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After seeing some of the leaks, which I will not post, I think I might look at pre-ordering. Just from the leaks I can tell the actual pvp system is going to involve a ton of skill. Awesome, you don't have the brain dead auto-hit crap you do with other MMOs. Though, some of the content is obviously locked or missing atm, it doesn't matter to me all that much. All MMOs are missing some content. But, one of the most intriguing things I like about what I've seen so far is the looting of corpses and how players drop all their stuff. Now, I know for some, that is to extreme and scary but for me it makes the world more intense and enjoyable. The bugs that I have seen, which are present in alot of released MMOs, have been relatively minor and more along the lines of "I just want to nitpick." However, I hope they will/have fixed the idea that all weapons attack at the same speed, though I can see where it might make sense from a balancing standpoint. Anyways, I might just find myself pre-ordering this game because it's my type of pvp game! splat |
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2/09/09 1:06:11 PM#2
Weapon speed should be based off of a few things.
Player strength
The problem is no MMORPG has the tools to do this. DF could because its a skill based game but they wont. The game looks alright and the PVP is going to be nuts. Thats why I just ignore all the empty world or missing content post. I can think of plenty of recent MMORPGs that were released in 100 times worse shape. I think the DF people need to work alot of OT to polish the game in the coming months but id probably pay to play it right now just for the PVP but unless they add alot of content i wouldnt be hooked for long. |
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2/09/09 1:07:02 PM#3
You might as well just light the cash on fire... At the very least it would save you the frustration of finding out you made an error in judgment regarding how the gameplay actually is (bad) :P
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2/09/09 1:09:34 PM#4
It is the most fun and engaging pvp experience ever in an mmo (personally imo)....wait till the nda drops. People will complain about anyhting....this game is just flat out fun for the people it was designed for. ~~ Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296 "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos |
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It's bad, why? YOu don't auto-target? Perfectly fine with me. YOu lose all your stuff when you die? That actually appeals to me. Environment, strafing, etc plays a role in combat and tactics/strategy in movement/place is important? Very appealing to me especially in pvp. Just because it isn't WoW style gameplay doesn't mean it sucks for everyone. splat |
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The AI, compared to other MMOs, looks to be truly next-gen. The monsters actually try to dodge your attacks and I'm really digging that. splat |
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2/09/09 1:15:10 PM#7
Originally posted by curiousdaoc
You are in beta then? oh no lol just another troll right sorry for the confusion ~~ Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296 "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos |
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2/09/09 1:17:25 PM#8
I am definitely preordering so I can play as soon as possible. That way I will be a Darkfall pro and own everyone else who waits. |
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2/09/09 1:17:44 PM#9
Let's look at this with some objectivity. Even if PvP is awesome... and the world is massive... and the graphics are decent. You will need to pigeon-hole yourself into the few PvP centric areas in order to get that PvP fulfillment. Due mostly in part to the lack of gameplay structure that makes PvP more accessible... AoC, WoW, and WAR, try to do this with Battlegrounds or PvP zones. WoW needs that sort of pull to keep players from wandering around to find some PvP action and both AoC and WAR made their zone design fairly small to keep players from wandering away from eachother.
If you enjoy having to somehow run yourself like a man that craves attention or at least have a capable guild... while still needing to run yourself over the vast semi-empty world to the nearest active PvP action... sure, Darkfall will work for you. Not really accessible, but if you enjoy working hard (traveling a lot)... this is the game for you. |
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2/09/09 1:18:16 PM#10
Actually, from all leaks combat looked laggy, unresponsive and skill-less.
If you saw something different, you did not see the same leaks I saw, or you have no idea about what you need to make combat meaningful (protip: a crosshair is not enough). I hope that it can get better with high level skills, but looking at the lack of variety in melee skills, spells and general combat gameplay, I'm definitely not holding my breath. Also, full-loot has no meaning at all if the game is not built to take advantage of that basic game concept. |
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2/09/09 1:34:24 PM#11
Originally posted by curiousdaoc
I laughed out loud.
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2/09/09 1:56:11 PM#12
Originally posted by pprllo
Did you know that videos taken in game reduce in game frame rate drastically, and then are compressed by about 800-850%? I am assuming you don't so I will just stop there. |
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2/09/09 2:01:59 PM#13
Originally posted by ProfRed
I've seen ingame videos of other games that look impressive. Is this some exclusive phenomenon that only occurs in darkfall when someone does a video capture?
