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News Discussion  » Champions Online: Comic Con Overview

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25 posts found
  Stradden

Managing Editor

Joined: 7/08/05
Posts: 6729

 
2/12/09 10:44:56 AM#1

MMORPG.com's Hasani Davis attended last week's New York Comic Con. While there, he had the opportunity to take a look at Cryptic's Champions Online. Today, he offers his observations.

Screenshot

Champions Online is an upcoming super-hero based mmo. Headed by Bill Roper, formerly of City of Heroes. The translation from the classic pen and paper we all grew up with shouldn’t suffer in his hands as he was a fan of the classic game himself. What first jumps out at you about this game are the rich colors and vivid details. I mentioned how impressed I was by the colors and was told that they wanted to have a very vivid storybook style to their game. The level of customization is high, allowing you to change many aspects of your character right down to the mood on their face. For instance, you can play as a demon-like winged villain, complete with perma-sadistic smile on your face.

Read Comic Con Overview

Cheers,
Jon Wood
Managing Editor
MMORPG.com

  dsebutchr

Novice Member

Joined: 11/02/06
Posts: 247

2/12/09 11:57:53 AM#2

If pc and console share a server I don't see me playing this.  If they are not, most likely I'll play it.

  User Deleted
2/12/09 12:14:50 PM#3

I think the game will be a pleasant suprise for people and the game will achieve good success.

  FomarThain

Novice Member

Joined: 6/22/06
Posts: 55

2/12/09 1:37:53 PM#4

Thanks for the write up. I am interested in what people's play experiences are like. I would like to see even more articles on this as well. I think you get a better feel when a player writes a hands on piece.

Two things:

  1. As dsebutchr mentioned, console and PC players on the same server imo is also dubious at best. That's not a knock on console players as I like consoles too but I think communication will be tedious. Yeah I guess maybe there could be some kind of voice chat system you could use but, for me personally, I don't want to be in on a "conference call" while I am playing. I can go to work for that.
  2. Bill Roper is formerly of Hellgate: London and Flagship Studios and before that Blizzard. Unless he was in stealth mode he didn't have anything to do with the City Of games.

Hasani, as was discussed in the new screenshots article posts, some (myself included) thought the characters looked weird against the background in some of the earlier pics with this stylized direction they are going in. How did it look in action? Does it look 3D for the most part when playing? A number of the early shots seem kinda flat. They are obviously 3D but the overall look is just somehow flat and kinda dull. I would like to hear what you thought and saw. You mention vivid colors but what does it look like when playing perspective wise?

  Slackerboy

Novice Member

Joined: 1/30/09
Posts: 143

2/12/09 1:38:28 PM#5

Oh good god NO!!!!

"When asked if the game would have PC and Xbox players on the same server I was told, “we hope to.” This was in stark contrast to information that was given earlier when it was announced. Many games over the past few years have tried to bridge the gap, lets see if champions can succeed where others have not in this area."

I really want Champions to work, but this could kill it for me in a split second.

Please god do not put XBox live retards into my MMO.

  dsebutchr

Novice Member

Joined: 11/02/06
Posts: 247

2/12/09 1:45:21 PM#6

Xbox live led me to sell my xbox.  I know exactly what you mean and this directly relates to my feelings in my earlier post.  I do NOT want console and PC gamers together.

Frankly these developers are idiots for wanting it.  Makes me wonder if they have ever played on Xbox Live.  If they had, they would insure that no way in hell could those people get in their game.

  Punk999

Novice Member

Joined: 10/26/04
Posts: 514

2/12/09 4:19:35 PM#7

@ PC only players thinking they're so much more mature and better then Xbots.

All i have to say is look at WoW its PC only...

yet look at FFXI has the best community a game could ever want.

 

  dsebutchr

Novice Member

Joined: 11/02/06
Posts: 247

2/12/09 4:26:43 PM#8

I don't play wow.  Try again.

  Punk999

Novice Member

Joined: 10/26/04
Posts: 514

2/12/09 4:42:31 PM#9

uhh never said you did?

  Alienovrlord

Apprentice Member

Joined: 2/28/07
Posts: 1528

2/12/09 4:56:36 PM#10

Sounds like some interesting stuff, esp. the idea of designing your own nemesis.

