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EVE Online

EVE Online 

Jita (General)  » Lose a Tech3 ship = losing Skill points

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30 posts found
  tvalentine

Apprentice Member

Joined: 4/01/06
Posts: 4231

“The things you own end up owning you.” -Tyler Durden

2/09/09 2:34:47 PM#21
Originally posted by cosy

this T3 stuff dont requite allot of sub-skills  and  there is no reason to have this skills trained at lvl 4/5 because dont give any bonuses just allow you to fly this t3 thing


 

ummm .... is it normal for high end ships to have very low resistances?

Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 3448

2/09/09 2:40:58 PM#22
Originally posted by tvalentine
Originally posted by cosy

this T3 stuff dont requite allot of sub-skills  and  there is no reason to have this skills trained at lvl 4/5 because dont give any bonuses just allow you to fly this t3 thing


 

ummm .... is it normal for high end ships to have very low resistances?

 

These T3 ships are modular. So I have a hunch you can fit them with mods to enhance resistances, armor values, etc, etc.

  metalhead980

Apprentice Member

Joined: 6/11/08
Posts: 2699

 
2/09/09 2:42:36 PM#23
Originally posted by tvalentine
Originally posted by cosy

this T3 stuff dont requite allot of sub-skills  and  there is no reason to have this skills trained at lvl 4/5 because dont give any bonuses just allow you to fly this t3 thing


 

ummm .... is it normal for high end ships to have very low resistances?

once you start adding modular pieces, actual physical sections of ship on that thing im sure you can raise the resists.

PLaying: EvE, Ryzom

Waiting For: Earthrise, Perpetuum

  cosy

Newshound

Joined: 9/15/04
Posts: 3236

EvE Rules #491 you should never, ever attack Russians on winter months

2/09/09 2:50:14 PM#24
Originally posted by tvalentine
Originally posted by cosy

this T3 stuff dont requite allot of sub-skills  and  there is no reason to have this skills trained at lvl 4/5 because dont give any bonuses just allow you to fly this t3 thing


 

ummm .... is it normal for high end ships to have very low resistances?

remember that is not a ship is just a structure where you put 5 parts

 

PD:EvEisNot4WoWkids
BestSigEver :P

  Kelldore

Novice Member

Joined: 10/02/07
Posts: 45

2/09/09 3:15:45 PM#25

Well crap....ive been emoraging in eve about being anti-pirate now this just might tide me over and make me go over-board...this is indeed a pirates wet dream...

 

  tvalentine

Apprentice Member

Joined: 4/01/06
Posts: 4231

“The things you own end up owning you.” -Tyler Durden

2/09/09 5:45:00 PM#26
Originally posted by cosy
Originally posted by tvalentine
Originally posted by cosy

this T3 stuff dont requite allot of sub-skills  and  there is no reason to have this skills trained at lvl 4/5 because dont give any bonuses just allow you to fly this t3 thing


 

ummm .... is it normal for high end ships to have very low resistances?

remember that is not a ship is just a structure where you put 5 parts

 


 

ohhhh lol ok. It just goes to show how much of a noob i am .

Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -

  damian7

Apprentice Member

Joined: 4/20/06
Posts: 4514

why must i be nice to people that have no clue, are lying, or are just stupid?

2/10/09 9:18:08 AM#27
Originally posted by metalhead980
Originally posted by cosy

i really like that idea and there will be a new type of ramson

"give me you ship or i distroy the ship and youu will lose some skills"

this is a pirate buff

 

Dude!!! I could so see people jumping ship so they don't lose skill points lol.

Omg this is a pirates wet dream.

./hug CCP

 

because some noob will be flying tech 3 in frulegar (.4) and a bunch of pies will jump him?

 

oh wait... that makes no sense.

so it'll be in a nullsec roaming gang or high sec mission running?  hmmm probably.

could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  Wacktopia

Novice Member

Joined: 12/11/07
Posts: 6

2/10/09 10:23:08 AM#28

It sounds a bit bad on the face of it but EVE has always been about a bit of risk? 

Given time to reflect, I actually like the sound of it - if T3 ships were merely just "another" step up the ladder of bonuses then it would be a bit boring - eh?  Losing the skill points adds a 3rd dimension to the problem that makes T3 genuinely elite rather than just something you get for playing for long enough.

I wonder how this works with Clones? 

  BiggusRiggus

Novice Member

Joined: 12/05/06
Posts: 117

2/10/09 12:54:44 PM#29
Originally posted by John.A.Zoid

I think it is a great idea because the people who will be using Tech 3 in PVP are the richest of the rich. So losing their ships in big corps means nothing to them because they have so much cash that they can afford to lose 500million isk ships and not care. So CCP obviously had to put something in the game that they would care about losing and even if it is just a 5 day training skill, that still is annoying to lose so they'll be scared of dying again.


I would like to see it go further aswel where you lose proper skills you need like Gunnery level 5 or something because then that would mean skillpoints arn't forever and if people keep losing skills then new players will eventually have as much as them. This would make the skill system more dynamic and not stale like it is now where once you ahve a skill you have it forever unless you're stupid and don't clone...


 

This is one of the BEST ideas I have heard! Being fairly new to EvE it would motivate me even more!

  BiggusRiggus

Novice Member

Joined: 12/05/06
Posts: 117

2/10/09 12:58:45 PM#30
Originally posted by cosy
Originally posted by tvalentine
Originally posted by cosy

this T3 stuff dont requite allot of sub-skills  and  there is no reason to have this skills trained at lvl 4/5 because dont give any bonuses just allow you to fly this t3 thing


 

ummm .... is it normal for high end ships to have very low resistances?

remember that is not a ship is just a structure where you put 5 parts

 


 

There are over 7700 possible iterations of just 1 ship... so building up a skill is only part of it... build a skill on a skill on a skill etc... this makes the risk of loss HUGE if you max it out! (If it works the way I think it does)

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