had A Blast!


 

LOL .. that was the BAD old days for me. Extensive camping without extreme boredom & nothing to show. Little variety in abilities and game play style. WOW is a GOD SENT after EQ. Quest grinding >>> mob grinding. At least i got to kill different mobs and do different things.

And WOW makes the horrible camping go away.

 

  User Deleted
2/20/09 11:40:54 AM#67
Originally posted by Daffid011
Originally posted by Mrbloodworth
Originally posted by Josher
Originally posted by Mrbloodworth
Originally posted by Josher

The mechanics, UI and control are the special features WOW has that no other MMO shares.

Copied directly from AC1 and AC2.

Come on people, are ALL of you new to MMO's?


 

I guess the concept of "copy" went over your head.  Come on, are all of you new to comprehension=)  A circular minimap in the corner means copy?  Of course is does...to the stupid.  Damn Blizzard copied HPs and the concept of EXP as well, and Magic and using sky to represent UP and ground to walk on and NPCs and written quests and showing a sun and a moon.  Can't they think up their own unique way of representing night and day?  Damn hacks copied everything=)

They did actually. But you’re not talking about what you were before, The mechanics, UI and Controls are all directly copied and tweaked from AC2.

 

 

Somehow I doubt blizzard looked to a failed and shut down mmo to get their ques on how to build a successful one. 

 

There are some similiarities, but those same similarities exist in many other games as well.  Not limited to mmos even, but I am not agruing that blizzard reinvented the wheel.  They just made it better.

 

 

Yes, yes they did. And AC2 did not die; it turned into DnD online, and LOTRO.   I am also not saying they didn’t change things to suit their own needs, but there is nothing in WoW that is unique, or that they invented.

 

It’s sad how many people do not know MMO history.

 

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 5381

2/20/09 12:29:54 PM#68
Originally posted by Mrbloodworth

 

Yes, yes they did. And AC2 did not die; it turned into DnD online, and LOTRO.   I am also not saying they didn’t change things to suit their own needs, but there is nothing in WoW that is unique, or that they invented.

 

It’s sad how many people do not know MMO history.

 

 

Yes, there is. An extreme level of polish.

  User Deleted
2/20/09 12:31:43 PM#69
Originally posted by nariusseldon
Originally posted by Mrbloodworth

 

Yes, yes they did. And AC2 did not die; it turned into DnD online, and LOTRO.   I am also not saying they didn’t change things to suit their own needs, but there is nothing in WoW that is unique, or that they invented.

 

It’s sad how many people do not know MMO history.

 

 

Yes, there is. An extreme level of polish.

You say that as if they are the only ones to do so.

  Phus

Apprentice Member

Joined: 1/30/04
Posts: 40

2/20/09 12:32:58 PM#70
Originally posted by nariusseldon
Originally posted by Mrbloodworth

 

Yes, yes they did. And AC2 did not die; it turned into DnD online, and LOTRO.   I am also not saying they didn’t change things to suit their own needs, but there is nothing in WoW that is unique, or that they invented.

 

It’s sad how many people do not know MMO history.

 

 

Yes, there is. An extreme level of polish.

That's like saying you took the biggest dump ever, then claiming it to be something brand new. Poo is poo no matter what the color or shine.
 

  Josher

Novice Member

Joined: 7/25/03
Posts: 2808

2/20/09 12:43:50 PM#71
Originally posted by Mrbloodworth

Yes, yes they did. And AC2 did not die; it turned into DnD online, and LOTRO.   I am also not saying they didn’t change things to suit their own needs, but there is nothing in WoW that is unique, or that they invented.

 

It’s sad how many people do not know MMO history.

 


 

Before WOW...which had Charge and Intercept?  Which had Rest Exp?  Which had Fear or Mind Control or Sheep?  Which had a death penalty where you run around as a ghost in an alternate reality of the actual game?  Which had a fully customizable interface, not just mods?  Which had Farsight or Waterwalking?  Which had bipedal Cows or an Undead race or Jamaican Trolls?  Which let you shoot off fireworks or throw snowballs?  Which had potions that let you turn into NPCs?  Which altered the cities during hollidays?  Which had battlegrounds as advanced as AV?  Which had a CTF or node control mechanic?  Which let you ride Raptors or Robot Ostridges?  Which let you escort robot chickens?   Which let you parachute off a cliff?  Which let you drive around in mobile Catapults or ride dragons and bomb people or manually aim & shoot cannons? 

