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I've finally tried this game, and what a HUGE disappointment. I have a long list of complaints, but to keep it short and simple, I'm only gonna give a couple for now: Graphics: Those of you complaining about WoW's cartoonish style, will probably hate everything about this game. WoW is "realistic" compared to this. And for a brand new game, I'm very very far from impressed, even though I personally like the style. Imo, there are several f2p games out there that looks better than this. Combat: The rolling hotbars, that's just about the worst system I've ever tried. I really, really hate it. This alone is a complete gamebreaker for me - after all, combat is *the* #1 feature in any mmo. There are lots of posts on several forums (ie here, and the official European forum) about empty servers. Well, it's no wonder, at least not to me. I had high hopes for this game, but frankly, I doubt this game will ever evolve into anything I personally would consider "playable". |
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2/16/09 5:07:25 AM#2
Originally posted by Netspook Well, if you don't like it, it stops there. Personal taste is not something that can be discussed. There is one thing I don't understand. WoW is by far more cartoonish than Spellborn. For instance, humans still have all there fingers in Spellborn. Faces are more realistic in Spellborn. Proportions are better on males especially. Hairstyles are perhaps the only thing less detailed in Spellborn. As for the world, well they are both fantasy worlds, but Spellborns world certainly does not look more cartoonish. So I cannot fathom why you think it is. The rotating bar is something you need to get used to, and you need to give it a real good chance. But when you already hate it, there is not much chance you ever will get used to them. There are however things about Spellborn that spoil the fun much more then the things you mention. Especially, the lack of functionality, the bugs, and more things I have come to experience as mmo standards, but are not there in Spellborn. Things that say to me that the game needs to evolve. I doubt however whether the game will get that chance. |
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2/16/09 5:30:14 AM#3
I have the exact opposite feelings about this game. I dont know how anyone could complain about battle system - it is the best part of Spellborn, and much better then in major MMOs. Very skill based and dynamic. Graphics is great too. My only concern is the lack of population, but I hope things change in future |
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2/16/09 5:54:20 AM#4
Right there is where I stopped and have to comment...why does everyone always compare or rate the graphics on an MMO!? Graphics will never be the defining factor on if a game is great or not. I was in beta a few months back and while the rolling combat bar was annoying at first it was interesting, and I plan to give it another go once it goes live. |
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Originally posted by Delanor
Eh, what?? I don't know about your real proportions, but if they're anything like the male human toons in TCoS, then you probably look like a walking freakshow. For example, I'm pretty sure there's nowhere on the planet where you can buy shoes that fits. |
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2/16/09 8:46:26 AM#6
Well the animations in WoW are much much better and more realistic in action. But the art style aside from the animations in TCoS is a bit more realistic than WoW. Its stylized, but in an organic realistic way. What's really funny about the OP is that people have been asking for skill based combat systems for over a decade. Then when they are face to face with one, half the people begging for it can't deal with it. He is right that combat IS the #1 feature in any MMOG. That is why I refuse to play another WoW/EQ clone with their stand-and-deliver autoattack systems. Mobility is the biggest thing missing from those systems and TCoS combat has tons of mobility. |
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Originally posted by Aganazer
Sounds to me like you're trying to say that half of us (including me?) aren't capable to use this system. Understanding a system isn't the same as liking it. It's good that they at least try to make something different from the usual system, but I'd prefer the old standards way before this crap. |
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2/16/09 1:51:21 PM#8
Originally posted by Netspook
Sounds to me like you're trying to say that half of us (including me?) aren't capable to use this system. Understanding a system isn't the same as liking it. It's good that they at least try to make something different from the usual system, but I'd prefer the old standards way before this crap. No ,what he is saying is that many people have asked for the development of new systems in mmo's that make it more fun and interactive and involve the player. Obviously you are one of the people who would rather not interact with game as much as others. He is not saying you can't but that you don't want to and would rather stand and click which is ok . But TCoS will not make you happy if you are a stand and clicker. And we already knew that if you are a stand and clicker you would delare it a disappointment.
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2/16/09 2:10:23 PM#9
Originally posted by Aganazer
wow the animations are worse than WoW?? wow has horrible animations they are starting to give them more animations that go with the description but its takin them long enough. hell they just gave "Storm Strike" a real animation in the last expac for Shamans. the destription says you hit with both hands at the same time but all the animation was, was a normal 1 handed swing. and my orc shaman that DW only ever hit with his right hand, his left was tied to his waist or something for white normal dw swing dmg still after all these years. |
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Originally posted by Koen83 No ,what he is saying is that many people have asked for the development of new systems in mmo's that make it more fun and interactive and involve the player. Obviously you are one of the people who would rather not interact with game as much as others. He is not saying you can't but that you don't want to and would rather stand and click which is ok . But TCoS will not make you happy if you are a stand and clicker. And we already knew that if you are a stand and clicker you would delare it a disappointment. Amazing. Since I don't like this specific combat system, you claim it's obvious what kind of of player I am. Hint: There are millions different shades of grey in the world, almost nothing is completely black or white. |
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2/16/09 7:17:56 PM#11
Originally posted by Netspook No ,what he is saying is that many people have asked for the development of new systems in mmo's that make it more fun and interactive and involve the player. Obviously you are one of the people who would rather not interact with game as much as others. He is not saying you can't but that you don't want to and would rather stand and click which is ok . But TCoS will not make you happy if you are a stand and clicker. And we already knew that if you are a stand and clicker you would delare it a disappointment. Amazing. Since I don't like this specific combat system, you claim it's obvious what kind of of player I am. Hint: There are millions different shades of grey in the world, almost nothing is completely black or white. Here is the first one of nothing because from what I can gather its pretty black and white that you don't like this combat system.