But I don't think I can play a PvE heavy game again.  I guess it makes sense for Champions since everyone should be a hero, but I'd like something with more PvP options as well asPvE just to have some variety.   

People who don't mind that will probably like the game.  It's nice to see more options out there in the market for MMORPG players. 

  Quizzical

Guide

Joined: 12/11/08
Posts: 7335

2/12/09 10:33:57 PM#11

40 man raids?  Ugh.  I thought the game had a chance to be good, but unless they do the big raids differently from most games that have them, that sort of time commitment is a game-breaker.

  Greek_Matt

Novice Member

Joined: 1/26/07
Posts: 356

Relaxating.

2/13/09 3:24:11 AM#12

 Meh, was looking forward to this but I too would rather not play another PVE-heavy game. There's no good reasons why villain characters can't exist in the Champions IP, it's purely a design decision. The game has a number of really interesting features (nemesis, fantastic character customization etc) but I'm starting to drift more towards DCO purely because it'll be more geared towards PVP action, which I feel is really what the whole Superhero genre should really be about.

  Sanguinia

Novice Member

Joined: 11/08/08
Posts: 235

U.S. Government Sponsored Role-Player.

2/13/09 5:46:48 AM#13

Ugh! 40 person raids? Seriously? Maybe somebody should have stopped playing EverQuest and WoW and picked up a comic book before jumping onto this game!

People really need to let the EverQuest mentality go. 40 people fighting 1 enemy is not only unheroic, it's sad. And quite frankly, it's time-consuming. You have to gather 40 idiots, have them focus long enough to do the damn fights properly, have to keep everybody from going afk cuz "mom's callin' me for dinner!" What a pain in the ass! It was a dumb enough idea for the sword & sorcery mmos, but for super heroes? It is extremely rare to get more than 10 heroes in on one fight. I think the "raid" content should be for groups of around 10. [tops!] But I still think the "end game" content should still be able to be done with groups of maybe 5 or 6 and scale accordingly up to 10 players. I mean, it is a rare individual that "grabs 39 of their closest friends" for an online game. Seriously. To make a super hero game, think COMIC BOOK not EQ Clone!

What Happened With SWG Went Down YEARS AGO! Please Try To Stop Whining About It In Every Thread I Read. Mourn It, And Finally MOVE ON With Your Lives! Thanks A Heap.

  teraflop122

Apprentice Member

Joined: 8/18/07
Posts: 20

2/13/09 7:54:40 AM#14

Anyone else here not liking the idea of role changing? I always found it fun to figure out what class is needed most in the world, and then make a character to fill in that gap. Made me feel useful. If anyone can plays as anything at will, well, what's the point of specializing?

Either way, I can see Champions replacing CoH as my "screw around when I'm bored" game if the character customization is as good as they say.

 

  Slackerboy

Novice Member

Joined: 1/30/09
Posts: 143

2/13/09 11:04:35 AM#15
Originally posted by Punk999

@ PC only players thinking they're so much more mature and better then Xbots.

All i have to say is look at WoW its PC only...

yet look at FFXI has the best community a game could ever want.

 

 

Ok, Im looking at WoW. What am I supposed to see?

When I get on Team Speak with my WoW friends or even use the ingame voice chat I have NEVER once had someone screaming racist crud or acting like the worst insult to anyone is to suggest that they might be gay!

However EVERY time I played online with my XBox that is almost all you could hear. Non-stop. And teamwork? What is teamwork? Everyone was just out to get max kill counts and see how many people they could hump.

Take the exact same game on the Console and the PC and you get completely diffrent groups. TF2 on the Console is non-stop garbage spewing out of the speakers. While on 80% of the TF2 PC servers acting like that will get you banned.

 

As for the FFXI community, I could not comment. I have never played the game and know nobody who has. But I do know that everyone thinks their own community is the best ever. I hear that from PvP games all the time. And chuckle.

  Sanguinia

Novice Member

Joined: 11/08/08
Posts: 235

U.S. Government Sponsored Role-Player.