I'm not saying for certain all of these are unique but off the top of my head I think WOW did them first in a MMO.  You can kindly provide proof as to which MMOs did these before WOW to jog my memory, since theres a lot of MMOs out there.

  User Deleted
2/20/09 12:57:13 PM#72
Originally posted by Josher
Originally posted by Mrbloodworth

Yes, yes they did. And AC2 did not die; it turned into DnD online, and LOTRO.   I am also not saying they didn’t change things to suit their own needs, but there is nothing in WoW that is unique, or that they invented.

 

It’s sad how many people do not know MMO history.

 


 

Before WOW...which had Charge and Intercept?  Which had Rest Exp?  Which had Fear or Mind Control or Sheep?  Which had a death penalty where you run around as a ghost in an alternate reality of the actual game?  Which had a fully customizable interface, not just mods?  Which had Farsight or Waterwalking?  Which had bipedal Cows or an Undead race or Jamaican Trolls?  Which let you shoot off fireworks or throw snowballs?  Which had potions that let you turn into NPCs?  Which altered the cities during hollidays?  Which had battlegrounds as advanced as AV?  Which had a CTF or node control mechanic?  Which let you ride Raptors or Robot Ostridges?  Which let you escort robot chickens?   Which let you parachute off a cliff?  Which let you drive around in mobile Catapults or ride dragons and bomb people or manually aim & shoot cannons? 

I'm not saying for certain all of these are unique but off the top of my head I think WOW did them first in a MMO.  You can kindly provide proof as to which MMOs did these before WOW to jog my memory, since theres a lot of MMOs out there.

They did not. To list all the various games that had such things before is something i do not feel is worth wasting my time.

Also realize, Warcraft = Warhammer. The RTS games were based off warhammer, they just failed to secure the IP, and rewrote the lore.

 

  slyths

Novice Member

Joined: 12/25/06
Posts: 179

2/20/09 1:33:55 PM#73
Originally posted by FolbyOrb
Originally posted by Ihmotepp

* Solo-friendly: An online game that can be played solo from start to finish.

 

Who has soloed Sunwell Plateau?

I soloed it with my hunter (after all these hunters are overpowered...)

There is Strength in numbers!!!

  Daffid011

Old School

Joined: 1/03/04
Posts: 7652

2/20/09 1:34:02 PM#74
Originally posted by Mrbloodworth
Originally posted by Daffid011
Originally posted by Mrbloodworth
Originally posted by Josher
Originally posted by Mrbloodworth
Originally posted by Josher

The mechanics, UI and control are the special features WOW has that no other MMO shares.

Copied directly from AC1 and AC2.

Come on people, are ALL of you new to MMO's?


 

I guess the concept of "copy" went over your head.  Come on, are all of you new to comprehension=)  A circular minimap in the corner means copy?  Of course is does...to the stupid.  Damn Blizzard copied HPs and the concept of EXP as well, and Magic and using sky to represent UP and ground to walk on and NPCs and written quests and showing a sun and a moon.  Can't they think up their own unique way of representing night and day?  Damn hacks copied everything=)

They did actually. But you’re not talking about what you were before, The mechanics, UI and Controls are all directly copied and tweaked from AC2.

 

 

Somehow I doubt blizzard looked to a failed and shut down mmo to get their ques on how to build a successful one. 

 

There are some similiarities, but those same similarities exist in many other games as well.  Not limited to mmos even, but I am not agruing that blizzard reinvented the wheel.  They just made it better.

 

 

Yes, yes they did. And AC2 did not die; it turned into DnD online, and LOTRO.   I am also not saying they didn’t change things to suit their own needs, but there is nothing in WoW that is unique, or that they invented.

 

It’s sad how many people do not know MMO history.

 

You act like wow did nothing new and at the same time every other game on the market is full of ground breaking unique features.  Your pretense that wow is some ac2 ripoff isn't even close to the mark.  

The greater part of mmo history is filled with mmo knockoffs, with only a few exceptions of really diverse games.   Most have been the same rehashed diku mud with a slightly different focus.  The difference is that blizzard took the time to finish the game, put fun as the first priority in development and implemented so many features of other mmos into one game in a success manner. 

It was revolutionary in its own way. There was no need to create a whole slew of new features when the market was full of great ideas that were just poorly implemented. 

 

I'm think I am well versed in mmo history and while what you are suggesting is slightly true (wow has a lot of common elements from many various games), it is also irrelevent.  If it were relevent, we would all be sitting around talking about how many people play ac2... or how many people are playing ddo or lotro. 