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2/16/09 7:32:15 PM#12
I am pretty sure that most people are not sure how to play this game because it is not your cookie cutter game. You must use some planning to lay out your skill in the proper order and in accord with your play style and stratergy. And you must also know where you placed your skills to change stratergy on the run in a fight. The spinning wheel really does nothing except one > represent a cooldown for the skill and two>>ensure that you have a plan and know what to do when you have to change on the run. It adds a new layer of knowledge and it makes you think and quickly think. You don't need to even lift your finger of the left mouse key. Just move aim with the right mouse and fire. You are not meant to change from your 3rd row to 2nd row to 4 th row on each turn. That would mean that you have not laid out your skills in a strategic manner. I hope people take the time to learn it and think about it and I think if they would they would see how good it is.
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2/17/09 2:43:13 AM#13
Originally posted by Netspook
Eh, what?? I don't know about your real proportions, but if they're anything like the male human toons in TCoS, then you probably look like a walking freakshow. For example, I'm pretty sure there's nowhere on the planet where you can buy shoes that fits. As compared to WoW, joker. |
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2/17/09 8:48:00 AM#14
Originally posted by Netspook
Well it probably came out a little harsher than I intended. I do mean that half the people aren't capable of using a system like this. What I don't know is if you are capable of using it or not. All you've said is that its the worst system you've tried. Maybe if you could be a bit more specific or give some indication that you understand it well enough to criticize. A lot of people get annoyed when they start a new game and it doesn't work exactly like the last game that they played. I see this a lot, even in extremely intelligent people. Some people simply don't want to spend their free time learning the quirks of a new system. They'd rather just play the game. As a game designer (board games mostly) I revel in learning new mechanics, but I don't expect everyone to share my enthusiasm. |
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2/22/09 10:08:21 PM#15
Originally posted by Netspook
I believe you are confusing graphic quality with art direction. You might not like the art direction, but that does not make the graphics bad. I kind of get a Tim Burton vibe from the style of the game, and the non autoattack + hot box aiming is never a bad thing as far as combat is concerned. |
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Originally posted by Rabenwolf
I believe you are confusing graphic quality with art direction. You might not like the art direction, but that does not make the graphics bad. I kind of get a Tim Burton vibe from the style of the game, and the non autoattack + hot box aiming is never a bad thing as far as combat is concerned.
Wrong. I said: "even though I personally like the style". My English is far from perfect, but I'm pretty sure most ppl understands that what I meant is what you call "art direction". |
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2/22/09 11:13:37 PM#17
By the time TCoS makes it to US launch most people will have forgotten about it anyway......... |
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2/23/09 12:28:14 AM#18
Originally posted by Netspook
Wrong. I said: "even though I personally like the style". My English is far from perfect, but I'm pretty sure most ppl understands that what I meant is what you call "art direction".
Well you are right... I decided to try it out for myself. While the game looks good in the screen shots, in reality its pretty bad. I can understand why Acclaim is in no rush to push the game out. Spellborn seems to be better than the usual f2p low quality games that come out of south korea, but its still only on a f2p level. Its quite obvious spellborn is not set up to be a subscription based game with its current quality of production. The character creation is right up there with the usual korean f2p stategy, horrible models a few horrible shapes that are supposed to pass as hair cuts and thats it. While spellborn has the potential to be a strong f2p title, anything more than that will kill it. To be honest I hope acclaim didnt get the short end of the stick with this one. Its better than 2 moons at least.
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Wizardry
Advanced Member
Joined: 8/27/04
Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not. |
2/23/09 12:45:15 AM#19
Originally posted by Netspook LMAO,you sound like me .I think my disappointment list was longer,but the rolling hotbar is just dumb,there is no defending it with "GET USED TO IT".It takes the traditional hotbar and makes it worse,that is not a good thing at all.If a game wants to make it better,more user friendly,give the user MORE options ,more freedom to do what he wants to achieve in the game..NOT LESS,then we would all be for it.I know EXACTLY what the developer was trying to do,and i do not agree with the approach or the design. I would not go so far as to say TCOS is a bad game,it is pretty much on par with most other average games,the problem is that i am looking for a game that pushes the brain,pushes the PC and is LARGE in every sense of the word,large database,large combat equations,great diversity in spells/armour/weapons and play style.Diverse content and a few unique ideas that make a game intriguing as well as fun.TCOS does not live up to these requirements. http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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2/23/09 9:12:53 AM#20
Originally posted by Rabenwolf
Wrong. I said: "even though I personally like the style". My English is far from perfect, but I'm pretty sure most ppl understands that what I meant is what you call "art direction".
Well you are right... I decided to try it out for myself. While the game looks good in the screen shots, in reality its pretty bad. I can understand why Acclaim is in no rush to push the game out. Spellborn seems to be better than the usual f2p low quality games that come out of south korea, but its still only on a f2p level. Its quite obvious spellborn is not set up to be a subscription based game with its current quality of production. The character creation is right up there with the usual korean f2p stategy, horrible models a few horrible shapes that are supposed to pass as hair cuts and thats it. While spellborn has the potential to be a strong f2p title, anything more than that will kill it. To be honest I hope acclaim didnt get the short end of the stick with this one. Its better than 2 moons at least.
I would love to know what the specs of your computer are. What settings do you have? I can ubderstand anyone that says they prefer anothe style but graphic quality, no I can't agree. After reading your opinions "it is my opinion"that you made it just past the character screen, then posted,lol. Why cause there is no mention of anything except your graphics and char creation and then pronouncement with no substance to support your view. You don't have to like it, everyone can have an opinion, just read past the first page of the book before you pronounce.
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