2/13/09 1:47:59 PM#16
Originally posted by teraflop122

Anyone else here not liking the idea of role changing? I always found it fun to figure out what class is needed most in the world, and then make a character to fill in that gap. Made me feel useful. If anyone can plays as anything at will, well, what's the point of specializing?

Either way, I can see Champions replacing CoH as my "screw around when I'm bored" game if the character customization is as good as they say.

 


 

That's just it, you're NOT specializing in CO!  That's the point. The overspecialization is what causes many problems. Some missions a team just can't get through it without a healer. Meanwhile, no matter how much you spam channels, send /tells and ask around, sometimes you can't get the "class" you need. No healer? No problem. That's actually a good direction for the game. And the genre for that matter.

What Happened With SWG Went Down YEARS AGO! Please Try To Stop Whining About It In Every Thread I Read. Mourn It, And Finally MOVE ON With Your Lives! Thanks A Heap.

  kraiden

Staff Writer

Joined: 10/16/05
Posts: 632

The Original Hater

2/13/09 3:47:31 PM#17
Originally posted by FomarThain

Thanks for the write up. I am interested in what people's play experiences are like. I would like to see even more articles on this as well. I think you get a better feel when a player writes a hands on piece.

Two things:

  1. As dsebutchr mentioned, console and PC players on the same server imo is also dubious at best. That's not a knock on console players as I like consoles too but I think communication will be tedious. Yeah I guess maybe there could be some kind of voice chat system you could use but, for me personally, I don't want to be in on a "conference call" while I am playing. I can go to work for that.
  2. Bill Roper is formerly of Hellgate: London and Flagship Studios and before that Blizzard. Unless he was in stealth mode he didn't have anything to do with the City Of games.

Hasani, as was discussed in the new screenshots article posts, some (myself included) thought the characters looked weird against the background in some of the earlier pics with this stylized direction they are going in. How did it look in action? Does it look 3D for the most part when playing? A number of the early shots seem kinda flat. They are obviously 3D but the overall look is just somehow flat and kinda dull. I would like to hear what you thought and saw. You mention vivid colors but what does it look like when playing perspective wise?


Ohnoes I vowed i would always answer any non flame comment any reader asked.... but if I answer that question I may not get another interview.

Ill honestly say that YES, live it does look 3d. everything is VERY detailed. 

NO things dont jump off the screen but its about the quality of playing GTA4. yes its 3d but its not metal gear 4 type of 3d.

And I have to give a mention about the vivid colors. to be honest it seemd to me as if they wanted to have a comicbook type feel to the game with the vividness of the colors. and they did a great job in that! I will try to get another peak at this game now that I have a good contact thats a playtester, and I will revisist the game and write about it after press beta starts.

 

Hasani


  kraiden

Staff Writer

Joined: 10/16/05
Posts: 632

The Original Hater

2/13/09 3:51:31 PM#18
Originally posted by Quizzical

40 man raids?  Ugh.  I thought the game had a chance to be good, but unless they do the big raids differently from most games that have them, that sort of time commitment is a game-breaker.

 

If only I could play you the audio of when I was talking about this topic. But as much as we danced around the topic and actual content. I was told that they would have mini fortress instances for joe blow thats getting off work and wants to get together with friends and also large epic "Molten core type raids!

will update you guys as they give me more information about this, but in all serioussness dont jump off the bandwagon til I give the signal!

 

Hasani

  Sanguinia

Novice Member

Joined: 11/08/08
Posts: 235

U.S. Government Sponsored Role-Player.

2/13/09 10:52:11 PM#19

Seriously? 40 man raids in a Superhero game? I'm not getting off the bandwagon at all, by any means. But 40 mans are a dumb idea imo.

What Happened With SWG Went Down YEARS AGO! Please Try To Stop Whining About It In Every Thread I Read. Mourn It, And Finally MOVE ON With Your Lives! Thanks A Heap.

  Ryowulf

Hard Core Member

Joined: 8/28/05
Posts: 211

2/14/09 2:57:16 PM#20

Single player games are better than MMO's in terms of game play and such. It seems to me the big draw of an MMO is being able to fight against other players with a character you developed. If all I am getting is pve why not play Dragon's age, etc?

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