  Josher

Novice Member

Joined: 7/25/03
Posts: 2808

2/20/09 2:10:25 PM#75
Originally posted by Mrbloodworth
Originally posted by Josher

Before WOW...which had Charge and Intercept?  Which had Rest Exp?  Which had Fear or Mind Control or Sheep?  Which had a death penalty where you run around as a ghost in an alternate reality of the actual game?  Which had a fully customizable interface, not just mods?  Which had Farsight or Waterwalking?  Which had bipedal Cows or an Undead race or Jamaican Trolls?  Which let you shoot off fireworks or throw snowballs?  Which had potions that let you turn into NPCs?  Which altered the cities during hollidays?  Which had battlegrounds as advanced as AV?  Which had a CTF or node control mechanic?  Which let you ride Raptors or Robot Ostridges?  Which let you escort robot chickens?   Which let you parachute off a cliff?  Which let you drive around in mobile Catapults or ride dragons and bomb people or manually aim & shoot cannons? 

I'm not saying for certain all of these are unique but off the top of my head I think WOW did them first in a MMO.  You can kindly provide proof as to which MMOs did these before WOW to jog my memory, since theres a lot of MMOs out there.

They did not. To list all the various games that had such things before is something i do not feel is worth wasting my time.

Also realize, Warcraft = Warhammer. The RTS games were based off warhammer, they just failed to secure the IP, and rewrote the lore.

 


 

You'd figure that a student of MMO history such as yourself would easily know where some of those features came from?  Its a pretty strong statement you said, "NOTHING in WOW is unque".  Since you can't even tell us all where even one of the simple features I mentioned came from, I'd assume you know a lot less than you think you do.

Ahhh, so Blizzard stole everything from Warhammer the table top?  You're one of those people;)  We all know how that translates into WOW the MMO a compuer game... 

C'mon, where did a few of those features come from?  I even put an easy one in there=)

  Lashay

Apprentice Member

Joined: 2/19/09
Posts: 104

2/20/09 2:22:21 PM#76
Originally posted by Josher

Before WOW...which had Charge and Intercept?  Which had Rest Exp?  Which had Fear or Mind Control or Sheep?  Which had a death penalty where you run around as a ghost in an alternate reality of the actual gameWhich had a fully customizable interface, not just mods?  Which had Farsight or Waterwalking?  Which had bipedal Cows or an Undead race or Jamaican Trolls?  Which let you shoot off fireworks or throw snowballs?  Which had potions that let you turn into NPCs?  Which altered the cities during hollidays?  Which had battlegrounds as advanced as AV?  Which had a CTF or node control mechanic?  Which let you ride Raptors or Robot Ostridges?  Which let you escort robot chickens?   Which let you parachute off a cliff?  Which let you drive around in mobile Catapults or ride dragons and bomb people or manually aim & shoot cannons? 

I'm not saying for certain all of these are unique but off the top of my head I think WOW did them first in a MMO.  You can kindly provide proof as to which MMOs did these before WOW to jog my memory, since theres a lot of MMOs out there.

Ones in Green: UO

Bright green on the interface one because you excluded mods (which provide majority of WoW customisation), which UO did not And same color on escort because while UO had them they were humanoid npc's

 

With majority of others i have heard of versions in other games as well. WoW really did not invent much new, it just did it all better than the rest, which is not something to be knocked

 

Edit because i forgot to highlight one

I need a new MMO world to call home as Tom Chilton keeps destroying them

  User Deleted
2/20/09 2:39:56 PM#77
Originally posted by Daffid011
Originally posted by Mrbloodworth
Originally posted by Daffid011
Originally posted by Mrbloodworth
Originally posted by Josher
Originally posted by Mrbloodworth
Originally posted by Josher

The mechanics, UI and control are the special features WOW has that no other MMO shares.

Copied directly from AC1 and AC2.

Come on people, are ALL of you new to MMO's?


 

I guess the concept of "copy" went over your head.  Come on, are all of you new to comprehension=)  A circular minimap in the corner means copy?  Of course is does...to the stupid.  Damn Blizzard copied HPs and the concept of EXP as well, and Magic and using sky to represent UP and ground to walk on and NPCs and written quests and showing a sun and a moon.  Can't they think up their own unique way of representing night and day?  Damn hacks copied everything=)

They did actually. But you’re not talking about what you were before, The mechanics, UI and Controls are all directly copied and tweaked from AC2.

 

 

Somehow I doubt blizzard looked to a failed and shut down mmo to get their ques on how to build a successful one. 