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2/09/09 2:20:38 PM#14
Originally posted by ProfRed What I am talking about has nothing to do with compression and/or framerate. I'm talking about general combat responsiveness, i.e. you clearly hit the guy on your screen, but there's no hit detection on the server side, or, the other way around, you swing thin air and the other guy gets hit. You can see that in all videos, low quality, high quality, HD quality, and that is enough to single - handedly turn combat into shit. I just hope that lack of responsiveness is due to debug settings (i.e. lots of logging server side). I'm also talking about clearly flawed game mechanics, like Benny Hill style sprint, stamina based melee, total lack of CC for melee classes, useless blocks/parries, total lack of any real directional attacks (overhead-line and swing-cone just does not cut it), slow traveling magic missiles, extremely high spell fizzle rates, no spellcasting slowdown/interrupt chance on hit and many others ... You don't need high res or high FPS to realize that those combat mechanics are completely flawed, skill-less, and boring. However, I guess I could still eat all those, but they MUST get rid of that lack of responsiveness. |
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2/09/09 2:26:51 PM#15
Originally posted by pprllo Agreed, it looks entirely like it's just a clickfest.... nothing more involved. And from other leaks I've read, it is pretty much decided that the testers don't think it's ready for release, and that the combat system and magic system need a major overhaul.
If that's the current state of the game... it's rather entertaining to me that people think PvP will take skill. |
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Ascension08
Novice Member
Joined: 3/12/08
"Silence is golden, duct tape is silver, but the White Border of Darkfall rules over all!" |
2/09/09 2:32:24 PM#16
Seriously, don't. There are other games coming soon that offer a little less than Darkfall but will probably deliver all of it at a very acceptable level. Also, they have communication skills. I'm looking at you Earthrise and Mortal Online. The best thing to do with Darkfall is wait and see. Then again, do whatever you want. Just make sure you don't blame Aventurine if Darkfall doesn't meet your expectations (missing content is okay because every MMO does it! Looks like your expectations aren't very high -------------------------------------- Order of the White Border. |
Originally posted by Ascension08 Missing content is a relative issue. For an MMO, it'll always have missing content because it'll always be updating. No MMO has had it's entirety at release, including WoW or LoTRO. Heck, you could argue that LoTRO is missing most of it's content because it doesn't have areas like Mordor, Gondor or pretty much everything that people know about in the movies after (finally) Mines of Moria. Since Darkfall, as far as we know, had half the budget LoTRO had and had to start from scratch with it's technology (LoTRO used the Turbine Engine) we should stop and ponder; Why isn't people knocking down Turbine's door instead of Aventurine's? (For everyone) Perspective and relativity is important here. Plus, if you haven't played the game yet and base your comments on hearsay, rumors, whatever some conversation in another blog or post said then you're setting yourself up to look real stupid. Furthermore, not even two weeks ago, this game didn't even exist according to some people here. Now that some of the actual leaks are showing the real targeted graphical level/gameplay, etc people are starting to narrow down their nitpicking/problems with the game. What comes next in the narrowing down to try and find why you were right? splat |
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2/09/09 3:15:28 PM#18
Originally posted by pprllo
Why do we need AoC style directional attacks in a game with no auto targeting? You don't need a directional attack, just hit the guy in the back or strafe to the side. There are no classes, let alone conventional CC for any template, but if that's your thing, Warhammer has over 177 different crowd control abilities between both Order and Destro. Slow moving magic missles and high fizzle rate? You realize Mana Missile is the first and weakest spell in the game, and one of the few that doesn't require a reagent. AS far as fizzles go, thje heavier the armor is, the higher the fizzle rate, as armored casting is a skill that reduces the fizzle rate with heavier armors. If you are in the beta, it sounds to me like you based you entire opinion on playing the game for about 5 minutes, if your not in the beta, well I rest my case. |
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2/09/09 3:17:08 PM#19
Imo you should wait and see just like the other guy said. I've been a flip flop on Darkfall for quite some time now. It makes me happy to still see people so excited about it, and it really pisses me off that people talk smack about it. I have no idea how the combat is going to be on release and nor do any of these other people on here. Some hate, some love, but in the end we don't know. Unfortunately everyone needs to accept that fact, and like in all cases I'd say only 1% of the people have accepted that we don't know. and now... me ranting on how i hate trolls I mean honestly, do you really think the forum creator saying how he wants to preorder the game wants to read a bunch of fools bad remarks on the game! NO! so GTFO! Now if you want to be analytical of the game thats something, but "might as well light your cash on fire" bullshit should not be here. which is why i am happy that the forums have a block feature. |
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rheinpfalzer
Novice Member
Joined: 4/19/05
"Reality doesn''t care if you believe it."-Boba fett |
2/09/09 3:23:55 PM#20
well.. i hope they atleast get the walking and running animations correct.... even swg has that down...These are the BASIC things that no one should have to crit on. walking running animations should be a given. |