 

There are some similiarities, but those same similarities exist in many other games as well.  Not limited to mmos even, but I am not agruing that blizzard reinvented the wheel.  They just made it better.

 

 

Yes, yes they did. And AC2 did not die; it turned into DnD online, and LOTRO.   I am also not saying they didn’t change things to suit their own needs, but there is nothing in WoW that is unique, or that they invented.

 

It’s sad how many people do not know MMO history.

 

You act like wow did nothing new and at the same time every other game on the market is full of ground breaking unique features.  Your pretense that wow is some ac2 ripoff isn't even close to the mark.  

The greater part of mmo history is filled with mmo knockoffs, with only a few exceptions of really diverse games.   Most have been the same rehashed diku mud with a slightly different focus.  The difference is that blizzard took the time to finish the game, put fun as the first priority in development and implemented so many features of other mmos into one game in a success manner. 

It was revolutionary in its own way. There was no need to create a whole slew of new features when the market was full of great ideas that were just poorly implemented. 

 

I'm think I am well versed in mmo history and while what you are suggesting is slightly true (wow has a lot of common elements from many various games), it is also irrelevent.  If it were relevent, we would all be sitting around talking about how many people play ac2... or how many people are playing ddo or lotro. 


 

 

You assume a lot. There is nothing unique in Wow, its all derivative. So, we are not in disagreement there.

 

I also did not say Wow is a rip-off of AC2, I implied it borrowed heavily, and was highly influenced by it. The world is not black and white there young one. The Similarities of others in the market are, well, because they also barrowed from AC2 (and subsequently WoW).

Copy does not remove the possibility of "Improved" or "Tweaked".
The rest is simply "Wow has millions so it must be good" BS. Something that was not part of the conversation.

But I am not denying Wow has its right to its claim to fame.

However, just tracing back different elements of its game play.... Does not start with Wow.
 

My post may have LOOKED like it assumed Wow just copied everything there for has no rights, how ever the post i was responding to, was attempting to say they invented the MMO.

 

 

 

 

  Josher

Novice Member

Joined: 7/25/03
Posts: 2808

2/20/09 2:43:07 PM#78

No MMO has invented all that much thats completely new since UO and EQ.  They're all RPGs afterall.   Everything is an improvement of something else, but theres nothing wrong with that.  NO MMO can be completely unique just like no FPS, racing game, fighter or any other game can be completly unique. 

Was UO's power hour like Rest Exp?  Its been a while.  I thought that was just bonus exp while playing during specific periods, not logging out in town to accumulate Exp while you're logged off.  WOWs escort quests aren't exactly new either, but they added all different types...but that was the gimmie.  The ridable raptor was also a gimmie.

Its just ignorant when people claim WOW did NOTHING new.  C'mon Bloodsworth, you've switched your tune to derivitive now?  Stop backpedlling.  What MMO before WOW had a battle skill that allowed you to quickly charge at your opponent to remove the distance gap, creating a balance between melee and ranged classes to remove perma kiting?  Which one did it?  You''re a MMO expert.  C'mon man.  WOW did nothing unique or new, you claim.  OR, are you saying that all combat abilities are just derivitive?  In that case, UO didn't do ANYTHING unique either because every single feature has been done in single player games. 

  User Deleted
2/20/09 2:44:47 PM#79
Originally posted by Josher

Ahhh, so Blizzard stole everything from Warhammer the table top?  You're one of those people;)  We all know how that translates into WOW the MMO a compuer game... 

C'mon, where did a few of those features come from?  I even put an easy one in there=)

 

Warhammer > Warhammer Warcraft RTS games > Warcraft MMO. Its not a direct path, the RTS's are in between, however the art style, the races, the overall theme and world, is Warhammer, Modified after the loss of the IP.

Any Sane person looking at the two properties can see it.

 

  User Deleted
2/20/09 2:46:01 PM#80
Originally posted by Josher

No MMO has invented all that much thats completely new since UO and EQ.  They're all RPGs afterall.   Everything is an improvement of something else, but theres nothing wrong with that.  NO MMO can be completely unique just like no FPS, racing game, fighter or any other game can be completly unique. 

Was UO's power hour like Rest Exp?  Its been a while.  I thought that was just bonus exp while playing during specific periods, not logging out in town to accumulate Exp while you're logged off.  WOWs escort quests aren't exactly new either, but they added all different types...but that was the gimmie.  The ridable raptor was also a gimmie.

Its just ignorant when people claim WOW did NOTHING new.  

 

They didn't, even they will tell you this.

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